• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:49
CEST 17:49
KST 00:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou17Weekly Cups (Oct 13-19): Clem Goes for Four2BSL Team A vs Koreans - Sat-Sun 16:00 CET6Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)80
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 13-19): Clem Goes for Four Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (March 17-23): Clem Bounces Back DreamHack Open 2013 revealed
Tourneys
RSL Season 2 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19 INu's Battles #13 - ByuN vs Zoun Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
SnOw's Awful Building Placements vs barracks BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Is there anyway to get a private coach? BSL Season 21
Tourneys
[Megathread] Daily Proleagues 300$ 3D!Community Brood War Super Cup #4 [ASL20] Semifinal B Azhi's Colosseum - Anonymous Tournament
Strategy
Current Meta Roaring Currents ASL final [I] Funny Protoss Builds/Strategies BW - ajfirecracker Strategy & Training
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread Men's Fashion Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
The Heroism of Pepe the Fro…
Peanutsc
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1295 users

I'm making a game.

Blogs > ClysmiC
Post a Reply
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
June 13 2011 03:16 GMT
#1
A while back, I learned about a little thing called Game Maker. It's basically a very flexible tool from a website called yoyogames, that allows you to create your own games. It's pretty simple, and pretty neat. I played around with it and made a few things. I made a really basic schmup just to get used to using Game Maker, then a platformer engine that I planned on developing into a full game (but didn't because I lacked direction, and got bored of it). Then, my computer broke. It took me a while to get it fixed, and I haven't done anything on GM yet.

The other day I was playing through some of my favorite indie games, and I got inspired. I decided to start making a game, and to blog about it. Unlike my previous attempts, this time I am planning ahead. I already have a basic idea of all of the game's functions and enemies and levels and storyline, etc. It's going to be an adventure/platformer (my favorite type of game) and the main character is going to be a wizard. As the game progresses, he will learn more spells that will all need to be used as the enemies and obstacles get tougher.

I was debating whether to have it be an big-leveled, action-oriented game like Cave Story, or a more concise, arcade-y game, like one of my favorite indies, Ninja Senki (it's a lot like Mega-man). I decided to make a hybrid. Most of the storyline and many of the quests will take place in large, open levels, with friendly NPC's to interact with, while the ultimate destination of many of the goals will be various temples (kinda like Zelda). The temples will be small but intense, requiring timing, precise jumping, and other things like that.

I don't really have the details of the storyline yet, but the gist of it is going to be an epic battle between good magic and evil magic. And, oh yeah... you'll be able to choose which side you're on. Basically there will be a "good" version of the storyline and a "bad" version that will play out differently, depending on which one you choose. Essentially, I plan on making it two games in one. You will choose between good and evil within the first 15 minutes of the game, right after being thrust into the a battle.

I decided the first place to start with this game should be the artwork. I'm not much of a pixel artist, but I have done a bit with my previous games, so I decided to go for simple 16x16 sprites. I've made tentative sprites for both the good and bad version of the character.

Good Sprite
+ Show Spoiler +
[image loading]


Evil Sprite
+ Show Spoiler +
[image loading] sorry that this one is twice as big D:


That's all the real work I've done so far, but I have a lot of great ideas and a plan of attack to get this thing done. It will probably take a few months, it really depends on how long I want the game to last (I want it to be very long) but I'm ready for the challenge. The next step is going to be animating the sprites, and then making an engine for my game! I'll probably make a blog post after each chunk of progress that I make to keep me inspired to keep going.

Oh yeah, as the game has not taken shape yet, I'm open for ideas as I begin to make it!

Phrost
Profile Blog Joined May 2010
United States4008 Posts
June 13 2011 03:19 GMT
#2
If you're going to do something like this I advise you to use Unity over game maker, its a lot better
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Kolvacs
Profile Blog Joined June 2010
Canada1203 Posts
Last Edited: 2011-06-13 03:21:56
June 13 2011 03:20 GMT
#3
Game Maker was is really easy to learn, I originally learned to use it when I was 10.
I can bug test your game if you need Alpha / Beta or w/e.
mizU
Profile Blog Joined April 2010
United States12125 Posts
June 13 2011 03:21 GMT
#4
I feel like the storyline and game flow is gonna take the longest. :o

Any insight on that some more?
if happy ever afters did exist <3 @watamizu_
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
Last Edited: 2011-06-13 03:35:58
June 13 2011 03:23 GMT
#5
On June 13 2011 12:19 Phrost wrote:
If you're going to do something like this I advise you to use Unity over game maker, its a lot better

I don't really have the technical knowledge to use any complex tool. That's why I love using GM. It's not hard to figure out, but it is still very very powerful.

I really have no experience with programming, other than simple stuff like GM and the old BW map editor (triggers are kind of like programming). My strength does not lie in my complete knowledge of any programming language, but my ability to think creatively and do a lot with what knowledge I have.

I can bug test your game if you need Alpha / Beta or w/e

It's quite a long way off, but I'll keep it in mind

I feel like the storyline and game flow is gonna take the longest. :o

Any insight on that some more?


Storyline is definitely what I'm working on first. It might take me a while because I really want to come up with a great, fun story. The engine won't be too hard (I've already done one of those), it's just a lot of grunt work. After that, I think the thing that will take the most time is making some simple AI for a variety of enemies, as well as designing fun and challenging levels. All the while though, everything needs to be married with the story, as that is what brings it all together. So I don't have any great specific ideas yet, but I plan on making the story a very essential part in the game.
Junbugger
Profile Joined September 2010
United States118 Posts
June 13 2011 03:46 GMT
#6
Wow! This seems pretty cool. I think i might try it myself!
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
June 13 2011 03:51 GMT
#7
On June 13 2011 12:46 Junbugger wrote:
Wow! This seems pretty cool. I think i might try it myself!

Yeah there are some great tutorials on the website, and a wiki and a decent forum community in case you ever get stuck.
micronesia
Profile Blog Joined July 2006
United States24719 Posts
June 13 2011 03:54 GMT
#8
A big chunk of one of my grad classes was to make games in game maker actually haha... it was fun and yea, pretty easy to use overall.

I eventually paid for the pro version so that I could make the demo doom-like game... was pretty sick.
ModeratorThere are animal crackers for people and there are people crackers for animals.
Darkkal
Profile Blog Joined May 2010
United States60 Posts
June 13 2011 04:11 GMT
#9
Learn C#
then learn XNA

realize how much better it is than game maker
bre1010
Profile Blog Joined March 2009
71 Posts
June 13 2011 04:11 GMT
#10
I personally love game maker although I find that single player games are very hard to make, but maybe that's just my lack of ambition to finish them. I've also found that whenever I try to remake games that already exist (like mario or zelda) that my version is inevitably shorter and less fun since I am not a professional team of programmers. With that in mind, the games I make are ones that require very little front end work on my part and have a multiplayer aspect that takes the place of any npcs. For example, the game my friends all agree is the most fun one I've made is a multiplayer version of asteroids where the players aren't on the same team and with a twist: in the center of the map is a star that heavily influences all objects on screen and forces them into orbit around it. It makes for a very interesting meta game since no one can move in a straight line.

So I'm not sure how dedicated you are to finishing this as a single player game, but whether or not you are willing to put in a lot of time in, I suggest that you do something a little different from what is expected of a game of the type you are making. As an amateur working only in spare time on game maker, you will not be able to make a game of professional caliber. You can, however, make a game that is just as fun or more fun than a professional-level game by having some sort of unexpected game play twist that heavily influences how the player thinks about the game. Usually stuff like that is not hard to program and is the difference between a mediocre copy of some other game and a really cool home-made game.

Another example of a game I've made with game maker with a sort of twist is an rts in space where all ships are customizable at the start of the game in that ships are made of hexagons of the armor type or the gun type. You have a certain number of hexagons of each type and when they are adjacent they are considered one ship. So you can arrange your hexagons however you want and have ships of any shape or size.

TLDR:
Your game will not have good graphics, could have an OK storyline and probably will not be very long. But you have the most control over the actual gameplay aspect and if you make it fun and simple, yet with many possibilities to take the metagame further after thinking it out, then it will be a fantastic game.
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
June 13 2011 04:17 GMT
#11
Ohhh Game Maker. Maybe I'll download you again. Thanks for this blog, I remember messing around with it many years ago.

I'll definitely look forward to seeing your progress and maybe even playing it. ^.^
Please log in or register to reply.
Live Events Refresh
Next event in 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 516
StarCraft: Brood War
Rain 5723
Calm 4633
Flash 3270
Bisu 1805
Horang2 1560
Jaedong 965
Hyuk 923
Mini 648
Soma 569
ZerO 469
[ Show more ]
firebathero 465
EffOrt 420
Light 410
Stork 333
Zeus 315
Hyun 225
Snow 214
Soulkey 211
BeSt 132
Rush 84
Barracks 81
ggaemo 76
PianO 71
Killer 55
Mind 54
Movie 41
Sharp 34
Free 29
soO 27
zelot 22
scan(afreeca) 21
Yoon 21
ivOry 18
Shinee 18
ajuk12(nOOB) 16
Rock 16
Terrorterran 14
SilentControl 9
Sacsri 9
HiyA 8
Mong 1
Dota 2
qojqva3389
Dendi1005
420jenkins342
syndereN315
BananaSlamJamma266
Counter-Strike
allub181
FunKaTv 39
Other Games
singsing2375
Hui .315
ceh9295
FrodaN239
Liquid`VortiX238
ArmadaUGS80
Mew2King55
KnowMe47
Trikslyr45
ZerO(Twitch)20
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• poizon28 63
• HeavenSC 15
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3042
• Noizen30
League of Legends
• Nemesis3788
• Jankos2106
• TFBlade500
Upcoming Events
OSC
12m
Tenacious Turtle Tussle
7h 12m
The PondCast
18h 12m
OSC
20h 12m
WardiTV Invitational
1d 19h
Online Event
2 days
RSL Revival
2 days
RSL Revival
2 days
WardiTV Invitational
2 days
Afreeca Starleague
3 days
Snow vs Soma
[ Show More ]
Sparkling Tuna Cup
3 days
WardiTV Invitational
3 days
CrankTV Team League
3 days
RSL Revival
4 days
Wardi Open
4 days
CrankTV Team League
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.