• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:27
CET 20:27
KST 04:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage12Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30 No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon
Tourneys
soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament iNu's Battles #22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion [BSL23] RO16 Group Stage screpdb: new Starcraft reporting tool [BW] Looking for Clan Thread!
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament Stage 1: Community Poll [$1250] International ShieldBattery League Small VOD Thread 2.0
Strategy
Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck? European Politico-economics QA Mega-thread US Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14122 users

mildly interactive theme park rides, part 1

Blogs > zuqbu
Post a Reply
zuqbu
Profile Blog Joined January 2007
Germany797 Posts
Last Edited: 2013-07-29 11:46:20
July 29 2013 11:43 GMT
#1
in my previous and first TL blog i mentioned how the late nineties were a kind of golden age for video games while my list had four fps games in it with the most recent one released 1999. in this blog i want to start to explore how first person shooters have changed over the last 20 years, and explain why this development left me cold and where i see a light at the end of the tunnel.

part 1: doubling down on graphics

every medium is directly influenced by advancements in technology. moore's law was in full effect until recently: the performance of computing hardware made leaps every odd year and only now with the advent of mobile computing we see more improvements in terms of smaller and more power efficient transistors instead of simply more powerful ones.

since wolfenstein 3d, every new generation of shooters was a competition: who could take the biggest advantage of faster processors and better graphic cards, with the highest resolution textures and smoothest effects. but with every incremental improvement, development time and budget had to increase exponentially, and other parts of game design seem to have been neglected. while games have become prettier, they also became shorter, less complex, less imaginative, less challenging (both mechanically and intellectually).

[image loading]

that's a very natural process that has been documented in other mediums as well, look at the history of western visual art, and paintings in particular. as david hockney well proved, from the middle ages onwards the improvements in optical technology changed the medium radically: with the help of camera obscuras, lenses and projection artists could depict scenes and humans in a much more realistic, natural way. the process became increasingly complex over the curse of a few hundred years, and by the dawn of the 19th century painting had become a time consuming craftsmanship and each piece was a process of month to years of hard work.

[image loading]

the side effects were very pronounced: because it took such a long time to complete a painting, all work was done inside a studio, and to recover the costs of months of dedicated painting the artists made only agreeable and sellable art: portraits of wealthy persons, still lifes, depictions of historic or biblical events, and dramatic landscapes. if you take a look at the art of the time, it's all amazing craftsmanship but little to none imagination, creativity or threshold of originality.

[image loading]

that sounds to me just like the triple-A video game industry today. so what happened to art, and what could happen to games? first of all, photography happened. suddenly it became incredible easy and faster to create a lifelike image of reality. while the first photographic images were very much inferior to the big paintings in terms of accuracy, resolution or color, the technology advanced quickly and replaced more and more of the functions art had. first of course representation, with portrait photography spreading like wildfire. suddenly it was much more affordable to hang up a family portrait on your wall.

second, there was born a generation of painters who believed that the long and tedious studio process produced boring and lifeless images. so they went outside and created very quick, vivid and spontaneous impressions of the nature and life surrounding them. first they were mocked and not taken seriously by the art establishment, but soon they were finding success and others followed their footsteps, taking their principles further one step at a time.

[image loading]

art experienced an explosion of creativity as soon as painters let go of the boundaries that were imposed by the requirement to depict reality as close as possible. after impressionism there followed expressionism, futurism, cubism, fauvism, pointillism, bauhaus, minimalism up to post-modernism. after centuries of stagnation, the concept of visual arts had been totally transformed within a time span of less than 50 years.

[image loading]

the next technological leap is next to impossible to spot from the present, so it's hard to tell what exactly may be the medium that challenges video games to change in order to stay relevant. maybe it's already upon us, but still making baby steps. maybe it has not been invented yet. but there's already a generation of young developers who refuse to make games the way the big studios do them: aka the indies.

i do not want to draw a direct parallel between the impressionists of the past and the current indie scene, but games like minecraft, receiver, warsow and amnesia have spark in them that's missing from the big budget low risk triple-A titles. and even the big guns in the industry suddenly start experimenting with riskier and uncommon concepts, like farcry: blood dragon or portal. while we still get a new call of duty every year, the signals are pointing to a more interesting, more volatile future. here's to the crazy ones.

*****
o_O
Please log in or register to reply.
Live Events Refresh
3D!Clan Event
01:30
Autumn Series Playoffs
3DClanTV 68
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 595
BRAT_OK 57
EmSc Tv 16
MindelVK 14
StarCraft: Brood War
Shuttle 437
Hyun 39
soO 19
Dota 2
qojqva3021
BananaSlamJamma344
Counter-Strike
pashabiceps2085
fl0m775
jkaem181
allub172
gobbtv128
Heroes of the Storm
Liquid`Hasu18
Other Games
tarik_tv4002
Grubby2051
Liquid`RaSZi1682
Beastyqt670
B2W.Neo510
byalli360
XaKoH 191
ArmadaUGS120
QueenE96
Mew2King60
Trikslyr48
Railgan35
Organizations
Other Games
BasetradeTV163
StarCraft: Brood War
UltimateBattle 44
StarCraft 2
EmSc Tv 16
EmSc2Tv 16
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 13
• Reevou 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2415
League of Legends
• Nemesis3520
• TFBlade710
Other Games
• imaqtpie1169
Upcoming Events
The PondCast
14h 33m
KCM Race Survival
14h 33m
WardiTV Invitational
16h 33m
OSC
1d 3h
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
1d 16h
OSC
2 days
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
2 days
IPSL
2 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
3 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
3 days
[ Show More ]
IPSL
3 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
4 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
4 days
PiGosaur Cup
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-11-09
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Disclosure: This page contains affiliate marketing links that support TLnet.

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.