Not Boxer v Zerg.
It's okay.
He got this.
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OSWater
United States1343 Posts
Not Boxer v Zerg. It's okay. He got this. | ||
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nayumi
Australia6499 Posts
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motbob
United States12546 Posts
On September 14 2009 19:51 levelzx wrote: Imagine this: Boxer: I'm playing mech. Everyone: FFFFFFFFUUUUUU. OMG, did I call it wrong time? I think this is the worst map of all time for mech. (by looks) but boxer is doing it anyway lol! He is Boxer and I am a lowly D- player, so let's see how it goes! | ||
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Scaramanga
Australia8092 Posts
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RainmanMP
United States1698 Posts
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BookTwo
1985 Posts
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levelzx
Poland174 Posts
On September 14 2009 19:51 motbob wrote: Show nested quote + On September 14 2009 19:51 levelzx wrote: Imagine this: Boxer: I'm playing mech. Everyone: FFFFFFFFUUUUUU. OMG, did I call it wrong time? I think this is the worst map of all time for mech. (by looks) but boxer is doing it anyway lol! He is Boxer and I am a lowly D- player, so let's see how it goes! If it really is, then it suddenly makes sense: Boxer trying impossible things to confuse the opponent. | ||
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zcxvbn
United States257 Posts
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Foucault
Sweden2826 Posts
On September 14 2009 19:47 motbob wrote: Show nested quote + On September 14 2009 19:45 Foucault wrote: On September 14 2009 19:38 motbob wrote: LOOK OK It is possible to make a map that is ~100% PvT between players of equal skill. It is also possible to make a map that is is ~100% TvP! It is also possible to make a map right in the middle! Therefore, maps are all-important when talking about balance! So you are completely not taking the players actual individual skill into account? P>T it's not exactly unknown. IF THERE IS A MAP THAT IS 50% TVP THEN THE MATCHUP IS, BY DEFINITION, BALANCED. IF ALL MAPS ARE 50% TVP THEN THE MATCHUP IS ALWAYS BALANCED. jesus christ. That's stupid. That might be because of the players individual skill level and might as well be attributed to some terrans winning alot of games TvP and all the other terrans struggling. In almost every single game on every map played on ICCUP, P>T for instance. Bad maps? No. Imbalance? Of course. If anything, D+ terrans are usually mechanically better than D+ protoss players, yet the latter win because of them having a much easier time than their terran counterpart. So if one race is easier to use than another race, there's obviously an imbalance right there. | ||
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TheFoReveRwaR
United States10657 Posts
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RainmanMP
United States1698 Posts
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Dice
Korea (South)926 Posts
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Scaramanga
Australia8092 Posts
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Foucault
Sweden2826 Posts
On September 14 2009 19:51 baubo wrote: Show nested quote + On September 14 2009 19:45 Foucault wrote: On September 14 2009 19:38 motbob wrote: LOOK OK It is possible to make a map that is ~100% PvT between players of equal skill. It is also possible to make a map that is is ~100% TvP! It is also possible to make a map right in the middle! Therefore, maps are all-important when talking about balance! So you are completely not taking the players actual individual skill into account Maps can outweigh skills by quite a bit. I can guarantee you that Jaedong won't win starleague if Plasma, Monty Hall, etc. are the map pool. I can also guarantee that Bisu's PvZ will become crap if he plays on Tears of the Moon. Like motbob says, Maps determine balance. Those maps are kind of special though. Like monty hall would obviously be very hard for some races in some MU:s. | ||
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7mk
Germany10157 Posts
On September 14 2009 19:49 dnosrc wrote: TVZ 1:15 .. WTF? does anyone remember what the stats for ZvP were? | ||
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Foucault
Sweden2826 Posts
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zcxvbn
United States257 Posts
yarnc dronewhoring like a maniac... epic battle coming soon | ||
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levelzx
Poland174 Posts
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Dice
Korea (South)926 Posts
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meegrean
Thailand7699 Posts
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