• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:32
CEST 22:32
KST 05:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Finals Preview: Two Legacies18Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12
Community News
Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !18Weekly Cups (April 27-May 4): Clem takes triple0
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
25 Years Since Brood War Patch 1.08 (Spoiler) ASL21 Winner's Interview vespene.gg — BW replays in browser [ASL21] Finals Preview: Two Legacies UA StarCraft: Mawin (T) vs hanniGan (P) Showmatch
Tourneys
[ASL21] Grand Finals Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread Warcraft III: The Frozen Throne
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread Trading/Investing Thread US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Esports Organizations: Raisi…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1453 users

From Gamer to Game Maker - Slow start (100 posts!)

Blogs > Dee-Kej
Post a Reply
Dee-Kej
Profile Blog Joined May 2010
Sweden191 Posts
August 09 2011 02:25 GMT
#1
Hey folks! I promised to give you an update whenever I knew when classes start, and now I know! Or, well, I've actually known for about a week, without knowing that I knew. ^^'

Basically I thought that the introductory letter with all the basic "you should be here at this time"-information was supposed to come with snail-mail, but having only IT-programs at the campus I'm going to, they decided to put that online, seeing how probably most of the students applying at least knows how to browse the internet. (<- huge understatement)

So, my first day will be on the 29th of August, starting off with a month of "Introduction to game-construction". Apparently we'll be learning about different genres, engines and the sort and then do a writeup about it. We might even get to do a prototype for a small game of our own then - I'm excited!

Unfortunately I haven't been able to start programming yet, but that'll change this week. Got some tutorials that at least looks promising that I'll go through asap. What I have done since the last blog post is to draw and play games. ^^ Been checking out a lot of different stuff, most notably the Humble Bundle pack #3 that's out right now, as well as some AAA-stuff. Today however I started playing a game I somehow have completely missed, but have been told should be very... epic: The Elder Scrolls IV: Oblivion. It's great fun, and since I can, I'm also streaming my progress! My Chuck Norris is still level 1, but hopefully I'll get at least somewhere before school starts. If you're interested, come check out the continuation sometime around noon today european time - I have dual screens and can interact with the chat as I play. You'll find the stream under the non-featured tab to the right when I go online.


That's pretty much it for the "game maker" part of this blog - now it's just some stuff I'm glad for: 100 posts here on TL and over 2.000 visitors to my stream! :D I know neither is anything close to a lot, but they're milestones nonetheless. Hopefully I've made mostly quality posts during my 1½ year here - the only warning I've gotten was for leaving my stream as "online" after turning it off once (ooops!), but now I have auto-detect on, so that won't happen again. But 2300 visitors to my stream is pretty good, seeing as I've only streamed since April (maybe March?) with no advertising whatsoever. Of course I'd like more than the normal 2-3 simultaneous viewers, but I'll just have to up the quality of the content, no worries there!


1½ years since I started playing Starcraft and joined TL. Would I have known, enjoyed or cared as much about games as I do today if it wasn't for TL? I'm not really sure... And I have one guy to thank for awaking my inner nerd again at that time, got to thank him for real sometime.
Until then:


Cheers Qwizzyx, and Cheers TL. Here's for great times, and hoping for 100.000 posts and 2.000.000 viewers someday.

Bonus:
+ Show Spoiler +
I absolutely LOVE the bonuses some people put at the end of their blogs, so I thought I'd at least make an attempt this one time with two tribute video game songs created by gamers just like you and I (that I haven't seen been shared on TL yet!!) :

The World Is Saved:




Wish I Had A Portal Gun:

http://www.dorkly.com/video/19873/wish-i-had-a-portal-gun-aperture-science-rap


***
Going progame(make)r!!
chaokel
Profile Blog Joined October 2010
Australia535 Posts
August 09 2011 05:14 GMT
#2
On August 09 2011 11:25 Dee-Kej wrote:

So, my first day will be on the 29th of August, starting off with a month of "Introduction to game-construction". Apparently we'll be learning about different genres, engines and the sort and then do a writeup about it. We might even get to do a prototype for a small game of our own then - I'm excited!


I'm a bit curious about this, i'm doing a course in games technology (second semester just started a week ago) with most of the first year focused on computer / coding fundamentals. The amount of actual game related creation in the first year is quite low, (baring an introductory unit on 3d modelling / animation) with a lot of emphasis on learning just the fundamentals, how networks work, how to code basic C, Java and basic electronics / coding with Ardunio.

My question is, will you be covering similar basics or are you jumping straight into using game development kits like UDK and making games? If so when do you cover learning to code etc ?(assuming you will be covering it)
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
August 09 2011 07:55 GMT
#3
Hey there,
just curious:

What are you going to study exactly?
Game Programming,
Game Design, Game Arts?

It sounds like you get a bit from everything which sounds...hum...fishy to me?
I really hope it's going well for you, though

Good luck!
Dee-Kej
Profile Blog Joined May 2010
Sweden191 Posts
August 09 2011 09:16 GMT
#4
chaokel:
Yeah, we'll be covering the basics first as well, as far as I can tell the prototype will be reeeaaaalllly basic - it won't be anywhere close to an actual finished game. The first semester we're going to learn basically what you seem to have learned (from what I can tell from the class descriptions).

KeksX:
I will be studying Game Development, so we will be studying a bit of everything (we will even have one class where we'll learn some about sounds and music in the second year). But it's legit - a friend of a coworker went to the same program, now he works at Blizzard. That's seems good enough for me.
Going progame(make)r!!
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
August 09 2011 09:41 GMT
#5
On August 09 2011 18:16 Dee-Kej wrote:
KeksX:
I will be studying Game Development, so we will be studying a bit of everything (we will even have one class where we'll learn some about sounds and music in the second year). But it's legit - a friend of a coworker went to the same program, now he works at Blizzard. That's seems good enough for me.

Sounds like a lot of work. Good luck and keep us informed about your progress! Really curious!
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
August 09 2011 09:43 GMT
#6
You don't know programming yet?

Well, you will have a very unpleasant suprise when you start programming. All the years of playing won't help you in the slightest with that - unless you only use kits and pre-made engines, in which case it's not too bad, but if you have to do raw OpenGL or DirectX, it gets very unpleasant.

Though if people still complete this without prior programming experience and still get hired as game programmers, it would explain the buggy games these days :p
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2011-08-09 09:51:45
August 09 2011 09:48 GMT
#7
On August 09 2011 18:43 Morfildur wrote:Though if people still complete this without prior programming experience and still get hired as game programmers, it would explain the buggy games these days :p

LOL
"This program thingy here says that there's unexpected access to a null pointer... What...what should I do about that? ... Ugh, I get it! The game is leading to a dead end. Well thats the point, smartypants!"

I think if you succesfully study Game Developing you are more or less the guy that tells the programmer to do the stuff, though. Since there is no "industry standard" I would just guess that, but it would be horrible otherwise xD
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
August 09 2011 11:07 GMT
#8
On August 09 2011 18:48 KeksX wrote:
Show nested quote +
On August 09 2011 18:43 Morfildur wrote:Though if people still complete this without prior programming experience and still get hired as game programmers, it would explain the buggy games these days :p

LOL
"This program thingy here says that there's unexpected access to a null pointer... What...what should I do about that? ... Ugh, I get it! The game is leading to a dead end. Well thats the point, smartypants!"

I think if you succesfully study Game Developing you are more or less the guy that tells the programmer to do the stuff, though. Since there is no "industry standard" I would just guess that, but it would be horrible otherwise xD


I really, really hope so.

I have met so many people from programming-related fields (even if the relation is: "well, i'm electrician, computers work with electricity, so i should be able to figure it out) working as programmers that i get constant nightmares from their code. Whenever i hear someone studying some sort of software development without having prior development experience, i get flashbacks and... uhm, day-nightmares, daymares, ... well, whatever, let's just say it's not pretty

Dee-Kej
Profile Blog Joined May 2010
Sweden191 Posts
August 09 2011 15:18 GMT
#9
KeksX:
I plan to post regular detailed updates of my progress when classes have begun - I'll be studying every day, even on the days off, trying to become best in class.

And yeah, we get to choose if we want to focus on programming or more general design of games, so those more inclined to program will get to specialize in just that.

Morfildur:
Haha, I'm very much aware that playing doesn't mean that you know how to make good games (and certainly doesn't make you good at programming lol), and hopefully I'll be able to at least learn something about it before we start. I'll try my very best to become a good programmer even though I'm at a disadvantage!
Going progame(make)r!!
Please log in or register to reply.
Live Events Refresh
Patches Events
19:30
Patches' Patch Clash #7
RotterdaM326
Liquipedia
BSL
19:00
RO8 - Day 4
DragOn vs Dewalt
TerrOr vs OyAji
ZZZero.O324
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 326
JuggernautJason132
ProTech84
BRAT_OK 82
EmSc Tv 22
StarCraft: Brood War
Britney 31470
Mini 334
ZZZero.O 324
ggaemo 163
firebathero 102
Dewaltoss 64
Zeus 57
Dota 2
Gorgc7459
League of Legends
JimRising 300
Heroes of the Storm
Liquid`Hasu384
Other Games
FrodaN4835
Grubby3341
summit1g3096
Liquid`RaSZi2188
singsing2001
B2W.Neo848
KnowMe343
shahzam191
QueenE82
Organizations
Other Games
gamesdonequick991
BasetradeTV57
StarCraft 2
angryscii 30
EmSc Tv 22
EmSc2Tv 22
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 38
• Reevou 6
• Response 1
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1388
• lizZardDota261
Other Games
• imaqtpie1078
• WagamamaTV349
• Shiphtur248
• tFFMrPink 17
Upcoming Events
OSC
3h 28m
Universe Titan Cup
14h 28m
Rogue vs Percival
Wardi Open
15h 28m
Monday Night Weeklies
19h 28m
Replay Cast
1d 3h
Kung Fu Cup
1d 14h
GSL
2 days
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
GSL
3 days
Maru vs SHIN
Zoun vs Rogue
[ Show More ]
WardiTV Spring Champion…
3 days
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
Replay Cast
4 days
Maestros of the Game
4 days
Replay Cast
5 days
RSL Revival
5 days
TBD vs SHIN
TBD vs Rogue
IPSL
5 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
6 days
RSL Revival
6 days
IPSL
6 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W8
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
Acropolis #4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

CSCL: Masked Kings S4
Escore Tournament S2: King of Kings
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.