[ums] Multitasking - Page 4
Forum Index > BW General |
funkie
Venezuela9374 Posts
| ||
Not_Computer
Canada2277 Posts
my freakin' scout keeps dying!! why would i want to scout for 15 minutes straight!!! @_@ I finally get enough units to finish and then my scout dies... gaaaaaahhhhhhhhhhhhh.............. + Show Spoiler + edit: bold and caps make it look funny =) | ||
![]()
Chosi
Germany1302 Posts
| ||
![]()
Chosi
Germany1302 Posts
| ||
nyro
United States8 Posts
On May 18 2007 08:40 Chosi wrote: could you create a Version that requires you the keep the scout alive till 8 or 10 minutes but not *all* the time. Just edit the map so that the SCV has more hp, or the zealot does more dmg or hell you could remove it entirely, or add a trigger to remove it at whatever time interval you want. It takes about 30 seconds to do these changes Any update on the zerg map? | ||
devour
United States60 Posts
| ||
em.and.m
633 Posts
| ||
![]()
Chosi
Germany1302 Posts
On May 25 2007 18:59 nyro wrote: Just edit the map so that the SCV has more hp, or the zealot does more dmg or hell you could remove it entirely, or add a trigger to remove it at whatever time interval you want. It takes about 30 seconds to do these changes Any update on the zerg map? Map is protected, that was the first thing I tried. | ||
nyro
United States8 Posts
On May 26 2007 04:45 Chosi wrote: Map is protected, that was the first thing I tried. well i edited last night so you must be doing something wrong | ||
infecteddna
Slovenia243 Posts
![]() I suddenly respect the silly spammers a lot more.. ouch hand :/ Awesome map btw, really showed me I could be a lot more precise and fast if I had to be. Thanks! | ||
I-Emerge
United States435 Posts
Although, since I am a Zerg player, and many others are too who don't know how to make maps, could we get a Zerg version? Thanks... ---I-Emerge | ||
![]()
KwarK
United States42010 Posts
The ling rush should be to force zees and micro, not to discourage them. | ||
![]()
Chosi
Germany1302 Posts
| ||
mel_ee
2447 Posts
| ||
stephman
Germany11 Posts
| ||
funkie
Venezuela9374 Posts
![]() | ||
TofuCraft
United States32 Posts
I've lasted up until where I was just about to kill one of his sunken colonies, BUT, my probe died.... Oh yeah, keep forgetting to make a academy too T.T | ||
I-Emerge
United States435 Posts
Even though I haven't played this yet since I am Zerg, I do a simular thing when I am obs in Meele games. Sometimes I practcie running from my own scv while I spam different keys like the one for CC and other scvs. I do this when I am warming up or when the game just started and nothing is going on. The thing I suggest to people playing these maps is to use the Fkeys for your scout. It is best to use 2 fkeys max but using one is better to simulate real play. What you do is set the Fkeys locations in a triangle formation using the 3rd point as the path that the scout travles back home to the CC/Nex. When you are macroing at home you can just click in your base and the scout will move to that point of the trianlge. This makes it much easier to run from the Zealot. You only have 3 click to repeat instead of many clicks in random places. Good Luck! ---I-Emerge | ||
istealhotelsoap
United States514 Posts
| ||
devour
United States60 Posts
| ||
| ||