• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:54
CEST 13:54
KST 20:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection2Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th127Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League5Weekly Cups (May 11-17): Classic wins double1
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th The Death of Cheese: From a Professional Cheeser Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale TL.net Map Contest #22 - Voting & Ladder Map Selection Code S Season 2 (2026) - RO8 Preview
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 5 - Qualifiers and Main Event Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? Data analysis on 70 million replays Data needed
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4886 users

Improvement Log 3.5

Blogs > Clbull
Post a Reply
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2011-07-18 16:32:35
July 18 2011 16:27 GMT
#1
This improvement log will feature replay analysis discussed earlier in my last Improvement Log. It will be more of a partial installment as it will just analyse 1 replay.

Why just one replay being analysed? Because I both don't have the time to do sweeping replay analysis or ladder loads, let alone both. This replay is taking up a lot of blog space as it is, plus as I said in Improvement Log 3, university is imminent.

I would like to ask the TL community. Am I doing it wrong?

Map Details:
PvZ - The Shattered Temple close-by-land positions.

Advantages:
Close rush distances making early game timing attacks far more effective and less scoutable/preparable.This can be a double edged sword though. Because I want to stick with a relative game plan and because this is the first replay I wanted to analyse in this way, I refrained from doing an aggressive build like 4-Gate despite discovering close positions by land.

Disadvantages:
Xel'naga Watchtowers become useless at spotting early aggression due to how they are positioned. This probably explains why many tournament variations of these maps enforce cross or close-by-air positions.

Analysis:
My tactic was to open with a 3 Gate Expand making mainly Zealots and Sentries to handle zergling or roach aggression (I know Stalkers help hugely in that regard but they are expensive and forcefield micro can be very effective)

I also decided at the last minute to transition into a 5-Gate chargelot push, getting hallucination at the same time, hence my Hallucination research was a little bit late.

By the time I eventually got my third base (at a late time like 14 minutes), I slam down 5 more Gateways and get a Templar Archive seeing as I scouted an Infestation Pit on my Phoenix runby

I do a midgame push, completely denying my opponent by forcefielding his ramp consistently and take down his natural expansion with a small crack team of Zealots and Sentries with one or two Stalkers.

My opponent oddly enough went on 2 bases the whole game, getting his natural quite late for a Zerg player, around the 5 min 30 secs mark, and doing some huge attempts at tech, namely going Roach Hydra Infestor after losing his crapload of lings and his natural to my army in the midgame.

Was I supply blocked:
I do get supply blocked VERY significantly around the midgame when I am at around 110 supply.

The only realistic way to resolve this is to pay even closer attention to my supply count, even during a push, watching it very frequently and knowing when to lay down more Pylons, or to work out good pylon timings, which I have mostly managed well in the early game.

Was my money high:
After my first push, yes. It was very high. I was floating thousands of minerals. This can be resolved by paying far more attention to warping in more units than constantly watching the battle unfold.

By the endgame, I was floating a lot of gas as well, which could have been better utilised.

Furthermore, I was getting better tech and upgrades much later than I should have. I was only on +1 Attack whereas my opponent had +2 Attack and +2 Armor.

Was my scouting weak?
Only in the late game, but by then I had made two successful battles, and had a strong feeling my opponent wasn't in a very strong position after having sniped his natural once.

He wasn't playing your typical ZvP, that's for certain. Normally, Zerg aim to be ahead of protoss.

Did I have any flaws in my micro?
Only minor. The main goal of my forcefield micro was to prevent movement such as reinforcements getting to the natural expansion or zealot kiting as I was going a sentry zealot heavy army.

What two things I improve by game 2?
1) Concentrate harder on creating units in the middle of battles, especially when short term forcefield micro can deny my opponent anyway.

2) Focus a lot more on obtaining upgrades. +2 Weapons would have made my previous attacks far more dangerous.

The Replay:

Clbull vs Levithan on The Shattered Temple

Just a FYI, not all Gold levelled Zergs play this badly. Many are actually monsters on EU ladder.

*
Please log in or register to reply.
Live Events Refresh
WardiTV Spring Champion…
11:00
Group Stage 2 - Group A
WardiTV530
Rex103
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #133 (PTR Edition)
Krystianer vs YoungYakovLIVE!
ByuN vs Nicoract
CranKy Ducklings SOOP294
CranKy Ducklings170
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 321
Rex 103
StarCraft: Brood War
Sea 4063
EffOrt 605
Jaedong 526
Mini 312
Light 285
actioN 263
ggaemo 152
Soulkey 138
Hyun 120
Rush 100
[ Show more ]
ZerO 97
Liquid`Ret 67
JYJ 65
Backho 50
Pusan 50
hero 46
Shinee 34
Sharp 30
[sc1f]eonzerg 27
sSak 27
NaDa 26
Bale 21
Movie 18
sorry 16
GoRush 15
soO 14
IntoTheRainbow 12
Icarus 12
HiyA 10
Noble 10
Dota 2
Gorgc4189
Dendi402
BananaSlamJamma114
XcaliburYe28
League of Legends
JimRising 314
Counter-Strike
fl0m4248
olofmeister2469
Super Smash Bros
Mew2King71
Other Games
singsing2421
B2W.Neo483
Lowko436
Sick115
QueenE59
ZerO(Twitch)3
Organizations
StarCraft: Brood War
UltimateBattle 72
lovetv 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2560
• TFBlade343
Upcoming Events
Maestros of the Game
3h 36m
The PondCast
22h 6m
Kung Fu Cup
23h 6m
uThermal 2v2 Circuit
1d 3h
Maestros of the Game
1d 3h
Replay Cast
1d 12h
Replay Cast
1d 21h
WardiTV Spring Champion…
1d 23h
Maestros of the Game
2 days
Replay Cast
2 days
[ Show More ]
uThermal 2v2 Circuit
3 days
Maestros of the Game
3 days
Replay Cast
3 days
Solar vs Classic
uThermal 2v2 Circuit
4 days
GSL
4 days
herO vs Rogue
Maru vs Cure
Patches Events
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Replay Cast
5 days
Monday Night Weeklies
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.