• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:37
CET 15:37
KST 23:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
BGE Stara Zagora 2026 announced12[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2
StarCraft 2
General
BGE Stara Zagora 2026 announced SC: Evo Complete - Ranked Ladder OPEN ALPHA When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge
Tourneys
Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3 Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone Which season is the best in ASL? soO on: FanTaSy's Potential Return to StarCraft
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Nintendo Switch Thread The Perfect Game Stormgate/Frost Giant Megathread Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1966 users

Improvement does not equal good games..

Blogs > bNoLuck
Post a Reply
bNoLuck
Profile Blog Joined October 2012
Germany125 Posts
March 25 2013 22:56 GMT
#1
Hey guys!

Interesting title huh?!
I guess you already figured out that we improved.
And yeah..So we did.

Some time ago we had huge problems with out positioning in team fights because we used to get hit by ultis like RP and the rock from Warlock a lot. (So basically AOE stuns+dmg)
We clumped up a lot and when initiating we were running around like some ants chased by a little toddler with a flame thrower..
It was really frustrating because we threw games a lot just by fucking our team fights up massively.
Several people made calls like "spread out a bit" or "go" but nobody really listened and so we lacked a lot of coordination etc.
When I finally realised that there is something that has to be done about this we started improving.
I make more calls during the game now and I shut people up when other mates make calls.
That way every player has his own position in a fight and we focus down the right targets.
There were several situations when we played against a blink dagger Magnus but he could simply not hit his RP because we were spread out in a line.

The second big improvement is the communication between the supports.
Since Beana joined our team the communication between the supports and therefore on the tri-lane is waaaay better. Long (BakaNep) manages to get a lot of farm and plays a very good farming carry so as soon as the game goes into the later stages we win most of our games.

But as I stated in the head title improvement does NOT equal good games!
Even though we won some of our games and showed great team work and also solo play we lose a lot to pushing strategies.
As soon as we need to rotate in the early game we start feeling uncomfortably and forget about our initial game plan.
Early pushing really throws us off and I blame myself for that aswell..
When something like that happens I need to make even more calls telling people where to go and how to rotate.
The problem is this means less farm for everyone and because I am a very greedy person I try to squeeze as much farming time in as possible.
The conclusion of this is a lot of lost towers and even more fed opponents though.
Yes the carry has a LOT of farm...But how does it help you when your rax are down after 20 minutes?
It doesn't..

So my plan for future practices is to improve our defense against early pushing strategies while keeping our current performance up.
This way we should finally reach a point where we can win against every existing line-up and strategy out there without having to change our own.

Let's make a little swing over to our financial situation:

Because teamspeak gives us a free server now Brutal Insanity does not have to pay for one anymore.
This means they have money to spare..
Just saying
Anyway..

Thanks for reading again!

Questions? Gogo bombard the German!

NoLuck out!


Darkren
Profile Blog Joined February 2010
Canada1841 Posts
March 25 2013 23:26 GMT
#2
Well i find forcestaff to be really efficient when dealing with big aoe ult. It has won me many fights over a good initiation. I think teams need to learn how to give more farm the support roles, a forcestaff can be game changing, while an mkb can be worked around by the opponent team.
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
docvoc
Profile Blog Joined July 2011
United States5491 Posts
March 25 2013 23:40 GMT
#3
How high level is your team? I've always wondered since I never hear much about Brutal Insanity as I'm outside of the DotA2 scene.
User was warned for too many mimes.
bNoLuck
Profile Blog Joined October 2012
Germany125 Posts
Last Edited: 2013-03-26 00:19:09
March 26 2013 00:03 GMT
#4
Just skill wise probably on the lower edge of very high skilled.
Brutal Insanity is a little community. So not really well known.
This is all just the beginning of the overall project.
We just assume that we have the potential to be good because we all come from professional gaming in other games and therefore have the commitment that's needed.
So yeah..Sponsors are investing in the potential not in the level of skill we have at the moment^^

Edit: And yeah force staffs are awesome! I remember a game in which we had like 4 force staffs or so xD
And btw..If you wanna know my level of play..I might start playing some all pick in 30 minutes or so..Gonna stream it.

Edit2: Okay..No stream yet..Watching MAAD.
Please log in or register to reply.
Live Events Refresh
3D!Clan Event
14:00
3D!COMMUNITY OLD SCHOOL 2X2 3
3DClanTV 45
Liquipedia
WardiTV Korean Royale
12:00
Playoffs
SHIN vs herOLIVE!
Solar vs TBD
WardiTV1373
TKL 401
IndyStarCraft 272
Rex146
IntoTheiNu 11
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 401
IndyStarCraft 272
Rex 146
MindelVK 63
StarCraft: Brood War
Britney 58435
Sea 7875
Rain 2303
Horang2 1350
Soma 953
actioN 799
Larva 713
BeSt 532
firebathero 342
hero 326
[ Show more ]
Rush 259
JYJ157
Hyun 142
Barracks 141
Last 117
Sharp 93
zelot 74
LaStScan 73
Mong 72
sorry 70
Sea.KH 49
Noble 21
Terrorterran 20
Shinee 19
Dota 2
Gorgc6520
singsing3156
XcaliburYe342
syndereN35
League of Legends
Reynor118
Counter-Strike
fl0m2887
zeus1289
Heroes of the Storm
Khaldor248
Other Games
B2W.Neo1610
DeMusliM389
crisheroes377
Fuzer 281
Hui .202
KnowMe73
Organizations
Other Games
gamesdonequick815
Dota 2
PGL Dota 2 - Main Stream98
StarCraft: Brood War
Kim Chul Min (afreeca) 5
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 49
• Michael_bg 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV554
• Ler70
League of Legends
• Jankos2985
Upcoming Events
BSL 21
5h 23m
Hawk vs Kyrie
spx vs Cross
Replay Cast
9h 23m
Wardi Open
21h 23m
Monday Night Weeklies
1d 2h
StarCraft2.fi
1d 2h
Replay Cast
1d 9h
Wardi Open
1d 21h
StarCraft2.fi
2 days
PiGosaur Monday
2 days
Wardi Open
2 days
[ Show More ]
StarCraft2.fi
3 days
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
SC Evo League
5 days
BSL 21
6 days
Sziky vs OyAji
Gypsy vs eOnzErG
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-11-28
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.