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[MSL] Grand Final - Page 106

Forum Index > Brood War Tournaments
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Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
August 28 2010 11:04 GMT
#2101
On August 28 2010 20:04 KasdaTheEmperor wrote:
JD is finally looking focused and calm


As long as he doesn't look focused and clam he'll be fine.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
August 28 2010 11:04 GMT
#2102
Holy shit it was an incredible game ! Want moarrrrrrr
ॐ
Batisterio-PiB
Profile Joined August 2007
Brazil219 Posts
August 28 2010 11:04 GMT
#2103
On August 28 2010 20:03 tenacity wrote:
i somehow believe that flash did this build on purpose thinking "i cant just beat him with those timing attacks, i will give him a straight up game"

He did what he thought was best...its a lot o money in game! More prestige, etc
moopie
Profile Joined July 2009
12605 Posts
August 28 2010 11:04 GMT
#2104
On August 28 2010 20:03 SC2Phoenix wrote:
Hopfully flash doesnt get away with 14 CC next game. If he does, i feel it will be over for our hero

If JD 12 hatches again, and flash gets lucky with his scouting scv, there is no reason he shouldn't 14cc.
I'm going to sleep, let me get some of that carpet.
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
August 28 2010 11:05 GMT
#2105
This commercial scares the shit out of me, haha.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Gao Xi
Profile Blog Joined June 2009
Hong Kong5178 Posts
August 28 2010 11:05 GMT
#2106
They better pull some epic shit next game, i dont want anything lame like cheese, unless they make it really epic.
龔智禮 _________________________________________________________________________________________________ CJ NATION
King K. Rool
Profile Blog Joined May 2009
Canada4408 Posts
August 28 2010 11:05 GMT
#2107
On August 28 2010 20:04 Warrior Madness wrote:
Show nested quote +
On August 28 2010 20:04 KasdaTheEmperor wrote:
JD is finally looking focused and calm


As long as he doesn't look focused and clam he'll be fine.

kekekeke that's pretty good.
prosatan
Profile Joined September 2009
Romania9224 Posts
August 28 2010 11:05 GMT
#2108
On August 28 2010 20:00 DJONES wrote:
Standard play, balanced map = JD wins.

YES SIR
Exactly what i was thinking!!
Normal game with a pretty decent map for both parts => JD WIN
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
August 28 2010 11:05 GMT
#2109
Very nicely played by JD. I'm not gonna lie I facepalmed when Jaedongs 10 scourge didnt get 1 hit on the vessels which seemed to be in the open. Game 5 let's go!
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
Vivi57
Profile Blog Joined September 2007
United States6599 Posts
August 28 2010 11:05 GMT
#2110
jd: last time was nothing, this time, I'm going to get hive with TWO larvae worth of fighting units
Flash hwaiting! Nal_rA forever!
Vasoline73
Profile Blog Joined February 2008
United States8083 Posts
Last Edited: 2010-08-28 11:06:34
August 28 2010 11:05 GMT
#2111
On August 28 2010 20:03 7 wrote:
the replay shows jd's nydus worm to be in the red when the dark swarm lands

how does it still die?

I remember thinking this in the game... :/. Terran imbaaaa
EDIT: MIND BLOWN WOW
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
August 28 2010 11:05 GMT
#2112
On August 28 2010 20:04 Doraemon wrote:
Show nested quote +
On August 28 2010 20:03 Emon_ wrote:
Flash was two base all-in while JD just defended. In the end Flash could only rely on drops to stop JD, so JD made 50 scourge.


the scourges was for the vessels?


Nope, look at their position, they were intended to stop drops, it was later that JD decided to kill vessels with them
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
Askalaphos
Profile Blog Joined August 2010
Germany772 Posts
August 28 2010 11:05 GMT
#2113
oh please, Jaedong must win the next game!

And then an epic 5th match!
FavZerg: EffOrt, Jaedong; FavProtoss: Movie, Kal; FavTerran: BaBy, Leta
Jakalo
Profile Blog Joined March 2009
Latvia2350 Posts
August 28 2010 11:05 GMT
#2114
On August 28 2010 20:04 Qwertify wrote:
Show nested quote +
On August 28 2010 20:01 Jakalo wrote:
+ Show Spoiler +
OVERCOME ALL!



FOR THE SWARM!



LEE JAE DONG!

Unnecessarily showy. Nobody wants to see the forums filled with messages like that.


As you please Moderator sir.. oh wait

I guess noone wants wannabe moderators too?
Nostalgia is not as good as it used to be.
Tianx
Profile Blog Joined October 2008
United States1196 Posts
August 28 2010 11:05 GMT
#2115
I'd give it at least a 60% of some sort of dumb cheese next game, just because a Flash vs. Jaedong series isn't allowed to be good.
Intrigue: "as i've said to many others your troubles in life may be directly correlated to your dirty protoss icon"
Phrujbaz
Profile Blog Joined September 2008
Netherlands512 Posts
Last Edited: 2010-08-28 11:07:35
August 28 2010 11:06 GMT
#2116
Pretty sure swarm protects buildings. The hitbox was JUST outside the swarm, that's how it died.

Edit: nvm. Swarm does not protect buildings.
Caution! Future approaching rapidly at a rate of about 60 seconds per minute.
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
Last Edited: 2010-08-28 11:06:27
August 28 2010 11:06 GMT
#2117
2 More JD. YOU GOT THIS!
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
August 28 2010 11:06 GMT
#2118
On August 28 2010 20:02 Shizuru~ wrote:
Jaedong choked a little in early-mid game i think, at least we have an exciting match finally.

JD opened weakly with his mutas, I thought he would tear Flash a new one with Flash's few turrets and many units out mid.

But he's always had a hard time controlling Flash's early M&M excursions on Fighting Spirit, so he found a different solution.

Perhaps the relatively passive muta play was a response to the low amount of gas he knew he'd have with his delayed third? He had to keep them alive because he couldn't replace them or afford a large lurker presence to control the mid.
My strategy is to fork people.
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
August 28 2010 11:06 GMT
#2119
Kwanro did figure out the solution to Flash's build.
I really think 4 pool should be used if it gets to PR. Because forward depot snipe=gg.
If you are not Bisu, chances are I hate you.
Dante08
Profile Blog Joined February 2008
Singapore4179 Posts
August 28 2010 11:06 GMT
#2120
On August 28 2010 20:03 revy wrote:
Show nested quote +
On August 28 2010 20:01 letian wrote:
On August 28 2010 20:00 FearDarkness wrote:
Flash was playing unusually sloppy. It's all entertainment guys.

Oh, really, I thought it was JD this time))))


Flash wasn't sloppy, JD was playing great. But I'll stick with the analysis that generally Flash would've left 1 alone and should've concentrated on taking 5 to split the map. Then epic turtle mode to encourage cries of imba.


Yeah he probably should have done that, think he way underestimated Jaedong's ability to defend with a few units
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