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Dear Activlizzard and Dustin,
I am one member, low of the totem pole, of the SC community. You took out LAN and are forcing everyone to sign-on battle.net to play your game.
Many of us do not like the idea of you being the sole authority for running community events. The community already has many dedicated leaders, teams, and casual players. It can run it's own leagues and events. It has no need your Battle.net mediocrity.
Stick to your strengths and develop software. We will buy it. But, you must let us have our way thence.
Please do not try to integrate yourselves into every aspect of the community. Just make the titles and we will be thankful.
+ Show Spoiler [artist rendering of the Activlizzard] +
   
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Sweden33719 Posts
I'm gonna copy paste what I replied in the Dustin interview topic:
On June 30 2009 02:24 omninmo wrote: the shit he talks about towards the end... "then we try to find ways to get people in and make it safe for them. we talked about doing a casual league that runs at a normal game speed... not a faster game speed, with maps designed to prevent rushing so you get a chance get in and figure out what's going on".
they should call this the CHOBO League.
why cant they just make the damn game? SC has an amazing community. we can run our our leagues. we dont want your fucking battle.net mediocrity man. just make the software. we will buy it and let us run with it. don't try to integrate yourselves into every aspect of the game. just make it and we will be thankful. Dude, this is such a fantastic feature, I don't know why you are complaining lol. So many people are like "Wow pro SC looks cool, but man, everyone is so fucking good on BNet, it's tough to get started".
This is basically perfect.
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But really its truth Blizzard wants to get involve now since its so big in korea. they never really got involved and they should just stick to making the game. i feel their being greedy and wants to run starcraft now. other of their games came out eariler and faster because their not big.
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The only thing I'm worried about is the no LAN feature honestly.
So I made a video and uploaded it to youtube.
Its my way of STICKIN IT TO THE MAN!
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Calgary25969 Posts
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On June 30 2009 03:12 Chill wrote: what is this?
hey chill. i watched your stream today. This is a note i wrote to The Activlizard.
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On June 30 2009 02:58 geegee1 wrote: But really its truth Blizzard wants to get involve now since its so big in korea. they never really got involved and they should just stick to making the game. i feel their being greedy and wants to run starcraft now. other of their games came out eariler and faster because their not big.
uhhh what? Everything you said is so far off that it boggles my mind.
First off, Blizzard doesnt want to get involved in e-sports just because of Korea. Blizzard got involved in WoW before even backing GOM, or any Starleague for that matter. They supported WoW tournaments and e-sports in that regard long before Starcraft.
Second, they most certainly should get involved. As long as they arent total d-bags about how they're running it. Having the backing of one of the most popular names in gaming is a good thing. It is their dollars that will spread e-sports around the world IMO.
Third, none of their games have EVER been rushed. What game are you thinking about that came out faster? IIRC Warcraft 3 was postponed like 5 years or something, which is way longer than SC2. WoW was revolutionary in its own right when it came out (just look how popular it became). Diablo 3 isnt being rushed, Diablo 2 was practically finished when it came out... the original Starcraft was a very solid game upon release and was very well received. I'm running out of Blizzard titles... which ones were rushed?
Fourth, all of Blizzards games are huge successes upon release, even WC3 was a 'smash hit' for a respectable amount of time.
edit: grammar
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On June 30 2009 03:21 HuskyTheHusky wrote:Show nested quote +On June 30 2009 02:58 geegee1 wrote:+ Show Spoiler +But really its truth Blizzard wants to get involve now since its so big in korea. they never really got involved and they should just stick to making the game. i feel their being greedy and wants to run starcraft now. other of their games came out eariler and faster because their not big. uhhh what? Everything you said is so far off that it boggles my mind. [spoiler]First off, Blizzard doesnt want to get involved in E-Sports just because of Korea. Blizzard got involved in WoW before even backing GOM, or any Starleague for that matter. They supported WoW tournaments and e-sports in that regard long before Starcraft. Second, they most certainly should get involved. As long as they arent total D-Bags about how they're running it having the backing of one of the most popular names in gaming is a good thing. It is their dollars that will spread E-Sports around the world IMO. Third, none of their games have EVER been rushed. What game are you thinking about that came out faster? IIRC Warcraft 3 was postponed like 5 years or something, which is way longer than SC2. WoW was revolutionary in its own right when it came out (just look how popular it became). Diablo 3 isnt being rushed, Diablo 2 was practically finished when it came out... the original Starcraft was a very solid game upon release and was very well received. I'm running out of Blizzard titles... which ones were rushed? Fourth, all of Blizzards games are huge successes upon release, even WC3 was a 'smash hit' for a respectable amount of time.
thanks for the input husky but actually you could say the whole raison d'etre of sc2 was to make hundreds of millions in the korean market. Korean esportz generates more $$$ than 100 times the rest of the world's esportz combined. The Activlizzard will make back its investment and much, much more when it takes control of korea's sc2 scene. To do this they needed a new title to wrestle control from The Kespa. If they can "spread sc2 around the world" then it will just be icing on the cake. Also, they are total D-bags about how they are running it, e.g. removing LAN support.
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On June 30 2009 03:29 omninmo wrote:Show nested quote +On June 30 2009 03:21 HuskyTheHusky wrote:On June 30 2009 02:58 geegee1 wrote:+ Show Spoiler +But really its truth Blizzard wants to get involve now since its so big in korea. they never really got involved and they should just stick to making the game. i feel their being greedy and wants to run starcraft now. other of their games came out eariler and faster because their not big. uhhh what? Everything you said is so far off that it boggles my mind. [spoiler]First off, Blizzard doesnt want to get involved in E-Sports just because of Korea. Blizzard got involved in WoW before even backing GOM, or any Starleague for that matter. They supported WoW tournaments and e-sports in that regard long before Starcraft. Second, they most certainly should get involved. As long as they arent total D-Bags about how they're running it having the backing of one of the most popular names in gaming is a good thing. It is their dollars that will spread E-Sports around the world IMO. Third, none of their games have EVER been rushed. What game are you thinking about that came out faster? IIRC Warcraft 3 was postponed like 5 years or something, which is way longer than SC2. WoW was revolutionary in its own right when it came out (just look how popular it became). Diablo 3 isnt being rushed, Diablo 2 was practically finished when it came out... the original Starcraft was a very solid game upon release and was very well received. I'm running out of Blizzard titles... which ones were rushed? Fourth, all of Blizzards games are huge successes upon release, even WC3 was a 'smash hit' for a respectable amount of time. thanks for the input husky but actually you could say the whole raison d'etre of sc2 was to make hundreds of millions in the korean market. Korean esportz generates more $$$ than 100 times the rest of the world's esportz combined. The Activlizzard will make back its investment and much, much more when it takes control of korea's sc2 scene. To do this they needed a new title to wrestle control from The Kespa. If they can "spread sc2 around the world" then it will just be icing on the cake. Also, they are total D-bags about how they are running it, e.g. removing LAN support.
You got a pretty grim outlook on the future of E-sports if you think that the Korean scene is 100 times larger than the rest of world combined, and will remain so for the rest of the eternity.
Blizzard want to expand E-sports way beyond the borders of Korea, and it is likely that China will bypass Korea in E-sports rather sooner than later.
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hey at least he's kind of making... sense now? brought up LAN
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8748 Posts
On June 30 2009 03:29 omninmo wrote:Show nested quote +On June 30 2009 03:21 HuskyTheHusky wrote:On June 30 2009 02:58 geegee1 wrote:+ Show Spoiler +But really its truth Blizzard wants to get involve now since its so big in korea. they never really got involved and they should just stick to making the game. i feel their being greedy and wants to run starcraft now. other of their games came out eariler and faster because their not big. uhhh what? Everything you said is so far off that it boggles my mind. [spoiler]First off, Blizzard doesnt want to get involved in E-Sports just because of Korea. Blizzard got involved in WoW before even backing GOM, or any Starleague for that matter. They supported WoW tournaments and e-sports in that regard long before Starcraft. Second, they most certainly should get involved. As long as they arent total D-Bags about how they're running it having the backing of one of the most popular names in gaming is a good thing. It is their dollars that will spread E-Sports around the world IMO. Third, none of their games have EVER been rushed. What game are you thinking about that came out faster? IIRC Warcraft 3 was postponed like 5 years or something, which is way longer than SC2. WoW was revolutionary in its own right when it came out (just look how popular it became). Diablo 3 isnt being rushed, Diablo 2 was practically finished when it came out... the original Starcraft was a very solid game upon release and was very well received. I'm running out of Blizzard titles... which ones were rushed? Fourth, all of Blizzards games are huge successes upon release, even WC3 was a 'smash hit' for a respectable amount of time. thanks for the input husky but actually you could say the whole raison d'etre of sc2 was to make hundreds of millions in the korean market. Korean esportz generates more $$$ than 100 times the rest of the world's esportz combined. The Activlizzard will make back its investment and much, much more when it takes control of korea's sc2 scene. To do this they needed a new title to wrestle control from The Kespa. If they can "spread sc2 around the world" then it will just be icing on the cake. Also, they are total D-bags about how they are running it, e.g. removing LAN support.
Hundreds of millions hahaha. There isn't that much money in Korean eSports. It's the best scene, but it's not overflowing with money. OSL and MSL aren't flooded with sponsorship offers. They've had some troubles sometimes. You think MBC and OGN see huge profits from their leagues? You think KeSPA is banking it all? No, I don't think so. They get by, and that is a huge accomplishment, but they aren't hording cash that Blizzard is hoping to pounce on. What Blizzard is probably interested in is making copies of the Korean scene in Europe and America (China is taking care of itself, beastly eSports scene that it is :D).
Blizzard doesn't need a new title to take control away from KeSPA. They have the rights to SC:BW and can demand whatever they want from KeSPA. Of course, they can't make impossible demands or it'll just die. And they can't run it themselves because they have no means of doing so.
Removing LAN support wouldn't affect eSports. All major tournaments have internet access or could get internet access and play through B.net.
And you are talking about Korea's SC2 scene as if you already know it's going to be a huge success. Contracts exist, for both players and leagues, that extend through 2010 for SC:BW. The scene is going to be split up. If there isn't a significant amount of new interest for SC2, there will be difficulties. It's pretty safe to say that SC:BW games will be more entertaining than SC2 games for quite a while after SC2 is released.
eSports has been hit pretty hard by the global economy sucking. Hordes of money don't exist anywhere. You should be thankful that Blizzard is willing to invest into eSports at a time when so many others have pulled out. Blizzard's proactive stance on SC2's eSports might be the only thing that makes it work.
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On June 30 2009 03:12 Chill wrote: what is this?
yeah i'm confused by this as well
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hmmmm omninmo,
you should change your OP to state clearly that you are presenting your personal opinion. as one of the oldest active members of the starcraft community, i completely disagree with your opinion and would greatly appreciate if you didn't attempt to act as the entire SC community's representative.
as far as i'm concerned, the more blizzard the better
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Braavos36372 Posts
I completely disagree with your opinion and would like to echo support for what FA, Nony, and Day say. How could it be a bad thing that more companies wanting to be involved and invest in esports, especially one as smart and successful as Blizzard? Do you really think we're better off running our own leagues? Seriously?
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On June 30 2009 02:50 FrozenArbiter wrote:I'm gonna copy paste what I replied in the Dustin interview topic: Show nested quote +On June 30 2009 02:24 omninmo wrote: the shit he talks about towards the end... "then we try to find ways to get people in and make it safe for them. we talked about doing a casual league that runs at a normal game speed... not a faster game speed, with maps designed to prevent rushing so you get a chance get in and figure out what's going on".
they should call this the CHOBO League.
why cant they just make the damn game? SC has an amazing community. we can run our our leagues. we dont want your fucking battle.net mediocrity man. just make the software. we will buy it and let us run with it. don't try to integrate yourselves into every aspect of the game. just make it and we will be thankful. Dude, this is such a fantastic feature, I don't know why you are complaining lol. So many people are like "Wow pro SC looks cool, but man, everyone is so fucking good on BNet, it's tough to get started". This is basically perfect.
Yeah really, the learning curve is really steep and it's tough to get started as a noob without a mentor who is willing to guide you. It takes a long time to get decent and there are tons of people stuck in the D ranks and get crushed anytime they try to get higher.
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On June 30 2009 03:29 omninmo wrote:Show nested quote +On June 30 2009 03:21 HuskyTheHusky wrote:On June 30 2009 02:58 geegee1 wrote:+ Show Spoiler +But really its truth Blizzard wants to get involve now since its so big in korea. they never really got involved and they should just stick to making the game. i feel their being greedy and wants to run starcraft now. other of their games came out eariler and faster because their not big. uhhh what? Everything you said is so far off that it boggles my mind. [spoiler]First off, Blizzard doesnt want to get involved in E-Sports just because of Korea. Blizzard got involved in WoW before even backing GOM, or any Starleague for that matter. They supported WoW tournaments and e-sports in that regard long before Starcraft. Second, they most certainly should get involved. As long as they arent total D-Bags about how they're running it having the backing of one of the most popular names in gaming is a good thing. It is their dollars that will spread E-Sports around the world IMO. Third, none of their games have EVER been rushed. What game are you thinking about that came out faster? IIRC Warcraft 3 was postponed like 5 years or something, which is way longer than SC2. WoW was revolutionary in its own right when it came out (just look how popular it became). Diablo 3 isnt being rushed, Diablo 2 was practically finished when it came out... the original Starcraft was a very solid game upon release and was very well received. I'm running out of Blizzard titles... which ones were rushed? Fourth, all of Blizzards games are huge successes upon release, even WC3 was a 'smash hit' for a respectable amount of time. thanks for the input husky but actually you could say the whole raison d'etre of sc2 was to make hundreds of millions in the korean market. Korean esportz generates more $$$ than 100 times the rest of the world's esportz combined. The Activlizzard will make back its investment and much, much more when it takes control of korea's sc2 scene. To do this they needed a new title to wrestle control from The Kespa. If they can "spread sc2 around the world" then it will just be icing on the cake. Also, they are total D-bags about how they are running it, e.g. removing LAN support.
...Because WoW's 12+ million subscribers world wide aren't providing enough money for them.
My guess for why LAN support was removed is mainly because of the alternatives to B.net, namely Garena, with about ~250k users online at any given time for Warcraft 3 TFT (namely DotA), its pretty significant since you don't need a legitimate copy or cd key for the game to work online with a very very large community.
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On June 30 2009 04:19 Liquid`NonY wrote:Show nested quote +On June 30 2009 03:29 omninmo wrote:On June 30 2009 03:21 HuskyTheHusky wrote:On June 30 2009 02:58 geegee1 wrote:+ Show Spoiler +But really its truth Blizzard wants to get involve now since its so big in korea. they never really got involved and they should just stick to making the game. i feel their being greedy and wants to run starcraft now. other of their games came out eariler and faster because their not big. uhhh what? Everything you said is so far off that it boggles my mind. [spoiler]First off, Blizzard doesnt want to get involved in E-Sports just because of Korea. Blizzard got involved in WoW before even backing GOM, or any Starleague for that matter. They supported WoW tournaments and e-sports in that regard long before Starcraft. Second, they most certainly should get involved. As long as they arent total D-Bags about how they're running it having the backing of one of the most popular names in gaming is a good thing. It is their dollars that will spread E-Sports around the world IMO. Third, none of their games have EVER been rushed. What game are you thinking about that came out faster? IIRC Warcraft 3 was postponed like 5 years or something, which is way longer than SC2. WoW was revolutionary in its own right when it came out (just look how popular it became). Diablo 3 isnt being rushed, Diablo 2 was practically finished when it came out... the original Starcraft was a very solid game upon release and was very well received. I'm running out of Blizzard titles... which ones were rushed? Fourth, all of Blizzards games are huge successes upon release, even WC3 was a 'smash hit' for a respectable amount of time. thanks for the input husky but actually you could say the whole raison d'etre of sc2 was to make hundreds of millions in the korean market. Korean esportz generates more $$$ than 100 times the rest of the world's esportz combined. The Activlizzard will make back its investment and much, much more when it takes control of korea's sc2 scene. To do this they needed a new title to wrestle control from The Kespa. If they can "spread sc2 around the world" then it will just be icing on the cake. Also, they are total D-bags about how they are running it, e.g. removing LAN support. Hundreds of millions hahaha. There isn't that much money in Korean eSports. It's the best scene, but it's not overflowing with money. OSL and MSL aren't flooded with sponsorship offers. They've had some troubles sometimes. You think MBC and OGN see huge profits from their leagues? You think KeSPA is banking it all? No, I don't think so. They get by, and that is a huge accomplishment, but they aren't hording cash that Blizzard is hoping to pounce on. What Blizzard is probably interested in is making copies of the Korean scene in Europe and America (China is taking care of itself, beastly eSports scene that it is :D). Do they ever release anything like 'Starcraft Best Games of Season XX' dvd set? Does any company? I think there would be a pretty good market for this especially if they sub it in other languages and make it available abroad. There are tons of videos on youtube but most of that is low resolution and low quality - that and you can't play them on a dvd/bluray player unless you do some work of your own.
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United States7166 Posts
It offends me to see you keep saying "We" in your opening post when it's really just you who's saying that. Don't speak for others just speak for yourself please, please change it because I, along with others clearly disagree with you strongly.
I don't think you have the knowledge to be passing judgment like this on Blizzard either, you seem fairly ignorant of their company.. and stop calling them Activlizzard.. Blizzard is still Blizzard.
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I'm surprised at all the people defending blizzard here, especially the mods. There must be something they all know that we don't. Because taking out LAN is fucking retarded. And they seem to be doing it so they can be the proprietor of any events since LAN is not possible.
Even if they just have some kind of register at first or connect to bnet thing and then you can lan- that is pretty dumb. It just adds one more hassle to playing a friend.
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iirc, games like starcraft report an actual increase in revenue during economic downturns
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United States2822 Posts
How is this blog still open.
Anyway, in reference to CharlieMurphy's post - just because people agree with Blizzard's general view on things doesn't mean that they have to agree on individual decisions. I love Blizzard taking ESPORTS seriously, and it's that kind of corporate sponsorship and money that ESPORTS needs in order to thrive, or at least be seen as a real industry and not a gimmick industry like much of the world sees it is. LAN capabilities being taken out is very against this vision, and I really do hope that Blizzard sees this and recants their decision.
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On June 30 2009 03:43 Eury wrote:Show nested quote +On June 30 2009 03:29 omninmo wrote:On June 30 2009 03:21 HuskyTheHusky wrote:On June 30 2009 02:58 geegee1 wrote:+ Show Spoiler +But really its truth Blizzard wants to get involve now since its so big in korea. they never really got involved and they should just stick to making the game. i feel their being greedy and wants to run starcraft now. other of their games came out eariler and faster because their not big. [spoiler]uhhh what? Everything you said is so far off that it boggles my mind. + Show Spoiler +First off, Blizzard doesnt want to get involved in E-Sports just because of Korea. Blizzard got involved in WoW before even backing GOM, or any Starleague for that matter. They supported WoW tournaments and e-sports in that regard long before Starcraft.
Second, they most certainly should get involved. As long as they arent total D-Bags about how they're running it having the backing of one of the most popular names in gaming is a good thing. It is their dollars that will spread E-Sports around the world IMO.
Third, none of their games have EVER been rushed. What game are you thinking about that came out faster? IIRC Warcraft 3 was postponed like 5 years or something, which is way longer than SC2. WoW was revolutionary in its own right when it came out (just look how popular it became). Diablo 3 isnt being rushed, Diablo 2 was practically finished when it came out... the original Starcraft was a very solid game upon release and was very well received. I'm running out of Blizzard titles... which ones were rushed?
Fourth, all of Blizzards games are huge successes upon release, even WC3 was a 'smash hit' for a respectable amount of time.
thanks for the input husky but actually you could say the whole raison d'etre of sc2 was to make hundreds of millions in the korean market. Korean esportz generates more $$$ than 100 times the rest of the world's esportz combined. The Activlizzard will make back its investment and much, much more when it takes control of korea's sc2 scene. To do this they needed a new title to wrestle control from The Kespa. If they can "spread sc2 around the world" then it will just be icing on the cake. Also, they are total D-bags about how they are running it, e.g. removing LAN support. You got a pretty grim outlook on the future of E-sports if you think that the Korean scene is 100 times larger than the rest of world combined, and will remain so for the rest of the eternity. Blizzard want to expand E-sports way beyond the borders of Korea, and it is likely that China will bypass Korea in E-sports rather sooner than later.
Read again. I didnt say korean scene is larger. i said it generates more money. China is not going to bypass Korea without LAN. Chinese are addicted to Wow because it's mind-numbingly easy to gring levels and because the guild/raid aspect fits in well with Chinese social culture. Also, almost all of Chinese WoW is played by people from Net cafes. I know because I used to play with them. We go to PC cafes and sit there playing together (5 to 10 guys and maybe one of their gf) all night. Competitive RTS is also big here but there is no means of exploiting this with proteams, sponsors, TV broadcasting...yet.
On June 30 2009 04:19 Liquid`NonY wrote:
Hundreds of millions hahaha. There isn't that much money in Korean eSports. It's the best scene, but it's not overflowing with money. OSL and MSL aren't flooded with sponsorship offers. They've had some troubles sometimes. You think MBC and OGN see huge profits from their leagues? You think KeSPA is banking it all? No, I don't think so. They get by, and that is a huge accomplishment, but they aren't hording cash that Blizzard is hoping to pounce on. What Blizzard is probably interested in is making copies of the Korean scene in Europe and America (China is taking care of itself, beastly eSports scene that it is :D).
Blizzard doesn't need a new title to take control away from KeSPA. They have the rights to SC:BW and can demand whatever they want from KeSPA. Of course, they can't make impossible demands or it'll just die. And they can't run it themselves because they have no means of doing so.
Removing LAN support wouldn't affect eSports. All major tournaments have internet access or could get internet access and play through B.net.
And you are talking about Korea's SC2 scene as if you already know it's going to be a huge success. Contracts exist, for both players and leagues, that extend through 2010 for SC:BW. The scene is going to be split up. If there isn't a significant amount of new interest for SC2, there will be difficulties. It's pretty safe to say that SC:BW games will be more entertaining than SC2 games for quite a while after SC2 is released.
eSports has been hit pretty hard by the global economy sucking. Hordes of money don't exist anywhere. You should be thankful that Blizzard is willing to invest into eSports at a time when so many others have pulled out. Blizzard's proactive stance on SC2's eSports might be the only thing that makes it work.
First off. Thank you nony for responding and giving some of your input. Unlike some of the other well-known players here you offered more than just "hey, im good at the game and i disagree with you so you're a fool". Regarding your comments:
Removing LAN: Is a move into fascism and will affect the community negatively. I live in China. I go to net cafes and see droves of people playing DotA (it used to be War3 and WoW) on gaming clients like garena. I am not going to see droves of people playing SC2 if there is no LAN. They will be playing a shitty pirated copy that is a year old. Even if the cafe paid a fee to allow its 500 cpus to all carry SC2, everyone would still have to sign on battle.net to play each other? So, I'm sitting next to you and both computer have SC2 software. But battle.net is down or the netcafe's internet is down...? How can anyone find any saving grace to this move by the Activlizzard? The ten year old original had 5 connection options one of which was battle.net. The brand-spankin new version has one? How is this an improvement in ANY way?
About Korea: I dont mean to imply that i know korean sc2 will be a sucess. i figured there were contracts at least until 2010. It is also no coincidence that SC2 will not come out until the beginning of next year and probably at a time when the proleague is on off-season. My point was that Activlizzard is making a power-play to get in on whatever action there is to be had in korea regarding sc2. if it is a horrible failure, it doesnt matter. Activlizzard cannot be damage by the petty loss of a few hundred mil.
About copying the korean esportz model for the NAmerican/european Market: I still highly doubt that such a model could come to fruition. Chinese/Korean culture doesn't discriminate against "gamers" like NAmerica/Europe does. Also, there is no infrastructure to allow for such a proscene to develop. There are no PC bangs to nurture the next generation. And the sheer size of NAmerica/Europe prevents any sort of IRL community not to mention the in-studio events a city like Seoul offers. Not to mention the fact that most Westerners would not be willing to live in a team house, sleeping on bunk-beds, doing nothing besides training, performing chores and house labor with their team and coach. Maybe you just meant that they wanted to copy the Korean model of centralized league with sponsors and two corollary starleagues? That might happen but it would be all online events and quite similar to how BW events happen currently.
about the economy: the gaming industry loses funding for development during a recession but when it comes time to gather money for events surrounding their brand-new, polished money-making engine (e.g. SC2)... investors get in line. Recession is when people work less and play more. My former employer loved that fact that there was a recession in America when we were launching games there.
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^ I like how you say that Chinese people are extremely addicted to WoW, which needs INTERNET ACCESS and then complain that you need INTERNET ACCESS in order to play SC2
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On June 30 2009 12:12 Stripe wrote: ^ I like how you say that Chinese people are extremely addicted to WoW, which needs INTERNET ACCESS and then complain that you need INTERNET ACCESS in order to play SC2 what do you like about this? you comment adds nothing to this topic. an MMO requires internet to connect to the server.. its an MMO. you cannot have offline MMOs due to the nature of the genre. Although LAN arena/battlegrounds would be sick.
An RTS needs two people. Internet is not required. Internet can enhance the experience by allowing access to many different players but that should be optional and not mandatory.
/troll banish (lvl3)
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Seems the more news I find out about SC2, the more I dislike it. Feels like its becoming more limited over time....=/
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hmm since iccup is legit can't esports in korea do something similar?
like just create another gateway?
you can't really say that's tarnishing the name of esports because we are "Hacking" since most of the maps used are made via editors that blizzard did not produce... so if that's not tarnishing the name of professional gaming, i don't think making another gateway would do much to it either.
plus, every1 noes krns hate foreigners getting in the way... "Yankee go home" any1?
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