RTS with two races - Page 2
Blogs > Grumbels |
ninazerg
United States7291 Posts
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MattBarry
United States4006 Posts
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RoboBob
United States798 Posts
Sure, from a developer perspective, it would be hell to aim to keep 24 matchups all at 50-50 balance. But BW proved that you don't need to make every matchup to be at 50% to have a good competitive game. You just need to make sure that a negative imbalance in one matchup is compensated by a positive imbalance in another matchup. | ||
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]343[
United States10328 Posts
On July 15 2012 08:37 jrkirby wrote: Actually, that's a common misconception, seeing as they both deal AoE damage. However, DnD deals more damage to buildings, while blizzard deals more damage to units. This lead to some high level players playing human, using invisible on wizards, and dropping blizzards on peons or ogres. However, it's commonly accepted that in the midgame, before wizards are out, orc is at a clear advantage. Heal is not as good as bloodlust under the control of any skilled player. Also, orc upgrades were randomly cheaper, right? | ||
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