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Double hatchery wall at ZerO's third, scourge dispatched to deal with the first sairs.. Air attack is being upgraded at the core. Templar archives are complete, and a cannon warps in at Shuttle's natural.
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Dark Templar are out. We have sair DT and absolutely no aggression from either player as ZerO's 4th morphs up at 11:00. The sairs cross and scout the 4th!
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Replacement forge going up. Shuttle will move out when his forge stops spinning. ZerO has hydras on the field, and they take position outside the central bridges. The old Forge is destroyed and mass speedlot is let loose along with various templars. Mass hydra cross to Shuttle's 3rd choke, met with the Shuttle's entire force. ZerO appears only to have mass hydra.
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DT trepasses and hits the 4th, followed by the hydras, then the sairs, then the rest of the force. ZerO focuses down the sairs, leaving only one alive! The hydras then manage to force all ZerO's units back, until they can reinforce at the bridges. Two lurkers join the battle. Shuttle's third is newly warping in!
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Robotics Facility warping in now. ZerO's hydralurk is 1/0, and he's just built plenty of lurkers. Shuttle's zealots, of which there are many, are 1/0/0. They tyry to cross the bridge into ZerO's 4th, but ZerO has that spot under control, for certain.
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Two sneaky lurkers harass the 3rd as ZerO's hydralurk pushes Shuttle all the way to his 3rd. New lurkers move in with lings to punish Shuttle at the bottom right corner of the map as lurkers die. That is a LOT of fresh goons, goddamn.
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Mass goon blocks the rest of Shuttle's forces from crossing the bridge and is wiped out! Shuttle still can't mine at his 3rd due to lurker shutdown! ZerO is in control, but Shuttle's army is complete. He can still do some damage, and he attacks ZerO's fresh fifth with excellent and deadly storms. ZerO's defensive forces are wiped out! The recovery force, however, is successful and kills the whole P force dead. Shuttle FINALLY shuts down the lurkers at his 3rd. BIG DROP COMING IN.
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Drop in the middle of ZerO's main, of mostly lurkers, backed up by hydraling. Shuttle hastily dispatches forces to clean it up and is successful. a large number of lurkers deploys between the 2nd and 3rd, delaying the drop defense forces from saving the 3rd! It's demolished! GG from Shuttle, it's all ZerO, all day!
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ZerO is 2-0 Shuttle. People have to stop betting against signature zergs.
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Shuttle selects Katrina! Shuttle has had a good bit of luck with this map lately, let's see if it works for him today.
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Thank Mirabel for the LR. good work! at the office so cant watch the games unfortunately...
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ZerO spawns at 3:00, Shuttle at 9:00. Cross positions. Shuttle sees the scouting Probe with with his overlord and changes his lord's route to the 9:00 Looks like a 12 hatch from ZerO and a nexus first from Shuttle
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ZerO's 3rd is at 6:00. Shuttle maynards his forces over with a 2 gate wall complete. Forge finishes up warping in at the back. Two zealots plug the holes in this wall as two zerglings attack the power generator to make a bigger hole in the wall. The Zerglings come in as the generator is in the red and don't accomplish too much. Zealots have moved out to demolish the 3rd, but 2 are here to block some economic damage. Fresh lings come to try and save the sunken at the third, and reinforcement lings are here to beat back the zealots!
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The third holds with half health. Six new zealots are here to harass it, but they're surrounded by lings! ZerO holds out against another wave. Six new zealots are coming now! The pressure is working in that it's making ZerO train units, but ZerO has teched up to mutas and Shuttle doesn't even have one sair from his new Stargate yet!
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Mutaling collides with the main. The cannons are all dead, and the zealots are cleaning up. The mutas go after the new sair and Shuttle's probes are all over the place! He's frantically microing for his life here. The mutas move to deal with the 4 zealots, but Shuttle has sustained major damage to his economy. The muta stack returns to torment it as the attacking zealots are cleaned up at ZerO's main by two sunkens and a bunch of zerglings.
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Scourge chase of the corsairs while all the fresh cannons go down. Dragoons arrive to force them back. The main is under a lot more pressure than Shuttle's well-defended natural. Shuttle's corsairs are all dead! His dragoon as well! The photon cannons won't hold for much longer. ZerO attacks the forge now! Shtutle heavily teched, but the money is only flowing in from his natural at the bottom left. Mutas attacking the wall now! Scourge cruising in to dissuade attackers. ZerO puts up his 4th behind his 3rd, at 4:30.
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ZerO has at least two control groups of mutas in a large group. He's going to destroy the natural with all Shuttle's tech! Masses of scourge chase off the corsairs and sit between the two bases. Shuttle is about to lose his nexus and the pylons around his base. Shuttle panickedly unleashes a storm and misses the single muta that was chasing the HT off. It's too bad, but Shuttle is only being kept alive by pride! Speedlots move to the 6:00 and LoveTV laughs at the EIGHT SUNKENS morphing in to greet him. The world is collapsing on Shuttle's destroyed base, but before anything new reaches him, he ggs. 3-0 to Myth.Ra over Eyewater[white], on FS, Bifrost 3, and Katrina. Well-played both!
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Shuttle completely outplayed. Missed game 1, but game 2 was just sad, how he didn't deal with the lurkers at his 3rd. And last game, just 2 base muta into losing the main into gg. GG Zero, thought shuttle was better.
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Game of the night is the match on Bifrost. All three games were atrociously one-sided, but at least that game was tipped one way by a single awful engagement at the bridges. Shuttle simply fell far behind from the very start on FS and Katrina.
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Oh, I just tuned in, and it looks like we're 10 minutes into a PvZ. Guemchi vs ZerO!
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