• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:10
CEST 22:10
KST 05:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors14[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers22Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors BGH Auto Balance -> http://bghmmr.eu/ FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 Leta's ASL S21 Ro.16 review ASL21 General Discussion
Tourneys
[ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Diablo IV Nintendo Switch Thread Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2954 users

Things I like about Starcraft 2 Part 1

Blogs > Riot grrrl
Post a Reply
Riotgrrrl
Profile Blog Joined November 2011
Canada73 Posts
Last Edited: 2011-11-16 12:40:42
November 16 2011 00:45 GMT
#1
Alright so I started this blog so I could update daily about various things on my mind that are SC2 related. I will make fairly uninformed and general statements, perhaps someone will enjoy them hehe

For the first entry I want to talk about how matchmaking 'democratizes' SC2. I will compare it with the first game I got into competitively (my first love ololol): Super Smash Bros. Brawl. Nintendo is a company that has never acknowledged the competitive community of its Smash Bros. series. These are the repercussions of this fact:

1. The game is balanced for casual players.
2. The game is never patched.
3. Nintendo doesn't support any Smash Bros. tournaments.
4. Nintendo's matchmaking system doesn't allow for reliable practice.

The negative repercussions of these are pretty self explanatory. Number 4 however is especially damning since tournaments are played on LAN latency and Nintendo's online has a significant amount of unavoidable lag. This means that practicing revolves around who your friends are or which good players you can find nearby. One of the top players in North America, Ally, happens to have a brother who is also extremely high level at Brawl. Go figures!

Anyways I love StarCraft 2's matchmaking system. I can find an opponent at my skill level after a 20-30 second queue. Even ICCUP's channel type system of creating games and waiting for people felt like it took longer in my experience. Allowing anyone to find games whenever they want allows anyone to improve and thus democratizes the game.

Edit: I want to make a blog post about something good about SC2 or that I find interesting for daily for (at least) the next 100 days. 1/100!

***
And its basketball Bow Wow lets go
dmasterding
Profile Blog Joined January 2011
United States205 Posts
November 16 2011 00:52 GMT
#2
coming from a casual competitive smash bros background myself, I have to agree with all 4 of those points.
it was so frustrating not having friends who played smash bros, and there not being a good solid way to practice online.
No tears now, only dreams.
Pangpootata
Profile Blog Joined January 2011
1838 Posts
November 16 2011 00:54 GMT
#3
I agree with most of your points, except the usage of the term "democratize". SCII is inherently competitive in nature, and much more players of SCII follow the competitive scene as well as attempt to play competitively, opposed to super smash bros where competitive players are a minority. Hence both Blizzard and Nintendo are still catering to the majority at the expense of the minority (SCII's system generates ladder fear for some low level players just as super smash bros' system generates unreliable practice for high level players), which is very democratic.
Gheed
Profile Blog Joined September 2010
United States972 Posts
November 16 2011 01:20 GMT
#4
"Democratizing" is not the right word. You are possibly looking for the word "socializing" (made available to everyone who, by buying the game, inherently invested in it) and even that would be a stretch. A video game is not a system of economics or government.

To the general idea that the ladder gives people more opportunity to practice and improve, I would agree somewhat. Blizzard has made every attempt they could think of to dissuade such improvement, though. When they removed the displayed win ratios for 98% of players, Blizzard said that low level wins and losses mean basically nothing. So, then, what is there left to compare? Points are a measurement of activity, not skill. By only worker rushing I had more points than anyone in my bronze division. Does that make me better than them? Not really.

Instead of guiding players to improve, they are steered toward achievements or ladder points. These are rewards for playing a lot of games, not necessarily playing them well. By boiling down the competition to just a single division of your league with points as the only metric, they have obfuscated any true measure of skill, any way to measure improvement. It is instead a system designed to keep people interested until the next expansion pack comes out, not necessarily to enhance the quality of that play.

Coupled with the matchmaking system which only pits you against players of close skill, improvement is not encouraged, even if it is possible. So, while the ladder does give one the opportunity to improve, it is in no way emphasized by the game itself. Most of that comes from out of the game, the ladder is just the tool we use to get games. I wouldn't give blizzard too much credit for it.
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
November 16 2011 01:34 GMT
#5
lol Gheed and ur silly worker rushing blogs. (I love those btw)
"Cause ya know, Style before victory." -The greatest mafia player alive
keiraknightlee
Profile Blog Joined August 2011
United States301 Posts
November 16 2011 02:09 GMT
#6
I sense some jealousy in your post
~~~Happiness. Dreams. Love~~~Good Luck
Riotgrrrl
Profile Blog Joined November 2011
Canada73 Posts
November 16 2011 02:50 GMT
#7
I agree that democratize perhaps is not the best word. The matchmaking system for SC2 does give more people the power to improve, so in that loose kind of sense I meant democratize i suppose. Maybe just saying 'evens the playing field' or 'reduces geographical bias/luck of what games your friends play' or something like that.

Gheed there are many examples of Blizzard encouraging you to climb the ladder. For example splitting up players into small divisions so you can try to bust in the the top 8 and get a shiny gold star on your league badge. Using the most obnoxious strategy at low levels to climb the ladder and claiming the system is flawed doesn't really mean anything. I think you're giving too much weight to an anomaly rather than a rule. For me, I always look at the league of each player after the game and think about raising my MMR and so on. To continue a comparison with smash brothers (and most fighting games) you can beat relatively unskilled players very easily with one or two moves (Meta Knight's neutral B for example is hard to deal with for beginners) but you won't be able to get it done against a competent player...

Also I'm aware that a few people have gotten really high on the ladder worker rushing or 6 pooling, but i would argue these are short term results.
And its basketball Bow Wow lets go
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#49
RotterdaM1053
TKL 626
SteadfastSC296
IndyStarCraft 260
BRAT_OK 137
EnkiAlexander 29
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1053
TKL 626
SteadfastSC 296
IndyStarCraft 260
BRAT_OK 137
UpATreeSC 101
JuggernautJason56
StarCraft: Brood War
910 22
HiyA 19
NaDa 9
Dota 2
capcasts195
Counter-Strike
pashabiceps2686
fl0m2001
Super Smash Bros
Mew2King49
PPMD13
Heroes of the Storm
Liquid`Hasu353
Khaldor217
Other Games
Grubby5738
summit1g5521
C9.Mang0241
mouzStarbuck239
Sick224
KnowMe202
Pyrionflax113
Trikslyr58
MindelVK7
Organizations
Dota 2
PGL Dota 2 - Main Stream347
Other Games
BasetradeTV305
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 21 non-featured ]
StarCraft 2
• kabyraGe 244
• Adnapsc2 11
• Reevou 1
• Hupsaiya 1
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• 80smullet 26
• FirePhoenix19
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV806
Other Games
• imaqtpie1706
• Shiphtur280
• Scarra84
• tFFMrPink 14
Upcoming Events
Replay Cast
3h 51m
Replay Cast
12h 51m
Afreeca Starleague
13h 51m
Leta vs YSC
GSL
1d 13h
Rogue vs Percival
Zoun vs Solar
Replay Cast
2 days
GSL
2 days
Cure vs TriGGeR
ByuN vs Bunny
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
Replay Cast
3 days
[ Show More ]
Escore
3 days
Replay Cast
4 days
Replay Cast
4 days
IPSL
4 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
4 days
Replay Cast
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
IPSL
5 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Jaedong vs Light
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.