Why Every RTS that's not Starcraft Sucks - Page 2
Blogs > cgrinker |
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cgrinker
United States3824 Posts
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inlagdsil
Canada957 Posts
The game is annoyingly slow. Your ships take forever to turn around, micro is nerve-racking and sometimes counterproductive. The macro aspect of the game is interesting, but quite linear. What I mean is that expanding very quickly doesn't give you a huge immediate advantage. In fact, the speed at which you expand is severely limited by upgrades you need to get and the presence of "creeps" around new planets. The common theme is SLOWNESS. One surprise is the terrain, space. It is flat. There are no positional advantages to do with that. However, building lay-out can help out a bit. Why should you play this game? It is a pleasant social experience. It can get exciting at times. But don't expect to use more than 60 APM. I kind of wish they would make everything go 2 times faster. All that said, I'll probably play it for a bit longer, then do something else to waste my life. | ||
{CC}StealthBlue
United States41117 Posts
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FragKrag
United States11539 Posts
On July 18 2008 14:29 {CC}StealthBlue wrote: Civ IV is very good. Civilizations aren't RTS :p | ||
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