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Shift-clicking sieged tanks - Page 3

Forum Index > Brood War Strategy
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Piste
Profile Blog Joined July 2006
6183 Posts
July 20 2007 17:57 GMT
#41
So many different answers here..
I'm actually protoss player but nowdays I play almost as much TvP TvZ and ZvP and ZvT than protoss.
So can Some good player (like DaZe himself) come here and clear up what that shiftattack actually means.
ShabZzoY!
Profile Joined July 2004
Great Britain760 Posts
July 20 2007 21:15 GMT
#42
On July 20 2007 22:18 epidion wrote:
Show nested quote +
On July 20 2007 14:50 CharlieMurphy wrote:
On July 20 2007 13:53 epidion wrote:
GrandInquisitor has a good point. I'm not sure that it would mess it up because when I'm observing I usually shift+attack to have them kill each other and it works. But who knows, that might be an issue that they are your SCV's.

Since the topic seems to be answered, I have a question.
In PvP low-number goon battles, do you target and shift+attack their goons? Let's say you have eight goons versus your opponent's eight. I will usually select all eight, right click one of their goons, then shift+click the rest of them so they always target the same ones and I can go back to macro-ing. If the numbers are larger (like 12) I'll usually do it with groups of six so excess shots aren't wasted.

What do you think?


I think microing away that first goon you targetted is going to kill your entire force, lmao.


Well yeah, obviously. But if you target any Dragoon and he micros it out the same thing will happen. We're talking about having some sense of how a battle is going. I don't shift-click his base, go take a shower and come back, I'm still checking in on the battle.


I think its best to only target in VERY small battles (talking 3-5 goons or so)
In larger battles formation is key and moving back the goons that are receiving most fire
Shift clicking is stupid both for the reasons above and that say if you have exactly 9 goons left then each round of shots will leave 1 goon with like 5 hp and then a whole round of shots will be wasted on it

Also this will make your goons walk awkwardly to get in range of the specified target
istealhotelsoap
Profile Joined February 2007
United States514 Posts
July 20 2007 21:23 GMT
#43
tanks are evil =[
gogogo zealots~!
Naib
Profile Blog Joined November 2004
Hungary4904 Posts
July 21 2007 03:26 GMT
#44
On July 20 2007 13:53 epidion wrote:
GrandInquisitor has a good point. I'm not sure that it would mess it up because when I'm observing I usually shift+attack to have them kill each other and it works. But who knows, that might be an issue that they are your SCV's.

Since the topic seems to be answered, I have a question.
In PvP low-number goon battles, do you target and shift+attack their goons? Let's say you have eight goons versus your opponent's eight. I will usually select all eight, right click one of their goons, then shift+click the rest of them so they always target the same ones and I can go back to macro-ing. If the numbers are larger (like 12) I'll usually do it with groups of six so excess shots aren't wasted.

What do you think?


Imo, you need to be a quick counter in the head, and calculate how many shots / shot-cycles do you need to melt a target enemy goon with focus-fire. They got 180 hp, so I focus fire with 9, or 5 goons (depending on the size of the battle) Not 8, cause he'll regen 1 hp between the 2 shoot-cycles. This only goes for focusing full-hp goons, you need to keep the shots counting and adjust focus-firing appropiately
Complete the cycle!
Lord_of_Chaos
Profile Joined June 2007
Sweden372 Posts
July 21 2007 05:23 GMT
#45
On July 21 2007 12:26 Naib wrote:
Show nested quote +
On July 20 2007 13:53 epidion wrote:
GrandInquisitor has a good point. I'm not sure that it would mess it up because when I'm observing I usually shift+attack to have them kill each other and it works. But who knows, that might be an issue that they are your SCV's.

Since the topic seems to be answered, I have a question.
In PvP low-number goon battles, do you target and shift+attack their goons? Let's say you have eight goons versus your opponent's eight. I will usually select all eight, right click one of their goons, then shift+click the rest of them so they always target the same ones and I can go back to macro-ing. If the numbers are larger (like 12) I'll usually do it with groups of six so excess shots aren't wasted.

What do you think?


Imo, you need to be a quick counter in the head, and calculate how many shots / shot-cycles do you need to melt a target enemy goon with focus-fire. They got 180 hp, so I focus fire with 9, or 5 goons (depending on the size of the battle) Not 8, cause he'll regen 1 hp between the 2 shoot-cycles. This only goes for focusing full-hp goons, you need to keep the shots counting and adjust focus-firing appropiately

9*20=180? and then -1 because of shield regen? So you should use 10 instead, or groups of five to not destroy your formation too much..
Or maybe I'm just so tired my math doesn't even work..
LeoTheLion
Profile Blog Joined July 2006
China958 Posts
July 21 2007 05:42 GMT
#46
it's always worked for me, especially when i go fd terran to fe and toss goes 3 gate goon + shuttle bust

what i do is right click on a goon, then hold shift and right click on some more

tanks never hit zeals, as long as goons are in range
Communism is not love. Communism is a hammer which we use to crush the enemy. -Chairman Mao
Oracle
Profile Blog Joined May 2007
Canada411 Posts
July 21 2007 09:15 GMT
#47
i tried it in a 'friendly-game' me and my friend were testing. try it, with the exact 5 tank vs 10 goon scenario or w.e the tanks cant queue up attacks

the allied scv thing has the same effect
eXigent.
Profile Blog Joined February 2007
Canada2419 Posts
July 21 2007 12:33 GMT
#48
This does work. I use it quite often. The reason why it's soo great is that, as you start shift clicking the goons, tanks begin causing massive spread damage. So the first 3 tanks hit the first goon you targetted, and then cause splash damage to all of the goons around it. Now your remaining tanks switch to the 2nd goon you shift-clicked, and cause even MORE spread damage to the same targets, thusly eliminatng them for simply being there. Not to mention it stops your tank masses from killing themselves when targetting zealots.
merz
Profile Blog Joined July 2004
Sweden2760 Posts
July 21 2007 12:52 GMT
#49
On July 21 2007 02:00 R_I wrote:
umm guys, I think Daze meant shift clicking tanks as in shift deselecting like when splitting your scvs say.

Select all your tanks, right click on a goon, then hold shift and click on some of the tank wireframes and then right click on another goon etc. This tactic works pretty damn well



No, in fact daze thought me a lot about terran. And i've seen him play numerous times offline, and he does shift-click the goons not shit-deslect his tanks.
Winners never quit, quitters never win.
Scorpion
Profile Blog Joined April 2006
United States1974 Posts
July 21 2007 13:31 GMT
#50
60 tanks would... own.

But, if the Toss has carriers or storm, or arbs, or distruption web(rofl?), then gee gee.

:D Or at least slow it down so you can mass.
Mango @ U.S.East!
R_I
Profile Joined February 2005
New Zealand42 Posts
July 21 2007 14:03 GMT
#51
On July 21 2007 21:52 meRz wrote:
Show nested quote +
On July 21 2007 02:00 R_I wrote:
umm guys, I think Daze meant shift clicking tanks as in shift deselecting like when splitting your scvs say.

Select all your tanks, right click on a goon, then hold shift and click on some of the tank wireframes and then right click on another goon etc. This tactic works pretty damn well



No, in fact daze thought me a lot about terran. And i've seen him play numerous times offline, and he does shift-click the goons not shit-deslect his tanks.


Oh, alright. In any case, I think it's worth considering de-selecting tanks to attack various goons. I'm decent at it (yay for years of splitting scvs the noob way) and it's worked pretty well for me so far. Tanks don't hit zealots as much and the goons just melt.
~Legit~
Profile Blog Joined April 2004
United States408 Posts
Last Edited: 2007-07-21 14:44:11
July 21 2007 14:43 GMT
#52
weather or not it actually works doesnt make a difference..like merz has said..play two terrans that are pretty much the same skill level one shift clicks his tanks one doesnt...watch the big battles..it makes a huge difference in the big battles when u have goons coming in from 2-3 dirrections and he has a blob of tanks..IMHO
LegitMatthew
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