ESL Major Series Season V - Page 28
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arb
Noobville17920 Posts
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Alur
Denmark3900 Posts
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VabuDeltaKaiser
Germany1107 Posts
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arb
Noobville17920 Posts
EITHER WAY GO IDRA | ||
PhilGood2DaY
Germany7424 Posts
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Liquid`Ret
Netherlands4511 Posts
usually when I play ZvP I really like to go muta first, like no hyds at all. but in lag muta control is so much harder. but when people expand with 8 zeals a goon and 4 unmorphed templars its kinda like wtf..he had 1 sair and didnt scout at all with it, would've died to mutas first so hard, instead he gets a 3rd up really fast and takes a huge lead by not defending vs mutas at all.. if there was no lag i could play mutas without any worries. | ||
VabuDeltaKaiser
Germany1107 Posts
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VabuDeltaKaiser
Germany1107 Posts
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PhilGood2DaY
Germany7424 Posts
if that works out .. WTF :D | ||
Camlito
Australia4040 Posts
On December 15 2009 05:09 ret wrote: Blaming the lag is because... usually when I play ZvP I really like to go muta first, like no hyds at all. but in lag muta control is so much harder. but when people expand with 8 zeals a goon and 4 unmorphed templars its kinda like wtf..he had 1 sair and didnt scout at all with it, would've died to mutas first so hard, instead he gets a 3rd up really fast and takes a huge lead by not defending vs mutas at all.. if there was no lag i could play mutas without any worries. what is the specific build for going muta first with no hydras to start off 5 hatch? | ||
VabuDeltaKaiser
Germany1107 Posts
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VabuDeltaKaiser
Germany1107 Posts
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PhilGood2DaY
Germany7424 Posts
what was he thinking there haha ^^ under influence of alcohol ^^ | ||
arb
Noobville17920 Posts
On December 15 2009 05:12 Camlito wrote: what is the specific build for going muta first with no hydras to start off 5 hatch? im no zerg expert but id assume something like in ZvT but with 3 bases? maybe? | ||
PhilGood2DaY
Germany7424 Posts
On December 15 2009 05:09 ret wrote: Blaming the lag is because... usually when I play ZvP I really like to go muta first, like no hyds at all. but in lag muta control is so much harder. but when people expand with 8 zeals a goon and 4 unmorphed templars its kinda like wtf..he had 1 sair and didnt scout at all with it, would've died to mutas first so hard, instead he gets a 3rd up really fast and takes a huge lead by not defending vs mutas at all.. if there was no lag i could play mutas without any worries. it ended well, though but the lagg issue is nothing a person is responsible for.. so well.. but for sure its annoying.. | ||
sashkata
Bulgaria3241 Posts
On December 15 2009 05:12 Camlito wrote: what is the specific build for going muta first with no hydras to start off 5 hatch? Its 4 hatch muta into 5 hatch hydra. Or a different transition ofc, I'm just saying what the trend is. What a short game that was. | ||
Camlito
Australia4040 Posts
On December 15 2009 05:15 arb wrote: im no zerg expert but id assume something like in ZvT but with 3 bases? maybe? Yes but you ignore hydras completely to start, and rely on sunks + sim. I never knew the proper 5 hatch muta build, i believe it was drone a littlebit less, get mutas, finish droning while using mutas, then start the hydras | ||
[DUF]MethodMan
Germany1716 Posts
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VabuDeltaKaiser
Germany1107 Posts
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Schnake
Germany2819 Posts
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