• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:14
CEST 15:14
KST 22:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy9[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 238Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Sep 13-20): herO scores triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool How do you feel about the StarCraft shooter announcement at BlizzCon 2026? The Death of Cheese: From a Professional Cheeser
Tourneys
Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
BSL Season 23 Bot on ladder screpdb: new Starcraft reporting tool PLAYzone Challenge - open offline tour in Prague BW General Discussion
Tourneys
[ASL22] Ro8 Day 2 PLAYzone Challenge - open offline tour in Prague [ASL22] Ro16 Group D [ASL22] Ro8 Day 1
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Diablo IV Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7907 users

Improvement does not equal good games..

Blogs > bNoLuck
Post a Reply
bNoLuck
Profile Blog Joined October 2012
Germany125 Posts
March 25 2013 22:56 GMT
#1
Hey guys!

Interesting title huh?!
I guess you already figured out that we improved.
And yeah..So we did.

Some time ago we had huge problems with out positioning in team fights because we used to get hit by ultis like RP and the rock from Warlock a lot. (So basically AOE stuns+dmg)
We clumped up a lot and when initiating we were running around like some ants chased by a little toddler with a flame thrower..
It was really frustrating because we threw games a lot just by fucking our team fights up massively.
Several people made calls like "spread out a bit" or "go" but nobody really listened and so we lacked a lot of coordination etc.
When I finally realised that there is something that has to be done about this we started improving.
I make more calls during the game now and I shut people up when other mates make calls.
That way every player has his own position in a fight and we focus down the right targets.
There were several situations when we played against a blink dagger Magnus but he could simply not hit his RP because we were spread out in a line.

The second big improvement is the communication between the supports.
Since Beana joined our team the communication between the supports and therefore on the tri-lane is waaaay better. Long (BakaNep) manages to get a lot of farm and plays a very good farming carry so as soon as the game goes into the later stages we win most of our games.

But as I stated in the head title improvement does NOT equal good games!
Even though we won some of our games and showed great team work and also solo play we lose a lot to pushing strategies.
As soon as we need to rotate in the early game we start feeling uncomfortably and forget about our initial game plan.
Early pushing really throws us off and I blame myself for that aswell..
When something like that happens I need to make even more calls telling people where to go and how to rotate.
The problem is this means less farm for everyone and because I am a very greedy person I try to squeeze as much farming time in as possible.
The conclusion of this is a lot of lost towers and even more fed opponents though.
Yes the carry has a LOT of farm...But how does it help you when your rax are down after 20 minutes?
It doesn't..

So my plan for future practices is to improve our defense against early pushing strategies while keeping our current performance up.
This way we should finally reach a point where we can win against every existing line-up and strategy out there without having to change our own.

Let's make a little swing over to our financial situation:

Because teamspeak gives us a free server now Brutal Insanity does not have to pay for one anymore.
This means they have money to spare..
Just saying
Anyway..

Thanks for reading again!

Questions? Gogo bombard the German!

NoLuck out!


Darkren
Profile Blog Joined February 2010
Canada1841 Posts
March 25 2013 23:26 GMT
#2
Well i find forcestaff to be really efficient when dealing with big aoe ult. It has won me many fights over a good initiation. I think teams need to learn how to give more farm the support roles, a forcestaff can be game changing, while an mkb can be worked around by the opponent team.
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
docvoc
Profile Blog Joined July 2011
United States5491 Posts
March 25 2013 23:40 GMT
#3
How high level is your team? I've always wondered since I never hear much about Brutal Insanity as I'm outside of the DotA2 scene.
User was warned for too many mimes.
bNoLuck
Profile Blog Joined October 2012
Germany125 Posts
Last Edited: 2013-03-26 00:19:09
March 26 2013 00:03 GMT
#4
Just skill wise probably on the lower edge of very high skilled.
Brutal Insanity is a little community. So not really well known.
This is all just the beginning of the overall project.
We just assume that we have the potential to be good because we all come from professional gaming in other games and therefore have the commitment that's needed.
So yeah..Sponsors are investing in the potential not in the level of skill we have at the moment^^

Edit: And yeah force staffs are awesome! I remember a game in which we had like 4 force staffs or so xD
And btw..If you wanna know my level of play..I might start playing some all pick in 30 minutes or so..Gonna stream it.

Edit2: Okay..No stream yet..Watching MAAD.
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
WardiTV 10, Group B
IntoTheiNu 883
WardiTV699
ComeBackTV 398
Rex97
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 97
StarCraft: Brood War
Britney 42237
Shuttle 593
Mini 403
GuemChi 344
Light 304
Last 303
Stork 227
ggaemo 149
firebathero 130
HiyA 71
[ Show more ]
Barracks 51
sorry 35
ToSsGirL 27
Sexy 27
Aegong 25
soO 19
NaDa 14
JulyZerg 13
Icarus 5
Dota 2
Gorgc5840
BananaSlamJamma180
qojqva3
Counter-Strike
byalli1331
markeloff468
kRYSTAL_178
edward68
Other Games
gofns39782
B2W.Neo730
hiko364
Lowko334
crisheroes321
DeMusliM212
Mlord174
Pyrionflax138
Liquid`VortiX68
Mew2King64
QueenE14
Hui .3
Codebar1
Organizations
Dota 2
PGL Dota 2 - Main Stream11193
StarCraft: Brood War
Afreeca ASL 353
lovetv 10
[ Show 12 non-featured ]
StarCraft 2
• mYiSmile17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2356
• TFBlade512
Other Games
• WagamamaTV204
Upcoming Events
Replay Cast
10h 47m
WardiTV Invitational
21h 47m
Korean StarCraft League
1d 14h
CranKy Ducklings
1d 20h
GSL
2 days
Yamato Cup
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Soma vs Jaedong
WardiTV Weekly
3 days
Monday Night Weeklies
4 days
[ Show More ]
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Leta vs Soulkey
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.