• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:57
CEST 21:57
KST 04:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th153Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
High level ptr replays? where can I find them? StarCraft II 5.0.16 PTR Patch Notes may 26th Team Liquid Map Contest #22: Results and Winners TL Poll: How do you feel about the 5.0.16 PTR balance changes? TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser The Korean Terminology Thread
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How Streaming Impacts Game P…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7375 users

Things I like about Starcraft 2 Part 1

Blogs > Riot grrrl
Post a Reply
Riotgrrrl
Profile Blog Joined November 2011
Canada73 Posts
Last Edited: 2011-11-16 12:40:42
November 16 2011 00:45 GMT
#1
Alright so I started this blog so I could update daily about various things on my mind that are SC2 related. I will make fairly uninformed and general statements, perhaps someone will enjoy them hehe

For the first entry I want to talk about how matchmaking 'democratizes' SC2. I will compare it with the first game I got into competitively (my first love ololol): Super Smash Bros. Brawl. Nintendo is a company that has never acknowledged the competitive community of its Smash Bros. series. These are the repercussions of this fact:

1. The game is balanced for casual players.
2. The game is never patched.
3. Nintendo doesn't support any Smash Bros. tournaments.
4. Nintendo's matchmaking system doesn't allow for reliable practice.

The negative repercussions of these are pretty self explanatory. Number 4 however is especially damning since tournaments are played on LAN latency and Nintendo's online has a significant amount of unavoidable lag. This means that practicing revolves around who your friends are or which good players you can find nearby. One of the top players in North America, Ally, happens to have a brother who is also extremely high level at Brawl. Go figures!

Anyways I love StarCraft 2's matchmaking system. I can find an opponent at my skill level after a 20-30 second queue. Even ICCUP's channel type system of creating games and waiting for people felt like it took longer in my experience. Allowing anyone to find games whenever they want allows anyone to improve and thus democratizes the game.

Edit: I want to make a blog post about something good about SC2 or that I find interesting for daily for (at least) the next 100 days. 1/100!

***
And its basketball Bow Wow lets go
dmasterding
Profile Blog Joined January 2011
United States205 Posts
November 16 2011 00:52 GMT
#2
coming from a casual competitive smash bros background myself, I have to agree with all 4 of those points.
it was so frustrating not having friends who played smash bros, and there not being a good solid way to practice online.
No tears now, only dreams.
Pangpootata
Profile Blog Joined January 2011
1838 Posts
November 16 2011 00:54 GMT
#3
I agree with most of your points, except the usage of the term "democratize". SCII is inherently competitive in nature, and much more players of SCII follow the competitive scene as well as attempt to play competitively, opposed to super smash bros where competitive players are a minority. Hence both Blizzard and Nintendo are still catering to the majority at the expense of the minority (SCII's system generates ladder fear for some low level players just as super smash bros' system generates unreliable practice for high level players), which is very democratic.
Gheed
Profile Blog Joined September 2010
United States972 Posts
November 16 2011 01:20 GMT
#4
"Democratizing" is not the right word. You are possibly looking for the word "socializing" (made available to everyone who, by buying the game, inherently invested in it) and even that would be a stretch. A video game is not a system of economics or government.

To the general idea that the ladder gives people more opportunity to practice and improve, I would agree somewhat. Blizzard has made every attempt they could think of to dissuade such improvement, though. When they removed the displayed win ratios for 98% of players, Blizzard said that low level wins and losses mean basically nothing. So, then, what is there left to compare? Points are a measurement of activity, not skill. By only worker rushing I had more points than anyone in my bronze division. Does that make me better than them? Not really.

Instead of guiding players to improve, they are steered toward achievements or ladder points. These are rewards for playing a lot of games, not necessarily playing them well. By boiling down the competition to just a single division of your league with points as the only metric, they have obfuscated any true measure of skill, any way to measure improvement. It is instead a system designed to keep people interested until the next expansion pack comes out, not necessarily to enhance the quality of that play.

Coupled with the matchmaking system which only pits you against players of close skill, improvement is not encouraged, even if it is possible. So, while the ladder does give one the opportunity to improve, it is in no way emphasized by the game itself. Most of that comes from out of the game, the ladder is just the tool we use to get games. I wouldn't give blizzard too much credit for it.
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
November 16 2011 01:34 GMT
#5
lol Gheed and ur silly worker rushing blogs. (I love those btw)
"Cause ya know, Style before victory." -The greatest mafia player alive
keiraknightlee
Profile Blog Joined August 2011
United States301 Posts
November 16 2011 02:09 GMT
#6
I sense some jealousy in your post
~~~Happiness. Dreams. Love~~~Good Luck
Riotgrrrl
Profile Blog Joined November 2011
Canada73 Posts
November 16 2011 02:50 GMT
#7
I agree that democratize perhaps is not the best word. The matchmaking system for SC2 does give more people the power to improve, so in that loose kind of sense I meant democratize i suppose. Maybe just saying 'evens the playing field' or 'reduces geographical bias/luck of what games your friends play' or something like that.

Gheed there are many examples of Blizzard encouraging you to climb the ladder. For example splitting up players into small divisions so you can try to bust in the the top 8 and get a shiny gold star on your league badge. Using the most obnoxious strategy at low levels to climb the ladder and claiming the system is flawed doesn't really mean anything. I think you're giving too much weight to an anomaly rather than a rule. For me, I always look at the league of each player after the game and think about raising my MMR and so on. To continue a comparison with smash brothers (and most fighting games) you can beat relatively unskilled players very easily with one or two moves (Meta Knight's neutral B for example is hard to deal with for beginners) but you won't be able to get it done against a competent player...

Also I'm aware that a few people have gotten really high on the ladder worker rushing or 6 pooling, but i would argue these are short term results.
And its basketball Bow Wow lets go
Please log in or register to reply.
Live Events Refresh
BSL22 NKC (BSL vs China)
19:00
Group Stage - Day 1
eOnzErG vs Mihu
Messiah vs XuanXuan
Jaystar vs TerrOr
Dewalt vs Bonyth
eOnzErG vs XuanXuan
Mihu vs TerrOr
Messiah vs Bonyth
ZZZero.O244
LiquipediaDiscussion
PSISTORM Gaming Misc
15:55
FSL TeamLeague wk 2 PTB vs POG
Liquipedia
uThermal 2v2 Circuit
15:00
Season Finals: Group Stage 2
RotterdaM480
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 893
JuggernautJason66
BRAT_OK 64
StarCraft: Brood War
ZZZero.O 244
Hyun 49
Rock 38
Dewaltoss 1
Dota 2
Dendi1627
monkeys_forever341
League of Legends
Doublelift348
Counter-Strike
fl0m8665
Coldzera 963
byalli822
Heroes of the Storm
Liquid`Hasu373
Other Games
gofns27996
Grubby3474
summit1g2044
Mlord792
RotterdaM480
crisheroes263
ArmadaUGS117
KnowMe97
Trikslyr42
Tefel19
MindelVK5
Organizations
Other Games
EGCTV1228
gamesdonequick786
BasetradeTV184
StarCraft 2
angryscii 31
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• printf 28
• mYiSmile115
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur92
• tFFMrPink 0
Upcoming Events
Sparkling Tuna Cup
14h 3m
uThermal 2v2 Circuit
19h 3m
BSL22 NKC (BSL vs China)
23h 3m
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
1d 15h
OSC
2 days
Replay Cast
3 days
The PondCast
4 days
Replay Cast
5 days
OSC
5 days
CranKy Ducklings
5 days
[ Show More ]
BSL22 NKC (BSL vs China)
6 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.