• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:34
CEST 14:34
KST 21:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Weekly Cups (July 7-13): Classic continues to roll2Team TLMC #5 - Submission extension1Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles7
StarCraft 2
General
RSL Revival patreon money discussion thread Weekly Cups (July 7-13): Classic continues to roll Esports World Cup 2025 - Final Player Roster TL Team Map Contest #5: Presented by Monster Energy Team TLMC #5 - Submission extension
Tourneys
RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $8000 live event
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces Hiatus From ASL BW General Discussion A cwal.gg Extension - Easily keep track of anyone [Guide] MyStarcraft [ASL19] Finals Recap: Standing Tall
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China [Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Accidental Video Game Porn Archive Russo-Ukrainian War Thread Porn and Stuff Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 636 users

More on Cores - Page 2

Blogs > aboxcar
Post a Reply
Prev 1 2 All
aboxcar
Profile Blog Joined May 2013
United States447 Posts
Last Edited: 2015-07-10 03:56:13
July 10 2015 03:49 GMT
#21
I think it's a mistake to equate carry with farm. Here are some examples to think about.

- If a team runs lich spectre offlane (which the chinese did in the past), and essentially sacrifices the spectre's farm early on in favor of the tempo heroes, isn't the spectre still the carry?

- If a team puts their carries in safelane and offlane (like Alliance used to), in the 1 and 3 farm positions, isn't the offlane 3 still the carry, and not the midlane 2 which is given more farm in the early game? Later on the offlane "3" will transition into the "2" by farm priority, but he was still always the carry and not the mid lane tempo hero.

Carry is not merely determined by farm, but by how the team views it strategically.
everything that rises must converge
Laserist
Profile Joined September 2011
Turkey4269 Posts
July 10 2015 17:26 GMT
#22
For me,
Core is:
The hero/position that you build your game upon and expect it to impact the game on your favor. Make it a 4 protect 1 antimage, TI3 bulldong furion, storm player in mid to snowball or offlane centaur that you expect to have blink. they don't have to scale in late game either. Think pugna+DK with a 5 man ward push lineup, those 2 core heroes soak XP/gold briefly to obtain some levels/minor items and rain on your tower. It doesn't mean they'll farm a long period of time rather you make your plans according to the performance of those heroes.
Carry is:
The role in which you expect to have impact after soaking some xp/gold. There is no mainstream "early game carry" s far as I remember. The impact is higher the more your secure farm on it. In traditional sense, agi carries generally scales well with items and the game progresses. Some carries have different peak times and performance gradients. I.e void or gyro scale more and more as the farm progress going well. Tiny is another example but shows a very good mid game presence with magic damage, later fall a little bit in physical damage department, then will scale very good approaching 6 slot.

In general carries are cores but you don't generally rely on purely full skill set as carries but you can play a core role with skill set only without farm priorities.

“Are you with the Cartel? Because you’re definitely an Angel.”
Archeon
Profile Joined May 2011
3253 Posts
July 13 2015 02:05 GMT
#23
On July 10 2015 12:49 aboxcar wrote:
I think it's a mistake to equate carry with farm. Here are some examples to think about.

- If a team runs lich spectre offlane (which the chinese did in the past), and essentially sacrifices the spectre's farm early on in favor of the tempo heroes, isn't the spectre still the carry?

- If a team puts their carries in safelane and offlane (like Alliance used to), in the 1 and 3 farm positions, isn't the offlane 3 still the carry, and not the midlane 2 which is given more farm in the early game? Later on the offlane "3" will transition into the "2" by farm priority, but he was still always the carry and not the mid lane tempo hero.

Carry is not merely determined by farm, but by how the team views it strategically.


Well if they farm more after a certain point in time they are still the carry, right? In terms of overall nw and cs they will pass their respective tempo controller almost always, because they farm a lot more.

Spectre is the carry, because she at some points starts farming and will never stop until she is six-slotted. If we use your example and they just didnt give spectre any farm but continue to play her as a tempo controlling offlaner around her ultimate, she wouldnt be the carry imo.
low gravity, yes-yes!
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
July 13 2015 02:17 GMT
#24
On July 10 2015 12:49 aboxcar wrote:
I think it's a mistake to equate carry with farm. Here are some examples to think about.

- If a team runs lich spectre offlane (which the chinese did in the past), and essentially sacrifices the spectre's farm early on in favor of the tempo heroes, isn't the spectre still the carry?

- If a team puts their carries in safelane and offlane (like Alliance used to), in the 1 and 3 farm positions, isn't the offlane 3 still the carry, and not the midlane 2 which is given more farm in the early game? Later on the offlane "3" will transition into the "2" by farm priority, but he was still always the carry and not the mid lane tempo hero.

Carry is not merely determined by farm, but by how the team views it strategically.

The term reflects the entire game, not just the laning phase.
Average means I'm better than half of you.
aboxcar
Profile Blog Joined May 2013
United States447 Posts
Last Edited: 2015-07-13 05:00:29
July 13 2015 04:56 GMT
#25
Yes I agree with above posts

But what if they get shut down and the Spectre never gets a chance to break into the top of the farm?

My point is that focusing on the farm aspect is myopic and sometimes even meaningless. The purpose is to be able to think and talk about the larger strategic meta-game.

In other words, saying that "farm is what makes the cores, and the most farm is what makes the carry" is not enough. We can't really discuss anything meaningfully if we stop here.
everything that rises must converge
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
July 13 2015 05:37 GMT
#26
On July 13 2015 13:56 aboxcar wrote:
Yes I agree with above posts

But what if they get shut down and the Spectre never gets a chance to break into the top of the farm?

My point is that focusing on the farm aspect is myopic and sometimes even meaningless. The purpose is to be able to think and talk about the larger strategic meta-game.

In other words, saying that "farm is what makes the cores, and the most farm is what makes the carry" is not enough. We can't really discuss anything meaningfully if we stop here.

I think you need to learn the difference between "farm priority" and "farm", because you're arguing against a strawman.

There's no meaningful discussion if you don't understand what everyone else is posting in this thread.
Average means I'm better than half of you.
pNRG
Profile Joined February 2012
United States333 Posts
Last Edited: 2015-07-13 14:57:13
July 13 2015 14:56 GMT
#27
To me, a 'carry' has always meant a hero that can and will scale with XP/gear (hard hitting right-clickers, more-or-less).

Ex:
Anti-Mage is a carry (looking for damage gear and heavy right clicks)
Lion is not (item choices are never based on right clicks and the hero is much more ability-dependent)

This does not mean, however, that a 'non-carry' cannot "carry" you/your team in individual games.
"He's like a Kakuna with Flamestrike." - Artosis 25.7.2014 \\ "Sometimes you gotta' be manly to get out of the group stage, Reynad." -Artosis 17.10.2014 \\ “There goes your dream of a frivolous lawsuit with a brewing company.” – Tasteless 26.8.2015
aboxcar
Profile Blog Joined May 2013
United States447 Posts
Last Edited: 2015-07-13 19:03:02
July 13 2015 18:53 GMT
#28
On July 13 2015 14:37 WolfintheSheep wrote:
Show nested quote +
On July 13 2015 13:56 aboxcar wrote:
Yes I agree with above posts

But what if they get shut down and the Spectre never gets a chance to break into the top of the farm?

My point is that focusing on the farm aspect is myopic and sometimes even meaningless. The purpose is to be able to think and talk about the larger strategic meta-game.

In other words, saying that "farm is what makes the cores, and the most farm is what makes the carry" is not enough. We can't really discuss anything meaningfully if we stop here.

I think you need to learn the difference between "farm priority" and "farm", because you're arguing against a strawman.

There's no meaningful discussion if you don't understand what everyone else is posting in this thread.


Well originally I was arguing that core has been redefined so as to be rendered less meaningful.

The farm thing is kind of a tangent. Here, I want to say that the reductionism of focusing our lens on farm (or farm priority) blurs the larger picture. It is not that farm (or farm priority) makes the carry. It is the other way around. It is because a hero or position is a carry that we give him the farm (at the appropriate times, depending on our strategy). It's mistaking an attribute for the essential.


I suspect that everyone actually knows what a carry is. He is the one who "carries" you, but you can't very well define it like that. Even people who use the word "core" to mean farmer have an inchoate understanding that it is not the same as carry. But in struggling to define carry, people resort to farm (priority), and I think this is incorrect.
everything that rises must converge
MidgetExplosion
Profile Joined February 2013
United States137 Posts
Last Edited: 2015-07-24 15:35:00
July 24 2015 15:26 GMT
#29
To me these terms all speak to explain something before the game starts. To me they're like the "Plan." Do plans change? Yes of course they do. But that doesn't mean the terms do in my opinion.

I see these terms as just a quick way of explaining farming priorities, 1,2,3,4 and 5. Before the game starts, the team decides who they are going to allocate the most farm to, the second most, etc. Positions to me are:

1 = Safe Lane Farm
2 = Mid Lane
3 = Solo Offlane
4 = Support number 1 who gets more farm priority than the other support
5 = Support number 2 who gets the least amount of farm priority on the team

To me the term "Carry" means the number 1 role, i.e. the one person/hero the team decides is going to get the most farm priority before the game starts. This doesn't mean a different person/hero can't get more farm then the Carry does, all it means is that if he does then he's doing it while his team is still giving top priority to someone else even though they're not getting as much. That doesn't then make that person the Carry, he's still not the person/hero the team is giving the most farm priority to so he's still not the Carry. It's weird to me that everyone here seems to think Carry means "a hero that scares well into late game" or "the person who actually carried us to the win." Just because you win on the back of a support CM playing really well, she's still a support...not a carry. Also, I've seen teams play and win with number one position Pugna or Slardar who both do not scale well into late game but are still, to me, the Carry because they were given the position 1 role by the team before the game starts. Carry doesn't mean "scales well into late game" to me, it means "person who is given number 1 farm priority before the game starts."

"Core" is just a quick way of saying the 1,2 or 3 role positions on the team, i.e. the 3 people/heroes the team decides is going to get the most farm priority, again, before the game starts. To me these terms have nothing to do with how heroes scale or how the game actually plays out, it has to do with farm priority and planning before anything actually happens.

So the terms don't mean anything really by the mid game, and definitely nothing by the end game. To me these terms should specifically mean for planning, not to give a definition of something as the game is progressing. That's really the only way these terms make any sense to me because once you start trying to apply what's actually happening to defining a word then the terms lose all meaning because ultimately anything can happen.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#44
WardiTV985
OGKoka 806
CranKy Ducklings137
Rex122
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 806
Harstem 340
Rex 122
StarCraft: Brood War
Horang2 7160
Rush 4397
Leta 4325
Sea 2938
Zeus 2376
Larva 620
EffOrt 443
Stork 419
PianO 350
firebathero 307
[ Show more ]
Pusan 171
JulyZerg 161
Mind 135
ToSsGirL 95
Sharp 56
Barracks 35
Shinee 33
sorry 30
Movie 30
Shine 29
sSak 28
soO 28
Terrorterran 18
Icarus 15
Bale 11
IntoTheRainbow 9
SilentControl 8
Dota 2
qojqva3494
XcaliburYe617
syndereN6
League of Legends
Dendi1055
Counter-Strike
x6flipin756
flusha607
Super Smash Bros
Mew2King133
Heroes of the Storm
Khaldor188
Other Games
singsing1963
B2W.Neo1194
hiko450
crisheroes386
Fuzer 298
Pyrionflax261
Happy251
mouzStarbuck191
SortOf180
Lowko179
ArmadaUGS78
QueenE21
Organizations
Other Games
gamesdonequick5125
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3392
Upcoming Events
RotterdaM Event
3h 26m
Replay Cast
21h 26m
WardiTV European League
1d 3h
ShoWTimE vs sebesdes
Percival vs NightPhoenix
Shameless vs Nicoract
Krystianer vs Scarlett
ByuN vs uThermal
Harstem vs HeRoMaRinE
PiGosaur Monday
1d 11h
uThermal 2v2 Circuit
2 days
Replay Cast
2 days
The PondCast
2 days
Replay Cast
3 days
Epic.LAN
3 days
CranKy Ducklings
4 days
[ Show More ]
Epic.LAN
4 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
5 days
Online Event
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Liquipedia Results

Completed

2025 ACS Season 2: Qualifier
RSL Revival: Season 1
Murky Cup #2

Ongoing

JPL Season 2
BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.