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United States7166 Posts
i like the looks of it but the distances between the bases seem exceptionally long..like blue storm but considerably further.. but at least blue storm allowed you to fit small units through. 48 minerals is too much for early rushes to mine out (like zerglings)
also the chokes next to the huge ramps (that open up to the middle of the map) seem too small for that location..it's the only way in (besides the small mineral field possibility)
so basically right now seems like a veeeeeeeery macro oriented map (with possible proxy builds as well) since you can easily hold 3 bases with just a single small chokepoint
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konadora
Singapore66158 Posts
On June 30 2009 14:46 Neos wrote: Tanks do seem to fit through the small choke point after it's been mined out so I see this being a little Terran favored if they're able to siege your higher-ground expansions. Yeah I couldn't really make the blue storm type of choke :<
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seems super easy to defend nat
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konadora
Singapore66158 Posts
Updated with edited version
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You don't need to forge FE on this map, 1 gateway FE makes much more sense.
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On June 30 2009 14:03 konadora wrote:I present to you my fourth map: Version 2: Changes: - Added 2 ramps to 5/11 expo - Changed 48 mineral field to 10x 0 mineral fields - Added more unbuildable terrain in the center of the map - Narrowed choke a bit - Made side bridges wider + Show Spoiler [Version 1] +
do u know the back of a natural expo on destination? This map is all about this
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konadora
Singapore66158 Posts
Lol I think the bottom bridge is slightly narrower than the top one, let me fix that
On June 30 2009 15:10 LuDwig- wrote:Show nested quote +On June 30 2009 14:03 konadora wrote:I present to you my fourth map: Version 2: Changes: - Added 2 ramps to 5/11 expo - Changed 48 mineral field to 10x 0 mineral fields - Added more unbuildable terrain in the center of the map - Narrowed choke a bit - Made side bridges wider + Show Spoiler [Version 1] + do u know the back of a natural expo on destination? This map is all about this
Huh?
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konadora
Singapore66158 Posts
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3 Lions
United States3705 Posts
forge FE could have weird placements here...but good job!
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konadora
Singapore66158 Posts
Do you think re-organizing the minerals and gas at the nat might fix?
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Possibly yes by moving the gas to the sides, and you can narrow the choke more easily. I really like the map btw and the changes.
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lol recalls gonna fuck this shit up TvP
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konadora
Singapore66158 Posts
But people were saying it looks like T>>>P on this map lol
Anyone want to help me test this map?
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I would say T totally >>> P on this map... just look at the narrow passage out of natural expansion. Tanks behind those walls and units will melt like butter!
Anyways the map looks really good, just some balance thoughts, but that need testing.
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Do you have a map pack we can dl konadora?
with all your maps O_o
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excellent work. gotta test that ~~
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konadora
Singapore66158 Posts
On July 01 2009 22:22 StorZerg wrote:Do you have a map pack we can dl konadora? with all your maps O_o  Maybe I should make a thread to collate all my maps one day
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i dont quite know the right way to describe it but your maps seem far too "clean" for me. They just look kind of boring.
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On July 01 2009 22:54 ghermination wrote: i dont quite know the right way to describe it but your maps seem far too "clean" for me. They just look kind of boring.
I don't see how bluestorm is any less boring than this.
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Wasn't surprised to see op's terran icon! ;-)
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