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On December 30 2009 13:31 Weasel- wrote: Hogil opens 9 pool into 3-hatch muta but it is defended by kal with no major damage being done. Hogil then adds 6th hatch and turtles on 4 bases with lurkers and lings while teching to hive. He holds off the first major attack Kal makes on his 4th. Kal is now taking the centre expansion on HBR. Heh, that's probably the longest time covered by a single post update I've seen. Usually there's incessant 15 second updates, this was all the way into late-mid game.
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United States33079 Posts
Blah Hogil was in a good place in the beginning, his mutas killed a decent amount of probes while the mutas survived, and Kal took a long time to transition into making a large ground army after his sair/DT open did nothing... Yet Hogil didn't take any more expansions, tech up, or do anything useful . This game is closer than it had to be.
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On December 30 2009 13:35 Un Gato wrote:Show nested quote +On December 30 2009 13:31 Weasel- wrote: Hogil opens 9 pool into 3-hatch muta but it is defended by kal with no major damage being done. Hogil then adds 6th hatch and turtles on 4 bases with lurkers and lings while teching to hive. He holds off the first major attack Kal makes on his 4th. Kal is now taking the centre expansion on HBR. Heh, that's probably the longest time covered by a single post update I've seen. Usually there's incessant 15 second updates, this was all the way into late-mid game. because kt vs skt is on
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Wow, Hogil is playing really well here
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kal's 6 o'clock is down, situation looks pretty dire. 7 o'clock down as well
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wow, talking about blowing an advantage
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Hogil loses his entire army (decent sized hydra/lurk/ling force) on Kal's side of the map and fails to shut down Kal's third. Kal then expands to the bottom left expansion and goes for another attack on Hogil's natural but dark swarm stops it. Hogil snipes the nexus at Kal's fourth with a small group of lings and expands to the top left expansion. Kal drops 4 DTs in Hogil's main and they snipe the spawning pool before Hogil can defend. Hogil starts to apply pressure to Kal's defenses at his third at 6 o clock with defiler/lurker/ling/hydra. Hogil is now at 3 carapace 2 melee attack 3 ranged attack with Kal at +3 weapons. Hogil clears out Kal's third, then moves over to his fourth and clears it out as well. Kal now has no income and launches a last-ditch attack on Hogil's natural and fourth, but Hogil defends after zealots pick off the hatchery at the fourth. Kal's remaining forces die and he ggs.
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On December 30 2009 13:41 ShaLLoW[baY] wrote: Wow, Hogil is playing really well here I have been saying it for a long time now, Hogil probably have a top 3 ZvP in the world or the very least a top5. He is ridiculously good at ZvP.
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FPL: -6 points and counting 
Edit:
On December 30 2009 13:44 Oystein wrote:Show nested quote +On December 30 2009 13:41 ShaLLoW[baY] wrote: Wow, Hogil is playing really well here I have been saying it for a long time now, Hogil probably have a top 3 ZvP in the world or the very least a top5. He is ridiculously good at ZvP.
This entire game was rather bad. Fortunately for Hogil, Kal's PvZ is worse than his ZvP.
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The ZvP specialist strikes.
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Kal GGs and shows a smile. WP Hogil.
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Philadelphia, PA10406 Posts
On December 30 2009 13:38 Jyvblamo wrote: Fo' shogil.
Love it.
Neat game there. Good stalwart play from Fo' sho.
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On December 30 2009 13:44 Oystein wrote:Show nested quote +On December 30 2009 13:41 ShaLLoW[baY] wrote: Wow, Hogil is playing really well here I have been saying it for a long time now, Hogil probably have a top 3 ZvP in the world or the very least a top5. He is ridiculously good at ZvP.
I always knew him as having a decent ZvT, but not so much for his ZvP. I'll keep an eye on him
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