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Dagon breaker draft

Blogs > govie
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govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2015-01-02 23:41:46
January 02 2015 23:33 GMT
#1
My 3rd blog about trench pubdrafting, which in my opinion is totally different from what we see in progames. I will try to blog posts with a maximum of 10 textlines for specific draftconcepts, pick&bans, examples and/or additional info I want to share or discuss. In my opinion short reads tend to be nice reads if updated frequently.

DRAFT 311 : DAGON BREAKER DRAFT

[image loading][image loading][image loading][image loading][image loading]

Forummember Kreb has made a nice guide for a core spirit breaker dagonbuild. I wondered if i could support with a 'dagon breaker' and so my draftjourney has started. Experiences so far (5 wins 0 losses & alot of kungfu pubfighting):
- Duallanes seems best, offlaner shares xp and gold with spirit breaker until nulls+boots for his first charge;
- Solve dagon breaker mana issues with a crystal maiden or maybe even a kotl support;
- Get an aggressive mid and carry that complement spirit breaker and an offlaner that can easily farm the offlane solo;
- If you select two or three agi cores that can incorporate a diffusal blade, you wont have to ban omniknight or warlock etc;

+ Show Spoiler [Picks so far] +
1st & 2nd pick (solve manaissues and 'dagon breaker' role still open as core or support).
or 3rd & 4th pick (aggressive mid and carry that dont mind fighting early).
5th pick (tried these 3 core offlane options, venomancer felt to synergise best: teamfightcombo veno+cm ultimate and solo offlane safety).


+ Show Spoiler [Bans so far] +
1st & 2nd ban allways ( chrono stops charge and global silence messes everything up at earlier timings)


I would appriciate any suggestions which could improve this ongoing concept for the better!
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
CuddlyCuteKitten
Profile Joined January 2004
Sweden2641 Posts
January 03 2015 00:51 GMT
#2
Zeus mid seems like a pretty good idea especially if you draft CM.
Natures prophet could work too as a shared offlaner.

Anything that's global assists pretty well. You could farm a clinkz as a safelaner dual lane carry if they don't have to much roam potential, he can build diffusal and he's pretty aggressive after orchid.
waaaaaaaaaaaooooow - Felicia, SPF2:T
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2015-01-03 16:07:23
January 03 2015 16:02 GMT
#3
Good idea, gonna try both and see what happens!

Zeus seems a good pick indeed (ulti-vision into charge also a possibility). I have had some succes with atleast two aoe oriented hero's in the line up for midgame teamfights, which could mean i can choose a manfighter for the core offlane spot. My first thought about the natures prophet is that he seems a bit out of place, just like with kunkka (initially was an aggro draft and less global oriented draft). If i go lategame with a viper+dagon breaker+cm+ursa, chances are im gonna loose anyway no matter the offlane heropick. But i dont know for sure until i experimented with it and with np you atleast have a rat which opens up some possibilities to defy the odds and win lategame anyway.

Thx dude, ill report back the results!
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
FFGenerations
Profile Blog Joined April 2011
7088 Posts
January 04 2015 17:01 GMT
#4
oh dagon sb
just go dagon NP + bh or something :D

i dont know if you should ban silencer if his ulti is like 10 min cooldown just for your gank
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
schmitty9800
Profile Joined August 2010
United States390 Posts
January 04 2015 17:46 GMT
#5
Why not pair him with Spectre? Good lategame transition, charge + haunt is a guaranteed kill every 2 minutes.
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2015-01-04 19:21:59
January 04 2015 18:25 GMT
#6
Incorporating a spectre in a global concept could work quite well indeed, but then the aim and timing of the draft would change alot.
This draft is an aggro concept, I want to capitalize fully on the early/mid game advantage a dagon breaker grants a team with the 12s cd global initiation-charge and blow hero's up. I want to go completely apeshit from the start and never stop. Thats where the ursa (earthshock 6s cd + overpower 12s cd) and even juggernaut (spin does +725 damage on 18s cd) come in. These type of carries have high burstpotential early and on a lower cd then a spectre generally has. And thats why i didnt choose the spectre as the core in the draft. I dont want to make the big difference mid/late, i want to humiliate and crush the enemy pre 30 minutes.

High winrate + game defining hero's i see alot in the trench can not handle a low cooldown charge into low cooldown burstdamage well. If you execute the charge well, this draft counters alot of popular patchhero's without any hard to execute combo's (or atleast thats the goal). DP, necro, wraithking, abbadon, omniknight, zeus, warlock, withdoctor etcetc i can all blow them up before they get objectives or get a good ultimate off.

Add: A good silencer can crush early/midgame teamfights in the trench and early game prevent those ganks i need to snowball even if he isnt there. I dont want to loose to a silencer or a team thats gets a couple of lucky or well timed globals off.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
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