New Real APM evaluating program bwRepInfo - Page 3
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Cambium
United States16368 Posts
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hasuwar
7365 Posts
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SnoopySnacks
Tarsonis903 Posts
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IdrA
United States11541 Posts
On March 06 2005 11:05 tlstmddn wrote: real apm HA, now wer gunn have a bunch of 50apm newbies thinkling their good at the game. Great. explain the logic behind that... no pro ive seen has an eapm of less than 140 so far anyway. | ||
jtan
Sweden5891 Posts
better to have 1 scale | ||
Cambium
United States16368 Posts
On March 06 2005 11:18 jtan wrote: Its probably slightly more accurate then the standard apm thing, but I still think i stick to the old system... better to have 1 scale It's a lot more accurate imo. | ||
Esp1noza
Russian Federation481 Posts
On March 06 2005 11:18 jtan wrote: Its probably slightly more accurate then the standard apm thing, but I still think i stick to the old system... better to have 1 scale I think it would be great, to have that feature in bwchart, just EAPM value near APM, instead of VAPM. | ||
ihatett
United States2289 Posts
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radiaL
Andorra2690 Posts
i emailed jca about these spam filters years ago, and then recently i think too nice to see that it's actually useful ;D now that i think about it, select 1, select 1 would be considered as spam, no? i mean what if people use it to center the screen on their units/buildings | ||
Esp1noza
Russian Federation481 Posts
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Selector
Germany243 Posts
the highest EAPM i have seen so far (i havent seen many^^) is kingdom with 230 EAPM !!! thats really much OO | ||
Ready2[ESC]
Hungary1436 Posts
On March 06 2005 13:02 Selector wrote: xellos dropped back to 130 in one rep the highest EAPM i have seen so far (i havent seen many^^) is kingdom with 230 EAPM !!! thats really much OO nada vs china_bndso on the WEG event nada : 244 eapm | ||
ihatett
United States2289 Posts
I am just saying that for very fast players such as pros, what spam is for us isn't spam for them. | ||
Blind
United States2528 Posts
Also, like one guy mentioned, it would be cool if everyone used one or the other so that there's only one scale. | ||
TeRRan`UseR
Canada692 Posts
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Inspire
132 Posts
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wishterran
United States1045 Posts
thanks, looks nice, going to download. | ||
sundance
Slovakia3201 Posts
On March 06 2005 14:26 Inspire wrote: For me pro are not so fast in OGN or MBC games than in replays. They are very slow, because they think more than click on keyboard or mouse. They are fast if there is micro apparence, but nothing more. They play calm to win not to make many APM. Why there is no replays ?? Beacuse of cash and this that they ane not gods, there is psychological aspect of it. If someone doesn't see difference between real game and game for money, i feel sorry for that people. ROFLMAO You never watched IntoTheMSL (fp vods from URGK MSL)??? You are too fast (with apm >>500 so you consider pros as a too slow ![]() EDIT:Or fp vods recorded by Toptalented(<3) from NHN Hangame,Neowiz Pmang ProLeague,Challange or Dual Tournament? | ||
Mora
Canada5235 Posts
Speed is a neccessary component of the game. APM does not equate speed, but does give an indication of speed. Some people increase their APM by uselessly clicking. Other people increase their speed by increasing their APM. And both people will know exactly what they are doing. If someone thinks they are a better or more respectable player because of their APM, good for them. If someone wants to get better by improving all aspects of their game including speed, and essentially APM, then good for them. Neither player needs a program to arbitrarily tell them whether or not their clicking is useless. They know that all ready. Neat feature if not completely useless. | ||
20thNation
United States44 Posts
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