• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:27
CEST 17:27
KST 00:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)9[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th156Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
Oliveira Would Have Returned If EWC Continued TL Poll: How do you feel about the 5.0.16 PTR balance changes? RSL: S6 Finals played at BlizzCon 2026 Team Liquid Map Contest #22: Results and Winners High level ptr replays? where can I find them?
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Where is EffOrt? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Cara Penghapusan Iuran Tahunan Kartu Kredit DBS Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
UK Politics Mega-thread US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
Cara Refund Tiket Agoda The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9215 users

Are corsairs+reavers, DTs+corsairs still good now? - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 All
SiarX
Profile Joined December 2021
133 Posts
February 27 2025 08:12 GMT
#21
If zerg does not defend from recalled army, then it would likely be able to clean the rest of his bases, and losing main with all precious tech really hurts.

And remember that it is late PvZ (not much reason to use arbiters before that), so protoss bases have cannons, storms, reavers. Zerg cannot just overwhelm them without terrible losses.

4 speedlots will not kill much before lings counterattack and murder them. Only big army recall can hold a ramp.
iloveav
Profile Joined November 2008
Poland1482 Posts
February 27 2025 08:59 GMT
#22
On February 27 2025 17:12 SiarX wrote:
If zerg does not defend from recalled army, then it would likely be able to clean the rest of his bases, and losing main with all precious tech really hurts.

And remember that it is late PvZ (not much reason to use arbiters before that), so protoss bases have cannons, storms, reavers. Zerg cannot just overwhelm them without terrible losses.

4 speedlots will not kill much before lings counterattack and murder them. Only big army recall can hold a ramp.


I agree with everything you said, but then that zerg went afk.

if zerg dont defend recall, they lose a base, but the same happens if they dont defend from a 4 zealot drop. Its a question of how good they are.
At the moment when you have an arbiter, zergs usually have defilers. a recalled army is prime plaguuuuuu target.
If you recall in his main, he drops the tech buildings instantly in his other main base, nothing is lost, since there are not even minerals there left at that time.

If you recall an expansion, you kill 1 expansion and probably a good number of drones for a stuck army for next 40 seconds that he can plague, block with lurker/swarm, etc; while he kills your entire bases with swarm /lings.

You say protoss has canons and storm to defend at that point? true. Canons do nothing (Swarm), storms run out in 2 zergling groups. If you have storm canons and reavers you can hold it, but if that is the case (lets assume 5 bases, each has at least 1 ht, all naturals have at least 2 reavers) then your recalled army is literally going to give up map control to the zerg. Have fun trying to get that back.

In theory the arbiter thing works. Try in in game, you will learn soon why it does not work.
Yes, if you are super far ahead and make an arbiter, it seems its useful. But in normal games I never had the arbiter win me a game (except in fastest possible maps, where they are literal teleporters for your army since you can make 4 at the time).

Against Terrans things are different. They are the ones with the slower army.
But here is the worst part about arbiter: it builds super slow and you need to add on top of that the time to build up energy.

PvZ is a very momentum based match up where if we assume both players are of equal skill, a constant search for advantages ahs to be done by the protoss so they dont fall behind in macro.
Commiting to an arbiter? lets just say it is usually too later to do that at this point, because you either won already or lost already.

Great for style points and having fun thou, not gonna lie. Kinda like queen green goo.


aka LRM)Cats_Paw.
SiarX
Profile Joined December 2021
133 Posts
Last Edited: 2025-02-27 14:05:04
February 27 2025 14:02 GMT
#23
Tech buildings cost quite a lot of resources and time. Especially hive. Meanwhile zerg will not be able to produce much... As for "nothing is lost", zerg still would have lost a lot more if he does not try to wipe out recalled army, it is not like it would stop on his main. And if he does try, archons can make it very costly. If he goes for base race instead... Sure, he might break through defended protoss positions, if he goes for counterattack, but would he win base race? Unlikely.


I agree that all those arguments "if it was good, pros would be using them already" and "it is expensive and has very little use" sound solid. But remember that before dark archones and queens were considered useless, too, until pro players started actually using them regularly, and they turned out to be really efficient in their niche. Many units see/saw no use, because pros are in general very conservative.
Jealous
Profile Blog Joined December 2011
10333 Posts
February 27 2025 20:10 GMT
#24
What's your ladder rank? Perhaps your argument will be stronger if you show Arbiter play working at a high level. That is about the only way that you can prove that it works, because you are clearly dissatisfied with the arguments made in this thread.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
mtcn77
Profile Joined September 2013
Turkey715 Posts
Last Edited: 2025-02-27 21:26:12
February 27 2025 21:17 GMT
#25
Arbiters take 2 minutes to charge up for a recall, you know that right? Comparing that to zerg which can make more hive units than it can do hatchery units due to larvae restriction is not comparable. The entire zerg tech tree is faster than an arbiter recall. Generally you don't wait for things with zerg, it is all about running the slowest economy and trying to cut corners in order to scale it up faster than the faster races.
Arbiter recall time: gateway+cybernetics core+stargate(templar archives)+arbiter tribunal+100.8s warp time(recall research)+120 seconds mana time=340,8 seconds. I think zerg doesn't have a slower tech tree.
PS: ultralisks are 360(444) seconds if you make two caverns to research both upgrades, but who plays with ultralisks against protoss?
Turrican
FlaShFTW
Profile Blog Joined February 2010
United States10474 Posts
February 28 2025 17:58 GMT
#26
I suggest arbiter only really in giga stalled out late games where protoss needs to find a way to break a zerg base. I do think it's honestly underused for mid-lower level protoss players who cant break a zerg but at high level where they're trading untis constantly, there's never really an opportunity to get arbiter out.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
mtcn77
Profile Joined September 2013
Turkey715 Posts
Last Edited: 2025-03-01 00:33:22
March 01 2025 00:16 GMT
#27
Unnecessary. You know how I finished the protoss campaign the second time over? Defensive matrixed archons. Zerg has trouble dealing with archons, they are invincible vs zerg. Likewise, that is also how I finished garithos campaign warcraft 3 - attack on a single side with two full supplies of dwarves and frost wryms. If you have a stalemate you have to pull out the big guns - archons in this case.
There is a general misunderstood notion of lategame zerg power. Zerg actually gains ground from facing Dragoons with Mutalisks. Protoss should avoid mixed Mutalisk armies. Mutalisks are terribly underutilised in late game zerg. A unit that is a good tank, that flies, that provides cover is either an Overlord, or a Mutalisk. Those are sorely missed in ZvP. I miss the days Jaedong would ninja dark swarm with dropped defilers. Nothing hits home like a good zerg air assault.
The way to dismantle this is archons since nothing, but archons can ignore mutalisk fire.
Turrican
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 485
trigger 73
SHIN 61
StarCraft: Brood War
Shuttle 2072
Sea 1360
Mini 1344
EffOrt 943
Horang2 838
Zeus 543
Soma 441
Light 401
Soulkey 297
actioN 229
[ Show more ]
hero 133
Snow 111
Pusan 109
Mong 108
Rush 80
Sea.KH 65
Free 56
ToSsGirL 54
Hyun 41
Aegong 41
scan(afreeca) 33
Sacsri 30
Barracks 23
Terrorterran 19
yabsab 19
Rock 19
Bale 16
GoRush 14
soO 14
zelot 14
sorry 13
Shine 11
Noble 11
ajuk12(nOOB) 11
Dota 2
Gorgc4852
qojqva1905
Dendi1435
syndereN296
BananaSlamJamma128
LuMiX0
Counter-Strike
fl0m7206
olofmeister2191
byalli530
zeus219
Super Smash Bros
Mew2King114
Heroes of the Storm
Khaldor96
MindelVK9
Other Games
gofns37731
tarik_tv9385
Trikslyr1810
B2W.Neo916
Lowko873
hiko614
Hui .199
mouzStarbuck127
XaKoH 103
KnowMe45
QueenE42
Dewaltoss32
Organizations
Dota 2
PGL Dota 2 - Main Stream2386
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 67
• iHatsuTV 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 22
• Michael_bg 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade920
Other Games
• Shiphtur75
Upcoming Events
Monday Night Weeklies
33m
OSC
8h 33m
ByuN vs Shameless
PiGosaur Cup
1d 8h
The PondCast
2 days
OSC
3 days
CranKy Ducklings
3 days
GSL
4 days
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
5 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
5 days
GSL
5 days
[ Show More ]
Patches Events
6 days
BSL22 NKC (BSL vs China)
6 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #4 - GSB
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.