• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:39
CEST 20:39
KST 03:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence3Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups2WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues
Tourneys
WardiTV TL Team Map Contest #5 Tournaments Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BW General Discussion [ASL20] Ro16 Preview Pt2: Turbulence BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion Playing StarCraft as 2 people on the same network
Tourneys
Is there English video for group selection for ASL [ASL20] Ro16 Group C [ASL20] Ro16 Group B [IPSL] ISPL Season 1 Winter Qualis and Info!
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1306 users

Learning C++ my first week

Blogs > blade55555
Post a Reply
1 2 3 Next All
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2012-11-08 09:33:39
November 08 2012 09:31 GMT
#1
Hey all. So recently I have decided to get back into programming. While this is something I was originally going to delay until school was over, I decided I didn't have to. I have plenty of free time (a lot more since I kinda stopped playing sc2) and I can easily start learning programming.

So a brief history is I have always been fascinated by programming. I took some classes about it which was only HTML/Java. I built a website, I built a few basic things in Java, but I don't remember any of it as I kinda found how we were being taught was stupid. The way we were taught java was some program where we dragged code, didn't type any of it and I mean it was kinda cool I guess, but I really found it dumb for the most part.

I attempted to learn C++ when I was younger at like 13-14, but I was teaching myself wrong. I just wrote the code in the book or watched videos, but I never learned. I eventually would just stop for whatever reason, whether it was because I got into a new game or got bored (was both). Now that I am older (20) I have been learning C++ again off of a tutorial set up by bucky (http://www.youtube.com/user/thenewboston).

For starters this guy does a great job on his videos explaining everything and I am actually understanding what I am doing. It's a lot more fun and again now that I know how to actually use what I am watching and understanding why x happens when you do something is awesome. For some reason whenever I hear his voice though I think of Artosis as a random thing I thought I would throw out there. This can't be just me who thinks so either, maybe I am just dumb but swear to god everytime I hear him I think it's Artosis :D.

I am on lesson 20 on his youtube videos and I have been able to program extremely basic programs, but being able to do my own small thing is awesome.

So far it's only been a week which isn't very long, but I plan on typing a blog every week or 2 with my progress for anyone curious. Now for long term my goal would obviously be to program my own games which is obviously a long way off. I know this, while it would be awesome to start now I know this will take a long time before I can start doing that, but that's my long term goal.

I don't plan on ever working for a game company or anything, it's just going to be a hobby of mine. I am also writing these blogs as a thing I can look back on. While right now I'm not really going to share anything I have made, some point in the future I will be and it would be awesome to look back on as well. If anyone has any questions or anything feel free to ask or not either works!

Thanks for reading! If anyone wants to share their programming of what they have learned or anything feel free, I like to read what other programmers have done (mainly in game development) or their journey!

***
When I think of something else, something will go here
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
November 08 2012 09:46 GMT
#2
To actually program your own game isn't really that hard.

Even with the most fundamental knowledge in C++ you still can make a text based game where the input is simple commands from the user typing "Move up", or "take candle". You could even make a simple event driven game such as nibbles fairly quickly since there are plenty of examples and explanations on how to this once you mastered the C++ fundamentals.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
Last Edited: 2012-11-08 10:55:12
November 08 2012 10:24 GMT
#3
I would suggest to drop C++ until it's too late and switch to an easier language. C++ does not seem so bad when you are writing small practice programs, but when you have to deal with a reasonably large project it becomes a nightmare, and it is very difficult to write a good, robust program with no serious bugs or resource leaks.

If you want a taste of what C++ really is like, just take a look at this.

If you are still not convinced, here Tim Sweeney (the person behind Unreal Engine) explains why it is very difficult to use languages such as C++ (take a look at slide #29 in particular :-) ), and here John Carmack (Quake, Doom, etc) talks about the incredible amount of bugs his company had found in their C++ code by using 3rd-party code analysis tools.

Just take up any other simpler, higher-level language (Python, Java, C#, whatever). Not only that, but also take some time to understand why functional programming style is very helpful (I think those slides by Tim Sweeney explain that very well) and try to keep to it in your language of choice even if the language is not functional.

If you really want to finish a game project this will immensely increase your chances of success.
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
November 08 2012 10:36 GMT
#4
If he learns C++ well, he can easily switch to Python.

Good luck with programming, just dont give up early, it takes time to become good at it.
I am not good with quotes
Unshapely
Profile Joined November 2012
140 Posts
Last Edited: 2012-11-08 12:33:20
November 08 2012 11:58 GMT
#5
Let me persuade you to learn a language other than C++. It is not a language that will aide you in development of programmes as a "hobby", though it could help if you decide to take it as a profession.

Learn Python, and try to do some research on functional programming.
LISP is a better language for a nearly pure functional programming approach that can be applied to real programmes as well.

Good luck. I would still ask you to change your opinion on C++ and switch to a different language.


Edit: If you do decide to further your knowledge in C++, or any language, I would be glad to help.
Feel free to ask for support or assistance if you get stuck.
That is not dead which can eternal lie; and with strange aeons even death may die.
Cambium
Profile Blog Joined June 2004
United States16368 Posts
Last Edited: 2012-11-08 12:03:46
November 08 2012 12:02 GMT
#6

I don't plan on ever working for a game company or anything, it's just going to be a hobby of mine. I am also writing these blogs as a thing I can look back on. While right now I'm not really going to share anything I have made, some point in the future I will be and it would be awesome to look back on as well. If anyone has any questions or anything feel free to ask or not either works!


Then there is absolutely no reason for you to learn C++. C++ is a great language (my first), but it's a very difficult one to master, nay, to even be proficient. There are so many things you need to understand about C++ to even use it correctly, and I highly doubt the youtube tutorials would be sufficient. I've used it extensively in school as well as my previous jobs, and I've had professional training in C++, and I'm still not comfortable using it.

I would strongly recommend Python if you just want to write simple utility programs. For a beginner, Python is a lot more friendly, and it's highly unlikely for you to encounter something that you cannot do due to Python's language features.

If you are keen on studying the C++ language, then I would recommend C#. C# is actually an extremely well designed language that incorporated the strengths of both Java and C++. You can learn tons of pointers, references, object inheritance, object life cycles, scopes, etc. just like you could in C++, and they are a lot more obvious than Java. Linq is also very cool.
When you want something, all the universe conspires in helping you to achieve it.
dartoo
Profile Joined May 2010
India2889 Posts
November 08 2012 12:12 GMT
#7
Like the others above, I think it's a better idea to learn an easier language first, and then if you really see the need to learn c++ do it. You could also get into creating games real quick with C# and xna(though you wont be going deep into the actual engine side of things), you'll be able to something up. Yes Linq is very cool!

I'd advice you to get a book, youtube is nice, but it's no substitute for a book.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
November 08 2012 12:45 GMT
#8
If programming is just a hobby, I would definitely recommend going for Python or Ruby rather than C++, possibly C# or Java if you want to make some GUI heavy applications quickly.
y0su
Profile Blog Joined September 2011
Finland7871 Posts
November 08 2012 12:57 GMT
#9
Just started an into to programming class... I have to say that I found thenewboston (yt) to be very helpful also!
Smancer
Profile Blog Joined December 2010
United States379 Posts
November 08 2012 13:00 GMT
#10
I've worked for software companies as a programmer, engineer, database miner, and loads of other things. I minored in computer science. I got a 5 the first year that they offered AP Comp Sci.

Programming isn't about learning a language. Its about learning how to find how to.

Stack Overflow.
Google.
Technet

Learning how to find what you need to solve a problem is what its all about in my opinion. Do I know C++? No. Could I write a program in C++ for a business task if asked by my employer? Yes.

I think you definitely need to learn the basics of one language. It doesn't matter what. Then you essentially know all other languages. Because for any task X that you know how to do in C++, then you can simply google "how to X in Java". There you are now a Java programmer.

A good way to threaten somebody is to light a stick of dynamite. Then you call the guy and hold the burning fuse up to the phone. "Hear that?" you say. "That's dynamite, baby."
Mirosuu
Profile Blog Joined December 2010
England283 Posts
November 08 2012 13:15 GMT
#11
Hah, what are the odds all these c++ topics come up as I'm picking up the language myself.

I've found that watching videos and just going "uh huh, i know that now. get on with the next topic!" to most of the videos of the concepts they're trying to teach you is the wrong approach to be looking at for programming.

My reasoning for this is that you're not actually doing ANYTHING about the knowledge they're telling you.

I'll tell you what my experience has been recently:

I've been picking up on c++ classes and how they differ from their java counterparts (I work as a Java dev).
I knew already the structure of how c++ classes work, what they're supposed to look like syntactically, but semantically, I had no fucking clue.

When it came to instantiating said class, I was lost. I got confused greatly by the usage of header files, file management (when to use *.h files and when to use *.cpp files) and just general simple things like creating objects and having them linked correctly in the language.

After sitting down and trying out coding classes and having them instantiated in different files, I feel like I've learned a great deal MORE than the silly little tutorial on how to write a class. They don't ever tell you the little quirks like when to use headers vs when to use .cpp files or header guards, they just give you the raw data.

The only real way to really pick this up (this applies to anyone who wants to pick up any language, not just c++) is to just code something simple (my coding program I've worked on is a console, text-input based game of casino black jack) and use help when necessary. Once complete, submit your working program's code to a community that cares for code and have them critique your program to learn valuable insights into what you're doing right and what you're doing wrong, and use that knowledge for your next, and more expansive and more difficult program. Eventually you'll be able to competantly do the basics and even some of the advanced stuff without worrying about whether you're doing it right or wrong, because of all the valuable feedback, you know the best (or better) practices of how to do something.

It is usually a good thing to post your program onto multiple different communities that can help out, as some communities may not give as good advice as others, or they may frown upon a certain coding style etc etc. The more places you can get feedback for it, the better. There's countless "learn programming" communities on reddit for instance if you search for them. They would always be willing to critique. :D

Hope this helps.
The more things change, the more they stay the same.
McFortran
Profile Joined October 2010
United States79 Posts
November 08 2012 14:24 GMT
#12
If you like technical details and abstract math you should definitely stick to c/c++ (or even try assembly). They're easily the most fun programming languages. If you get frustrated easily you might want to consider switching to an easier language though.
XythOs
Profile Blog Joined February 2005
Germany520 Posts
November 08 2012 16:06 GMT
#13
Wow so many comments that you shouldn't do C++..
Its up to you if you want to switch languages, but if you want to stay with C++, I would recommend you the book "C++ Accelerated" by Andrew Koenig and Barbara E. Moo. I got it recently as I'm learning C++ beside my CS Degree(we learn Java).
It teaches you the language in an other way than you would expect. Instead of trying to teach you all the little details, it gives you the basics you need to know(while still giving you an explanation of why and how something works) and then goes on to use the all the good stuff and tools in the standard library of C++ to enable you to write useful programs right from the start. And only later on comes back to the tiny details of the language.
As you say you want to do programming as a hobby, I think this approach would suit you really good.
Otolia
Profile Blog Joined July 2011
France5805 Posts
November 08 2012 16:12 GMT
#14
On November 08 2012 22:00 Smancer wrote:
Learning how to find what you need to solve a problem is what its all about in my opinion. Do I know C++? No. Could I write a program in C++ for a business task if asked by my employer? Yes.

Then you are probably a bad programmer and a even worse code maintainer. It's like saying you can create a professional software without knowing a modelling language. Everybody can but it's not about being good enough, it's about being efficient enough and not understanding the solution you copied from someone else is bad. BAD.
Recognizable
Profile Blog Joined December 2011
Netherlands1552 Posts
November 08 2012 16:49 GMT
#15
On November 08 2012 20:58 Unshapely wrote:
Let me persuade you to learn a language other than C++. It is not a language that will aide you in development of programmes as a "hobby", though it could help if you decide to take it as a profession.

Learn Python, and try to do some research on functional programming.
LISP is a better language for a nearly pure functional programming approach that can be applied to real programmes as well.

Good luck. I would still ask you to change your opinion on C++ and switch to a different language.


Edit: If you do decide to further your knowledge in C++, or any language, I would be glad to help.
Feel free to ask for support or assistance if you get stuck.


I'm learning Javascript as my first coding language, but I see many here promoting Python, should I switch to Python?
Ao
Profile Joined July 2009
Korea (South)19 Posts
November 08 2012 16:54 GMT
#16
On November 09 2012 01:12 Otolia wrote:
Show nested quote +
On November 08 2012 22:00 Smancer wrote:
Learning how to find what you need to solve a problem is what its all about in my opinion. Do I know C++? No. Could I write a program in C++ for a business task if asked by my employer? Yes.

Then you are probably a bad programmer and a even worse code maintainer. It's like saying you can create a professional software without knowing a modelling language. Everybody can but it's not about being good enough, it's about being efficient enough and not understanding the solution you copied from someone else is bad. BAD.


I thought exactly this when I read that guy's post. Especially when talking about C++. If you think you know C++ pretty good, you're just kidding yourself. It's impossible to intimately learn as a hobbyist.

My opinion on programming language choice is also not C++ because of the complexity and pointlessness.

As a hobbyist you should really look at Ruby/Java/C#.

Java if you like mobile development, Ruby if you like linux/web development, and C# for Windows Gui programs. I've programmed in dozens of languages but I find the level of productivity of these languages for their respective listed tasks quite nice. If you choose Ruby send me a PM and I'll get you up and running. By far my favorite language these days.
Ao
Profile Joined July 2009
Korea (South)19 Posts
Last Edited: 2012-11-08 16:58:36
November 08 2012 16:57 GMT
#17
On November 09 2012 01:49 Recognizable wrote:
I'm learning Javascript as my first coding language, but I see many here promoting Python, should I switch to Python?


Depends what you want to make. Python is a great all around interpreted language. You can make basic games, library support is great. But if you're learning Javascript, you are probably interested in web, and for that I'd highly recommend Ruby / Ruby on Rails over python.
Fyodor
Profile Blog Joined September 2010
Canada971 Posts
November 08 2012 17:21 GMT
#18
Xzibit would be tripping balls if he learned C++

"yo dawg we put functions in your pointers so you can return pointers to arrays of pointers to class objects whose constructors are passed references to pointers to other functions."

I'd pass something I coded but I'm in a state where I learn so fast that as soon as I write something down it'll be obsolete the next day.
llllllllllllllllllllllllllllllllllllllllllll
LastWish
Profile Blog Joined September 2004
2013 Posts
November 08 2012 17:36 GMT
#19
With some tricks and knowledge + if you make a bunch of utility classes that are intuitive and reusable you can code as well as in C# but more effectively.
1. Use stl - great library, has many useful collections(vector, set, map...)
2. If you need some other library for string operation/file/date operations use boost library. I know it's not super effective but it's standard and multi-platform.
3. Learn to use const and reference(&) properly.
4. Avoid using pointers(*) whenever you can. Instead learn to use shared pointers boost/std::tr1 shared_ptr, they work similarly to how standard objects behave in Java/C#, but without garbage collection.
5. Read a book called Effective C++, small book but with all the essential knowledge inside.

If you need any help or directions just PM me and I will assist you.
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
sundersoft
Profile Joined November 2011
91 Posts
November 08 2012 17:37 GMT
#20
IMO if you're going to learn C++, you should read The C++ Programming Language:
http://www.stroustrup.com/3rd.html

However that book isn't intended for people who have no programming experience, so you may want to learn a different language first and then read that book while learning C++. Also, there is a 4th edition coming out in 2013 which deals with C++11.

Stroustrup also has a book intended for beginning programmers which uses C++, but I haven't read it: http://www.stroustrup.com/programming.html

It's easy to misuse C++ and wonder your program has memory leaks and crashes. In addition to that book, you should learn either Boost or the C++11 standard library. I'd recommend ignoring Boost for now and learning the C++11 features first after you have a good understanding of C++98. This is because many of the Boost libraries have been incorporated into the C++11 standard library. Right now there is little writing about C++11, but there should be more in the next few years. When learning C++11/Boost, you'll want to make sure you are using RAII where it is possible and that you are not reimplementing parts of the libraries unless you have a good reason to do so (so, use vector instead of allocating an array with new; any use of new should be in a class whose purpose is memory management).

In addition to learning the language, you'll want to learn how your tools work and what the compiler, assembler, and linker actually do. This is important because using C++ effectively requires you to use 3rd party libraries, but doing so is unintuitive without a good understanding of how C++ code is compiled and linked.

Having a good understanding of various types of libraries is also important. Designing code requires you to understand what good code is, and this understanding comes partially from using and evaulating libraries. Learning a library will also teach you about the problem the library solves, but to fully understand this it is also important to know how the library is implemented and which algorithms it uses. Finally, knowing many libraries will allow you write many types of programs quickly.

It would probably take you a few years to learn enough C++ features to be competent at the language; it's difficult to write maintainable C++ code without having a full understanding of its standard library and features. C++ is also difficult for beginners to learn because it requires a good understanding of how computers work in order for you to reason about the performance and behavior of your program.

In addition to learning C++, I would recommed learning a RISC assembly language such as ARM (I don't recommend x86 because it is difficult to reason about the performance of x86 assembly code) and the IEEE floating point standard and some basics about numerical computing. After learning the RISC assembly, you may also want to read about how x86 CPUs work and how caching and memory access is done. This can be ignored but it is difficult to write efficient code without a firm understanding of the architecture you are developing for, and many of the bugs that occur in C++ code are difficult to understand without knowing how stack frames are stored in memory or what a segmentation fault is.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#23
RotterdaM711
TKL 375
SteadfastSC339
IndyStarCraft 276
PiGStarcraft228
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 711
TKL 375
SteadfastSC 339
IndyStarCraft 276
PiGStarcraft228
UpATreeSC 83
MindelVK 40
Codebar 37
JuggernautJason30
StarCraft: Brood War
Calm 3119
Shuttle 1317
EffOrt 1095
Stork 315
ggaemo 192
firebathero 164
Dewaltoss 144
Rush 134
Hyuk 117
hero 85
[ Show more ]
Mong 62
Mind 52
JYJ51
sSak 19
ajuk12(nOOB) 15
Movie 12
Terrorterran 11
Shine 9
yabsab 9
Dota 2
LuMiX0
Counter-Strike
ScreaM1920
pashabiceps365
Heroes of the Storm
Liquid`Hasu8
Other Games
FrodaN745
Grubby642
ceh9556
KnowMe173
mouzStarbuck158
Fuzer 155
C9.Mang0101
QueenE80
Trikslyr63
rGuardiaN39
NeuroSwarm35
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• kabyraGe 97
• Psz 13
• Reevou 5
• davetesta3
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• FirePhoenix12
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3231
• masondota22080
• Ler108
Other Games
• imaqtpie743
• Shiphtur229
• Scarra114
Upcoming Events
OSC
5h 21m
Sparkling Tuna Cup
15h 21m
Afreeca Starleague
15h 21m
Light vs Speed
Larva vs Soma
2v2
16h 21m
PiGosaur Monday
1d 5h
LiuLi Cup
1d 16h
RSL Revival
2 days
Maru vs Reynor
Cure vs TriGGeR
The PondCast
2 days
RSL Revival
3 days
Zoun vs Classic
Korean StarCraft League
4 days
[ Show More ]
RSL Revival
4 days
[BSL 2025] Weekly
4 days
BSL Team Wars
5 days
RSL Revival
5 days
Online Event
5 days
Wardi Open
6 days
Liquipedia Results

Completed

BSL 20 Team Wars
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.