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Active: 1457 users

AntiHacker Maps v1.3 - Page 5

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 Next All
Morzas
Profile Joined August 2005
United States387 Posts
April 24 2008 18:09 GMT
#81
On April 25 2008 02:44 StRyKeR wrote:
Man wtf

this zynastor guy using his talent create hacks disgusts me

Can Moto or anyone teach me how to write antihacks? I wanna join the battle against hackers


I think they do it because they believe that hacks aren't innately evil, people are and they can't control who uses their programs after the publicly release them. I can't see any way that a hack could be used for the benefit of the BW community, though. Personally, I'd like to talk to these guys myself to find out why they write them, I'm sure they'd have some interesting things to say.
What has four wheels and flies? Stephen Hawking on LSD!
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 24 2008 19:44 GMT
#82
On April 25 2008 03:01 StRyKeR wrote:
From what I've garnered, this seems virtually impossible though. My assumptions:
* Hacker's Starcraft already knows where all of my units are. The only difference in the game is that Hacker cannot, without hacking, get vision of my units.
* If my units are locally held in RAM on Hacker's computer, he can access the location without ever transmitting the fact that he has access over the internet.

That is basically correct. Maphacks modify some functions of SC, so it draws units even if they are in the FoW. This can be completely clientsided.

The traces found in the replay are usually
1) an exploit like minhack, impossible to hide
2) botfeatures like automine, selectionhack, can sometimes be detected by actionpatterns
3) Interaction with invisible units(selecting and targetting). Safeclicks prevent that, but a bug(or lazyness) in the safeclick feature of oblivion removed all selections of enemy units. So these can be prevented if the hacker is carefull and makes no mistakes.

On April 25 2008 03:01 StRyKeR wrote:Map triggering seems most promising. What kind of advanced map editing tools would I need?

I think that method won't work for long. You are too restricted and the hackers can easily adapt. Like to the antihack in this thread.

So only clientsided programs remain. This in mainly a battle who is willing to spend more time. ICCup scans BW-Memory for changes using their antihack program.
LiquipediaOne eye to kill. Two eyes to live.
jimminy_kriket
Profile Blog Joined February 2007
Canada5525 Posts
April 24 2008 20:04 GMT
#83
fucking fucking shit fuck sakes mother fucker jesus fucking christ

Zynastor for next interview. do it
life of lively to live to life of full life thx to shield battery
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
April 24 2008 20:45 GMT
#84
On April 25 2008 04:44 MasterOfChaos wrote:
Show nested quote +
On April 25 2008 03:01 StRyKeR wrote:
From what I've garnered, this seems virtually impossible though. My assumptions:
* Hacker's Starcraft already knows where all of my units are. The only difference in the game is that Hacker cannot, without hacking, get vision of my units.
* If my units are locally held in RAM on Hacker's computer, he can access the location without ever transmitting the fact that he has access over the internet.

That is basically correct. Maphacks modify some functions of SC, so it draws units even if they are in the FoW. This can be completely clientsided.

The traces found in the replay are usually
1) an exploit like minhack, impossible to hide
2) botfeatures like automine, selectionhack, can sometimes be detected by actionpatterns
3) Interaction with invisible units(selecting and targetting). Safeclicks prevent that, but a bug(or lazyness) in the safeclick feature of oblivion removed all selections of enemy units. So these can be prevented if the hacker is carefull and makes no mistakes.

Show nested quote +
On April 25 2008 03:01 StRyKeR wrote:Map triggering seems most promising. What kind of advanced map editing tools would I need?

I think that method won't work for long. You are too restricted and the hackers can easily adapt. Like to the antihack in this thread.

So only clientsided programs remain. This in mainly a battle who is willing to spend more time. ICCup scans BW-Memory for changes using their antihack program.


Is the iCCUP launcher adaptable by hackers? I suppose hackers in pub games really can't be caught.
Ars longa, vita brevis, principia aeturna.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
April 24 2008 21:26 GMT
#85
every antihack can be cracked. But the work required to bring a AH-Client to work again is smaller, because usually you don't need to change the whole way it works.
LiquipediaOne eye to kill. Two eyes to live.
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 23:09:12
April 24 2008 22:30 GMT
#86
i don't think zynastor figured out how my maps work yet

send me link to his "new" hack

EDIT: rofl nvm i found his new hack, brb im going to see if it works

EDIT 2: His hack still drops vs the antihack maps..

EDIT 3: nvm.. his hack doesn't drop. I could make a new map that would drop his new hack though, but he would just re-update his hack quickly, so it's useless.
ChaosKnight
Profile Joined April 2007
United States819 Posts
April 24 2008 23:26 GMT
#87
On April 25 2008 03:07 IzzyCraft wrote:
Sigh zynastor good programing talent and extensive know how of sc leads him to create hacks instead of useful mods like choasplugin, lat changer etc.

Dude, do you just slam your head against the keyboard when you make a post?
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
April 24 2008 23:59 GMT
#88
On April 25 2008 08:26 ChaosKnight wrote:
Show nested quote +
On April 25 2008 03:07 IzzyCraft wrote:
Sigh zynastor good programing talent and extensive know how of sc leads him to create hacks instead of useful mods like choasplugin, lat changer etc.

Dude, do you just slam your head against the keyboard when you make a post?


Psh you've known me for years i dont slam my head i just pound on it with one hadn until its close enough
I have ass for brains so,
even when I shit I'm droping knowledge.
Raithed
Profile Blog Joined May 2007
China7078 Posts
April 25 2008 02:03 GMT
#89
ive found an issue with these maps, the reps i saved with the games played on these maps are corrupt...
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
April 25 2008 02:23 GMT
#90
so new hack doesnt get found here and it corrupts the reps?

Sounds like a worthless thread/anti hack map anyways.

close thread! OH NOES I TOOK A MOD JOB!
Raithed
Profile Blog Joined May 2007
China7078 Posts
April 25 2008 02:28 GMT
#91
actually i take it back, if you speed the rep to x8 or higher, itll corrupt it. idk why. im watching it @ x2 now.
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
April 25 2008 02:35 GMT
#92
On April 25 2008 07:30 iCafe.Moto G-_-G wrote:
i don't think zynastor figured out how my maps work yet

send me link to his "new" hack

EDIT: rofl nvm i found his new hack, brb im going to see if it works

EDIT 2: His hack still drops vs the antihack maps..

EDIT 3: nvm.. his hack doesn't drop. I could make a new map that would drop his new hack though, but he would just re-update his hack quickly, so it's useless.
What exactly did he do?
Great people talk about ideas. Average people talk about things. Small people talk about other people.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 25 2008 02:38 GMT
#93
So Icafe.moto just joined a game on West spoofed as SlayerS_`Boxer` and started spamming his G-_-G's like no tomorrow. Luckily, /whois SlayerS_`Boxer` and /whois icafe.moto revealed his evil to the world.
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
April 25 2008 02:53 GMT
#94
is that why was moto nuked? (he has nuke icon, meaning banned?)
Ars longa, vita brevis, principia aeturna.
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
Last Edited: 2008-04-25 03:03:40
April 25 2008 03:00 GMT
#95
"iCafe.Moto G-_-G was just banned by FakeSteve[TPR].

That account was created on 2008-04-16 12:43:25 and had 23 posts.

Reason: icafe.moto is still not allowed to post here"

w/e that means

"2nd note: I think I found a different way/method to detect oblivion unrelated to the methods used in these maps, but FakeSteve banned me from Teamliquid.net.. so fuck everyone. I don't want to waste my time by trying to help you noobs out when all u do is ban me from sites. I give up."

Great attitude...not
I have ass for brains so,
even when I shit I'm droping knowledge.
KoveN-
Profile Joined October 2004
Australia504 Posts
April 25 2008 03:06 GMT
#96
ZYNASTOR UPDATED OBLIVION TO NOT BE DETECTED BY THESE MAPS

Zynastor updated his hacks to not be dropped by these maps. I could re-do some of the triggers to drop his new hack update, but he would just re-update his hacks to counter this... so i give up trying to detect hacks the way these maps do.

2nd note: I think I found a different way/method to detect oblivion unrelated to the methods used in these maps, but FakeSteve banned me from Teamliquid.net.. so fuck everyone. I don't want to waste my time by trying to help you noobs out when all u do is ban me from sites. I give up.

-iCafe.Moto

-------------------

Thx alot steve
IzzyCraft
Profile Blog Joined June 2007
United States4487 Posts
April 25 2008 03:09 GMT
#97
Battle of wills and frankly Zynastors will is porably infinately stronger then iCafe.Moto
I have ass for brains so,
even when I shit I'm droping knowledge.
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
April 25 2008 03:12 GMT
#98
Anyone know what change exactly did oblivion do to detect the maps?
Great people talk about ideas. Average people talk about things. Small people talk about other people.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 25 2008 03:23 GMT
#99
On April 25 2008 12:06 KoveN- wrote:
ZYNASTOR UPDATED OBLIVION TO NOT BE DETECTED BY THESE MAPS

Zynastor updated his hacks to not be dropped by these maps. I could re-do some of the triggers to drop his new hack update, but he would just re-update his hacks to counter this... so i give up trying to detect hacks the way these maps do.

2nd note: I think I found a different way/method to detect oblivion unrelated to the methods used in these maps, but FakeSteve banned me from Teamliquid.net.. so fuck everyone. I don't want to waste my time by trying to help you noobs out when all u do is ban me from sites. I give up.

-iCafe.Moto

-------------------

Thx alot steve


Yeah Steve you douche, I blame the next time I get min+map+drophacked on your fucking high standards. Since when is spamming G-_-G and being a complete ass-wipe a bannable offense?
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
teamsolid
Profile Joined October 2007
Canada3668 Posts
April 25 2008 03:54 GMT
#100
Wtf Steve, I dunno why he got banned in the first place, but do you have a personal grudge against this guy or something? He's just trying to spread some AH maps here...
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