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AntiHacker Maps v1.3 - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 Next All
tec27
Profile Blog Joined June 2004
United States3702 Posts
April 24 2008 00:29 GMT
#21
On April 24 2008 09:27 ShaLLoW[baY] wrote:
Show nested quote +
On April 24 2008 09:22 tec27 wrote:
Does the memory checked only affect hacks, or does it affect legitimate programs as well? And also, does this work on Macs?


Show nested quote +
NOTE: I am not sure if these map works with MACs. Only works for Windows, I think... idk.


From the website the maps are hosted on.

Sorry, didn't see that when I looked at it before.
Can you jam with the console cowboys in cyberspace?
jimminy_kriket
Profile Blog Joined February 2007
Canada5532 Posts
April 24 2008 00:30 GMT
#22
I just dropped from an obs game i hosted. Not really drop, but sc came up with an error. I wasnt hacking but was running ADV, it worked fine the other two games T_T.
life of lively to live to life of full life thx to shield battery
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
Last Edited: 2008-04-24 00:31:36
April 24 2008 00:30 GMT
#23
moto

rofl

good work if it works
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
April 24 2008 00:32 GMT
#24
On April 24 2008 09:22 tec27 wrote:
Does the memory checked only affect hacks, or does it affect legitimate programs as well? And also, does this work on Macs?


this ONLY checks changes that oblivion and the other 2 hacks would make in the sc ram. other programs would will not such as iccup launcher, etc.. will not be dropped.

the map will work on macs, i'm just not 100% sure it will detect hackers using macs because I'm not 100% sure Macs store data the same way as windows
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 00:39:54
April 24 2008 00:34 GMT
#25
On April 24 2008 09:20 Pads wrote:
So this will protect from the new version of Oblivion released yesterday?

if so, you are an awesome person.

if not your still an awesome person i guess


just dl'd new oblivion and i was dropped when i toggle maphack lite/full + when I saw mineral in mid of map @ the check.
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
April 24 2008 00:34 GMT
#26
It is possible for maphack to ignore the sprite / remove it from the player's view?
Also, are there maphacks that ONLY give vision where the enemy is located, and not the whole map? Seems like these two points might spell trouble for antimaphack.
Ars longa, vita brevis, principia aeturna.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
April 24 2008 00:34 GMT
#27
On April 24 2008 06:28 jimminy_kriket wrote:
But I use F7 to turn on/off my maphack. Could you change it to something else?
On April 24 2008 09:30 jimminy_kriket wrote:
I just dropped from an obs game i hosted. Not really drop, but sc came up with an error. I wasnt hacking but was running ADV, it worked fine the other two games T_T.



A likely story. :p
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 01:12:50
April 24 2008 00:35 GMT
#28
On April 24 2008 09:30 jimminy_kriket wrote:
I just dropped from an obs game i hosted. Not really drop, but sc came up with an error. I wasnt hacking but was running ADV, it worked fine the other two games T_T.


that's weird.. only reason why sc would come up with an error RIGHT when game started is if u were using Titan's Map Hack.
RaGe
Profile Blog Joined July 2004
Belgium9950 Posts
April 24 2008 00:36 GMT
#29
Wow it's so weird that this is possible
Moderatorsometimes I get intimidated by the size of my right testicle
ketomai
Profile Joined June 2007
United States2789 Posts
April 24 2008 00:40 GMT
#30
Wow, this is cool, polar opposite of rigged maps =O.
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
April 24 2008 00:41 GMT
#31
On April 24 2008 09:34 StRyKeR wrote:
It is possible for maphack to ignore the sprite / remove it from the player's view?
Also, are there maphacks that ONLY give vision where the enemy is located, and not the whole map? Seems like these two points might spell trouble for antimaphack.


1. I don't think it's possible to ignore sprite in player's view with a hack..
2. I dont think there are hacks that ONLY give vision to where enemy is located. If there is though, send me link.
KingFool
Profile Joined January 2008
Canada428 Posts
April 24 2008 00:42 GMT
#32
Thats the first time I've clicked on a "crush on you" add before. I hope you get a few cents out of it at least. Much Love for this
Stimin myself on a daily basis
Atrioc
Profile Blog Joined December 2007
United States1866 Posts
Last Edited: 2008-04-24 00:50:29
April 24 2008 00:48 GMT
#33
Wow.
This is awesome.

Really great for tournaments that dont have the capability to do all the other anti-hack stuff that TSL can do because of prize money (i.e. demand fpvods, running program, etc.)


*edit*
is there anyway there can be some sort of text trigger that explains if the person who dropped was hacking or not? i.e. if it catches a hack on player-so-and-so, it says so and THEN kicks him.
Writerman what
yare
Profile Blog Joined December 2002
507 Posts
Last Edited: 2008-04-24 00:57:54
April 24 2008 00:57 GMT
#34
it'd be really nice if blizzard could implement this into the standard bw code. so it will work with all game modes.
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
April 24 2008 00:58 GMT
#35
On April 24 2008 09:48 Atrioc wrote:
Wow.
This is awesome.

Really great for tournaments that dont have the capability to do all the other anti-hack stuff that TSL can do because of prize money (i.e. demand fpvods, running program, etc.)


*edit*
is there anyway there can be some sort of text trigger that explains if the person who dropped was hacking or not? i.e. if it catches a hack on player-so-and-so, it says so and THEN kicks him.


i don't think so. EUD Conditions don't work well with Trigger Actions. Maybe i can think of something if i make a version 2, idk.
Agavond
Profile Blog Joined December 2007
448 Posts
April 24 2008 01:05 GMT
#36
On April 24 2008 09:58 iCafe.Moto G-_-G wrote:
Show nested quote +
On April 24 2008 09:48 Atrioc wrote:
Wow.
This is awesome.

Really great for tournaments that dont have the capability to do all the other anti-hack stuff that TSL can do because of prize money (i.e. demand fpvods, running program, etc.)


*edit*
is there anyway there can be some sort of text trigger that explains if the person who dropped was hacking or not? i.e. if it catches a hack on player-so-and-so, it says so and THEN kicks him.


i don't think so. EUD Conditions don't work well with Trigger Actions. Maybe i can think of something if i make a version 2, idk.



Bows down to a BW god

O.oSins Since Op Cal
CapO
Profile Blog Joined March 2007
United States1615 Posts
April 24 2008 01:20 GMT
#37
wasn't moto banned multiple times on tl.net? this must be his another not-yet banned account?
SNSD fan
KingFool
Profile Joined January 2008
Canada428 Posts
April 24 2008 01:23 GMT
#38
It works.. I knew the guy was gonna hack to. I hope moto doesnt get the boot. This was really helpfull
Thanks again
Stimin myself on a daily basis
CapO
Profile Blog Joined March 2007
United States1615 Posts
Last Edited: 2008-04-24 16:39:56
April 24 2008 01:25 GMT
#39
btw, here's the picture of moto.
recognize G-_-G on his hat?
lulz...
+ Show Spoiler +
[image loading]


edit: thanks for the antihacker maps, nontheless.
SNSD fan
iCafe.Moto G-_-G
Profile Joined April 2008
United States23 Posts
Last Edited: 2008-04-24 02:11:27
April 24 2008 01:57 GMT
#40
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