• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:38
CEST 05:38
KST 12:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors15[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers24Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
Leta's ASL S21 Ro.16 review [ASL21] Ro8 Preview Pt1: Inheritors ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】
Tourneys
[ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Diablo IV Nintendo Switch Thread Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2302 users

Vagrant Story Review | Hitting for '0'

Blogs > holdthephone
Post a Reply
holdthephone
Profile Blog Joined August 2010
United States523 Posts
June 02 2015 15:26 GMT
#1
Long time no see, ya'll. Have another JRPG review finished and I'm prepared to share!

Thanks in advance for any feedback.

[image loading]


I had sporadically given Vagrant Story a few not-so-fair shakes before always abandoning it. Whenever I rose from the opening dungeon, I did so defeatedly with a worthless character. He'd hit for '0' damage, expend all his consumables in boss battles, and diminish his tiny pool of MP faster than I'd like. It was grueling and unmotivating, and I gave up each time. However, from the little I saw of it, I'd pine for this experience later. It seems for years now, whenever others asked what I was playing, I would mention how it ought to be Vagrant Story.

To get Vagrant Story to work properly I ended up having to read (gasp) the manual -- a piece of advice nearing its extinction in today's feather light product cases of DLC slips and extra advertisements. Vagrant Story is at least kind enough, if in little else, to provide its codex in digital form within the menu screen. There it's approach can be learned: That in order to keep up with your enemies, you must also keep up with your weapons, their types, affinities, durability, and your own proficiency in using them.

It means that if your performance is found unsatisfactory, then one of the above elements is almost certainly working against you. Before turning the game off forever, though, hear some reason: While Vagrant story is beautiful and the action exciting, its real challenges take the form of stat sheets and menus. Additionally, weapons and armor must be crafted to better play these numbers. Hammers and heater shields, plated gauntlets and sallets, francisa and falchions, rapiers and staves -- hundreds of combinations await to be combined with one another, down to the very kinds of hilts you attach them to. With experimentation, a pattern of happy results can be found.

Despite how dull a strict numbers game undeniably sounds, it is a genuine joy to, at times, be met by a brick wall of a golem and delicately try to deconstruct its weaknesses. You'll dig through menus, swap equipment, apply buffs and debuffs until you finally light the target area up and see the damage count estimate at a healthy level. That result is a victory all its own before the first attack is even animated. Indeed, the ensuing combo chains are just a fun bonus.

Vagrant Story's combat system consists of a pause screen, the targeting of a particular body part, and a strike that will prompt another if you land the button press just right. Between finished moves the enemy will fit in their own with powerful blows that inflict status ailments. Although it is possible to brute force yourself past enemies using continuous low damage chains, Vagrant Story will punish the lack of planning with what's called Risk. Chain too many attacks and Risk increases, greatly reducing your accuracy and rendering you useless if you don't let the meter settle.

Strike truly, then. There is no ultimate weapon that can work across the entire board for such a purpose, but if you allow yourself options, you'll be just as well off. Different types of steel are necessary each time you step into the many isometric zones of catacombs, wine cellars, town streets, and cathedrals. And it's not only wise to carry weapons of several types, but it's paramount all are equally used. A sword that collects dust will demand its proficiency re-accustomed before it returns to its prime. Select smartly,then, but also don't swing too freely. The same sword will dull by using it on targets it isn't meant for.

Understanding so little about an in-depth system no doubt leads to frustration. Why insist upon its stubborn unfriendliness? Put simply, it's downright gorgeous to look at. Both exotic and medieval in its direction, it features characters of memorable beauty. Chiseled muscles, tightly worn tunics and metal bracers, short skirts and iron greaves; the aesthetics are wild, smart, and pleasing to the eye.

Indeed, I found Vagrant Story's introductory cinematic so visually arresting that I couldn't help but give it a more deserving chance.The poise struck and the look that Ashley Riot, the special agent Riskbreaker, shoots the camera as he collapses the manor gate behind him had me captivated. Credits rolled, the mansion burned, a dragon awaited to greet Ashley's entry, and a foray of body parts were already at the player's disposal to attack. The cutscenes and scenarios rival those made still, and the non-voiced script is written with an elegant middle English that never sounds over-saturated, a quality rarely seen in the medium.

After the tedium, it proves itself an epic. Ashley is sent on a mission to Lea Monde, a dead city paled off for the dark magics that work within it. While cruel, the spell that Lea Monde casts on the player is an alluring one: The mysteries of a dead city and those who run willingly to its clutches, how it taints and questions the clean slate of agent Riot, and how truth proves as illusory as the ghosts that claim to speak it within the cobbled walls. Ghouls and zombies wail and whisper in the cellars beneath the town, minotaurs block passageways and magical sigils seal doors to advancement. But it's a puzzle well worth figuring out. Although the same can't be said for the many block pushing puzzles of startlingly less elegance, but equally rigorous difficulty.

It's not all just a lonely adventure through a tomb, of course. You do, soon enough, find yourself in Lea Monde proper, emerging bleary eyed from all the menus of equips and unequips, gem attachments and spell preparations, number comparisons and stat analysis, finally unpausing the game to now see the earthly tones of a sunlit, French and Romanesque city, and the dragons, ogres, knights, demons and dead that walk among it. If you must put Vagrant Story down, at least give it until this point. If anything, it may just convince you to pick it up again and again, until you get it right.

micronesia
Profile Blog Joined July 2006
United States24770 Posts
June 03 2015 20:21 GMT
#2
Vagrant Story is one of my favorite games of all time. When it first came out I didn't truly appreciate it, but I've revisited it every few years and enjoyed it more and more each time. Most recently, I created some challenge games, including playing through the entire game (and the post-game) without ever equipping a single weapon. I just did everything barehanded! The game is complex enough that you can accomplish pretty much whatever you want with planning and effort.

I think your write-up does the game justice. I highly recommend the game to anyone who enjoys a challenging (but not super challenging) game where you don't just mindlessly smash the attack button whenever you encounter an enemy.
ModeratorThere are animal crackers for people and there are people crackers for animals.
holdthephone
Profile Blog Joined August 2010
United States523 Posts
June 04 2015 03:03 GMT
#3
Thanks for reading, micro. It's certainly hard to find another game like it.
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #68
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 195
ProTech127
Nina 101
CosmosSc2 21
StarCraft: Brood War
GuemChi 5162
Icarus 6
Dota 2
NeuroSwarm241
League of Legends
JimRising 937
Heroes of the Storm
Khaldor95
Other Games
summit1g8025
C9.Mang0565
Artosis301
WinterStarcraft300
PiGStarcraft197
Maynarde113
minikerr10
Organizations
Other Games
gamesdonequick846
BasetradeTV190
Dota 2
PGL Dota 2 - Main Stream144
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH264
• practicex 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki36
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1148
• Rush619
Other Games
• Scarra1731
Upcoming Events
Replay Cast
5h 22m
Afreeca Starleague
6h 22m
Leta vs YSC
GSL
1d 5h
Rogue vs Percival
Zoun vs Solar
Replay Cast
1d 20h
GSL
2 days
Cure vs TriGGeR
ByuN vs Bunny
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
2 days
Replay Cast
3 days
Escore
3 days
[ Show More ]
OSC
3 days
Replay Cast
3 days
Replay Cast
4 days
IPSL
4 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
4 days
Replay Cast
4 days
uThermal 2v2 Circuit
5 days
BSL
5 days
IPSL
5 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Jaedong vs Light
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.