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Korea (South)3086 Posts
On December 17 2009 20:12 Mastermind wrote:Show nested quote +On December 17 2009 20:10 Rucky wrote: zero's defense with defiler was as good as a top zerg can get...even jaedong would only defend in the same way.
the only thing that could have worked was to not let flash expand so much, but flash was making sure nothing of that. I think Zero lost when he let Flash deny his third so many times. The second time he lost his drone was just sloppy play. Or maybe Flash just played awesome?! O_O
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Great game, too bad they are continuing later  
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anyway pimp counter defense by flash
3 tanks + couple rines and two? medics. delaying 5 ultras
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On December 17 2009 20:10 Rucky wrote: zero's defense with defiler was as good as a top zerg can get...even jaedong would only defend in the same way.
the only thing that could have worked was to not let flash expand so much, but flash was making sure nothing of that. God, you all point out a single thing about his play that was good and are like "Jaedong couldn't have done better" Yes, he was very skilled with right clicking Nydus canals and pressing W, it's not like there's anything else to the management style than using dark swarm. Like being aggressive with harrass, defending against drops, UPGRADING AND SECURING NEW BASES.
?
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On December 17 2009 20:12 Last Romantic wrote: 3fac +1 tanks are so rape lategame
3 fax + 1 tanks actually rape in every time of the game :D
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MrHoon
10183 Posts
On December 17 2009 20:11 raga4ka wrote:Show nested quote +On December 17 2009 20:07 MrHoon wrote: You guys realize Zero was so low on gas he had to basically milk the shit out of his economy for anything else? Then why did he rush for ultras ? Lurker ling scourge with defilers would have been fine . Plague the damn vessels and pick them up with mutas . Not making 2 control groups of scourge and killing like 6 vessels . he already saw flash pump the shit out of firebats before Cracklings and Swarm << 9 million firebats
At that point of time, Zero probably believed it was inevitable.
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On December 17 2009 20:07 MrHoon wrote: You guys realize Zero was so low on gas he had to basically milk the shit out of his economy for anything else?
This explains why Zero didn't get attack speed right when his hive finished, but there's really no excuse for not getting it once he's on 4 gas. He just screwed up.
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Flash's early/mid game wasn't "shaky". He forced Zero to put all resources into defending, prevented him from expanding (delaying the third for an eternity, and then denying the islands). Pretty much all Zero's units were on his own side of the map the entire game. Flash just kept macroing / pressuring Zero until terran uber late game macro+tech kicked in.
When Zero wakes up in the hospital a week from now, he'll probably want to know the number of the freight train that ran over him.
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On December 17 2009 20:13 mmgoose wrote: anyway pimp counter defense by flash
3 tanks + couple rines and two? medics. delaying 5 ultras
Slow ultras. With no ling support. And shitty upgrades. <.<
That wasn't really the impressive thing about that game.
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Korea (South)3086 Posts
Does anyone know the next 2 maps that they're continuing the series on?
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On December 17 2009 20:13 SilverskY wrote:Show nested quote +On December 17 2009 20:12 Mastermind wrote:On December 17 2009 20:10 Rucky wrote: zero's defense with defiler was as good as a top zerg can get...even jaedong would only defend in the same way.
the only thing that could have worked was to not let flash expand so much, but flash was making sure nothing of that. I think Zero lost when he let Flash deny his third so many times. The second time he lost his drone was just sloppy play. Or maybe Flash just played awesome?! O_O yes, Flash did play very good, but you have to put some of the blame on Zero for having that late third. His drone ran into Flash's marines with his army right behind the drone.
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On December 17 2009 20:08 Shikyo wrote:Show nested quote +On December 17 2009 20:06 MrHoon wrote: YAY FINALLY NO MORE "Flash's TvZ isn't legit" threads
FUCK UYALL NAGGERS As if there ever were those. However, I believe that a better Zerg(Jaedong) wouldn't have played the late game so terribly.
yeah, i mean, that zerg isn't jaedong, he must be terrible
definitely not cause he let him catch up in expos mid game, clearly it was terrible lategame play against flashes doomsday army
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hwaseung uniform = kt
so badass
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5930 Posts
On December 17 2009 20:14 okum wrote: Flash's early/mid game wasn't "shaky". He forced Zero to put all resources into defending, prevented him from expanding (delaying the third for an eternity, and then denying the islands). Pretty much all Zero's units were on his own side of the map the entire game. Flash just kept macroing / pressuring Zero until terran uber late game macro+tech kicked in.
When Zero wakes up in the hospital a week from now, he'll probably want to know the number of the freight train that ran over him.
Flash's gameplan was great but I still feel he lost way too many marines from lurkers. It wasn't like him to do that poorly against lurkers.
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Let's do it Firefist, stomp this scrub
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Korea (South)3086 Posts
On December 17 2009 20:14 Mastermind wrote:Show nested quote +On December 17 2009 20:13 SilverskY wrote:On December 17 2009 20:12 Mastermind wrote:On December 17 2009 20:10 Rucky wrote: zero's defense with defiler was as good as a top zerg can get...even jaedong would only defend in the same way.
the only thing that could have worked was to not let flash expand so much, but flash was making sure nothing of that. I think Zero lost when he let Flash deny his third so many times. The second time he lost his drone was just sloppy play. Or maybe Flash just played awesome?! O_O yes, Flash did play very good, but you have to put some of the blame on Zero for having that late third. His drone ran into Flash's marines with his army right behind the drone. lol yeah, I'm just playing. Gotta love Flash. :D
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Jaedong better destroy this fool
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On December 17 2009 20:13 SilverskY wrote:Show nested quote +On December 17 2009 20:12 Mastermind wrote:On December 17 2009 20:10 Rucky wrote: zero's defense with defiler was as good as a top zerg can get...even jaedong would only defend in the same way.
the only thing that could have worked was to not let flash expand so much, but flash was making sure nothing of that. I think Zero lost when he let Flash deny his third so many times. The second time he lost his drone was just sloppy play. Or maybe Flash just played awesome?! O_O
If we're talking about the time that Zero sent the drone in front of his lings in lurkers as he attempted to secure third again, and the rines killed it instantly because it was so far ahead of the pack, then no, that was just sloppy. But the fact that he delayed that third for so damn long so many times was brilliant overall.
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On December 17 2009 20:14 Mastermind wrote:Show nested quote +On December 17 2009 20:13 SilverskY wrote:On December 17 2009 20:12 Mastermind wrote:On December 17 2009 20:10 Rucky wrote: zero's defense with defiler was as good as a top zerg can get...even jaedong would only defend in the same way.
the only thing that could have worked was to not let flash expand so much, but flash was making sure nothing of that. I think Zero lost when he let Flash deny his third so many times. The second time he lost his drone was just sloppy play. Or maybe Flash just played awesome?! O_O yes, Flash did play very good, but you have to put some of the blame on Zero for having that late third. His drone ran into Flash's marines with his army right behind the drone. wait i am pretty sure flash was just being ridiculous and sniped the drone behind the army as soon as he saw it
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Mystlord
United States10264 Posts
On December 17 2009 20:14 SilverskY wrote: Does anyone know the next 2 maps that they're continuing the series on? Match Point and Odd Eye. Zero has a fair chance.
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