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So I was browsing through IGN.com (http://www.ign.com/blogs/ledzeppdekk/2014/01/15/five-things-i-want-from-the-next-mass-effect) and I saw an interesting article about what someone wrote about the five things they hope are in the next Mass Effect game. So I thought to myself, well I love the trilogy, graphic novel, and novels, why not come up with five things I would like to see. It has been about 2 years since ME 3 is coming out so I am expecting Bioware to announce some news maybe at E3 this year. So here we go in no particular order:
1. Combat needs to be fun! In each game combat improved greatly. Mass Effect 1 being the worst and Mass Effect 3 being awesome. I think Bioware understands this concept. But one improvement is that every class does not play like a cover based shooter. For example if I get to play as a Korgan warrior I want to feel like a Korgan warrior and rush up and tear off faces. If I am a like a ninja type class like Kai Leng (ME 3 villian) I want it to play like. On the other hand if I am a soldier than cover based combat is fine with me.
2. More depth in exploration! The next thing is I want to see a return to exploration. ME 1 and ME 2 both gave a sense of exploration and learning about the universe and finding new things. ME 3 it did make sense to not have exploration since it was a full out war and the goal was to stop the reapers, which means we don’t have time to stop and smell the roses. I am a big fan of Star Trek because they explore new worlds and find unique and interesting things. I think this element could be cool. In ME 1 you had planets with unique enviroments but they were side things and weren’t that deep outside of the main quest line. It may mean less worlds you actually get to land on, but that is ok if the detail is great to make it a unique experience.
3. Playing another race? The Mass Effect universe is rich in new aliens that are pretty unique for the most part. And since this story is going to be different from ME 1-3. I read that using the new FrostBite 3 engine the devs are able to create great character detail than ever before. Which I hope leads to more unique looking aliens for both male and female. While I usually prefer to play as human, I like the option of being able to be an Asari or Korgan ect. Of course this also means that the story writing will have to be different. For example a Korgan lead will probably approach something much differently from an Asari point of view.
4.The Universe shouldn’t forget about the Reapers and Commander Shepard (assuming this happens after ME 1-3). I put a lot of time and energy, becoming the first human spectre, saving the citadel, beating the reapers, getting the Quarians their homeworld back. The point is you did a lot of big important things that should be noted and not forgotten. I am not saying they should follow up with what happened but It would be nice to have a codex entry about it, or a statue of commander shepard saving the day for the quarians. It would be awesome if my save on my PS3 some how was transferable to ME 4 but that creates it’s own issues which I could talk about in another blog.
5. Final thing I want is great cast of characters, and great dialog and banter between them. ME 3 got it right, for the most part everyone had something to say after a mission. I want more of that. I want to care about who lives and dies. I liked the idea that they all could die in ME 2 if I didn’t handle the final mission perfectly. I hated seeing Tali die for example in my first play through of ME 2 because I made Zaeed lead the 2nd team….
So those are my thoughts, either way I love Mass Effect and I have high hopes and can't wait for more news. Thank you for reading. I would be interested in hearing what you all think and maybe what five things you want. Who knows maybe a Bioware employee working on the next ME game is browsing TL and will see it (lol I like to be hopeful)
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I liked seeing Jack die in the final mission in ME2, muahahahahahahahahaha
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I intend to boycott ME4. I don't know what I expect out of it, I love the franchise though so I hope it's really REALLY good so I can unboycott it. I agree with everything you've said, especially the exploration thing.
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Mass effect 2 and 3 both sucked. Doubt they will redeem themselves.
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ALLEYCAT BLUES49479 Posts
On February 01 2014 05:11 ninazerg wrote: I liked seeing Jack die in the final mission in ME2, muahahahahahahahahaha me too
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God damn ME...da feels man, ughhhhh WHAT R U DOIN FEELS?
I will love ME4 as long as it's still about an individual traveling through space and sharing grand and personal experiences with all his spacebros.
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Krogan*
Having classes feel different and more exploration would be good.
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On February 01 2014 05:11 ninazerg wrote: I liked seeing Jack die in the final mission in ME2, muahahahahahahahahaha
Wow such spoiler, so bm.
Who's to say there will be a new ME game. Isn't the story over? I mean I know it made A LOT of money and more moneyz is nice but still.
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Would love me some sense of freedom and an inventory if they end up making another one.
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For the people that did not see those, teaser images from last November for the next ME.
I played the hell out of ME2 and ME3, ME1 had problems with my video card at that time so I didn't play it much. ME3 had the better gameplay mechanics and the better soundtrack for the most part, but in ME2 everything felt so alive and so fast paced, a feeling that ME3 failed to match outside of few selected missions (Mars mission, Surkesh and the last Rannoch one), oh and it had Kasumi Goto <3
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On February 01 2014 12:18 Entertaining wrote: Mass effect 2 and 3 both sucked. Doubt they will redeem themselves.
troll. me2 best game of the series. me3 also great except for ending.
my biggest hope is that they implement space battles. doesnt have to be like a flight simulator, but giving orders in realtime (see faster than light) would be so sick.
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I wouldn't say me2 and me3 sucked, but I do not think he is trolling. People that came from a PC gaming background with Kotor, BG 2, BG1 are just not into that consoley type of combat, the guy holding the xbob controller while developing me4 just tells me that the series is not going into a direction that targets me any longer as an audience.
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Am I the only one that thinks the combat got worse?
1's combat was a bit sluggish sure, but if I wanted to barrier up, charge in, throw shit around and carnage blast someone to the face I could do that in 2 seconds. Shit was fun and each class could play as they wanted to.
2's combat was so much slower thanks to global cooldowns and a greater emphasis on cover combat. It just really wasn't fun shooting a few seconds then flicking out an inferno or whatever and then shooting for a few more seconds.
1 was best. It actually felt like a galactic crusade. 2 just felt so fragmented in many ways. Especially when it came to enemies. One minute you're fighting the Blue Suns, then the Geth, then some other mercenary crew, then some AI robots, then more mercs and geth and then the Collectors and then the cycle just repeats.
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On February 02 2014 12:57 ToT)OjKa( wrote: Am I the only one that thinks the combat got worse?
1's combat was a bit sluggish sure, but if I wanted to barrier up, charge in, throw shit around and carnage blast someone to the face I could do that in 2 seconds. Shit was fun and each class could play as they wanted to.
2's combat was so much slower thanks to global cooldowns and a greater emphasis on cover combat. It just really wasn't fun shooting a few seconds then flicking out an inferno or whatever and then shooting for a few more seconds.
1 was best. It actually felt like a galactic crusade. 2 just felt so fragmented in many ways. Especially when it came to enemies. One minute you're fighting the Blue Suns, then the Geth, then some other mercenary crew, then some AI robots, then more mercs and geth and then the Collectors and then the cycle just repeats.
That is an interesting point of view. I do get what you mean by the fragmented stuff. But It never bugged me that one minute I am fighting the mercs, then the geth some place else then collectors. For the most part the writing seemed to work really well and it made sense that you would fight geth here and mercs on another mission.
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On February 01 2014 23:51 qotsager wrote:Show nested quote +On February 01 2014 12:18 Entertaining wrote: Mass effect 2 and 3 both sucked. Doubt they will redeem themselves. troll. me2 best game of the series. me3 also great except for ending. my biggest hope is that they implement space battles. doesnt have to be like a flight simulator, but giving orders in realtime (see faster than light) would be so sick.
People can't handle negative endings... I think the original ending fit perfectly into the concept of the game (I dislike the ever default happy endings).
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On February 02 2014 18:38 RageCommodore wrote:Show nested quote +On February 01 2014 23:51 qotsager wrote:On February 01 2014 12:18 Entertaining wrote: Mass effect 2 and 3 both sucked. Doubt they will redeem themselves. troll. me2 best game of the series. me3 also great except for ending. my biggest hope is that they implement space battles. doesnt have to be like a flight simulator, but giving orders in realtime (see faster than light) would be so sick. People can't handle negative endings... I think the original ending fit perfectly into the concept of the game (I dislike the ever default happy endings).
i didnt consider the original ending negative, it just brought absolutely no closure.
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On February 02 2014 18:59 qotsager wrote:Show nested quote +On February 02 2014 18:38 RageCommodore wrote:On February 01 2014 23:51 qotsager wrote:On February 01 2014 12:18 Entertaining wrote: Mass effect 2 and 3 both sucked. Doubt they will redeem themselves. troll. me2 best game of the series. me3 also great except for ending. my biggest hope is that they implement space battles. doesnt have to be like a flight simulator, but giving orders in realtime (see faster than light) would be so sick. People can't handle negative endings... I think the original ending fit perfectly into the concept of the game (I dislike the ever default happy endings). i didnt consider the original ending negative, it just brought absolutely no closure.
90% of the complaints were "eww no happy ending option" though. I'm personally fine with the weay they did it, although I agree that from an informational standpoint the ending didn't offer much insight.
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On February 02 2014 23:24 RageCommodore wrote:Show nested quote +On February 02 2014 18:59 qotsager wrote:On February 02 2014 18:38 RageCommodore wrote:On February 01 2014 23:51 qotsager wrote:On February 01 2014 12:18 Entertaining wrote: Mass effect 2 and 3 both sucked. Doubt they will redeem themselves. troll. me2 best game of the series. me3 also great except for ending. my biggest hope is that they implement space battles. doesnt have to be like a flight simulator, but giving orders in realtime (see faster than light) would be so sick. People can't handle negative endings... I think the original ending fit perfectly into the concept of the game (I dislike the ever default happy endings). i didnt consider the original ending negative, it just brought absolutely no closure. 90% of the complaints were "eww no happy ending option" though. I'm personally fine with the weay they did it, although I agree that from an informational standpoint the ending didn't offer much insight.
the first time i played it i didnt realize i was about to make the final decision when i told the kid something like i wasn't able to decide which option i wanted to go for. i thought i would just stall by saying that. turns out i got the most interesting of endings.
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On February 02 2014 12:57 ToT)OjKa( wrote: Am I the only one that thinks the combat got worse?
1's combat was a bit sluggish sure, but if I wanted to barrier up, charge in, throw shit around and carnage blast someone to the face I could do that in 2 seconds. Shit was fun and each class could play as they wanted to.
2's combat was so much slower thanks to global cooldowns and a greater emphasis on cover combat. It just really wasn't fun shooting a few seconds then flicking out an inferno or whatever and then shooting for a few more seconds.
1 was best. It actually felt like a galactic crusade. 2 just felt so fragmented in many ways. Especially when it came to enemies. One minute you're fighting the Blue Suns, then the Geth, then some other mercenary crew, then some AI robots, then more mercs and geth and then the Collectors and then the cycle just repeats.
I disagree.
I have a view that I think that I don't finish a single player game until I pass it in the highest difficulty, so I was playing all 3 games on Insane most of the time. ME1 was one of the following: or it was almost impossible because you just can't really damage your enemies, or it was too easy because Biotics are damn OP or your character has a maxed out weapon specialization and a massive sentinal shield or maxed fortification.
ME2 on the other hand had better balance of difficulty to game progression, at no point it felt too easy or impossible. The global cooldown change was necessary to keep the game from becoming almost impossible to balance. I agree the cover shooting was tedious at times, but all the fun was to make a character that breaks away from it, like a vanguard or my Scimitar Sentinal + Kasumi Goto combo which relies on constant stunning and blasting foes at point blank.
I actually liked the wide range of enemies in the game, as opposed to ME3 which had only Reaper husks and Cerberus troops, only to be interupted by 3 missions of Geth.
Did you play ME3?
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