• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:08
CEST 21:08
KST 04:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)68ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool BW General Discussion Farewell Beloved Starcraft (Youtube Videos) vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9866 users

Things I like about Starcraft 2 Part 1

Blogs > Riot grrrl
Post a Reply
Riotgrrrl
Profile Blog Joined November 2011
Canada73 Posts
Last Edited: 2011-11-16 12:40:42
November 16 2011 00:45 GMT
#1
Alright so I started this blog so I could update daily about various things on my mind that are SC2 related. I will make fairly uninformed and general statements, perhaps someone will enjoy them hehe

For the first entry I want to talk about how matchmaking 'democratizes' SC2. I will compare it with the first game I got into competitively (my first love ololol): Super Smash Bros. Brawl. Nintendo is a company that has never acknowledged the competitive community of its Smash Bros. series. These are the repercussions of this fact:

1. The game is balanced for casual players.
2. The game is never patched.
3. Nintendo doesn't support any Smash Bros. tournaments.
4. Nintendo's matchmaking system doesn't allow for reliable practice.

The negative repercussions of these are pretty self explanatory. Number 4 however is especially damning since tournaments are played on LAN latency and Nintendo's online has a significant amount of unavoidable lag. This means that practicing revolves around who your friends are or which good players you can find nearby. One of the top players in North America, Ally, happens to have a brother who is also extremely high level at Brawl. Go figures!

Anyways I love StarCraft 2's matchmaking system. I can find an opponent at my skill level after a 20-30 second queue. Even ICCUP's channel type system of creating games and waiting for people felt like it took longer in my experience. Allowing anyone to find games whenever they want allows anyone to improve and thus democratizes the game.

Edit: I want to make a blog post about something good about SC2 or that I find interesting for daily for (at least) the next 100 days. 1/100!

***
And its basketball Bow Wow lets go
dmasterding
Profile Blog Joined January 2011
United States205 Posts
November 16 2011 00:52 GMT
#2
coming from a casual competitive smash bros background myself, I have to agree with all 4 of those points.
it was so frustrating not having friends who played smash bros, and there not being a good solid way to practice online.
No tears now, only dreams.
Pangpootata
Profile Blog Joined January 2011
1838 Posts
November 16 2011 00:54 GMT
#3
I agree with most of your points, except the usage of the term "democratize". SCII is inherently competitive in nature, and much more players of SCII follow the competitive scene as well as attempt to play competitively, opposed to super smash bros where competitive players are a minority. Hence both Blizzard and Nintendo are still catering to the majority at the expense of the minority (SCII's system generates ladder fear for some low level players just as super smash bros' system generates unreliable practice for high level players), which is very democratic.
Gheed
Profile Blog Joined September 2010
United States972 Posts
November 16 2011 01:20 GMT
#4
"Democratizing" is not the right word. You are possibly looking for the word "socializing" (made available to everyone who, by buying the game, inherently invested in it) and even that would be a stretch. A video game is not a system of economics or government.

To the general idea that the ladder gives people more opportunity to practice and improve, I would agree somewhat. Blizzard has made every attempt they could think of to dissuade such improvement, though. When they removed the displayed win ratios for 98% of players, Blizzard said that low level wins and losses mean basically nothing. So, then, what is there left to compare? Points are a measurement of activity, not skill. By only worker rushing I had more points than anyone in my bronze division. Does that make me better than them? Not really.

Instead of guiding players to improve, they are steered toward achievements or ladder points. These are rewards for playing a lot of games, not necessarily playing them well. By boiling down the competition to just a single division of your league with points as the only metric, they have obfuscated any true measure of skill, any way to measure improvement. It is instead a system designed to keep people interested until the next expansion pack comes out, not necessarily to enhance the quality of that play.

Coupled with the matchmaking system which only pits you against players of close skill, improvement is not encouraged, even if it is possible. So, while the ladder does give one the opportunity to improve, it is in no way emphasized by the game itself. Most of that comes from out of the game, the ladder is just the tool we use to get games. I wouldn't give blizzard too much credit for it.
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
November 16 2011 01:34 GMT
#5
lol Gheed and ur silly worker rushing blogs. (I love those btw)
"Cause ya know, Style before victory." -The greatest mafia player alive
keiraknightlee
Profile Blog Joined August 2011
United States301 Posts
November 16 2011 02:09 GMT
#6
I sense some jealousy in your post
~~~Happiness. Dreams. Love~~~Good Luck
Riotgrrrl
Profile Blog Joined November 2011
Canada73 Posts
November 16 2011 02:50 GMT
#7
I agree that democratize perhaps is not the best word. The matchmaking system for SC2 does give more people the power to improve, so in that loose kind of sense I meant democratize i suppose. Maybe just saying 'evens the playing field' or 'reduces geographical bias/luck of what games your friends play' or something like that.

Gheed there are many examples of Blizzard encouraging you to climb the ladder. For example splitting up players into small divisions so you can try to bust in the the top 8 and get a shiny gold star on your league badge. Using the most obnoxious strategy at low levels to climb the ladder and claiming the system is flawed doesn't really mean anything. I think you're giving too much weight to an anomaly rather than a rule. For me, I always look at the league of each player after the game and think about raising my MMR and so on. To continue a comparison with smash brothers (and most fighting games) you can beat relatively unskilled players very easily with one or two moves (Meta Knight's neutral B for example is hard to deal with for beginners) but you won't be able to get it done against a competent player...

Also I'm aware that a few people have gotten really high on the ladder worker rushing or 6 pooling, but i would argue these are short term results.
And its basketball Bow Wow lets go
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#120
TriGGeR vs HeRoMaRinELIVE!
RotterdaM1248
IndyStarCraft 185
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1248
mouzHeroMarine 366
IndyStarCraft 185
BRAT_OK 43
MindelVK 20
EmSc Tv 20
StarCraft: Brood War
Britney 13900
firebathero 126
Dewaltoss 122
GoRush 14
Dota 2
Gorgc12133
420jenkins163
League of Legends
JimRising 543
Counter-Strike
fl0m2256
Heroes of the Storm
Grubby2633
Liquid`Hasu296
Other Games
FrodaN2162
shahzam240
ArmadaUGS183
Trikslyr51
Organizations
Dota 2
PGL Dota 2 - Main Stream9892
StarCraft 2
TaKeTV 499
EmSc Tv 20
EmSc2Tv 20
angryscii 1
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 21
• 80smullet 17
• FirePhoenix11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV309
League of Legends
• Nemesis4913
• Scarra1144
Other Games
• Shiphtur340
Upcoming Events
Douyu Cup 2020
9h 52m
Maestros of the Game
17h 22m
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
18h 52m
Douyu Cup 2020
1d 9h
BSL22 NKC (BSL vs China)
1d 18h
Online Event
1d 19h
RSL Revival
2 days
WardiTV Weekly
2 days
RSL Revival
3 days
RSL Revival
3 days
[ Show More ]
Bombastic Starleague
4 days
Kung Fu Cup
4 days
OSC
5 days
CrankTV Team League
5 days
Bombastic Starleague
6 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.