Yo, I'm bored and was messing around with some new equipment I have set up in my house, and decided that I am going to start streaming good mainly old school video games just trying to reminisce and just feel some nostalgia, so tonight I am going to stream me playing Zelda Ocarina Of Time one of my favorite games of all time.
I probably have around 4 copies and beat the game roughly 20 times.
I was testing live streaming of security cameras fyi :D
Just come into chat and I will talk over my mic as I am playing
Edit: Thanks everyone for watching the stream even though it sucked and keeping me entertained. I promise next time I will have all my shit set up right for a lagless stream and actual good game play. The 2 second delay was killing my timings, It was like playing starcraft vs a chinese player.
haha yeah I am going to fix up all my shit and test my streams right before next time. The main problem I think was weak router strength which was causing low frame rate and inconsistent streaming because my internet couldn't get the speed right.
oh and if anyone knows an ideal frame rate can they post it? I think 12fps is about right, isn't it?
I will probably eventually stream some final fantasy 2, Majora's Mask, and maybe some other games. I can probably do a complete bioshock run in about 6 hours, its not old school, but its a damn good game and definitely something I am good at and worth streaming.
wait, ive passed oot like 10 times, i have one save where ive got like over 90% complete, and i leave the other two for whenever i wanna play a new run... But why the hell would u need more than 1 copy, let alone 4? :|
Crap, can't believe I missed this. I think 12.8 is the ideal framerate, that's what mupen uses iirc. Also what route are you following, if you're gonna stream again? If it's like forest escape (nuts probably?), scarecrow, DoT, rod, trade quest, RBA, ganon, you have some major balls for wanting to single-segment it (I'm assuming).
For more zelda awesomeness: . Be sure to read about the techniques used instead of going "lol hax".
On June 10 2009 18:27 Adeny wrote: Crap, can't believe I missed this. I think 12.8 is the ideal framerate, that's what mupen uses iirc. Also what route are you following, if you're gonna stream again? If it's like forest escape (nuts probably?), scarecrow, DoT, rod, trade quest, RBA, ganon, you have some major balls for wanting to single-segment it (I'm assuming).
On June 10 2009 18:27 Adeny wrote: Crap, can't believe I missed this. I think 12.8 is the ideal framerate, that's what mupen uses iirc. Also what route are you following, if you're gonna stream again? If it's like forest escape (nuts probably?), scarecrow, DoT, rod, trade quest, RBA, ganon, you have some major balls for wanting to single-segment it (I'm assuming).
Years of playing and exploring. Alot of it is more obvious than you'd think. For example the DoT door has a pretty large crack in it, and after seeing videos of people jumping through it, it only took me about 10 minutes to manage to clip kind of into it. From there it's just the willpower to try out a million different angles and distances. Infinite sword is fairly intuitive as well, since the attack command probably looks something like
press button set sword state to attack after 1 animation and no additional key presses, set sword state to idle. (Very simplified ofcourse.)
If you can intercept the commands of the game by pausing it (using a "Check" object, or navi chat) between lines 2 and 3, sword's state will be attack forever.
Play ocarina without ocarina could've happened by pure chance, all it takes is for you to weild a bottle, then pressing B and C in mid-air.
The different slides are probably also pure chance, but link does stagger abit if you roll him into damage, even if he doesn't slide. He also gets all his skills completely locked if you roll into damage and hold A in MM, causing him to "store" a jump, so there's obviously some weird mechanics there.
As for stealing the rod, I've been spamming random buttons in games while waiting every since I started playing starcraft, so I guess that's how?
Sticks on B is random discovery again I believe, I mean walking in then out of water with rod, then going to menu... Who would have thought that would cause the game to mess up in such a weird fashion.
How people figured out the specifics behind RBA/BA is completely beyond me, but I think you would notice if you suddenly had all medallions after going to child and back.
On June 10 2009 18:27 Adeny wrote: Crap, can't believe I missed this. I think 12.8 is the ideal framerate, that's what mupen uses iirc. Also what route are you following, if you're gonna stream again? If it's like forest escape (nuts probably?), scarecrow, DoT, rod, trade quest, RBA, ganon, you have some major balls for wanting to single-segment it (I'm assuming).
Yeah maybe I'm just very nostalgic but they don't seem to be making games like OOT these days. Games that are truly focused on telling an epic tale, and to entertain the player with a wide variety of objectives and actions. OoT has like 30-40 different items, that all give your character a new action or ability. I can't think of any game made after, say, 2005, with this much variety (talking about single player games here.) It seems the industry is just more focused on crapping out sub-par games for the masses, with shiny graphics. All the current "greats" are ridiculously simplistic, you run around with 2 out of 50 different guns, who all do the same exact thing anyway, and shoot people in the face. They are all just remakes of remakes of remakes. Look at EA, they pump out the exact same games every year. God damnit.