• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:03
CEST 00:03
KST 07:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!1Weekly Cups (July 6 - 12): Protoss strike back11BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Serral wins HomeStory Cup 29 Weekly Cups (July 6 - 12): Protoss strike back Yamato Cup Series Is the larve respawn broken? Interview with an American 16 Year Old Grandmaster
Tourneys
WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool ASL 22 Proposed Map Pool BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Wildcard Qualifier [IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6433 users

Blizzard vs The Community

Blogs > Alamire
Post a Reply
Alamire
Profile Blog Joined June 2010
Australia19 Posts
Last Edited: 2011-10-24 05:37:56
October 24 2011 01:28 GMT
#1
You might not want to hear this, but the SC community and the WoW players have a couple of things in common. These are:
1) An enormous devotion to the Blizzard games they play and
2) In inability to stop bitching and moaning about the company that makes them.

There are reasons for both these things. In the first instance, the games are simply that good. I've had periods where I've been bored with WoW and gone off and played other things, but lately, for example, I've been playing more WoW and less Rift. In a sense I'd be quite happy not to play SC2 at all since I'm terrible at it; the problem is that the game itself is so compelling that I feel that it's worth the inevitable frustration of being so bad at it. Of course, it's a close thing at times.

The second is in part a reflection of how seriously people take these games. People care and therefore are vocal about what they like and don't like. Actually... who are we kidding? This is the internet! They're only vocal about what they don't like!

Now, I think it's kinda funny to watch people froth at the mouth about these things; the thing that really irks me though is the way people proceed to argue in support of their pet cause. Since it came up in the Q&A that Kennigit posted, we'll use everyone's favourite lost cause, LAN, as an example. But first, we need to make set one thing straight about Blizzard.

Corporate morality (insofar as such an idea isn't inherently laughable) says that Blizzard is only allowed to do one thing: make money for its owners and shareholders. Everything Blizzard does has to be justified by the bottom line. If you want to persuade them to do something, you need to explain to them how it is going to make them money.

Now if we look at LAN, there are a couple of obvious reasons why Blizzard doesn't want to make it available. The first one that usually comes up is piracy. I don't have the technical insight to work out whether the whole piracy argument holds water, but most of what I've read suggests that it probably does. Let's just say for the moment that anyone arguing that LAN doesn't make piracy a problem needs to be pretty persuasive about it. If you have a solution to the problem, hell, go and make some money off it. I also think that a big part of why Blizzard won't release LAN is control. Blizzard effectively lost control of their BW product a decade or more ago, and that's not something that looks good to the suits. Blizzard has also recently been in court in Korea essentially over who controls the BW. This issue more or less went away, but I'd lay London to a brick that Blizzard let this slide because they didn't expect the BW world to be around for more than a couple more years. As things stand in SC2, you can't play a single game in SC2 without Blizzard's permission. In a world where a bunch of companies that aren't Blizzard will be trying to make money off Blizzard's games, that control is important to Blizzard. In fact, it's more than important; it's *valuable*. It give Blizzard the leverage they didn't have in Korea. This isn't necessarily even about Blizz getting paid at this stage. They can control who gets associated with their product and who doesn't. Some porn site wants to run an SC2 competition? Tough...

Now you can like these reasons or not, be persuaded by them or not, but let's assume for the moment that Blizzard believes them, or something like them. How do you argue against them?

Here's how not to:

Blizzard, you *)#&$)( cocksuckers, give us our *(#&^ LAN ffs!

As a relative newcomer to this community, it seems to me that there are a bunch of assumptions from long term SCers about what is good, what is bad, what is needed and what players are entitled to that are based on the experience of BW. The simple way of saying that is that "We had LAN in BW therefore we should have it now." The hell with that. Personally, I reckon people should think themselves lucky that Blizzard wasn't prescient enough to take LAN out before BW shipped. If they'd known what was going to happen in Korea, they certainly would have. I mean, that might have strangled e-sport at birth, but going back to a previous paragraph, e-sport is not Blizzards thing. Shifting lots of product is Blizzard's thing.

The status quo is no longer Brood War; the status quo is what you have now. You can use BW to illustrate a point (such as... chat channels... please implement chat channels like in BW) but you can't use Brood War as an justification on its own (i.e. BW had chat channels therefore we must have chat channels). I throw the chat channels thing in because it's a useful contrast with LAN. A bunch of people asked for them, there's no real danger to Blizzards bottom line other than the cost of implementing them, and so, eventually, we got them. LAN has implications for the bottom line, so you need to marshall a better argument than "it would be nice if...", and let's be clear here: when you yell and scream about the absence of LAN and call Blizzard names, all you are doing is saying, in a fairly childish and unconstructive manner, "it would be nice if we had LAN". What you need is an argument!

Now, to be honest, I can't think of an argument for making LAN generally available. This doesn't mean I wouldn't like to have it; of course, it'd be cool. However, I can't think of anything that would overcome what I would understand to be Blizzard's reasons for not making it available. However, I *can* develop the skeleton of an argument for developing a LAN server for tournaments available though, so I'm going to use that as an example of how to develop a case. I'm also going to switch to point form before I fill up the internet with dependent clauses.

Competitive SC2 has an enormous following amongst gamers, including those who do not own, or do own but don't actively play SC2;
This represents an enormous benefit to Blizzard in the form of free (or if not free, at least fairly cheap) marketing;
All these eyes watching SC2 online represent potential sales of Blizzard products;
With the extended SC2 product slate and other products, this marketing is likely to be useful to Blizzard beyond the short and medium term;
With this in mind, the connection problems that have arisen at tournaments lessen the value of this marketing and reflect poorly on Blizzard, even where these connectivity issues have nothing to do with Blizzard;
It is therefore in Blizzard's interest to ensure the tournaments like MLG, IPL, GSL and so on have a reliable connection at all times;
The only way to do this is for Blizzard to develop a portable server environment for tournaments;
Some of the development cost could be defrayed by charges to the tournaments for use.

Now, this is only an outline. It would need some work and fleshing out, and I suspect Blizz doesn't really need to be persuaded on this anyway. However, if you feel you can do the job for making LAN generally available, have at it! Just spare me the ranting unless you have a real talent for it.

**EDIT-- I should make it clear that this piece isn't about LAN or no LAN; it's about how to argue whatever you want to argue. In order to persuade someone, you need to know what drives them. **

***
Forester
Profile Joined September 2010
United States116 Posts
Last Edited: 2011-10-24 03:02:18
October 24 2011 03:00 GMT
#2
Very good post, 5/5. I actually agree with you on all counts. Much as I like to delude myself thinking that we who have put our blood, sweat, hard-earned cash, and time into the game, what out really comes down to is that out of blizzard's game and they get to choose how best they can suck our money away from us...

also lol'd @ corporate morality (as if that exists, hah!)
The greatest pleasure in life is doing what people say you cannot do.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
October 24 2011 03:07 GMT
#3
Anyone who complains a lot about not having LAN is just dumb imo. The reasons why they haven't implemented it are valid, and seriously, when is the last time not having LAN has ruined an event? Delays here and there, maybe some lag in between, but shit like this happens and the event goes on unhindered in its competitive aspect. In probably 95% of all games there's no issues with battlenet.
Sermokala
Profile Blog Joined November 2010
United States14157 Posts
October 24 2011 03:47 GMT
#4
your talking about exactly what they did for LAN with WOW arena. It got leaked and now there are private arena servers and blizz regreats it ever did it.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
reneg
Profile Joined September 2010
United States859 Posts
October 24 2011 04:03 GMT
#5
On October 24 2011 12:07 Itsmedudeman wrote:
Anyone who complains a lot about not having LAN is just dumb imo. The reasons why they haven't implemented it are valid, and seriously, when is the last time not having LAN has ruined an event? Delays here and there, maybe some lag in between, but shit like this happens and the event goes on unhindered in its competitive aspect. In probably 95% of all games there's no issues with battlenet.


At pretty much every major lan, there's always at least one pro that's like, "the lag sucks, blizzard needs to implement lan."

While i understand the complaint, blizzard has been pretty hardline on the matter. One more pro saying again, "we need lan" isn't going to do it for them, they just aren't going to do it.

I feel like too many people feel entitled to having a game bend to their will (i mainly blame WoW and their incredible balance shifts as they realize, woops, something is incredibly OP). People have gotten accustomed to this with blizz over the last 6 or so years, and so now they expect it.

And with blizzard mainly keeping with that in SC2 (with a number of extremely large balance patches even a year after release), i feel like it's something that's unlikely to change.

It needs to be less of a community vs. blizzard, and more of a community accepting blizzard, IMO.
moose...indian
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2011-10-24 04:19:16
October 24 2011 04:11 GMT
#6
Blizzard is not just focusing on bottom-line impact, they unlike most game companies have historically focused on the triple bottom line. Which is why they have such devoted fans in the first place.

The problem is barriers of communication. I look at Capcom and I feel they are really in touch with the competitive community, they bring out HD re-releases of old games, the balance patches are sound (for the most part), and they mostly give what the fans want. Hell Capcom even brought back ken's kara-throw in SF4 which was a glitch in SF3, this is like Blizzard bringing back Muta stacking in SC2.

Blizzard on the other hand takes the opposite stance these days, its almost like they bring out a feature, and then convince the fans they want it, when it really needs to be the other way around. Just look at the phoenix change, if it was Capcom, I'm sure they would have done it right.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Bayyne
Profile Joined January 2011
United States1967 Posts
October 24 2011 04:54 GMT
#7
For the longest time I was under the assumption (maybe mistaken) that the GSL did in fact have a private server dedicated to the GSL that was given to them by Blizzard as a result of their partnership. In all the GSL games I've seen, the only disconnect that I can remember was during the MVP v. Dimaga match. But again, I don't have official confirmation on this and I can be totally wrong.

However, I 100% agree with the OP and I have felt the same way for a long ass time about this. If LAN would financially hurt Blizz's revenue, why not provide a "tournament" version of SC2 only to the major tournaments in the world? This version would cost money, but I easily feel that the major tournament organizers would be more than willing to pay extra for a version that would lead to no latency issues, better experience for the players, and better spectator experience as well.



Remember not only to say the right thing in the right place, but far more difficult still, to leave unsaid the wrong thing at the tempting moment.
SpoR
Profile Blog Joined November 2010
United States1542 Posts
Last Edited: 2011-10-24 06:53:21
October 24 2011 06:52 GMT
#8
The thing about LAN too is that it removes the top level players from battle.net and blizzard can't track their stats.

They will all just be practicing in their team houses amongst each other for the most part. And then tournaments would be played on LAN as well.

I would suspect after 5+ years when only the diehards are left, they might give us lan. Just like they gave us a bunch of uber late features and patches to BW a few years back.
A man is what he thinks about all day long.
Please log in or register to reply.
Live Events Refresh
Next event in 10h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub154
StarCraft: Brood War
ZZZero.O 46
Purpose 5
Counter-Strike
summit1g5386
Other Games
tarik_tv4711
Grubby4177
Liquid`RaSZi1426
fl0m646
shahzam378
C9.Mang0341
ToD213
XaKoH 176
Liquid`Hasu142
Organizations
Other Games
gamesdonequick2610
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 91
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade710
Other Games
• imaqtpie767
• Shiphtur331
Upcoming Events
Replay Cast
10h 57m
CrankTV Team League
12h 57m
Replay Cast
1d 10h
CrankTV Team League
1d 12h
Replay Cast
2 days
RSL Revival
2 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
2 days
IPSL
2 days
Dragon vs Hawk
RSL Revival
3 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
3 days
[ Show More ]
IPSL
3 days
Bonyth vs Ret
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
PiGosaur Cup
6 days
The PondCast
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.