• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:12
CET 06:12
KST 14:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
How much money terran looses from gas steal? Which mirror match you like most or least? Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ mca64Launcher - New Version with StarCraft: Remast
Tourneys
[ASL21] Ro24 Group C [ASL21] Ro24 Group B [Megathread] Daily Proleagues 2026 Changsha Offline Cup
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5944 users

Work begets work, an observable phenomena

Blogs > qxc
Post a Reply
qxc
Profile Blog Joined May 2009
United States550 Posts
April 14 2015 20:01 GMT
#1
Something that I've noticed here and there, but became even more apparent while working on my game, Discord, was that the harder I worked, the more work other people were willing to do. There are a few reasons for why this happens.

The first is that investing time and energy into an activity inherently makes it important to you, which leads to others feeling like their investment is worthwhile as well. Although, we are often forced to do things we do not like or want to, the more we work at them the more important they become due to the increased investment of ourselves. Friends tend to support each other. That's a basic definition of what it means to be a friend. So when my friends saw how much effort I was putting into making Discord, they gave a little bit more of themselves as well. By helping with this project that was so important to me, the importance of which they knew by virtue of how much and fervently I worked on it, they also were helping me in a tangible way that I would appreciate.

The second factor is team work. Plain and simple, people like to work on projects with each other. We are social creatures and although the size and scale of projects differs from person to person, there are few people who do not enjoy working with competent peers toward a common goal. By solving problems and sharing adversities we build stronger bonds and closer connections. I was putting in thirty plus hours of work into Discord a week and so it created a common ground on which many people could discuss and problem solve together. We commonly playtested for several hours, sitting around observing the games and discussing balance as well as game design only to follow it up by going to dinner and continuing the discussion.

The third factor is related strongly to the first. People are more likely to put in effort and work when they feel appreciated and that their work is going toward something important. I always thanked everyone for their help with my game and made sure that they understood how important it was to me that they contributed. In some ways, I made people feel like they were doing me a favor and that I was indebted, but the real intent was to make sure people knew that I appreciated every drop of effort they put into the game. I used to email Blizzard on a regular basis regarding issues with battle.net, starcraft bugs, and balance related concerns. Due to a lack of response as well as some general disagreements, I faded away from that position until I stopped emailing them all together regarding my concerns. Some of the disagreements were bound to happen as I have pretty strong opinions, but the biggest issue for me is that it felt like they didn't care that I had tried so hard to help. I felt like very few of my emails even got acknowledged and the ones that were acknowledged rarely included positive reinforcement like, "We've talked over your idea and came to x conclusion". Regardless of why I didn't hear much back, the lack of appreciation made me feel like I was wasting my time trying to help and so I eventually stopped. By appreciating your contributors you are more likely to get a bit of extra effort and help out of others.

Those are the main reasons that come to mind. One important thing to note is that a large amount of work will tend to result in work from others, but only at some fraction of the original amount. People will be more willing to pick up small bits here and there when they see how large your original investment was, but they won't take over the project and start matching that original investment of effort and time.

If you're looking for help or a team to work on a project, the first step is to take your own first steps. Show others how important the project is to you and make the first moves yourself. When others see what you've done, they'll be more likely to jump on board and maybe you can find someone as interested as you are to be a partner in the headlines rather than a footnote in the special thanks section.

*****
ProgamerDesigner of Aeon's End
Redrot
Profile Blog Joined September 2012
United States446 Posts
April 14 2015 20:15 GMT
#2
Brilliant little post! It's always good to keep in mind that if you want others to act a certain way, acting that way yourself is a good start.
I root for CJ because their fb posts are hilarious
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2015-04-15 03:29:40
April 15 2015 03:29 GMT
#3
I agree.

nothing is more motivating than watching the leader work 10x harder than you expect. You'll just WANT to work as hard as you can for him/her
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
Chef
Profile Blog Joined August 2005
10810 Posts
April 15 2015 18:28 GMT
#4
To take the opposite angle, maybe people just don't like to do work for people who are lazy / don't seem like they're going to get things done any time soon / will take most of the credit for your work.

I dislike the social creatures platitude. Whether or not a person likes to work together with others is one of those super "it depends" questions. On the type of work being done, on the people you're working with, on the amount of vision you have for the project and the amount of compromise introducing new members might incur. We're social creatures when it's convenient.
LEGEND!! LEGEND!!
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
Last Edited: 2015-04-17 07:48:09
April 17 2015 07:46 GMT
#5
Nice blog. I'm just curious: since you say that basically thanking people and showing to them how important their help was to you helped them in some way to do a better hob, have you ever thought about thanking Blizz' in your Emails ? I mean put yourself in their place for a bit: thye must be getting tons of Emails of angry fans requesting a wide array of changes and improvements, yet I'm pretty sure they seldom receive "thank you" Emails.

Maybe if the community was more positive towards Blizz, they would respond better.
qxc
Profile Blog Joined May 2009
United States550 Posts
April 18 2015 05:32 GMT
#6
It's not the customer's job to thank the content provider. Their 'thank you' is the paycheck every person at Blizzard generates for doing a good job. The reason it was so important for me to thank others is because they were helping me for free. I needed to make everyone involved understand how important the project was to me and one of the ways I did that was by always showing gratitude.

While I'm sure Blizzard would appreciate some 'thank you' emails, that's not the point I'm trying to convey here for the reasons I stated above.
ProgamerDesigner of Aeon's End
d_runk
Profile Joined March 2013
124 Posts
April 18 2015 20:57 GMT
#7
I remember you had a video on youtube suggesting unit revisions, I think this was around Hots being in beta. There, you suggested the Hardened Shield ability to become a spell for the Immortal or for surrounding units. I don't know if Blizzard ever saw the video or if you were still emailing them at that time, but it made its way into the Lotv beta somehow
"You just offended like 90% of the world -I'm fine with that. 90% of people are pretty stupid" Jinro
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
April 20 2015 18:11 GMT
#8
Nice observations on what you perceive as work. It terms of creating something, kickstarter, game, etc.. I think your ideals are spot on. From where I sit ( insert stereotypical corporate office) the work dynamic is far different. I think money changes everything and from my observations people would absolutely take more money rather than finish a project they are working on that is important to them. People don't want to "feel" their investment is worth it, they want to "see" it. Just my unsolicited two cents.
TL+ Member
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
April 21 2015 11:02 GMT
#9
Yeah, the money aspect is a fair point. Still, call me an idealist but I think there are still some people at Blizz' who work for the satisfaction of doing great games rather than money. Maybe not as much as a while ago, but still.

On April 18 2015 14:32 qxc wrote:
It's not the customer's job to thank the content provider. Their 'thank you' is the paycheck every person at Blizzard generates for doing a good job. The reason it was so important for me to thank others is because they were helping me for free. I needed to make everyone involved understand how important the project was to me and one of the ways I did that was by always showing gratitude.

While I'm sure Blizzard would appreciate some 'thank you' emails, that's not the point I'm trying to convey here for the reasons I stated above.

Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #76
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech115
Nina 89
StarCraft: Brood War
GuemChi 5248
sSak 55
Noble 35
Bale 32
GoRush 13
Icarus 13
League of Legends
JimRising 672
Counter-Strike
Stewie2K787
m0e_tv544
Super Smash Bros
C9.Mang0330
Mew2King232
Other Games
WinterStarcraft448
PiGStarcraft148
Maynarde101
Organizations
Dota 2
PGL Dota 2 - Main Stream37
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH296
• Hupsaiya 87
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush942
Upcoming Events
KCM Race Survival
3h 48m
The PondCast
4h 48m
WardiTV Team League
6h 48m
BASILISK vs Team Liquid
OSC
6h 48m
OSC
12h 48m
Replay Cast
18h 48m
WardiTV Team League
1d 6h
Big Brain Bouts
1d 11h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
[ Show More ]
Platinum Heroes Events
2 days
BSL
2 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
3 days
Replay Cast
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.