• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:59
CET 04:59
KST 12:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League64Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Rollback Netcode in Brood War [Recap] 0-6 Defeat for Mong's Team Bot on ladder Young Players Tournament Announced by SOOP Starcraft player cRuZa Passed away.
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8021 users

More RA3 Impressions

Blogs > zer0das
Post a Reply
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2008-09-01 01:38:47
September 01 2008 01:32 GMT
#1
At the moment, I feel the Allies are pretty balanced with respect to the Rising Sun. Some slight tweaks are needed, but I feel like the Allies can compete with the Rising Sun on even expansions, and that's fairly doable.

I've been playing Soviets the past week or so, who I have neglected. I've come to the conclusion the faction balance in the game as things are is something like the Allies are greater than or equal to the Rising Sun, and the Rising Sun is a lot better than the Soviets. The Allies are also probably greater than or equal to the Soviets.

The problem with the Soviets is there's really only one obvious way to get things. You have to get a crane early or there's no way to build quickly enough or repair (it does repair insanely fast and a lot of units at once however). You probably should get two ore refineries after that, and then a barracks and a factory.

From there it's a mandatory to get a nuclear plant to unlock the airfield and the battle lab. This thing costs 2000 ore. That is a ton of money to unlock the rest of the tech tree. Herein lies the real problem: it is insanely hard to expand and tech as a Soviet.

The main reason for this is because most good Soviet units are insanely slow. There are ways around this, but even a good harass doesn't feel as strong as a weaker Rising Sun or Allied harass.

There are three units that are good for harassing: sickles (they can jump over cliffs, quite good for getting into bases), bullfrogs (they can act as an amphibious infantry carrier and can parachute infantry somewhere...), and twinblades (an air infantry transport, hit/run air unit).

The problem is sickles die really easily to almost any resistance and are expensive, bullfrogs don't even have a ground attack and infantry get mowed down very quickly, and twinblades are really late in the tech tree. You can use terror drones, but any defending units or a dock/factory nearby and your investment just went down the drain.

One can quick tech to the airfield to get twinblades and do an engineer/infantry drop on their base, but if this doesn't work you're more or less screwed economically. You've also sacrificed ground and naval superiority in the mean time, and probably haven't had time to expand.

Whereas if you go sickles against the Rising Sun, they get their expansion up way before you can get your sickles there, so even if you do significant damage, you've probably lost economically.

None of this is really game breaking by itself, but the problem is the Rising Sun has a much better navy, their ground anti-armor infantry is strong, and they have good mobile anti-air. I feel like against the Rising Sun the Soviets almost are required to get Twinblades to slow down the Rising Sun economy. But they slowly become worse and worse.

What really breaks the matchup is the Soviet navy is terrible relative to the Rising Sun navy. A single Rising Sun cruiser can eat through a ton of Soviet ships. I think I threw like 15 or so of cheap electric ships against 2 cruisers (12000 ore vs 3600 ore) and lost badly. It wasn't even close. He didn't even need to use his torpedos to win. I used twinblades to help try to shrink his navy down, but the Sea Wings (Rising Sun anti-air) can't even be targeted by anything until they're firing against air units. Not even sea units can attack them! Their range is roughly one screen wide in one direction (this is an insanely large distance) while the twinblades range is like a quarter of that. They only get rockets for one attack, so you have to clone off all your twinblades on the proper targets while they're getting shot at, which is obnoxious and not easy given the UI. Even worse they could bring Tengus as backup and then you'd need anti-air air units and twinblades to take down the seawings.

Even if you win the air battle, you can't do enough damage quickly enough to matter. You only get rockets every 10 seconds or so on the twinblades, and each unit in the Rising Sun navy has a ton of hitpoints. Kirovs would work, but they're too slow (any Rising Sun ship can run away). Natasha gets hit from a mile away by Shogun battleships. Terror drones? Sea wings switch to their ground bomber mode and they kill them.

On top of that, I'm not even convinced Soviet ground is necessarily better. King Onis do a ton of damage to tanks, and while I was trying to win the sea battle all of my apocalypse tanks died to King Onis in their little Super Saiyan mode (press button and dominate)

So with all of this in mind, I manged to kept a Rising Sun player on even resources with me for an entire game (like 30 minutes) and lost on every single front in spectacular fashion at the end. It wasn't even a micro issue or even unit composition issue, I just got steamrolled.

What really annoys me is something is borked with my account on EA's website so I can't even give feedback. -_-

I guess it's still beta, but this particular matchup is ridiculous. Also seems like this argument is hardly anything new.

*
XCetron
Profile Joined November 2006
5226 Posts
September 01 2008 01:55 GMT
#2
does sound like more tweaking and balancing is needed, thx for infos tho.
Kingfish
Profile Joined August 2008
Macedonia1 Post
September 01 2008 02:30 GMT
#3
I was not even aware that RA3 was in the making, after some google search, i found this http://www.ea.com/redalert/factions-empire.jsp?id=YurikoOmega

This is a joke right ?
Wisdom comes with wonder
H
Profile Blog Joined July 2007
New Zealand6138 Posts
September 01 2008 02:50 GMT
#4
Interesting. My other friends have been telling me that Rising Sun is really good as well, though we didn't speak much about the Soviets. Thanks for the feedback, looking forward to the game!
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
XCetron
Profile Joined November 2006
5226 Posts
September 01 2008 02:51 GMT
#5
lol their hero is some japanese psychic school girl? awesome.
HypnoticPoo
Profile Blog Joined March 2008
Singapore291 Posts
September 01 2008 03:07 GMT
#6
Even at beta its still alot of fun, however some things need to be changed, like the lame economy, it has the potential to be a good rts....till SC2 comes out that is.
MEOW.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2008-09-01 04:02:18
September 01 2008 04:01 GMT
#7
The economy is fine, the main issue resulting from it is the Rising Sun is too good at expanding relative to the Soviets. It's still possible to stay even, but it is hard.
Please log in or register to reply.
Live Events Refresh
The PiG Daily
08:40
Best Games of SC
Serral vs Neeb
Reynor vs Clem
Maru vs GgMaChine
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft525
RuFF_SC2 243
FoxeR 232
StarCraft: Brood War
BeSt 391
Hyuk 140
Zeus 58
Mong 27
Noble 11
Sharp 11
Dota 2
NeuroSwarm206
canceldota149
LuMiX1
League of Legends
JimRising 733
Other Games
summit1g9606
C9.Mang0292
Livibee15
Organizations
Other Games
gamesdonequick1553
[ Show 11 non-featured ]
StarCraft 2
• davetesta22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1260
• Shiphtur468
Upcoming Events
FEL
6h 1m
Sparkling Tuna Cup
6h 1m
Replay Cast
19h 1m
WardiTV Weekly
1d 8h
IntoTheTV X SOOP
2 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
5 days
[ Show More ]
GSL
5 days
Epic.LAN
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.