[OSL] Korean Air Ro16 Tiebreakers - Page 59
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Prof. Protoss
Germany744 Posts
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Zona
40426 Posts
both players loading up on scourge | ||
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JSH
United States4109 Posts
On April 18 2010 21:10 Tuke wrote: Is effort playing with the same mouse atm or did they change it? they obviously changed it wouldn't want to risk it | ||
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Katsuge
Singapore7730 Posts
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Zona
40426 Posts
effort starts his 3rd hatchery | ||
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Zona
40426 Posts
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ZBiR
Poland1092 Posts
On April 18 2010 21:08 raga4ka wrote: WHAT THE FUCK was that ... 2 scourge didn't kill a muta ? On April 18 2010 21:08 Katsuge wrote: wtf how did that muta survive 2 scourges On April 18 2010 21:08 rainei wrote: what the heck, 2 scourge explode, but muta lives?? On April 18 2010 21:09 Doraemon wrote: shine shoudl rematch. scourge fail during hatching (after egg dissapeared, before unit looks normally), zerg units have their normal hp, and can be hit by anything, but after they fully hatch they regain full hp. wasn't it a known fact? O_o | ||
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Zona
40426 Posts
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Megalisk
United States6095 Posts
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Zona
40426 Posts
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Osmoses
Sweden5302 Posts
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boesthius
United States11637 Posts
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Spazer
Canada8032 Posts
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Doraemon
Australia14949 Posts
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Zona
40426 Posts
shine now rushing tons of lings towards effort's base | ||
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29 fps
United States5724 Posts
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Zona
40426 Posts
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konadora
Singapore66357 Posts
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nozaro33
Taiwan1819 Posts
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Shatter
United States1401 Posts
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