• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:35
CEST 04:35
KST 11:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)6Code S Season 1 (2026) - RO4 & Finals Preview5
Community News
Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO8 Preview Weekly Cups (May 18-25): MaxPax wins doubles Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double
Tourneys
GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
Pros React To: ASL S21 Finals BW General Discussion Very long shot - StarCraft x A7X video Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser
Tourneys
[ASL21] Grand Finals [BSL22] WB Final & LB Semis - Saturday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Path of Exile ZeroSpace Megathread Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck? European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Facing Challenges in Mobile App Development streaming software
TL Community
The Automated Ban List
Blogs
Customization Drives Loyalty…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2311 users

ICCup report 4.1

Blogs > Dromar
Post a Reply
Dromar
Profile Blog Joined June 2007
United States2145 Posts
Last Edited: 2009-06-04 08:13:46
June 04 2009 08:12 GMT
#1
I've decided to use a new numbering system. "ICCup report 4.1" indicates it's my 4th season, first report of the season. Anyway..

I'm exhausted. My hands hurt and my eyes hurt. I just played 20 consecutive games on ICCup, getting destroyed every which way (except by Terran, oddly) and it was exhausting. On the plus side, I did manage to take games from 2 C+ players, and a B- player (must have been offracing or something). I also got to play many more games against much better players. Amazingly, after the violent buttraping, I'm not frustrated. I didn't play especially well, but not especially bad either. The only frustrating losses were a ZvP where I successfully fended off a 2gate, but lost anyway, and a ZvZ where somehow my 1/1 muta army lost to his 0/0 muta army, when we were both on 2 gas. Anyway, as I said I'm exhausted, so I'm gonna keep this short. The stats:

One thing I wanted to mention though, is that, since Python was motw, it obviously got played a fair bit, but NOT ONCE did any of the players I played do the "send a worker to the corner of the base to check for overlord" trick. Not one player. I couldn't believe it.

1v1 analysis:

Zerg(29 games)
(13)ZvZ: 3-10 23.1%
(12)ZvP: 1-11 08.3%
( 4)ZvT: 3- 1 75.0%

7-22 24.1%

This Season:
Zerg(29 games)
(13)ZvZ: 3-10 23.1%
(12)ZvP: 1-11 08.3%
( 4)ZvT: 3- 1 75.0%

7-22 24.1%

ZvZ: In many of the games I lost, I lost because my opponent had better ling micro/timing. I need to scout opponent's ling count better, since I would seem to get attacked by twice as many lings just as spire finished. Sunk ain't shit when I'm outnumbered that much.


ZvP: I really don't know. The players I played against were so much better than me. I noticed they all tended to scout really early so as to guarantee the ability to harass my nat drone. Other than that, the "oldschool" fast +1 speedzeal push (no stargate) raped me pretty bad. Other than that I played some generic games, and was even winning one or two, but it always seems like an inevitability that eventually, if I don't lose to the initial push, I won't be looking and suddenly 2 or 3 psi storms will rip through 2 hotkeys worth of idle hydra/ling or something. That's kinda frustrating I guess. Even if I know it's coming it's tough to dodge.


ZvT: I only played 4 games against Terran out of these ~30, and 3 of them were on Destination. The predictability of mech on that map works in my favor, since I've gotten much better against it. Really, if you can drone-whore and also prevent vultures from doing any real damage, you come out pretty far ahead it seems. Of course, you must be also teching spire. If I scout mech, I've had much success just building a sunk at my nat, blocking it off with my 3rd hatch, and if I'm paranoid, building a sunk in my main too. Also a couple hydras help to deal with the vultures/wraiths right away. Seems like the key to beating modern mech is just defending well from the economic damage they try to deal. Then just out-expo/mass upgrades/mass units.


Questions:

ZvZ:
1. How do you keep an eye on your opponent's ling count? Is it common to "hide" lings somewhere out of sight of your opponent's overlord and then overwhelm him just as spire finishes?

ZvP:
1. When facing a really fast +1 speedzeal push, what should I do? It comes too fast for lurkers, and in my experience, mutas take a LOONG time to kill those speedzeals, which get spread through my main and nat, killing all my drones and winning the game. Lings aren't gonna do it either. What should I do?

ZvT:
Not enough games to have any questions here.

As always, comments and constructive criticism welcome.

Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
June 04 2009 08:29 GMT
#2
ZvZ: Check his drone count in comparison with yours. Hiding lings is definitely used, not sure how common it is.

ZvP: Good building placement and sunkens is key, what some zergs like to do is fast +1 carapace after they see the forge spinning and defend it with lings. It could also be lots of little things which means you're behind before it even comes but I can't tell without a replay.
No I'm never serious.
Vex
Profile Blog Joined January 2009
Ireland454 Posts
June 04 2009 08:32 GMT
#3
zvp play safer,get your bo down, and get moar sunks at your nat, block your ramp with lings so they bottleneck/.
"Bonjwa" is the most retarded word ever. Wtf does it even sound like.
Lurgee
Profile Blog Joined April 2008
Australia252 Posts
June 04 2009 08:36 GMT
#4
Neo sauron style can adapt by making mutas v speedzeal rush, which will be more than capable of defending assuming you can perform basic micro. In answer to your question about zvz, hiding lings at D/C levels on icc is generally a good idea as z's will not have memorized what you will have at any given point and you may be able to take games this way.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
June 04 2009 08:38 GMT
#5
in zvz just keep an overlord over his drones

think of it this way: if you both have one hatchery, you have 15 drones, and he has 10, where did his other larva go?
Moderatormy tatsu loops r fuckin nice
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
June 04 2009 08:54 GMT
#6
also you're running into that zealot timing attack because four hatch before gas is incredibly popular right now. it's not a good pvz build, it just counters a wildly successful zerg style. You can stuff this attack by just making a shitload of sunkens while powering drones on a 3hatch muta build. Just expand like crazy after the attack & make sure you rebuild sunkens if he's gonna come back. Use your mutas to harass, but their primary purpose is to support your expansions while you get lurker tech online
Moderatormy tatsu loops r fuckin nice
aznmathfreak
Profile Joined March 2009
United States148 Posts
June 04 2009 09:03 GMT
#7
For the zvp, I remember there used to be a build back when +1 speedzeal rush was popular. You go 3rd hatch at a third expo, fourth hatch, and then gas. For the gas, you put down the extractor and when that finishes, you put down your evo chamber for a fast +1 carapace timed to finish at the same time as your opponent's +1 push. From there you go lair, hydra den, spire when lair finishes so that you can transition into lurker ling for mid game with 1-2 coming. I believe I learned the build from one of Chill's strategic fpvods. Anyways, it loses badly to an zealot archon push since archons rip apart lings so quickly.

If you want to use hydras to counter the build, you have to have really nice positioning. This would be if you wish for a hydralurk midgame gameplay. If you notice him skip stargate and go straight for a 3 gate zeal push or 4 gate zealot push, you could skip spire/scourges and put down a faster 5th hatch and pump out non stop hydras once you have the 34 drones needed. On destination engaging at the bridges is ideal. If it's on the expo side with the wide ramp, the general block is 2 hatchery and a sunk behind. Try using your hatches as a wall to shelter your hydras from the zealots and use drones as necessary. If that timing's still off you might want to try a 4 hatch hydra opening.
Harem
Profile Joined November 2007
United States11393 Posts
June 04 2009 15:43 GMT
#8
Dromarrrrrrrrrr: I want more zvz games with you later. ;o
Moderator。◕‿◕。
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #82
CranKy Ducklings140
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 113
ProTech69
StarCraft: Brood War
GuemChi 4403
Artosis 628
Dota 2
canceldota86
LuMiX1
League of Legends
Doublelift4071
Counter-Strike
summit1g11294
taco 695
Super Smash Bros
AZ_Axe57
Other Games
tarik_tv12254
hungrybox1291
C9.Mang0553
ViBE177
Maynarde139
Mew2King79
RuFF_SC219
ZombieGrub11
WinterStarcraft9
minikerr6
Organizations
Other Games
gamesdonequick921
BasetradeTV232
Counter-Strike
PGL188
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• EnkiAlexander 74
• Hupsaiya 46
• CranKy Ducklings SOOP18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush386
• Stunt238
Upcoming Events
GSL
6h 56m
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
9h 26m
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
16h 26m
Replay Cast
21h 26m
Maestros of the Game
1d 10h
Replay Cast
1d 21h
RSL Revival
2 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
2 days
IPSL
2 days
ZZZero vs WorsT
Julia vs eOnzErG
BSL
2 days
TerrOr vs Dewalt
Bonyth vs eOnzErG
[ Show More ]
Replay Cast
2 days
RSL Revival
3 days
Maestros of the Game
3 days
IPSL
3 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
WardiTV Spring Champion…
5 days
Maestros of the Game
5 days
The PondCast
6 days
Maestros of the Game
6 days
Replay Cast
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
YSL S3
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.