• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:22
CET 12:22
KST 20:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League64Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Rollback Netcode in Brood War Do we even care about balance? [Recap] 0-6 Defeat for Mong's Team Bot on ladder Young Players Tournament Announced by SOOP
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8728 users

Economics Problems - Page 3

Blogs > Milton Friedman
Post a Reply
Prev 1 2 3 All
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2009-04-16 23:46:55
April 16 2009 23:45 GMT
#41
On April 16 2009 06:27 Savio wrote:
Show nested quote +
On April 16 2009 06:01 Jibba wrote:
On April 16 2009 05:45 Savio wrote:
On April 16 2009 05:38 Jibba wrote:
Here's a question for you: Is voting for President in the United States a rational act?

Strictly speaking in a cost/benefit analysis, ignoring any sense of 'duty.' Maybe if you live in Palm Beach County, FL, but what about if you live in Utah or NY?


Yes. You can't just assign the possible effect your vote might have as the only benefit. People make choices that make them happy or feel good and so you can't ignore "duty" or any other sense that might encourage them to vote.

Just like giving to charity is also rational.

If you count what makes people feel good, then how do you apply rational choice theories to actual predictions/models? This is what econometric modeling is based around - that people make rational cost/benefit analyzes. Since there's no way to measure "goodness," how do you make the model?



It depends on what your modeling. Each model will have different measure. If you are modeling behavior like spousal abuse, you will use different measures than if you are modeling a company's production choice.

Generally speaking, the easy models to make are when you are modeling the decisions of a company in a market because they tend to be driven by simple things that you can measure (namely short term profits). This is why most economic models may use money...because they are modeling a relatively simple thing (a company) and not a very complicated thing (an individual person).

This is why I'm talking about presidential voting. If you want to use rational choice to prove why people vote in presidential elections, the formula would be something like this:
P(U1 - U2) + C > 0

P is the probability of your vote's importance, which is measured by its ability to break a tie, but with an electoral college there is 0% chance of that happening. For local->Senate (and this is only a modern development, not how the framers intended), yes, but not in a presidential election. So as an individual, if you don't vote, it has no bearing.

U1/U2 are obviously the two sides of the vote (which always comes down to two sides as I briefly mentioned in the other thread), so Republicans and Democrats.

C is the cost of voting. For many people, it's extremely little, but for others there's constraints like time and transportation, and in our system you have the right not to vote (which is not true in a lot of European countries, which is largely why our turnouts seem "bad"; there's no coercion.)

Now, you could add in other variables like Duty or Millsian self-interest (the fear of what would ensue if no citizen voted), but these cannot be quantified.

In: P(U1 - U2) + C + D + SI > 0
D and SI are qualitative variables, So you can SAY that everyone is rational (which I'm alright with), when you factor in things like preferences/culture/etc., and you can still make general inferences off of your findings, but any attempts to quantitatively model it are inherently flawed, which is a huge kick in the nuts to rational choice economists and political scientists everywhere.

In case you're wondering, this is what I'm working off of here. Downs goes with the second version of that model, and I think it's bogus.
ModeratorNow I'm distant, dark in this anthrobeat
Savio
Profile Joined April 2008
United States1850 Posts
April 17 2009 04:10 GMT
#42
On April 17 2009 08:45 Jibba wrote:
Show nested quote +
On April 16 2009 06:27 Savio wrote:
On April 16 2009 06:01 Jibba wrote:
On April 16 2009 05:45 Savio wrote:
On April 16 2009 05:38 Jibba wrote:
Here's a question for you: Is voting for President in the United States a rational act?

Strictly speaking in a cost/benefit analysis, ignoring any sense of 'duty.' Maybe if you live in Palm Beach County, FL, but what about if you live in Utah or NY?


Yes. You can't just assign the possible effect your vote might have as the only benefit. People make choices that make them happy or feel good and so you can't ignore "duty" or any other sense that might encourage them to vote.

Just like giving to charity is also rational.

If you count what makes people feel good, then how do you apply rational choice theories to actual predictions/models? This is what econometric modeling is based around - that people make rational cost/benefit analyzes. Since there's no way to measure "goodness," how do you make the model?



It depends on what your modeling. Each model will have different measure. If you are modeling behavior like spousal abuse, you will use different measures than if you are modeling a company's production choice.

Generally speaking, the easy models to make are when you are modeling the decisions of a company in a market because they tend to be driven by simple things that you can measure (namely short term profits). This is why most economic models may use money...because they are modeling a relatively simple thing (a company) and not a very complicated thing (an individual person).

This is why I'm talking about presidential voting. If you want to use rational choice to prove why people vote in presidential elections, the formula would be something like this:
P(U1 - U2) + C > 0

P is the probability of your vote's importance, which is measured by its ability to break a tie, but with an electoral college there is 0% chance of that happening. For local->Senate (and this is only a modern development, not how the framers intended), yes, but not in a presidential election. So as an individual, if you don't vote, it has no bearing.

U1/U2 are obviously the two sides of the vote (which always comes down to two sides as I briefly mentioned in the other thread), so Republicans and Democrats.

C is the cost of voting. For many people, it's extremely little, but for others there's constraints like time and transportation, and in our system you have the right not to vote (which is not true in a lot of European countries, which is largely why our turnouts seem "bad"; there's no coercion.)

Now, you could add in other variables like Duty or Millsian self-interest (the fear of what would ensue if no citizen voted), but these cannot be quantified.

In: P(U1 - U2) + C + D + SI > 0
D and SI are qualitative variables, So you can SAY that everyone is rational (which I'm alright with), when you factor in things like preferences/culture/etc., and you can still make general inferences off of your findings, but any attempts to quantitatively model it are inherently flawed, which is a huge kick in the nuts to rational choice economists and political scientists everywhere.

In case you're wondering, this is what I'm working off of here. Downs goes with the second version of that model, and I think it's bogus.


That wikipedia article is interesting. It sort of backs up what I said to Choros about how 2 very similar politica parties as we have now does not represent the failing of our political system, but rather is proof that it is working properly.

I bet that is an interesting book. His point about dual peaked political spectrum leading to extremism made me think about how hard it is to get the Iraqi politicians to compromise with eachother and it provides an explanation that I can understand. I think I understand that a lot better now from only reading the article.

Also, if I may make some alterations to your voter equations:

The way you have explained it, a voter would vote if Q is positive in this equation:
Q=P(U1,U2)B - C.

Where Q represents your costs benefit analysis of voting, P is the probability of your voting making a difference (which is a function of the political struggle U1 and U2 but not simply U1-U2), and B is the benefit the voter would recieve if his candidate won (you left that out). Obviously someone who genuinely doesn't care who wins will have a small B while an activist would have a large value for B. C like you said is the cost of voting.

So that is the model you are talking about. Now I say that it HAS to include at least 1 other variable that we can call all the "intangible" benefits of voting such as sense of duty, sense of purpose, sense of team, whatever.

So it should be Q=P(U1, U2)B - C + N

Where N is the intangible benefits of voting. This N, for example would tend to be smaller for young people (this is why young people don't vote very often), and large for old people (the most reliable voting block in the US). So you can see that even if P = 0, if N is greater than C, then the person will still vote. For young people often C>N so they don't vote and for most old people, N>C so they do vote.

This year, there was sort of a frenzy for Obama at university campuses. I saw at my school that everyone was asking, "Have you voted for Obama yet?" taking it for granted that we would all vote for him. But there was still a bit more pressure on young people so their N went up a little bit and a few more of them voted.

You can't leave N out, because it IS the important factor. P is virtually 0 for everyone, but N and C really determine whether people will vote. (this is also why parties rent buses to move people because that lowers peoples C to hopefully below their N).

The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
Jibba
Profile Blog Joined October 2007
United States22883 Posts
April 17 2009 05:35 GMT
#43
I like your revisions, but it still leads me to ask how you can you do quantitative research with it? I can see how rational choice works if you qualitatively analyze it (like you would when looking at N), but the common move when using rational choice is to put it into some type of nomothetic formula, such as game theory. If everyone has different characteristics that determine rationality (N), but you can't measure N, how can you find what a rational actor would do?

A series of preference questions maybe? Directly attaching numbers is a mistake, but you could use comparisons to find out people's highest priorities in relation to one another? Then again, that also assumes people know what their priorities are.
ModeratorNow I'm distant, dark in this anthrobeat
Milton Friedman
Profile Blog Joined June 2006
98 Posts
April 17 2009 13:27 GMT
#44
Median voter theorem and the Condorcet process perhaps? When it comes down to two choices the only vote which matters is the preference of the median voter. In that sense no one else could bother voting since it's only the median voter who determines the outcome or everyone else could vote and not have any effect. If everyone is rational then everyone knows this.

The economics of democracy isn't something I'm familiar with at all.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
19:00
Weekly #152 (SHIN Mod Edition)
ByuN vs PercivalLIVE!
herO vs Shameless
CranKy Ducklings141
CranKy Ducklings SOOP12
LiquipediaDiscussion
FEL
19:00
ScienceCraft - Day 2
IndyStarCraft 300
RotterdaM153
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 344
IndyStarCraft 300
RotterdaM 153
SHIN 21
StarCraft: Brood War
Britney 44659
Shuttle 12093
Bisu 2961
firebathero 1022
Horang2 985
BeSt 962
Hyuk 624
FanTaSy 496
Mind 305
Stork 264
[ Show more ]
EffOrt 207
Last 140
Killer 119
Light 107
Hyun 94
Movie 71
ggaemo 71
Bonyth 61
Pusan 59
Barracks 47
Mong 43
ToSsGirL 37
Aegong 31
Sexy 30
Shinee 29
scan(afreeca) 28
Bale 27
Yoon 24
sorry 24
Hm[arnc] 23
zelot 17
yabsab 16
Shine 13
Noble 12
soO 11
Sacsri 7
Dota 2
Gorgc12347
XcaliburYe157
Counter-Strike
allub407
x6flipin201
Other Games
B2W.Neo934
singsing702
Organizations
Counter-Strike
PGL28650
Other Games
gamesdonequick1213
StarCraft: Brood War
UltimateBattle 16
lovetv 10
[ Show 12 non-featured ]
StarCraft 2
• LUISG 38
• Adnapsc2 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1171
• WagamamaTV367
Upcoming Events
Replay Cast
11h 38m
WardiTV Weekly
1d
IntoTheTV X SOOP
1d 23h
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
5 days
GSL
5 days
Epic.LAN
5 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.