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Coach-Pupil League - Page 10

Forum Index > BW General
Post a Reply
Prev 1 8 9 10 11 12 Next All
Zurles
Profile Joined February 2009
United Kingdom1659 Posts
December 04 2009 19:05 GMT
#181
d+ terran pupil i have potential to be Olympic no problem.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 04 2009 19:05 GMT
#182
EsX_Raptor is it still ok for me and spritelove to co-coach one team? If it isn't, I'll do it anyways.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Zurles
Profile Joined February 2009
United Kingdom1659 Posts
December 04 2009 19:08 GMT
#183
It's like having your own little pokémon.
kOre
Profile Blog Joined April 2009
Canada3642 Posts
December 04 2009 19:10 GMT
#184
On December 04 2009 11:55 thunk wrote:
Why don't you just mandate that everyone who wants to participate has play a set number of games in the TSL.

Then, you don't have to assess their skill levels, their race, they're active enough to put in enough games, all that good stuff.

I cannot stress this enough. Like thunk says in his reply, each player that is going to join should have minimum of "x games". This is to weed out all those "no shows" who say they will play but rarely end up showing up for matches.

I would say something around a hundred or so games on their iCCup account would suffice?
http://www.starcraftmecca.net - Founder
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 04 2009 19:14 GMT
#185
On December 05 2009 04:10 kOre wrote:
Show nested quote +
On December 04 2009 11:55 thunk wrote:
Why don't you just mandate that everyone who wants to participate has play a set number of games in the TSL.

Then, you don't have to assess their skill levels, their race, they're active enough to put in enough games, all that good stuff.

I cannot stress this enough. Like thunk says in his reply, each player that is going to join should have minimum of "x games". This is to weed out all those "no shows" who say they will play but rarely end up showing up for matches.

I would say something around a hundred or so games on their iCCup account would suffice?

You can't make a fair judgment just on whether or not they like laddering.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
December 04 2009 19:14 GMT
#186
On December 05 2009 04:10 kOre wrote:
I would say something around a hundred or so games on their iCCup account would suffice?


I can do that
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
lac29
Profile Blog Joined December 2008
United States1485 Posts
December 04 2009 19:17 GMT
#187
It's a lot of work to ask a coach to teach 5 people. You may want to reconsider putting it lower like 3 ... or even 2.

I say make this on the smaller scale and have a bunch of D players as backups in case one of the selected D players isn't active enough or doesn't show.
kOre
Profile Blog Joined April 2009
Canada3642 Posts
December 04 2009 19:20 GMT
#188
On December 05 2009 04:14 Pokebunny wrote:
Show nested quote +
On December 05 2009 04:10 kOre wrote:
On December 04 2009 11:55 thunk wrote:
Why don't you just mandate that everyone who wants to participate has play a set number of games in the TSL.

Then, you don't have to assess their skill levels, their race, they're active enough to put in enough games, all that good stuff.

I cannot stress this enough. Like thunk says in his reply, each player that is going to join should have minimum of "x games". This is to weed out all those "no shows" who say they will play but rarely end up showing up for matches.

I would say something around a hundred or so games on their iCCup account would suffice?

You can't make a fair judgment just on whether or not they like laddering.

I know you can't exactly judge commitment based on laddering, but what are the chances that someone who has 1 post on TL and is unknown in the community, and has 1 game on iCCup in the past 6 months and says they want to join, is actually going to show up?

Like people have said, SC2GG did something like this and the main problem was people not showing up.
http://www.starcraftmecca.net - Founder
EsX_Raptor
Profile Blog Joined February 2008
United States2802 Posts
December 04 2009 19:23 GMT
#189
On December 05 2009 04:05 Pokebunny wrote:
EsX_Raptor is it still ok for me and spritelove to co-coach one team? If it isn't, I'll do it anyways.

that seems ok
Zozma
Profile Blog Joined November 2008
United States1626 Posts
December 04 2009 19:24 GMT
#190
On December 05 2009 04:20 kOre wrote:
Show nested quote +
On December 05 2009 04:14 Pokebunny wrote:
On December 05 2009 04:10 kOre wrote:
On December 04 2009 11:55 thunk wrote:
Why don't you just mandate that everyone who wants to participate has play a set number of games in the TSL.

Then, you don't have to assess their skill levels, their race, they're active enough to put in enough games, all that good stuff.

I cannot stress this enough. Like thunk says in his reply, each player that is going to join should have minimum of "x games". This is to weed out all those "no shows" who say they will play but rarely end up showing up for matches.

I would say something around a hundred or so games on their iCCup account would suffice?

You can't make a fair judgment just on whether or not they like laddering.

I know you can't exactly judge commitment based on laddering, but what are the chances that someone who has 1 post on TL and is unknown in the community, and has 1 game on iCCup in the past 6 months and says they want to join, is actually going to show up?

Like people have said, SC2GG did something like this and the main problem was people not showing up.
The problem is that there are probably some new players who would be motivated to start because of an opportunity like this. They can't just ladder up 100 games overnight.
Gruv
Profile Joined October 2009
United Kingdom379 Posts
December 04 2009 19:25 GMT
#191
On December 05 2009 04:20 kOre wrote:
Show nested quote +
On December 05 2009 04:14 Pokebunny wrote:
On December 05 2009 04:10 kOre wrote:
On December 04 2009 11:55 thunk wrote:
Why don't you just mandate that everyone who wants to participate has play a set number of games in the TSL.

Then, you don't have to assess their skill levels, their race, they're active enough to put in enough games, all that good stuff.

I cannot stress this enough. Like thunk says in his reply, each player that is going to join should have minimum of "x games". This is to weed out all those "no shows" who say they will play but rarely end up showing up for matches.

I would say something around a hundred or so games on their iCCup account would suffice?

You can't make a fair judgment just on whether or not they like laddering.

I know you can't exactly judge commitment based on laddering, but what are the chances that someone who has 1 post on TL and is unknown in the community, and has 1 game on iCCup in the past 6 months and says they want to join, is actually going to show up?

Like people have said, SC2GG did something like this and the main problem was people not showing up.


To be fair you're also forgetting about the people who have just come back to SC. I myself just got back into what 3 days ago maybe and signed upto ICCUP this morning but haven't had chance to play a game at all today. So just because I haven't had the chance to play a few games you instantly assume i'm not going to play? I know I know you're just trying to make it run as smooth as possible but it's a bit unfair and presumptuous(sp) on people.

My personal opinion is that it should maybe be one strike and you're out and that the coach gets the final say unless it's actually a good reason like you've died or something. But just my 2 cents or pence as i'm from the UK :p.
Well butter my biscuit.
kOre
Profile Blog Joined April 2009
Canada3642 Posts
December 04 2009 19:27 GMT
#192
On December 05 2009 04:25 Gruv wrote:
Show nested quote +
On December 05 2009 04:20 kOre wrote:
On December 05 2009 04:14 Pokebunny wrote:
On December 05 2009 04:10 kOre wrote:
On December 04 2009 11:55 thunk wrote:
Why don't you just mandate that everyone who wants to participate has play a set number of games in the TSL.

Then, you don't have to assess their skill levels, their race, they're active enough to put in enough games, all that good stuff.

I cannot stress this enough. Like thunk says in his reply, each player that is going to join should have minimum of "x games". This is to weed out all those "no shows" who say they will play but rarely end up showing up for matches.

I would say something around a hundred or so games on their iCCup account would suffice?

You can't make a fair judgment just on whether or not they like laddering.

I know you can't exactly judge commitment based on laddering, but what are the chances that someone who has 1 post on TL and is unknown in the community, and has 1 game on iCCup in the past 6 months and says they want to join, is actually going to show up?

Like people have said, SC2GG did something like this and the main problem was people not showing up.


To be fair you're also forgetting about the people who have just come back to SC. I myself just got back into what 3 days ago maybe and signed upto ICCUP this morning but haven't had chance to play a game at all today. So just because I haven't had the chance to play a few games you instantly assume i'm not going to play? I know I know you're just trying to make it run as smooth as possible but it's a bit unfair and presumptuous(sp) on people.

My personal opinion is that it should maybe be one strike and you're out and that the coach gets the final say unless it's actually a good reason like you've died or something. But just my 2 cents or pence as i'm from the UK :p.

Yeah, I guess you guys are right, the 1 shot and you get cut thing seems fair.
http://www.starcraftmecca.net - Founder
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 04 2009 19:29 GMT
#193
I agree, I was just saying a ladder requirement is unfair. I have like 300+ so it wouldnt effect me...
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
besiger
Profile Blog Joined July 2006
Croatia2452 Posts
December 04 2009 19:32 GMT
#194
B-/B terran, will train only the fanatical and the insane !!
A weak will coupled with delusions of grandeur
TheFallofTroy
Profile Joined May 2009
Canada780 Posts
Last Edited: 2009-12-04 19:33:52
December 04 2009 19:32 GMT
#195
On December 05 2009 04:29 Pokebunny wrote:
I agree, I was just saying a ladder requirement is unfair. I have like 300+ so it wouldnt effect me...

I agree, there shouldn't be a ladder requirement, but it should be if you miss a match or don't practice with your team enough, then your out.
^_^V
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
December 04 2009 19:44 GMT
#196
I didn't read the entire thread, but I would like to play in it.

Also, for those who are concerned about people being no-shows: I don't like to ladder, and I rarely do. However, if I do like to play against people I know (clanmates, etc) and I show up if I can.

I'm probably back to C- now... but I considered myself a C/C+ a month or so ago.
Stuck.
l10f *
Profile Blog Joined January 2009
United States3241 Posts
December 04 2009 19:47 GMT
#197
I will be creating signup/poll/info thread now.
Writer
numLoCK
Profile Blog Joined November 2008
Canada1416 Posts
December 04 2009 19:52 GMT
#198
I don't think a minimum number of ladder games is very fair, I know I hate laddering so it'd be difficult for me to make the requirement. If you are worried about noshows, a preliminary tournament held over more than one day could weed out the noshows from the people willing to come in every time.
TeMiL
Profile Blog Joined January 2009
Peru545 Posts
December 04 2009 19:58 GMT
#199
i have a peruvian team with gamers from D to D+ almost C-
count with me ^^
Cerumo
Profile Joined December 2009
United States40 Posts
December 04 2009 20:01 GMT
#200
D/D- Zerg Here
Iwinulose
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