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Bisutopia19298 Posts
On March 10 2013 09:41 BisuDagger wrote:Show nested quote +On March 10 2013 09:40 BisuDagger wrote:On March 10 2013 09:38 BisuDagger wrote:On March 10 2013 09:37 BisuDagger wrote:On March 10 2013 09:36 BisuDagger wrote:On March 10 2013 09:35 BisuDagger wrote:On March 10 2013 09:34 BisuDagger wrote:On March 10 2013 09:33 BisuDagger wrote:On March 10 2013 09:32 BisuDagger wrote:On March 10 2013 09:30 BisuDagger wrote: Skzlime vs Ramms Rematch in the final set! P1 T7 Skzlime scouting with his scv counter clockwise. Finally finds him across the map. Ramms already found Skzlime first. Both staying on one base play for now even at cross positions. Ramms choosing to take his natural first. Skzlime building his CC just a tad after. Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map. Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm. Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus. 4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there. Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss. 8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^ Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon. Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms.
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Bisutopia19298 Posts
On March 10 2013 09:42 BisuDagger wrote:Show nested quote +On March 10 2013 09:41 BisuDagger wrote:On March 10 2013 09:40 BisuDagger wrote:On March 10 2013 09:38 BisuDagger wrote:On March 10 2013 09:37 BisuDagger wrote:On March 10 2013 09:36 BisuDagger wrote:On March 10 2013 09:35 BisuDagger wrote:On March 10 2013 09:34 BisuDagger wrote:On March 10 2013 09:33 BisuDagger wrote:On March 10 2013 09:32 BisuDagger wrote: [quote] Skzlime scouting with his scv counter clockwise. Finally finds him across the map. Ramms already found Skzlime first. Both staying on one base play for now even at cross positions. Ramms choosing to take his natural first. Skzlime building his CC just a tad after. Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map. Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm. Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus. 4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there. Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss. 8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^ Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon. Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms. Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent.
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Bisutopia19298 Posts
On March 10 2013 09:43 BisuDagger wrote:Show nested quote +On March 10 2013 09:42 BisuDagger wrote:On March 10 2013 09:41 BisuDagger wrote:On March 10 2013 09:40 BisuDagger wrote:On March 10 2013 09:38 BisuDagger wrote:On March 10 2013 09:37 BisuDagger wrote:On March 10 2013 09:36 BisuDagger wrote:On March 10 2013 09:35 BisuDagger wrote:On March 10 2013 09:34 BisuDagger wrote:On March 10 2013 09:33 BisuDagger wrote: [quote] Ramms choosing to take his natural first. Skzlime building his CC just a tad after. Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map. Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm. Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus. 4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there. Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss. 8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^ Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon. Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms. Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent. Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi
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Bisutopia19298 Posts
On March 10 2013 09:44 BisuDagger wrote:Show nested quote +On March 10 2013 09:43 BisuDagger wrote:On March 10 2013 09:42 BisuDagger wrote:On March 10 2013 09:41 BisuDagger wrote:On March 10 2013 09:40 BisuDagger wrote:On March 10 2013 09:38 BisuDagger wrote:On March 10 2013 09:37 BisuDagger wrote:On March 10 2013 09:36 BisuDagger wrote:On March 10 2013 09:35 BisuDagger wrote:On March 10 2013 09:34 BisuDagger wrote: [quote] Goons are pressuring the natural. Skzlime with a fews marines and a tank to defend. It looks like both players are safe in the early game. Ramms waiting for an observer before he can go around the map. Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm. Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus. 4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there. Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss. 8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^ Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon. Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms. Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent. Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT!
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Bisutopia19298 Posts
On March 10 2013 09:45 BisuDagger wrote:Show nested quote +On March 10 2013 09:44 BisuDagger wrote:On March 10 2013 09:43 BisuDagger wrote:On March 10 2013 09:42 BisuDagger wrote:On March 10 2013 09:41 BisuDagger wrote:On March 10 2013 09:40 BisuDagger wrote:On March 10 2013 09:38 BisuDagger wrote:On March 10 2013 09:37 BisuDagger wrote:On March 10 2013 09:36 BisuDagger wrote:On March 10 2013 09:35 BisuDagger wrote: [quote] Robotics facility is finished. Obs in production. 2 factories for Skzlime, with just one addon atm. Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus. 4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there. Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss. 8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^ Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon. Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms. Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent. Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT! Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT.
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Bisutopia19298 Posts
On March 10 2013 09:46 BisuDagger wrote:Show nested quote +On March 10 2013 09:45 BisuDagger wrote:On March 10 2013 09:44 BisuDagger wrote:On March 10 2013 09:43 BisuDagger wrote:On March 10 2013 09:42 BisuDagger wrote:On March 10 2013 09:41 BisuDagger wrote:On March 10 2013 09:40 BisuDagger wrote:On March 10 2013 09:38 BisuDagger wrote:On March 10 2013 09:37 BisuDagger wrote:On March 10 2013 09:36 BisuDagger wrote: [quote] Skzlime goes for a third feeling he can hold of agression. Ramms has the same idea and is about to take a nexus. 4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there. Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss. 8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^ Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon. Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms. Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent. Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT! Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT. Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position.
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Bisutopia19298 Posts
On March 10 2013 09:47 BisuDagger wrote:Show nested quote +On March 10 2013 09:46 BisuDagger wrote:On March 10 2013 09:45 BisuDagger wrote:On March 10 2013 09:44 BisuDagger wrote:On March 10 2013 09:43 BisuDagger wrote:On March 10 2013 09:42 BisuDagger wrote:On March 10 2013 09:41 BisuDagger wrote:On March 10 2013 09:40 BisuDagger wrote:On March 10 2013 09:38 BisuDagger wrote:On March 10 2013 09:37 BisuDagger wrote: [quote] 4 gates in the base of Ramms. Arbiter tech incoming. Ramms might take a fourth at this time. At least he nput a probe there. Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss. 8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^ Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon. Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms. Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent. Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT! Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT. Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position. Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead.
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Bisutopia19298 Posts
On March 10 2013 09:48 BisuDagger wrote:Show nested quote +On March 10 2013 09:47 BisuDagger wrote:On March 10 2013 09:46 BisuDagger wrote:On March 10 2013 09:45 BisuDagger wrote:On March 10 2013 09:44 BisuDagger wrote:On March 10 2013 09:43 BisuDagger wrote:On March 10 2013 09:42 BisuDagger wrote:On March 10 2013 09:41 BisuDagger wrote:On March 10 2013 09:40 BisuDagger wrote:On March 10 2013 09:38 BisuDagger wrote: [quote] Probes transfered to the third of Ramms. The fourth finally going down for Ramms. Skzlime looking to macro off three bases right now. It looks like he wants to get at 150 supply before doing a macro push on toss. 8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^ Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon. Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms. Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent. Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT! Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT. Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position. Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead. Storms continuing to do dmg but no toss units. 1/3 upgrades for Skzlime. 2/0/3 for Ramms
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Bisutopia19298 Posts
On March 10 2013 09:49 BisuDagger wrote:Show nested quote +On March 10 2013 09:48 BisuDagger wrote:On March 10 2013 09:47 BisuDagger wrote:On March 10 2013 09:46 BisuDagger wrote:On March 10 2013 09:45 BisuDagger wrote:On March 10 2013 09:44 BisuDagger wrote:On March 10 2013 09:43 BisuDagger wrote:On March 10 2013 09:42 BisuDagger wrote:On March 10 2013 09:41 BisuDagger wrote:On March 10 2013 09:40 BisuDagger wrote: [quote] 8 or 9 factories out at this point for Skzlime. Lots gateways going down for Ramms also. Sayle realizing own probe stasis is a viable strategy??? ^_^ Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon. Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms. Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent. Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT! Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT. Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position. Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead. Storms continuing to do dmg but no toss units. 1/3 upgrades for Skzlime. 2/0/3 for Ramms Arbiter threatens recall. It goes down at the 6 of Skzlime and it looks to take out that base again. Skzlime hold a base at the 4 now.
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Bisutopia19298 Posts
On March 10 2013 09:50 BisuDagger wrote:Show nested quote +On March 10 2013 09:49 BisuDagger wrote:On March 10 2013 09:48 BisuDagger wrote:On March 10 2013 09:47 BisuDagger wrote:On March 10 2013 09:46 BisuDagger wrote:On March 10 2013 09:45 BisuDagger wrote:On March 10 2013 09:44 BisuDagger wrote:On March 10 2013 09:43 BisuDagger wrote:On March 10 2013 09:42 BisuDagger wrote:On March 10 2013 09:41 BisuDagger wrote: [quote] Tons of dragoons running around and picking of terran around the map. Skzlime with little map presence at this time will be 200/200 very soon. Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms. Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent. Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT! Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT. Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position. Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead. Storms continuing to do dmg but no toss units. 1/3 upgrades for Skzlime. 2/0/3 for Ramms Arbiter threatens recall. It goes down at the 6 of Skzlime and it looks to take out that base again. Skzlime hold a base at the 4 now. Skzlime takes out the third of Ramms now. Ramms down to mining at the 12 only. Skzlime looks to take a lead at this time.
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Bisutopia19298 Posts
On March 10 2013 09:51 BisuDagger wrote:Show nested quote +On March 10 2013 09:50 BisuDagger wrote:On March 10 2013 09:49 BisuDagger wrote:On March 10 2013 09:48 BisuDagger wrote:On March 10 2013 09:47 BisuDagger wrote:On March 10 2013 09:46 BisuDagger wrote:On March 10 2013 09:45 BisuDagger wrote:On March 10 2013 09:44 BisuDagger wrote:On March 10 2013 09:43 BisuDagger wrote:On March 10 2013 09:42 BisuDagger wrote: [quote] Drop on the third for Skzlime. Taking out many probes! Drop continues in main with 2 vultures left! Probes getting stuck in traffic at the gateways transferring to the 4th of ramms. Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent. Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT! Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT. Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position. Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead. Storms continuing to do dmg but no toss units. 1/3 upgrades for Skzlime. 2/0/3 for Ramms Arbiter threatens recall. It goes down at the 6 of Skzlime and it looks to take out that base again. Skzlime hold a base at the 4 now. Skzlime takes out the third of Ramms now. Ramms down to mining at the 12 only. Skzlime looks to take a lead at this time. Skzlime taking the 6 back but loses the 5 position to an arbiter and goons. Storm defending the 12 again Ramms goes for the 11 position nexus too. Recall again at the 6! But finally Skzlime with the defense.
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Bisutopia19298 Posts
On March 10 2013 09:53 BisuDagger wrote:Show nested quote +On March 10 2013 09:51 BisuDagger wrote:On March 10 2013 09:50 BisuDagger wrote:On March 10 2013 09:49 BisuDagger wrote:On March 10 2013 09:48 BisuDagger wrote:On March 10 2013 09:47 BisuDagger wrote:On March 10 2013 09:46 BisuDagger wrote:On March 10 2013 09:45 BisuDagger wrote:On March 10 2013 09:44 BisuDagger wrote:On March 10 2013 09:43 BisuDagger wrote: [quote] Ramms is maxed. Skzlime at 166. Ramms moving his army in the mid. Aggression looking imminent. Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT! Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT. Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position. Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead. Storms continuing to do dmg but no toss units. 1/3 upgrades for Skzlime. 2/0/3 for Ramms Arbiter threatens recall. It goes down at the 6 of Skzlime and it looks to take out that base again. Skzlime hold a base at the 4 now. Skzlime takes out the third of Ramms now. Ramms down to mining at the 12 only. Skzlime looks to take a lead at this time. Skzlime taking the 6 back but loses the 5 position to an arbiter and goons. Storm defending the 12 again Ramms goes for the 11 position nexus too. Recall again at the 6! But finally Skzlime with the defense. Skzlime with his army patroling the mid and engages ramms. Storms doing some decent damage but siege wins the day there.
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Bisutopia19298 Posts
On March 10 2013 09:54 BisuDagger wrote:Show nested quote +On March 10 2013 09:53 BisuDagger wrote:On March 10 2013 09:51 BisuDagger wrote:On March 10 2013 09:50 BisuDagger wrote:On March 10 2013 09:49 BisuDagger wrote:On March 10 2013 09:48 BisuDagger wrote:On March 10 2013 09:47 BisuDagger wrote:On March 10 2013 09:46 BisuDagger wrote:On March 10 2013 09:45 BisuDagger wrote:On March 10 2013 09:44 BisuDagger wrote: [quote] Siege tanks pushing forward! So many factories available for production. Turrets and supply depots soak up the south west portion of the map. Ramms Taking the 11 and 5 with nexi Recall on Skzlime army! A vultureless army wreck ramms. A recall of dragoons turn to goo. No zealots in there. The mech army pushes forward. Storm is not teched but Ramms has HT! Skzlime taking the 6 is now on 4 bases. Skzlime takes out the 11. Recall at the 6 and Ramms takes the CC down. Still no storms coming from the HT. Terran is looking everywhere at this time. Storm finally on everything. Supply at 150 for both players. 2 bases mining for Skzlime. Ramms is on 4. He lost the 5 position. Many arbiters for Ramms floating around. Statis on the tanks and following with storm takes down 2 tanks. Skzlime takes the supply lead. Storms continuing to do dmg but no toss units. 1/3 upgrades for Skzlime. 2/0/3 for Ramms Arbiter threatens recall. It goes down at the 6 of Skzlime and it looks to take out that base again. Skzlime hold a base at the 4 now. Skzlime takes out the third of Ramms now. Ramms down to mining at the 12 only. Skzlime looks to take a lead at this time. Skzlime taking the 6 back but loses the 5 position to an arbiter and goons. Storm defending the 12 again Ramms goes for the 11 position nexus too. Recall again at the 6! But finally Skzlime with the defense. Skzlime with his army patroling the mid and engages ramms. Storms doing some decent damage but siege wins the day there. Ramms GG!!!!! Skzlime moves on!
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United Kingdom12023 Posts
That was a pretty sick TvP <3
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3/4 not bad
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Just want to say great job to Sayle and Elegant for the casting so far, it's been really entertaining. Keep it up guys!
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0/2 in group D...and it was looking so good T_T
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United Kingdom3685 Posts
On March 10 2013 05:37 HereBeDragons wrote: Is there a way I can get a playlist of the music during breaks of the TLS (every week)? I recognize some of them but I'd love it if I could get the rest too!
The way I get the music for each cast is I go on youtube and search "epic music" and randomly click one of the videos :3
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