• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:49
CEST 12:49
KST 19:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall11HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles7[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL79
StarCraft 2
General
RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings Weekly Cups (June 30 - July 6): Classic Doubles Server Blocker RSL Season 1 - Final Week
Tourneys
RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) $25,000 Streamerzone StarCraft Pro Series announced
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
Flash Announces Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL19] Finals Recap: Standing Tall BW General Discussion A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier Small VOD Thread 2.0 Last Minute Live-Report Thread Resource!
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Accidental Video Game Porn Archive Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 712 users

I'm making a game.

Blogs > ClysmiC
Post a Reply
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
June 13 2011 03:16 GMT
#1
A while back, I learned about a little thing called Game Maker. It's basically a very flexible tool from a website called yoyogames, that allows you to create your own games. It's pretty simple, and pretty neat. I played around with it and made a few things. I made a really basic schmup just to get used to using Game Maker, then a platformer engine that I planned on developing into a full game (but didn't because I lacked direction, and got bored of it). Then, my computer broke. It took me a while to get it fixed, and I haven't done anything on GM yet.

The other day I was playing through some of my favorite indie games, and I got inspired. I decided to start making a game, and to blog about it. Unlike my previous attempts, this time I am planning ahead. I already have a basic idea of all of the game's functions and enemies and levels and storyline, etc. It's going to be an adventure/platformer (my favorite type of game) and the main character is going to be a wizard. As the game progresses, he will learn more spells that will all need to be used as the enemies and obstacles get tougher.

I was debating whether to have it be an big-leveled, action-oriented game like Cave Story, or a more concise, arcade-y game, like one of my favorite indies, Ninja Senki (it's a lot like Mega-man). I decided to make a hybrid. Most of the storyline and many of the quests will take place in large, open levels, with friendly NPC's to interact with, while the ultimate destination of many of the goals will be various temples (kinda like Zelda). The temples will be small but intense, requiring timing, precise jumping, and other things like that.

I don't really have the details of the storyline yet, but the gist of it is going to be an epic battle between good magic and evil magic. And, oh yeah... you'll be able to choose which side you're on. Basically there will be a "good" version of the storyline and a "bad" version that will play out differently, depending on which one you choose. Essentially, I plan on making it two games in one. You will choose between good and evil within the first 15 minutes of the game, right after being thrust into the a battle.

I decided the first place to start with this game should be the artwork. I'm not much of a pixel artist, but I have done a bit with my previous games, so I decided to go for simple 16x16 sprites. I've made tentative sprites for both the good and bad version of the character.

Good Sprite
+ Show Spoiler +
[image loading]


Evil Sprite
+ Show Spoiler +
[image loading] sorry that this one is twice as big D:


That's all the real work I've done so far, but I have a lot of great ideas and a plan of attack to get this thing done. It will probably take a few months, it really depends on how long I want the game to last (I want it to be very long) but I'm ready for the challenge. The next step is going to be animating the sprites, and then making an engine for my game! I'll probably make a blog post after each chunk of progress that I make to keep me inspired to keep going.

Oh yeah, as the game has not taken shape yet, I'm open for ideas as I begin to make it!

Phrost
Profile Blog Joined May 2010
United States4008 Posts
June 13 2011 03:19 GMT
#2
If you're going to do something like this I advise you to use Unity over game maker, its a lot better
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Kolvacs
Profile Blog Joined June 2010
Canada1203 Posts
Last Edited: 2011-06-13 03:21:56
June 13 2011 03:20 GMT
#3
Game Maker was is really easy to learn, I originally learned to use it when I was 10.
I can bug test your game if you need Alpha / Beta or w/e.
mizU
Profile Blog Joined April 2010
United States12125 Posts
June 13 2011 03:21 GMT
#4
I feel like the storyline and game flow is gonna take the longest. :o

Any insight on that some more?
if happy ever afters did exist <3 @watamizu_
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
Last Edited: 2011-06-13 03:35:58
June 13 2011 03:23 GMT
#5
On June 13 2011 12:19 Phrost wrote:
If you're going to do something like this I advise you to use Unity over game maker, its a lot better

I don't really have the technical knowledge to use any complex tool. That's why I love using GM. It's not hard to figure out, but it is still very very powerful.

I really have no experience with programming, other than simple stuff like GM and the old BW map editor (triggers are kind of like programming). My strength does not lie in my complete knowledge of any programming language, but my ability to think creatively and do a lot with what knowledge I have.

I can bug test your game if you need Alpha / Beta or w/e

It's quite a long way off, but I'll keep it in mind

I feel like the storyline and game flow is gonna take the longest. :o

Any insight on that some more?


Storyline is definitely what I'm working on first. It might take me a while because I really want to come up with a great, fun story. The engine won't be too hard (I've already done one of those), it's just a lot of grunt work. After that, I think the thing that will take the most time is making some simple AI for a variety of enemies, as well as designing fun and challenging levels. All the while though, everything needs to be married with the story, as that is what brings it all together. So I don't have any great specific ideas yet, but I plan on making the story a very essential part in the game.
Junbugger
Profile Joined September 2010
United States118 Posts
June 13 2011 03:46 GMT
#6
Wow! This seems pretty cool. I think i might try it myself!
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
June 13 2011 03:51 GMT
#7
On June 13 2011 12:46 Junbugger wrote:
Wow! This seems pretty cool. I think i might try it myself!

Yeah there are some great tutorials on the website, and a wiki and a decent forum community in case you ever get stuck.
micronesia
Profile Blog Joined July 2006
United States24670 Posts
June 13 2011 03:54 GMT
#8
A big chunk of one of my grad classes was to make games in game maker actually haha... it was fun and yea, pretty easy to use overall.

I eventually paid for the pro version so that I could make the demo doom-like game... was pretty sick.
ModeratorThere are animal crackers for people and there are people crackers for animals.
Darkkal
Profile Blog Joined May 2010
United States60 Posts
June 13 2011 04:11 GMT
#9
Learn C#
then learn XNA

realize how much better it is than game maker
bre1010
Profile Blog Joined March 2009
71 Posts
June 13 2011 04:11 GMT
#10
I personally love game maker although I find that single player games are very hard to make, but maybe that's just my lack of ambition to finish them. I've also found that whenever I try to remake games that already exist (like mario or zelda) that my version is inevitably shorter and less fun since I am not a professional team of programmers. With that in mind, the games I make are ones that require very little front end work on my part and have a multiplayer aspect that takes the place of any npcs. For example, the game my friends all agree is the most fun one I've made is a multiplayer version of asteroids where the players aren't on the same team and with a twist: in the center of the map is a star that heavily influences all objects on screen and forces them into orbit around it. It makes for a very interesting meta game since no one can move in a straight line.

So I'm not sure how dedicated you are to finishing this as a single player game, but whether or not you are willing to put in a lot of time in, I suggest that you do something a little different from what is expected of a game of the type you are making. As an amateur working only in spare time on game maker, you will not be able to make a game of professional caliber. You can, however, make a game that is just as fun or more fun than a professional-level game by having some sort of unexpected game play twist that heavily influences how the player thinks about the game. Usually stuff like that is not hard to program and is the difference between a mediocre copy of some other game and a really cool home-made game.

Another example of a game I've made with game maker with a sort of twist is an rts in space where all ships are customizable at the start of the game in that ships are made of hexagons of the armor type or the gun type. You have a certain number of hexagons of each type and when they are adjacent they are considered one ship. So you can arrange your hexagons however you want and have ships of any shape or size.

TLDR:
Your game will not have good graphics, could have an OK storyline and probably will not be very long. But you have the most control over the actual gameplay aspect and if you make it fun and simple, yet with many possibilities to take the metagame further after thinking it out, then it will be a fantastic game.
SnowFantasy
Profile Blog Joined September 2006
4173 Posts
June 13 2011 04:17 GMT
#11
Ohhh Game Maker. Maybe I'll download you again. Thanks for this blog, I remember messing around with it many years ago.

I'll definitely look forward to seeing your progress and maybe even playing it. ^.^
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 1: Playoffs FINALS
Classic vs ClemLIVE!
Tasteless6956
Crank 1420
IndyStarCraft 203
Rex114
3DClanTV 69
IntoTheiNu 37
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #97
TBD vs Percival
CranKy Ducklings83
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 6956
Crank 1420
IndyStarCraft 203
Rex 114
MindelVK 27
StarCraft: Brood War
Horang2 30056
Jaedong 3085
Pusan 728
BeSt 637
Larva 613
firebathero 591
Mini 261
PianO 254
Leta 212
EffOrt 182
[ Show more ]
Last 143
Sharp 121
ToSsGirL 105
Shinee 59
Hm[arnc] 20
Barracks 14
HiyA 10
IntoTheRainbow 9
GoRush 8
yabsab 8
SilentControl 7
Movie 4
Dota 2
XcaliburYe413
XaKoH 364
League of Legends
JimRising 453
Counter-Strike
Stewie2K540
x6flipin438
Heroes of the Storm
Khaldor343
Other Games
tarik_tv20130
gofns12285
FrodaN1249
shahzam407
Happy372
crisheroes318
DeMusliM316
singsing245
SortOf149
B2W.Neo66
Organizations
StarCraft 2
ComeBackTV 1338
StarCraft: Brood War
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH291
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2117
Upcoming Events
FEL
4h 11m
Elazer vs Spirit
Gerald vs MaNa
BSL20 Non-Korean Champi…
7h 11m
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Wardi Open
1d
Replay Cast
1d 23h
WardiTV European League
2 days
PiGosaur Monday
2 days
uThermal 2v2 Circuit
3 days
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
Epic.LAN
5 days
CranKy Ducklings
5 days
Epic.LAN
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
BSL20 Non-Korean Championship
CSLPRO Last Chance 2025
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.