• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:59
CEST 09:59
KST 16:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!32Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
Best Games Kespa era [Personal Project Share] Terran Defense v0.60 BW General Discussion ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3893 users

mildly interactive theme park rides, part 1

Blogs > zuqbu
Post a Reply
zuqbu
Profile Blog Joined January 2007
Germany797 Posts
Last Edited: 2013-07-29 11:46:20
July 29 2013 11:43 GMT
#1
in my previous and first TL blog i mentioned how the late nineties were a kind of golden age for video games while my list had four fps games in it with the most recent one released 1999. in this blog i want to start to explore how first person shooters have changed over the last 20 years, and explain why this development left me cold and where i see a light at the end of the tunnel.

part 1: doubling down on graphics

every medium is directly influenced by advancements in technology. moore's law was in full effect until recently: the performance of computing hardware made leaps every odd year and only now with the advent of mobile computing we see more improvements in terms of smaller and more power efficient transistors instead of simply more powerful ones.

since wolfenstein 3d, every new generation of shooters was a competition: who could take the biggest advantage of faster processors and better graphic cards, with the highest resolution textures and smoothest effects. but with every incremental improvement, development time and budget had to increase exponentially, and other parts of game design seem to have been neglected. while games have become prettier, they also became shorter, less complex, less imaginative, less challenging (both mechanically and intellectually).

[image loading]

that's a very natural process that has been documented in other mediums as well, look at the history of western visual art, and paintings in particular. as david hockney well proved, from the middle ages onwards the improvements in optical technology changed the medium radically: with the help of camera obscuras, lenses and projection artists could depict scenes and humans in a much more realistic, natural way. the process became increasingly complex over the curse of a few hundred years, and by the dawn of the 19th century painting had become a time consuming craftsmanship and each piece was a process of month to years of hard work.

[image loading]

the side effects were very pronounced: because it took such a long time to complete a painting, all work was done inside a studio, and to recover the costs of months of dedicated painting the artists made only agreeable and sellable art: portraits of wealthy persons, still lifes, depictions of historic or biblical events, and dramatic landscapes. if you take a look at the art of the time, it's all amazing craftsmanship but little to none imagination, creativity or threshold of originality.

[image loading]

that sounds to me just like the triple-A video game industry today. so what happened to art, and what could happen to games? first of all, photography happened. suddenly it became incredible easy and faster to create a lifelike image of reality. while the first photographic images were very much inferior to the big paintings in terms of accuracy, resolution or color, the technology advanced quickly and replaced more and more of the functions art had. first of course representation, with portrait photography spreading like wildfire. suddenly it was much more affordable to hang up a family portrait on your wall.

second, there was born a generation of painters who believed that the long and tedious studio process produced boring and lifeless images. so they went outside and created very quick, vivid and spontaneous impressions of the nature and life surrounding them. first they were mocked and not taken seriously by the art establishment, but soon they were finding success and others followed their footsteps, taking their principles further one step at a time.

[image loading]

art experienced an explosion of creativity as soon as painters let go of the boundaries that were imposed by the requirement to depict reality as close as possible. after impressionism there followed expressionism, futurism, cubism, fauvism, pointillism, bauhaus, minimalism up to post-modernism. after centuries of stagnation, the concept of visual arts had been totally transformed within a time span of less than 50 years.

[image loading]

the next technological leap is next to impossible to spot from the present, so it's hard to tell what exactly may be the medium that challenges video games to change in order to stay relevant. maybe it's already upon us, but still making baby steps. maybe it has not been invented yet. but there's already a generation of young developers who refuse to make games the way the big studios do them: aka the indies.

i do not want to draw a direct parallel between the impressionists of the past and the current indie scene, but games like minecraft, receiver, warsow and amnesia have spark in them that's missing from the big budget low risk triple-A titles. and even the big guns in the industry suddenly start experimenting with riskier and uncommon concepts, like farcry: blood dragon or portal. while we still get a new call of duty every year, the signals are pointing to a more interesting, more volatile future. here's to the crazy ones.

*****
o_O
Please log in or register to reply.
Live Events Refresh
Next event in 2h 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech90
Has 58
StarCraft: Brood War
BeSt 414
Soma 209
Leta 168
Bale 78
sorry 75
Hyuk 19
NotJumperer 1
Dota 2
The International48234
singsing2703
Fuzer 310
League of Legends
JimRising 648
Counter-Strike
byalli190
Other Games
summit1g6203
WinterStarcraft505
Happy302
C9.Mang0279
ROOTCatZ76
Mew2King73
Trikslyr19
Organizations
Other Games
gamesdonequick683
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH310
• StrangeGG 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1376
League of Legends
• Jankos500
Upcoming Events
CranKy Ducklings
2h 1m
PiG Sty Festival
4h 1m
herO vs Krystianer
Solar vs Cure
IPSL
8h 1m
Sparkling Tuna Cup
1d 2h
PiG Sty Festival
1d 4h
Maru vs Shameless
Reynor vs TriGGeR
IPSL
1d 8h
OSC
1d 16h
Afreeca Starleague
2 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
2 days
The Patches Monday
2 days
[ Show More ]
Afreeca Starleague
3 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
4 days
The PondCast
5 days
KCM Race Survival
5 days
Replay Cast
5 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Disclosure: This page contains affiliate marketing links that support TLnet.

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.