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Crazy zero ZvP? And a question about 2 gate exp pv

Forum Index > Brood War Strategy
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ggnore13
Profile Joined May 2015
54 Posts
January 29 2022 22:14 GMT
#1
So I'm a B ranked protoss and recently encountered crazy zergs on the ladder. Can't really find a pro game like that (probably for a reason as I doubt this is viable zvp strategy) and I'm having trouble dealing with it. So.. what's protoss counter to crazy zerg? Also can you link me a pro game where protoss defeats crazy zero?
While we are at it - I'm finding dealing with 2 gate expand in pvp a bit hard and I can't find any pro game 2 gate expand vs 1 gate core (again probably for a good reason). The only thing that works for me is 3 zealot before goon (sometimes) battery into all in 3 gate goon reaver. Is that what I'm supposed to do or is there a better way to handle it?
Return
Profile Joined June 2005
Ivory Coast859 Posts
January 30 2022 08:25 GMT
#2
You mean mutas into skipping lurkers into ultraling?
Diiiscoo-oh, thats where the happy people go!
ggnore13
Profile Joined May 2015
54 Posts
January 30 2022 12:15 GMT
#3
Even without mutas, just some scourge in beginning but generally yes. Zerg takes another main base and camps up with thousand sunks and sim city till ultras
blabber
Profile Blog Joined June 2007
United States4448 Posts
January 30 2022 16:16 GMT
#4
On January 30 2022 21:15 ggnore13 wrote:
Even without mutas, just some scourge in beginning but generally yes. Zerg takes another main base and camps up with thousand sunks and sim city till ultras

I have trouble with this too but i think the main thing is to get air dominance with corsairs and do things like storm drops (possibly reaver drops too). While also expanding yourself with some cannons and zealots to defend.
blabberrrrr
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
January 30 2022 21:57 GMT
#5
If Zerg turtles four bases with no army then just take four (gas) bases yourself. Lategame PvZ is fine if you can afford a gas-heavy army.
My strategy is to fork people.
WGT-Baal
Profile Blog Joined June 2008
France3520 Posts
January 31 2022 01:55 GMT
#6
Hi,

For the PvP question i think this is the build you re looking for: https://tl.net/forum/bw-strategy/567442-pvp-bonyth-style-2-gate-3-zealot-21-gas-guide
Horang2 fan
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
January 31 2022 19:14 GMT
#7
If theres only sunks cant you just push with reavers?
Lim Yo Hwan forever!
ggnore13
Profile Joined May 2015
54 Posts
January 31 2022 22:36 GMT
#8
I've honesty considered it. Haven't tried it yet though
Jealous
Profile Blog Joined December 2011
10360 Posts
Last Edited: 2022-02-01 03:16:50
February 01 2022 02:14 GMT
#9
This is an old school build that was popular in the late 00s on maps like FS, at least at the foreign scene (IIRC it was less prevalent in pro play). I recommend checking out some VODs from that era to see it in action.

Saracen wrote:
One ling, two ling, three ling, four... Camp four gas, then ultra-whore .


One approach that people utilized for this was going 6-8 Gate Dragoon bust off 2 bases. You bust the wall at either the main or the second nat with the Dragoons before the Zerg is at Hive tech (and they should have a low army count), then you follow up with pure Zealot/HT to address the army that Zerg will desperately try to pump out. Back in the day this used to be accompanied with Lurkers sometimes, so moving out with your first Observer is a decent timing, though can be skipped if you don't think there will be any I guess. It's pretty all-in but it can outright win the game if you bust one of the bases and expand to a 3rd around that time.

An interesting idea would be to continue Sair production and just stifling their Overlords/forcing AA/forcing army production to slow them down. Adding in DT/Speed Zeal drops to snipe tech in their main could help. So could storm drops. An even more interesting approach could be using Disruption Web and/or Reavers to bust the front. Having one or two Reavers alone is sure to disrupt their plans and force some panic from them.

---

In PvP vs. 2 Gate FE you can go proxy Robo with Reaver crawling to bust the Cannons faster than any timing they would expect. You could also just take an expansion of your own and make up the lost eco time by not investing so heavily in Cannons + being ahead in tech. You could skip Reaver altogether and go straight into Templar tech. A fun approach is to go speed Shuttle Reaver to harass the hell out of their eco before they have range upgrade on their Dragoons.

EDIT: Assuming that 2G FE is the 5 Zealot + Cannons variant.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
February 01 2022 03:08 GMT
#10
For the PvP question, you mean you're struggling to beat opponents who 2-gate expand against you?

Why not just do that opening yourself and see what you lose to?
May the BeSt man win.
angry_maia
Profile Joined August 2020
332 Posts
February 02 2022 20:33 GMT
#11
Reminds me of some epic post from long ago that I can't seem to find. Here is terrible paraphrasing:

1. The elephant is the king of the jungle. When a zerg shows up with 12 ultras, the protoss says well played sir, I surrender.

2. So this was Jaedong's strategy against some protoss (i forget who). He turtled and just went ultras.

3. Jaedong: hello! I have 12 elephants, please surrender.

4. Toss: I build a time machine.

5. Jaedong: ??????

6. Toss: I build a time machine and import 20 t-rexes. In essence, a 5-gas protoss can build so many archons that the ultras just melt.

Moral of the story, get lots of gas, and reavers. Archon reaver in large numbers is a basically unstoppable ground comp for protoss in pvz.
Jealous
Profile Blog Joined December 2011
10360 Posts
February 02 2022 21:51 GMT
#12
On February 03 2022 05:33 angry_maia wrote:
Reminds me of some epic post from long ago that I can't seem to find. Here is terrible paraphrasing:

1. The elephant is the king of the jungle. When a zerg shows up with 12 ultras, the protoss says well played sir, I surrender.

2. So this was Jaedong's strategy against some protoss (i forget who). He turtled and just went ultras.

3. Jaedong: hello! I have 12 elephants, please surrender.

4. Toss: I build a time machine.

5. Jaedong: ??????

6. Toss: I build a time machine and import 20 t-rexes. In essence, a 5-gas protoss can build so many archons that the ultras just melt.

Moral of the story, get lots of gas, and reavers. Archon reaver in large numbers is a basically unstoppable ground comp for protoss in pvz.

https://tl.net/tlpd/korean/games/10223_free_vs_Jaedong/main
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Liquid`Drone
Profile Joined September 2002
Norway28877 Posts
February 03 2022 08:25 GMT
#13
Yeah get archons and reavers. Ultras are great against zealot templar, but they do absolutely terribly for cost vs archon reaver, like 12 ultras vs 7 archons 3 reavers and a handful of zealots will end with dead ultras and zealots but archons and reavers being totally fine.
Moderator
Sirris
Profile Joined November 2019
681 Posts
Last Edited: 2022-02-08 12:00:51
February 08 2022 11:57 GMT
#14
I think this type of build is too easily punished by 1 gate sair constant production as you take a third easily because of the tendency to turtle from zerg. The sair harass will cause zerg to make at least 2 spores at each base. So you'll have a lot less pressure compared to a normal zerg build. You can make a couple of dt to delay 4th bases while you stack gas. From there you do as Liquid`Drone says. Simply switch to reaver and archons. Easy win if your skill levels are similar. Make sure you keep your sairs alive and you will be just fine. Patrol the map with your sairs and simply avoid attacking into groups of spores with them. If you can deny an early 4th base its very easy versus this style. I would much rather play against "crazy zerg" as protoss than an agressive 6 hatch 3 base hydra any day.
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