• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:51
CEST 05:51
KST 12:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
an AI researcher's take on the ladder bot Bot on ladder BW General Discussion BSL Season 23 Syncronization issues and can't find games
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12275 users

Improvement Log 3.5

Blogs > Clbull
Post a Reply
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2011-07-18 16:32:35
July 18 2011 16:27 GMT
#1
This improvement log will feature replay analysis discussed earlier in my last Improvement Log. It will be more of a partial installment as it will just analyse 1 replay.

Why just one replay being analysed? Because I both don't have the time to do sweeping replay analysis or ladder loads, let alone both. This replay is taking up a lot of blog space as it is, plus as I said in Improvement Log 3, university is imminent.

I would like to ask the TL community. Am I doing it wrong?

Map Details:
PvZ - The Shattered Temple close-by-land positions.

Advantages:
Close rush distances making early game timing attacks far more effective and less scoutable/preparable.This can be a double edged sword though. Because I want to stick with a relative game plan and because this is the first replay I wanted to analyse in this way, I refrained from doing an aggressive build like 4-Gate despite discovering close positions by land.

Disadvantages:
Xel'naga Watchtowers become useless at spotting early aggression due to how they are positioned. This probably explains why many tournament variations of these maps enforce cross or close-by-air positions.

Analysis:
My tactic was to open with a 3 Gate Expand making mainly Zealots and Sentries to handle zergling or roach aggression (I know Stalkers help hugely in that regard but they are expensive and forcefield micro can be very effective)

I also decided at the last minute to transition into a 5-Gate chargelot push, getting hallucination at the same time, hence my Hallucination research was a little bit late.

By the time I eventually got my third base (at a late time like 14 minutes), I slam down 5 more Gateways and get a Templar Archive seeing as I scouted an Infestation Pit on my Phoenix runby

I do a midgame push, completely denying my opponent by forcefielding his ramp consistently and take down his natural expansion with a small crack team of Zealots and Sentries with one or two Stalkers.

My opponent oddly enough went on 2 bases the whole game, getting his natural quite late for a Zerg player, around the 5 min 30 secs mark, and doing some huge attempts at tech, namely going Roach Hydra Infestor after losing his crapload of lings and his natural to my army in the midgame.

Was I supply blocked:
I do get supply blocked VERY significantly around the midgame when I am at around 110 supply.

The only realistic way to resolve this is to pay even closer attention to my supply count, even during a push, watching it very frequently and knowing when to lay down more Pylons, or to work out good pylon timings, which I have mostly managed well in the early game.

Was my money high:
After my first push, yes. It was very high. I was floating thousands of minerals. This can be resolved by paying far more attention to warping in more units than constantly watching the battle unfold.

By the endgame, I was floating a lot of gas as well, which could have been better utilised.

Furthermore, I was getting better tech and upgrades much later than I should have. I was only on +1 Attack whereas my opponent had +2 Attack and +2 Armor.

Was my scouting weak?
Only in the late game, but by then I had made two successful battles, and had a strong feeling my opponent wasn't in a very strong position after having sniped his natural once.

He wasn't playing your typical ZvP, that's for certain. Normally, Zerg aim to be ahead of protoss.

Did I have any flaws in my micro?
Only minor. The main goal of my forcefield micro was to prevent movement such as reinforcements getting to the natural expansion or zealot kiting as I was going a sentry zealot heavy army.

What two things I improve by game 2?
1) Concentrate harder on creating units in the middle of battles, especially when short term forcefield micro can deny my opponent anyway.

2) Focus a lot more on obtaining upgrades. +2 Weapons would have made my previous attacks far more dangerous.

The Replay:

Clbull vs Levithan on The Shattered Temple

Just a FYI, not all Gold levelled Zergs play this badly. Many are actually monsters on EU ladder.

*
Please log in or register to reply.
Live Events Refresh
Next event in 4h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft530
RuFF_SC2 231
StarCraft: Brood War
Britney 18234
Icarus 7
Dota 2
febbydoto131
NeuroSwarm106
Heroes of the Storm
Trikslyr47
Other Games
summit1g10012
JimRising 625
PiGStarcraft270
Maynarde174
ViBE90
ArmadaUGS60
Mew2King40
Organizations
Other Games
gamesdonequick438
StarCraft: Brood War
Afreeca ASL 309
[ Show 9 non-featured ]
StarCraft 2
• Hupsaiya 84
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
GSL
4h 9m
Yamato Cup
11h 9m
BSL Open Qualifier
15h 9m
BSL Open Qualifier
15h 9m
OSC
19h 9m
Replay Cast
20h 9m
Afreeca Starleague
1d 6h
Soma vs Jaedong
WardiTV Weekly
1d 7h
Monday Night Weeklies
1d 12h
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Leta vs Soulkey
PiGosaur Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
4 days
CranKy Ducklings
6 days
Online Event
6 days
FEL
6 days
BSL: Ladder Tournament
6 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.