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! [G] A short article about splash damage

Forum Index > BW General
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Empyrean
Profile Blog Joined September 2004
17083 Posts
Last Edited: 2007-10-18 18:43:51
March 28 2005 09:11 GMT
#1
In case anyone has questions about splash damage, I’ve put together a little splash compendium.

First thing to remember about splash: There are four types of splash, radial, line, spell, and “special”. Of the four, special is limited only to Devourers, while radial and spell are the two most common ones.

Secondly, each splash has a certain area of effect (duh). Radial splash has splash originating from the origin in a circle-square pattern, which is basically what happens if you take a square are smooth out the edge a lot. It’s kind of like an oblong looking thing, with eccentricity closer to that of a circle. Line splash has splash in a line with a small radius of extra splash in the case of the Firebat.

Third, the radius of splash is varied. In radial splash, the epicenter of the attack will take full damage, while two other splash layers, deemed r1 and r2, deal 50% and 25% damage respectively. You can check Arsenal for exact ranges. The splash is dealt as a percentage of damage, after armour and damage type are applied. Certain spells such as Nuke and Irradiate have special instances of radii other than the two ranges listed in Arsenal (actually spell splash isn’t even given in statistics).

Ok now onto the different types.

Radial splash, which is used by units such as the Siege Tank, Reaver, and Infested Terran, deal damage in an epicenter of a certain radius (always small, but it will deal full damage to a splash), while damage radiates out in the two splash ranges, the r1 and r2 with the 50% and 25% damage. Some units such as the Siege Tank and Infested Terran deal friendly and allied splash damage, while Reavers deal only allied splash damage as well as splash to the enemy.

Radial splash also deals damage under Dark Swarm, but only the splash as a corresponding radius is dealt. As all attacks are shifted a bit when under Swarm (the pure sprite of the attack), the splash will be dealt at the attack target, while the epicenter of the attack sprite will actually deal full damage (not verified for 1.12, but it did for 1.08 ) to any units caught in the sprite range a bit to the left. Burrowed units under Dark Swarm will take no damage, but if a unit is targeted and the r1 or r2 splash is in range of a burrowed unit outside of Dark Swarm, the burrowed unit will take damage.

The second type of splash, line splash, is damage dealt in a line from units such as the Lurker and the Firebat. This type deals full damage without a reduced-damage radius throughout its entire sprite. Thus, the Lurker will always deal 20 damage to any unit caught in its attack. A note on the Lurker is also the fact that the splash will actually carry farther beyond its actual range, so if you are targeting a Bunker that is out of range just slightly, if the Bunker is unloaded and you attack a Marine, the Bunker will take full damage.

A Hybrid of this is unique only to Firebats, which has a combo of both Radial or Line, or, depending on your perspective, radial only with a very elongated radius of effect. The Firebat deals full line damage in two short rows, but any units not caught directly in the attack animation will also take r1 damage only.

Spell splash is basically the area of effect for the spell, that is, you are either caught by the spell or not and take full damage or effects of it (exceptions are Nuke, and Irradiate). All units caught by the range of effect will take the effect.

Nukes give large r1 and r2 splash, and also have a tertiary splash range and is the only attack to do that (Other units that appear to have that effect such as the Archon are only taking r1 or r2 and receiving damage from the attack itself. It’s a strange effect. It’s also why Archon attacks sometimes seem to do more damage than they should).

Irradiate gives an epicenter of attack, but with stacked splash. It is the only splash in the game that has the potential to do more damage than the epicenter, as successive Irradiates will not do more damage (but renew its effect), but the splash will stack. What I mean is: if you cast 12 Irradiates on a Tank and Zerglings attack it, it will do the same damage as one Irradiate and one Irradiate's splash (the spell is on one target, and the effect is renewed). However, f you Irradiate 12 Vessels, Scourge will not be able to kill any as the Irradiate splash is in excess of 25 per second compounded through all the castings and is thus able to kill the Scourge. There are 12 Epicenters, and thus 12 splash radii which compound damage with each other at the splash only.

Special splash is limited to only the Devourer, which has a radius of 1 for its epicenter and will therefore only damage one unit, but its spell will affect neighboring enemies.

Of course many of you already know all of this, but I felt the need to contribute today . Any errors should be pointed out to me. I’ll change it immediately. Or as soon as possible depending on how evil school wants to be a certain day.

-yue

Edits: Minor formatting, made the post look prettier. Cleared up issue in semantics with the Irradiate explanation.
Moderator
GosuAmerican
Profile Joined February 2005
United States347 Posts
March 28 2005 09:23 GMT
#2
haha sucks that u forgot ur 1000 post but good work on splash damage info. congrats.
Nothing Succeeds Like Success. #1 [ReD]Nada Fan. GL Pat. Live PGT
ieatkids5
Profile Blog Joined September 2004
United States4628 Posts
March 28 2005 09:39 GMT
#3
Nice splash damage guide.
Congrats on your 1000th post, you're now a Lurker!!
Empyrean
Profile Blog Joined September 2004
17083 Posts
March 28 2005 09:40 GMT
#4
Less than three to you
Moderator
Locked
Profile Joined September 2004
United States4182 Posts
March 28 2005 10:15 GMT
#5
shouldn't have said it wasn't your 1000th post just say it was and then pretend to have posted 3 times after etc.

hehe but anyhow even though i already know most of it its a very good guide and probably helpful to a lot of people or just used in reference
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
danmooj1
Profile Blog Joined November 2004
United States1855 Posts
March 28 2005 10:39 GMT
#6
thx for sharing =D
#1 XellOs fan!
danmooj1
Profile Blog Joined November 2004
United States1855 Posts
March 28 2005 10:40 GMT
#7
btw 20nation needs u in the new map thread
#1 XellOs fan!
ManaBlue
Profile Blog Joined July 2004
Canada10458 Posts
March 28 2005 10:51 GMT
#8
Nice post ChickenMan
ModeratorTL VOD legends: Live2Win, hasuprotoss, Cadical, rinizim, Mani, thedeadhaji, Kennigit, SonuvBob, yakii, fw, pheer, CDRdude, pholon, Uraeus, zatic, baezzi. The contributors make this site what it is. *Props to FakeSteve for respecting the guitar gods*
Pent
Profile Joined September 2004
Russian Federation270 Posts
March 28 2005 15:30 GMT
#9
It's written in help that so-called radius-, line- and spell-splashes have a rectanglar 8x8 matrix, not polar radii.. Though it's mabe not possiblе to distinguish it while playing.. Anyway, great job, quite comprehensive investigation!
#1,000,067 Boxer fan.
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
March 28 2005 16:01 GMT
#10
Very nice, will hopefully clear splash up for those who are still a bit unclear. Although some of the terminology may throw off some people, not everyone understands terms like "tertiary" and "epicenter"
Moderator
InsomniacAntiSocial
Profile Joined December 2004
United States650 Posts
March 28 2005 16:18 GMT
#11
yea good but u messed this part up.
'Some units such as the Siege Tank and Infested Terran deal friendly and allied splash damage, while Reavers deal only allied splash damage as well as splash to the enemy." i see what u meant but you worded it wrong. Tanks and infesteds do allied , enemy , and freindly(your own units) damage. but reavers only do Enemy and allied , not freindly.
'
www.thehun.com
Chill
Profile Blog Joined January 2005
Calgary26004 Posts
March 28 2005 17:47 GMT
#12
Thanks - Intelligently written up and clears up a lot of things.
Moderator
pfff
Profile Joined May 2004
Belgium1352 Posts
March 28 2005 18:34 GMT
#13
im pretty sure reavers and mines do full damage under dark swarm, archs and tanks do less dmg (cuz they miss their shots)
It ain’t no sin to be glad you’re alive
EAGER-beaver
Profile Joined March 2004
Canada2799 Posts
March 28 2005 21:36 GMT
#14
Bumping this thread, this is good stuff
Simon and Garfunkel rock my face off
dork
Profile Joined September 2003
Canada2207 Posts
March 28 2005 21:43 GMT
#15
well written and thought out.

thx for clearing some splash stuff up
staring at the world through the rear view
teh leet newb
Profile Blog Joined January 2005
United States1999 Posts
March 29 2005 03:57 GMT
#16
tsk tsk yue, u should be doing ur english essay
"The best argument against democracy is a five-minute conversation with the average voter." - Winston Churchill
Empyrean
Profile Blog Joined September 2004
17083 Posts
Last Edited: 2005-03-29 04:10:35
March 29 2005 04:09 GMT
#17
Thanks for the positive feedback, and,


On March 29 2005 01:18 InsomniacAntiSocial wrote:
yea good but u messed this part up.
'Some units such as the Siege Tank and Infested Terran deal friendly and allied splash damage, while Reavers deal only allied splash damage as well as splash to the enemy." i see what u meant but you worded it wrong. Tanks and infesteds do allied , enemy , and freindly(your own units) damage. but reavers only do Enemy and allied , not freindly.
'


I meant the following:
---------------Damage to own units
Tanks yes
Reavers no

---------------Damage to allied units
Tanks yes
Reavers yes
---------------Damage to enemy units
Tanks yes
Reavers yes

Sorry if I wasn't clear there.

EDIT: Spaces don't show.
Moderator
Oxygen
Profile Blog Joined November 2003
Canada3581 Posts
March 29 2005 04:36 GMT
#18
Wow thanks! Now I know how this works!
Dont drink and derive. TSL: Made with Balls.
mrmin123 *
Profile Blog Joined January 2004
Korea (South)2971 Posts
March 29 2005 05:15 GMT
#19
On March 29 2005 13:09 Empyrean wrote:
I meant the following:
---------------Damage to own units
Tanks yes
Reavers no

---------------Damage to allied units
Tanks yes
Reavers yes
---------------Damage to enemy units
Tanks yes
Reavers yes

Sorry if I wasn't clear there.


that made a lot more sense. the first time i read the original quote i was like, '?!'
great little guide
Translator태양은 묘지위에 붉게 떠오르고 / 한낮에 찌는 더위는 나의 시련 일찌라!
useLess
Profile Blog Joined January 2004
United States4781 Posts
March 29 2005 05:39 GMT
#20
Well, I certainly did not know about the stacked splash on irridate.
Moonlight Shadow
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