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The TL.net Custom Map Tournament: Phase I (Maps) - Page 2

Forum Index > BW General
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Empyrean
Profile Blog Joined September 2004
17082 Posts
June 17 2005 12:19 GMT
#21
I have a problem. I won't be on teamliquid for three weeks (camp), so I won't be able to take part in this competition.

However, if someone would liek to vouch for me, I'll PM them the map and confirmation and you'd take my place
Moderator
boongee
Profile Joined November 2004
United States967 Posts
June 17 2005 12:26 GMT
#22
There's not really much you have to do. Submit your map and watch people play it, basically.
Empyrean
Profile Blog Joined September 2004
17082 Posts
June 17 2005 12:27 GMT
#23
Ah. Well I'll provide a download link then, I guess. I'm leaving on Sunday.
Moderator
LazySCV
Profile Blog Joined September 2003
United States2942 Posts
Last Edited: 2005-06-17 14:25:19
June 17 2005 14:24 GMT
#24
--- Nuked ---
ihatett
Profile Joined January 2005
United States2289 Posts
June 17 2005 14:35 GMT
#25
staredit owns, and i'm too lazy to use starforge

and get this: empyrean used to craft maps one tile at a time in starforge O.O
I love Protoss because it is tough and straight. Protoss is the race for men.
rel
Profile Blog Joined January 2005
Guam3521 Posts
June 17 2005 14:45 GMT
#26
id like to play on some of these
I'll tank push my way into her heart. ☮♥&$!
LazySCV
Profile Blog Joined September 2003
United States2942 Posts
Last Edited: 2005-06-17 15:07:42
June 17 2005 14:47 GMT
#27
--- Nuked ---
Peatza
Profile Joined November 2003
Sweden393 Posts
Last Edited: 2005-06-19 18:32:29
June 17 2005 15:50 GMT
#28
-
There is tons of cool stuff you can do with Starforge. I use scmDraft in the beginning of a map to get better perspective and symmetry, and later turn to Staredit for the visually design and lastly Starforge for every last detail.

I can't see the good thing with creating a map hex by hex, you don't really earn anything from it. The outcome won't become better, maybe if you want to make a perfect symmetrical map but that's not difficult to do in Staredit either. The terrain can look square if you don't choose the exact right hex and it takes an endless amount of time so I very much doubt that Empyrean created a whole map entirely hex by hex.

Yeah, yeah we all know that we can do longer and wider bridges now, but there' much more you can do visually with Starforge.

Just look at that grass, can't do that with Stareditor.
[image loading]


Hundreds of details that can fit into the screen at the same time.
[image loading]


[image loading]


Boongee has you sat any time limit on this?

My map: Sóora Kingdom v1.0
[image loading]


And the DL, both melee and ob version: http://rapidshare.de/files/2475267/TL.netCustomMap12.rar.html

PS: Starparty, I used your damn perfect gas positions on every main and expansion. BE HAPPY!! ;D
gosu = high hand ; means who has superior technique
OhNoKickedAgain
Profile Joined April 2005
Czech Republic232 Posts
June 17 2005 16:33 GMT
#29
My map : Serpent Dream v 1.2

[image loading]


DL:http://lhftp.wz.cz/(2)SerpentDream_v_ 1.2.scx


#1 bio.dante fan [bio.dante was kicked without any purpose so WTF?]
Djin)Xuul(
Profile Joined December 2004
Germany85 Posts
June 17 2005 18:19 GMT
#30
good idea

[image loading]


DL: http://www.djin.net/maps/regnum_noctis.rar

nJoY
Djin)Xuul(
Profile Joined December 2004
Germany85 Posts
June 17 2005 18:21 GMT
#31
btw... when does the poll going to start ?
RaGe
Profile Blog Joined July 2004
Belgium9952 Posts
June 17 2005 20:10 GMT
#32
On June 18 2005 01:33 OhNoKickedAgain wrote:
My map : Serpent Dream v 1.2

[image loading]


DL:http://lhftp.wz.cz/(2)SerpentDream_v_ 1.2.scx




woah thats quite original
Moderatorsometimes I get intimidated by the size of my right testicle
boongee
Profile Joined November 2004
United States967 Posts
June 17 2005 20:48 GMT
#33
There will be a deadline, but I'm not sure when I want to make it I guess it really depends on how many maps we get. How about sometime next week?
boongee
Profile Joined November 2004
United States967 Posts
June 17 2005 20:50 GMT
#34
Haha, Peatza, your map is frickin' weird.
LazySCV
Profile Blog Joined September 2003
United States2942 Posts
Last Edited: 2005-06-18 05:02:50
June 17 2005 23:03 GMT
#35
--- Nuked ---
Peatza
Profile Joined November 2003
Sweden393 Posts
Last Edited: 2005-06-17 23:16:34
June 17 2005 23:12 GMT
#36
On June 18 2005 05:50 boongee wrote:
Haha, Peatza, your map is frickin' weird.


Hahaha, y don't think I've noticed. All I can do is wierd maps, not even I can play them ;D. God help me.

On June 18 2005 08:03 LaZyScV wrote:
Here's my map: Cohesion

[image loading]


DL: (2)Cohesion.scm


Another great map by you LaZyScV. Looks like you've really mastered that style of 2 player maps. I would love to give some suggestions, but you really shouldn't listen to me.
gosu = high hand ; means who has superior technique
20Nation
Profile Joined February 2005
United States258 Posts
Last Edited: 2005-06-17 23:30:26
June 17 2005 23:13 GMT
#37
Hunter's Moon
[image loading]

i'll post dl soon'

and i just added gasses to the 2 middle expo's
Empyrean
Profile Blog Joined September 2004
17082 Posts
June 17 2005 23:18 GMT
#38
I like Cohesion because everything is perfectly symmetrical :D
Moderator
LazySCV
Profile Blog Joined September 2003
United States2942 Posts
Last Edited: 2005-06-17 23:44:45
June 17 2005 23:20 GMT
#39
--- Nuked ---
SwedishHero
Profile Joined April 2005
Sweden869 Posts
June 17 2005 23:31 GMT
#40
that is no good idea with the bridges peatza, imba as hell
Italiano??...no...no italiano?
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