• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:48
CEST 06:48
KST 13:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon205.0.16 Hotfix (June 30) - Balance + Bug Fixes28Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? ByuL, and the Limitations of Standard Play
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9>
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
Starcraft vs Retro Category on Twitch Best thing happen to StarCraft since Remastered? BW General Discussion ASL 22 Proposed Map Pool ProGamer Paychecks Story
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Dawn of War IV Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Men's Fashion Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4898 users

[H] 3D Rendering

Blogs > Heen
Post a Reply
Heen
Profile Blog Joined November 2003
Korea (South)2178 Posts
Last Edited: 2011-04-19 15:39:53
April 19 2011 15:27 GMT
#1
I'm doing a school project related to product design.

Took 1 semester of 3D modeling/rendering (although it was 90% modeling/10% rendering) class ages ago so I'm really newb at this shit

I use Rhino 4.0 to model
and import it to Hypershot to render.

Now, the problem I have with rendering apps is that the program assumes I'm not a beginner and uses... non-intuitive terms for all the quality settings.

For example,

ior, roughness, diffuse... wtf? One time when I wish they had some proper tooltips..
I know they have something to do with brightness of the material, reflection light etc. but it's hard to tell what the changes are when I play with them because the preview I get is highly pixelated/rough until I actually press the render button.

To ask a few specific questions...

Certain materials keep turning out too glossy (too much reflection) when I want them to be like hard plastic with near 0 reflection. I thought changing diffuse from white -> black gets rid of that but that doesn't always seem to be the case.

I set my background/environment (just a plain floor, like where Neo and Morpheus go to get guns in Matrix 1) to white but it keeps showing up as a mix of white/grey, like white that needs to go to the laundary. If I tweak the gamma/brightness to make it a cleaner white, it gets too shiny and reflects light on to the model.

Quality settings, ex. shadow quality, are default 1 and it says I can scale between [1-10]. Is 1 best or worst quality... I can't tell because I won't know until I actually render the damn thing and that takes at least 30 minutes on low resolution/settings.

What does varying the number of ray bounces do?

Any recommendations on easy flash (.swf) making apps? Looking for:

- easy to import 3d models and maneuver the camera angle
- lack of high level features to confuse me...
- easy learning curve? >_<

I'm aiming for a 2-3 minute clip if that helps.

I tried Adobe Flash and sucked with it. Should have taken a course on it...

edit: I'm also considering going all out 2D, so something like this:
http://www.visionofhumanity.org/info-center/us-peace-index/
from the which US state is most violent thread would be in the ballpark of what I want to make.

('''(G_G/'''')
Phant
Profile Joined August 2010
United States737 Posts
Last Edited: 2011-04-19 16:04:49
April 19 2011 16:03 GMT
#2
I'm assuming the number of ray bounces is probably how far a ray of light gos through the scene. If you have ray bounces at 2, It would reflect off the first object it hits and stop at the 2nd object. 3 would make it bounce off that object and stop at the third. The higher the better, but also more expensive.

As for wanting to make a material look like plastic, that probably has more to do with the type of shader you are using for the material. Also, try removing specular highlights if you can.
Bigpet
Profile Joined July 2010
Germany533 Posts
Last Edited: 2011-04-19 16:26:43
April 19 2011 16:21 GMT
#3
What does varying the number of ray bounces do?

It is the amount of times that light rays bounce . Imagine 2 mirrors opposing each other. If there's just one bounce then you can only see the opposing mirror once in the mirror (and it's usually black). If you have 2 bounces then you can see the relection of the oposing mirror reflecting in the mirror and so on.

It also affects indirect light. For example you can have a light that bounces off the wall first because there's a lampshade that prevents direct light.

Any recommendations on easy flash (.swf) making apps? Looking for:

I don't actually know any 3D swf tools. Because Shockwave Falsh for 3D is actually pretty much deprecated. There are some other in-browser eingines like Unity around that also have better learning tools and a more active community.

As for the half an hour renders. If you just wanna test small settings then lower the render-quality to just see what that one setting does. I don't know keyShot so well but There should be some way to set the amount of emitted rays and the output resolution.
I'm NOT the caster with a similar nick
Heen
Profile Blog Joined November 2003
Korea (South)2178 Posts
April 20 2011 00:42 GMT
#4
Thanks for the replies.

I guess the nature of the material is most important for getting the effect I want. I had a tendency to pick a similar color to what I wanted and alter it from there.

Material Library Example

Any tips on qualities I can lower to get faster renders while not compromising the overall quality too much? I'm not exactly looking to create photorealistic renderings at all. I feel like there has to be at least a few categories where raising the amount/quality just lengthens the process with no real improvement. I'm going to have to take several shots from different angles and time is not really a luxury I have since rendering makes my computer super slow and I can't multitask since the other things I need to get done also have to be done on the computer
('''(G_G/'''')
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
SEL Masters #7 - Day 1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft677
Nina 162
RuFF_SC2 123
StarCraft: Brood War
Rain 4095
GuemChi 3163
Shuttle 196
Free 143
Mind 111
Noble 53
HiyA 50
yabsab 31
ZergMaN 27
Bale 26
[ Show more ]
Icarus 7
Purpose 6
Dota 2
NeuroSwarm145
League of Legends
Doublelift2870
Super Smash Bros
hungrybox831
Other Games
summit1g7780
C9.Mang0560
PiGStarcraft299
ViBE183
Organizations
Other Games
gamesdonequick1125
BasetradeTV295
Dota 2
PGL Dota 2 - Main Stream151
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 100
• practicex 22
• mYiSmile18
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Azhi_Dahaki5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Rush1188
• Lourlo1137
• Stunt689
Upcoming Events
CrankTV Team League
6h 12m
Bombastic Starleague
15h 12m
The PondCast
1d 5h
HomeStory Cup
1d 6h
Replay Cast
1d 19h
HomeStory Cup
2 days
Replay Cast
2 days
HomeStory Cup
3 days
OSC
3 days
Sparkling Tuna Cup
4 days
[ Show More ]
WardiTV Weekly
5 days
The PondCast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

Escore Tournament S3: W1
CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.