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Active: 10211 users

A Game Of Forum Mafia Exclusively For Virgins

Blogs > N0
Post a Reply
N0
Profile Blog Joined October 2016
154 Posts
January 16 2017 22:40 GMT
#1
Sunshine
is a young chicken.
      Born in autumn, most unconventional for the poultry in the inconspicuous farmhouse in the town where the streets have no name, she was kept indoors, libero in the kitchen. The special treatment was to cease once her plumage growth warranted it.
Safe from the back-of-the-head pecks of the other chickens and rooster, and lounging at temperatures never lower than 44 degrees during the unforgivingly cold winter nights, some of the perils she did face came from pissing off the dog, carbon monoxide poisoning because of the wood-burning stove's poor ventilation, and her caretaker growing tired of having to pick up her droppings, consequently prematurely exiling her into the barn, where the aforementioned were tetanus-tier stiffening, next level shivering, due to an insufficient degree of insulation from the -12 outside.​
      How would she be able to wrap her little brain around the fact that pecking around the dog's bowl at a time where the canine is expecting to receive one of only two prepared meals of the day, sleeping close to the stove and leaping up on the table and shitting all over it were behavioral faux pas which would get her killed?
      Luckily the dog is an occasional coprophage and chows down on some of the poop before it gets noticed, hence the medic save.

You've never posted in the TL Mafia Subforum? + Show Spoiler [Read on] +
This is a 8 player micro game × 2, meaning the same player base plays in two games, the 48h dayphases of which are played consecutively, one game's day being the night for the other, and you are invited to join.
2 Goons represent the scummy impulse of taking shits in inappropriate places. They have no say in who gets NKed (determined by a policy the intricacy of which only the medic gets informed of. He/she may choose to divulge it for the price of getting modkilled)
Town consists of 5 Vanilla Townies and a 2-Shot Medic, symbolizing the amount of patience the caretaker has left.
The flavor theme for the second game will not be revealed at this time.

Official signups due to start soonish. Accepting reservations (pre-ins) via PM.


A couple of thoughts on circumventing convention.+ Show Spoiler +

Last year an all time low of a mere 40 games of forum mafia have been played on this site. That is unwarranted considering how the popularity of the pro scene of the cornerstone e-sport of this community has re-emerged. Generally speaking there is really no compelling reason not to play in at least a couple of games per year, if you frequent the forum anyway.
The problem might be that the establishment does not foresee the demand of first timers to play among themselves, in fact it's pretty obviously that.
The regulars are cool too, sometimes, but they can choke newcomer enthusiasm pretty fast by forcing their doctrine of how to play the game on you, and frankly there is no right way. The possibilities are endless and the potential to make a game enjoyable and win it while following its ruleset is best untamed. Fuck convention indoctrination proliferation. This shit ain't church motherfucker.. it's mafia, and I'm bringing its untainted essence back for your approval ladies and gentlemen, for your enjoyment.
+ Show Spoiler +
Actually this is the flavor theme for the second game, i.e. constructive criticism, as envisioned by the notorious revolutionist Race Bannon:

On December 20 2016 05:35 Race Bannon wrote:
WHEN GAMES FAIL TO FILL + Show Spoiler +
On December 19 2016 09:44 Chezinu wrote:
Longest queue ever


Dear colleagues,

I believer we are experiencing a game depression. Personally, I have been in one of the longest queues to play in quite some time. As the holidays approach, the normal boost of members seems not to be occurring... If anyone has an explanation or an antidote, please reply.


WHEN FEELINGS OF NOSTALGIA UNFURL + Show Spoiler +
On December 19 2016 13:32 Coagulation wrote:
2010-2012 we filled 75 player games weekly so yeah its safe to say mafia is pretty dead here right now.


WHEN IRRELEVANT, NONCONSTRUCTIVE, CONTRADICTING STATEMENTS GET MADE + Show Spoiler +
On December 19 2016 18:03 Holyflare wrote:
Show nested quote +
On December 19 2016 17:47 WaveofShadow wrote:
But but plz
Liquid legends and liquidhearth are both vibrant, thriving communities


Yes with 5 posts in LLL every day!


THE SOLUTION + Show Spoiler +
OMG, OMG!


IS + Show Spoiler +
OMG, WHAT'S THE SOLUTION, WHAT IS IT?!


REVOLUTION + Show Spoiler +
[image loading]
WWOOOAAH


+ Show Spoiler [?] +
Longest Queue Ever Mafia

Flavor Theme: What has to happen to make TL Mafia great again

Sample Vanilla Townie Flip = Constructive Criticism:
No other subforum has such redundant use of sticky topics. All but the Library and the Database, which shouldn't be separate topics anyway, are superfluous. The Ban List and the Active Games List are at the mercy of fluctuating human availability, best replaced with wisdom of the crowd blacklisting, and a persistent blog post exclusively for hosts to advertise their upcoming games, respectively. First game-thread-up first serve basis. No need for a "manager", as hosts are assumed to be sufficiently intelligent to coordinate and avoid intersecting signup intervals, by themselves. New hosts should be given the benefit of the doubt and spared from going through the condescending process currently in place, as each new host will bump the blog (recurring hosts edit their posts accordingly when advertising new games, and spoiler results of concluded ones) and bring TL Mafia to the attention of other subforumites. Old guides should be linked prominently in the merged sticky and left to sink, whereas players with high bragon / eel highscores should feel encouraged to write new ones. 


Setup:
On October 21 2016 02:39 N0 wrote:Elementary Liquidia Mafia Concept
a bannon mafia game quartet.
Setup

4x 15 persistent-player mini normal with identical open setup + [T] elements involving setting (here), editing (only one game post allowed), day/night phase duration, gradual scum conspiracy concept by conditioning private communication + Show Spoiler [details] +
scum are initially uninformed, 24 to 36 hours after the first dayphase I communicate the face-value bragon count (disregarding void PMs), for them to try and deduce their compadres. Come next dayphase they may PM me the name of someone they suspect to be one of them, so they may join a quicktopic together. If the compadre is the traitor, or a townie's name comes up then the solicitation for private communication remains denied, unless the traitor got shot by mafia and called upon a dayphase thereafter.
, hierarchy prioritization for mafia nightkills (godfather's vote for target counts as 2 and tie-braker, voyeur's as 1, goon's as 1, traitor's 0 until called to quicktopic, then 2) + Show Spoiler [superpowered] +
Passive: immune to investigation, 1-shot bulletproof, odd-day groundhog-day god (cannot be lynched on odd-numbered days). Active: even-night..
SK, Fruit Vending optional for all (exclusively limits active night action / voids mafia member's NK vote, target gets notified: "you've received a/n piece/s of fruit") and unorthodox votecount layout + Show Spoiler [.] +
[image loading]


Full setup:
DT
Doc
odd-night Vigilante
VT x 7
SK
Mafia Godfather
Mafia Traitor
Mafia Voyeur
Mafia Goon
coming soon

User was warned for this post


User was commended for this post

Signups for [T]Define [b][blue][N#][/blue][/b]ormal Code Mafia now open!
Please log in or register to reply.
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