• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:49
CET 12:49
KST 20:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down21ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League99
StarCraft 2
General
No more SC2 streamers on team liquid? Behind the Blue - Team Liquid History Book 5.0.17 Patch Notes - October 7, 2026 Evil Geniuses - shutting down SC2 Power Rank: epic29
Tourneys
ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Rollback Netcode in Brood War Mathematicians needed to calc "Low Econ Epicness" BW General Discussion Top Players of October 2026 (EBPD Rankings) [Megathread] Daily Funny Videos
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [Megathread] Daily Proleagues [IPSL] IPSL Winter 26-27 Ro24 is HERE! [$1250] International ShieldBattery League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Deus Ex 3!? Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9868 users

[Math Puzzle] Day 1

Blogs > evanthebouncy!
Post a Reply
1 2 Next All
evanthebouncy!
Profile Blog Joined June 2006
United States12816 Posts
Last Edited: 2009-04-27 17:39:20
April 27 2009 17:13 GMT
#1
I stopped playing massive game so I'll keep u guys entertained with these puzzles. This is round 1. The first to have the right answer with correct methods and intuitions(and put into a spoiler here) will be in honorary mention in the next round. I'll give more clarifications as I see people making different assumptions than what is intended(there are some math conventions not being explicit but expected).
Should be fun, shall we go?

[image loading]

You have a stick that is 100cm long, and you can place ants on it. The ants can be placed anywhere on the stick, and facing anyway.
Important facts:
-Ants takes no length, you can think of them as dots.
-Ants crawls at 1cm/s.
-When 2 ants run into each other, they immediately turn back on each other and crawls away from each other.
-Ants will fall off at the edge.

Your Experiment:
Place 100 ants on the stick anyway you want, i.e. any direction/position. And start stopwatch. When the clock begins to tick, the ants will begin to crawl, collide, and fall off the edge. When the last ant falls off the stick, stop stopwatch.

Your Job:
Maximize the time recorded on your watch with a particular configuration of ants.

Good Luck!

What I hope:
People posting and discussing the problem. I hate writing blogs with no replies.

Clarifications:
-Stick is 1-dimentional
-Ants CAN be placed at the same spot in a sense that since ants are points, you can have the distances between two points as small as possible, while maintaining that one point is on the left/right of another.

Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
phase
Profile Blog Joined January 2008
United States399 Posts
April 27 2009 17:28 GMT
#2
question of clarification: can multiple ants occupy the same spot?

+ Show Spoiler +

Assuming ants take up 1cm each:
Start at the left of the stick and place ants starting at 0cm to 100cm on the stick, with no ants at 50cm. The ants from 0cm-49cm should be facing left, and the ants from 51cm to 100cm should be facing right. This way, there are no ant collisions and each second, two ants fall off the stick. THere should be no ants on the stick by just after 49 seconds

Assuming ants don't really take up space and you are really precise with placing ants:
Place an equal number of ants at both 0cm and 100cm in such a way that each ant is incrementally spaced between itself and another ant. Set them up facing their respective ends of the sticks. Almost right after you start, there should be no ants on the stick.
NathanSC
Profile Blog Joined February 2008
United States620 Posts
April 27 2009 17:33 GMT
#3
On April 28 2009 02:28 phase wrote:
question of clarification: can multiple ants occupy the same spot?

+ Show Spoiler +

Assuming ants take up 1cm each:
Start at the left of the stick and place ants starting at 0cm to 100cm on the stick, with no ants at 50cm. The ants from 0cm-49cm should be facing left, and the ants from 51cm to 100cm should be facing right. This way, there are no ant collisions and each second, two ants fall off the stick. THere should be no ants on the stick by just after 49 seconds

Assuming ants don't really take up space and you are really precise with placing ants:
Place an equal number of ants at both 0cm and 100cm in such a way that each ant is incrementally spaced between itself and another ant. Set them up facing their respective ends of the sticks. Almost right after you start, there should be no ants on the stick.

Your Job:
Maximize the time recorded on your watch with a particular configuration of ants.
LiAlH4
Profile Joined October 2007
New Zealand111 Posts
April 27 2009 17:33 GMT
#4
+ Show Spoiler +

Well by using the picture you gave us as an idea of the nature of the stick - i.e. round and presumably having edges only at the two cut ends...
Have all the ants facing perpendicular to the length of stick. They will all walk the circumference of the stick ad infinitum, and never fall off.
seppolevne
Profile Blog Joined February 2009
Canada1681 Posts
April 27 2009 17:35 GMT
#5
On April 28 2009 02:33 LiAlH4 wrote:
+ Show Spoiler +

Well by using the picture you gave us as an idea of the nature of the stick - i.e. round and presumably having edges only at the two cut ends...
Have all the ants facing perpendicular to the length of stick. They will all walk the circumference of the stick ad infinitum, and never fall off.


GG
J- Pirate Udyr WW T- Pirate Riven Galio M- Galio Annie S- Sona Lux -- Always farm, never carry.
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
April 27 2009 17:49 GMT
#6
+ Show Spoiler +
50 ants from 0cm-49cm, spaced 1cm apart, all facing 100 cm, and 50 ants from 51cm-100cm, spaced 1cm apart, all facing 0cm. When it starts the first pair (49cm and 51cm) will collide and turn around, and then collide with the ants directly behind them, sending a wave in either direction that will lead to a pair of ants falling off each end and the rest traveling back towards the center, ending with the middle pair being the last ants to fall off (after 50 revolutions of the situation above.)
Oddly enough, I believe this will only last 2 seconds longer than just putting a single ant at 0cm facing 100cm, but I could be wrong.
There might be more efficient ways to do it as far as positioning, but the above is the general idea.
Chill
Profile Blog Joined January 2005
Calgary26004 Posts
April 27 2009 17:51 GMT
#7
Oh I thought the stick was two dimensional haha
Anyways I suck at these kind of things but I'll be reading the replies.
Moderator
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
Last Edited: 2009-04-27 17:55:53
April 27 2009 17:52 GMT
#8
100s

+ Show Spoiler +
when two ants bump into eachother and reverse direction, you can view this as two ants passing through eachother. That is, you can just imagine placing ants and they walk mindlessly straight until they fall off. So, just place one ant at the far end of the stick facing the other direction, and place the other ants however the hell you want. all the ants will walk off in <=100s with at least one taking exactly 100s


hot damn i'm good
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
Last Edited: 2009-04-27 17:57:39
April 27 2009 17:56 GMT
#9
On April 28 2009 02:52 Day[9] wrote:
100s

+ Show Spoiler +
when two ants bump into eachother and reverse direction, you can view this as two ants passing through eachother. That is, you can just imagine placing ants and they walk mindlessly straight until they fall off. So, just place one ant at the far end of the stick facing the other direction, and place the other ants however the hell you want. all the ants will walk off in <=100s with at least one taking exactly 100s


hot damn i'm good

+ Show Spoiler +
Damn, you are right, my solution assumed 102 ants and a 102 centimeter stick because I am retarded.
SoulMarine
Profile Blog Joined January 2009
United States586 Posts
April 27 2009 17:59 GMT
#10
On April 28 2009 02:52 Day[9] wrote:
100s

+ Show Spoiler +
when two ants bump into eachother and reverse direction, you can view this as two ants passing through eachother. That is, you can just imagine placing ants and they walk mindlessly straight until they fall off. So, just place one ant at the far end of the stick facing the other direction, and place the other ants however the hell you want. all the ants will walk off in <=100s with at least one taking exactly 100s


hot damn i'm good


win
베이비 폭스 WeMade 파이팅! ~ WeMade 팬 ~ BaBy 팬 ~ щ(゚Д゚щ) Gee Gee Gee Gee BaBy BaBy BaBy ♫♫
magusmind
Profile Blog Joined May 2008
50 Posts
April 27 2009 18:02 GMT
#11
On April 28 2009 02:52 Day[9] wrote:
100s

+ Show Spoiler +
when two ants bump into each other and reverse direction, you can view this as two ants passing through each other. That is, you can just imagine placing ants and they walk mindlessly straight until they fall off. So, just place one ant at the far end of the stick facing the other direction, and place the other ants however the hell you want. all the ants will walk off in <=100s with at least one taking exactly 100s


hot damn i'm good


brilliant
myzael
Profile Blog Joined November 2008
Poland605 Posts
April 27 2009 18:02 GMT
#12
On April 28 2009 02:52 Day[9] wrote:
100s

+ Show Spoiler +
when two ants bump into eachother and reverse direction, you can view this as two ants passing through eachother. That is, you can just imagine placing ants and they walk mindlessly straight until they fall off. So, just place one ant at the far end of the stick facing the other direction, and place the other ants however the hell you want. all the ants will walk off in <=100s with at least one taking exactly 100s


hot damn i'm good

Win. Shame I haven't even thought of the problem this way
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
April 27 2009 18:19 GMT
#13
Day[9] wins the day. I was too busy trying to find some flaw about collision detection since the ants were minuscule to even begin to think about what a 1-dimensional stick really entailed
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
vAltyR
Profile Blog Joined July 2008
United States581 Posts
April 27 2009 18:38 GMT
#14
Day[9]: Lateral thinking FTW.
내 호버크라프트는 장어로 가득 차 있어요
Polemarch
Profile Joined August 2005
Canada1564 Posts
April 27 2009 18:45 GMT
#15
On April 28 2009 02:52 Day[9] wrote:
100s

+ Show Spoiler +
when two ants bump into eachother and reverse direction, you can view this as two ants passing through eachother. That is, you can just imagine placing ants and they walk mindlessly straight until they fall off. So, just place one ant at the far end of the stick facing the other direction, and place the other ants however the hell you want. all the ants will walk off in <=100s with at least one taking exactly 100s


hot damn i'm good


this is a neat problem because we naturally think of the problem by simulating it from an individual ant's perspective, which can get really complex. it takes a zerg player's hive mind to think of the set of ants this way.
I BELIEVE IN CAPITAL LETTER PUNISHMENT!!!!!
Pseudo_Utopia
Profile Blog Joined December 2002
Canada827 Posts
April 27 2009 19:29 GMT
#16
I think if you place 50 ants at left end, walking towards right and 50 ants at right end walking towards left, you maximize the time. You can think of it Day's way.
Retired SchiSm[LighT]
Chromyne
Profile Joined January 2008
Canada561 Posts
April 27 2009 19:38 GMT
#17
Another way to think of Day[9]'s solution is
+ Show Spoiler +
to have all the ants lined up from one end to the other and facing the same direction. It's essentially that one ant on the end walking across the entire length of the stick.
Soli Deo gloria.
Archaic
Profile Blog Joined March 2008
United States4024 Posts
April 27 2009 19:45 GMT
#18
It's a true pleasure to read and hear Day[9]'s mind at work, imo.
edahl
Profile Joined February 2008
Norway483 Posts
April 27 2009 19:55 GMT
#19
+ Show Spoiler +
I'm thinking that the time it takes between each ant falling off is around quadratic, but then I thought the integral of log x would be nice. So I'm guessing x(log(x)-1)-100=0, where x is seconds. So that would be around a hundred. I'd try for one better, but I'm busy ^^
evanthebouncy!
Profile Blog Joined June 2006
United States12816 Posts
Last Edited: 2009-04-27 20:37:50
April 27 2009 20:37 GMT
#20
On April 28 2009 03:45 Polemarch wrote:
Show nested quote +
On April 28 2009 02:52 Day[9] wrote:
100s

+ Show Spoiler +
when two ants bump into eachother and reverse direction, you can view this as two ants passing through eachother. That is, you can just imagine placing ants and they walk mindlessly straight until they fall off. So, just place one ant at the far end of the stick facing the other direction, and place the other ants however the hell you want. all the ants will walk off in <=100s with at least one taking exactly 100s


hot damn i'm good


this is a neat problem because we naturally think of the problem by simulating it from an individual ant's perspective, which can get really complex. it takes a zerg player's hive mind to think of the set of ants this way.


or just a math major :p
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 50
StarCraft: Brood War
Calm 6926
firebathero 1456
Bisu 1143
Jaedong 944
FanTaSy 491
Shuttle 342
BeSt 323
Larva 311
actioN 272
Stork 268
[ Show more ]
Mini 240
Light 147
Hyuk 130
Zeus 115
ggaemo 114
Mind 107
hero 93
Rush 89
Snow 82
Leta 76
Mong 61
ZerO 60
Pusan 51
Barracks 50
Killer 48
Sharp 46
Shine 32
sorry 31
Terrorterran 29
Aegong 27
ZergMaN 23
910 19
soO 19
Bishop 17
Shinee 15
HiyA 15
Sacsri 14
Hm[arnc] 13
yabsab 13
Yoon 12
Noble 12
scan(afreeca) 12
Counter-Strike
fl0m3732
olofmeister1164
Super Smash Bros
Mew2King74
Heroes of the Storm
Liquid`Hasu903
crisheroes299
Other Games
B2W.Neo820
Pyrionflax208
Happy189
Sick111
ArmadaUGS17
ZerO(Twitch)15
Organizations
Counter-Strike
PGL497
StarCraft: Brood War
lovetv 7
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV503
League of Legends
• Stunt424
Upcoming Events
WardiTV Weekly
11m
IntoTheiNu 773
Rex58
Ultimate Battle
11m
Rush vs BeSt
Replay Cast
11h 11m
Rogue vs Classic
Patches Events
1d 1h
PiGosaur Cup
1d 13h
Kung Fu Cup
1d 23h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
IntoTheTV X SOOP
4 days
herO vs Rogue
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
[ Show More ]
WardiTV Invitational
5 days
IPSL
5 days
WorsT vs nOmaD
Dewalt vs andersOn
IntoTheTV X SOOP
5 days
WardiTV Invitational
6 days
IPSL
6 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-01
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.