• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:47
CEST 16:47
KST 23:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo39Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? ProGamer Paychecks Story Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9654 users

Starcraft 2 n00b ep 21 - Good execution, bad plan

Blogs > KingOctavious
Post a Reply
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
March 30 2011 19:51 GMT
#1
Man, I am in a huge SC2 rut. I can’t remember the last game I won on the ladder (luckily, I’ve only been playing two or three games a day). Most of the games, I’ve been rolling Terran, so, naturally, that’s the race that I’ve been the most frustrated with lately. Here is but one example of my failings as Terran.

I go for a three rax against Protoss, having recently tried various other builds to my detriment. Anticipating stalkers with a transition to colossi, I go heavy on marauders with concussive shells. My build and timing is nearly perfect. I have no build delays over a second or two, and I move out with ten units (6 marauders, 4 marines) while I expand, build a factory, and pump out some more marines behind the push.

I get to the other guy’s base, walk up the ramp (marauders-first), and am greeted by four zealots backed by a number of stalkers. The zealots begin shredding the marauders to pieces while the stalkers provide some supporting fire. Stupidly, I don’t back off, even though I have concussive shells. My entire army is wiped out at the expense of a measly two zealots.

He then moves out to counterattack. I’m thinking “Blunder rule, blunder rule. I’ll be able to hold him off” — the rule Day[9] referred to about waiting for a certain amount of blunders before you all-out attack your opponent. But it didn’t even matter. He so efficiently decimated my army that not even my near-constant marine production during my attack could hold off his forces — especially when the colossus arrived.

Here is the replay with commentary:



Lessons learned:

1. It’s rarely a good idea to push early against Protoss, for various reasons, but if you do, you gotta scan the base before waltzing in.

2. For goodness’ sake, if your marauders (with concussive shells, no less) are getting torn to pieces by zealots, RETREAT!

3. The blunder rule doesn’t applied if your blunder is actually an uber-fail.

Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
tofucake
Profile Blog Joined October 2009
Hyrule19224 Posts
Last Edited: 2011-03-30 20:07:29
March 30 2011 20:01 GMT
#2
Marine before OC.

Also, the Stim Nerf has hit this timing quite hard (but you didn't get stim early enough at all). You also picked up on the not scouting bit, which would have saved you a lot of headache. Starting stim when you got your first Tech Lab may have been a good idea.

Microing that last Marauder was probably not a good idea either. You could have go back to your base and done other macro-y things.

Also, when you saw him moving out you should have put down a couple bunkers at the top of your ramp.

And also, SCV at the watch tower early on. Scout his base, move to watch tower.
Liquipediaasante sana squash banana
Falcon_NL
Profile Joined September 2010
Netherlands236 Posts
March 30 2011 20:18 GMT
#3
that blunder rule applies for the blunders your opponent make. Not your own blunders, that would be dumb as fuck xD
and its a BLACK HOLE !! OH MY GOD BLACK HOOOOLEEE - Tobi Wan
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
March 31 2011 02:54 GMT
#4
On March 31 2011 05:18 Falcon_NL wrote:
that blunder rule applies for the blunders your opponent make. Not your own blunders, that would be dumb as fuck xD


Lol, I know. Sorry if I wasn't clear on that. I meant that I saw my opponent coming after me after I made one blunder, so I thought that HE was making a blunder rule mistake. I thought, "Well, I've only made one blunder, and now he's moving out to attack me, so I should be able to hold him off." I was basically applying it in reverse and coming to the conclusion that I would be okay.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
March 31 2011 02:56 GMT
#5
On March 31 2011 05:01 tofucake wrote:
Marine before OC.

Also, the Stim Nerf has hit this timing quite hard (but you didn't get stim early enough at all). You also picked up on the not scouting bit, which would have saved you a lot of headache. Starting stim when you got your first Tech Lab may have been a good idea.

Microing that last Marauder was probably not a good idea either. You could have go back to your base and done other macro-y things.

Also, when you saw him moving out you should have put down a couple bunkers at the top of your ramp.

And also, SCV at the watch tower early on. Scout his base, move to watch tower.


Yeah, I wasn't really trying to have stim at that first attack. That's why I went for the concussive shells first. But maybe you're right. I might have been better off going stim first and holding back my first push a little longer.

I do actually move my SCV to the watchtower after scouting, too. Obviously I need to work on doing that more consistently.

Good point about pulling the marauder all the way back and focusing on macro. That micro really didn't help a bit and just pulled my attention away from other things.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #93
WardiTV1183
IntoTheiNu 1119
TKL 207
IndyStarCraft 134
CranKy Ducklings104
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
MaxPax 288
TKL 207
Rex 177
Ryung 147
IndyStarCraft 134
trigger 36
SHIN 27
RushiSC 19
StarCraft: Brood War
Calm 5879
Jaedong 1354
Light 867
Mini 582
EffOrt 580
Soulkey 548
BeSt 348
Hyuk 328
Soma 319
Mong 247
[ Show more ]
Snow 225
Zeus 220
Rush 170
ggaemo 120
Dewaltoss 103
hero 98
Pusan 80
Hyun 78
Sea.KH 60
ToSsGirL 40
sorry 39
scan(afreeca) 29
Aegong 24
yabsab 22
Movie 20
Bale 15
GoRush 15
IntoTheRainbow 12
Hm[arnc] 12
Sacsri 9
ajuk12(nOOB) 8
Dota 2
Dendi1200
420jenkins219
BananaSlamJamma144
Fuzer 69
Other Games
hiko1144
B2W.Neo915
singsing912
Lowko703
crisheroes298
Mew2King66
KnowMe42
ArmadaUGS28
Organizations
Dota 2
PGL Dota 2 - Main Stream554
StarCraft: Brood War
lovetv 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV488
• lizZardDota255
League of Legends
• Nemesis3600
Upcoming Events
RotterdaM Event
1h 44m
RSL Revival
19h 14m
RSL Revival
1d 2h
Bombastic Starleague
1d 5h
PiGosaur Cup
1d 9h
Kung Fu Cup
1d 20h
Replay Cast
2 days
CrankTV Team League
2 days
Bombastic Starleague
3 days
The PondCast
3 days
[ Show More ]
HomeStory Cup
3 days
Replay Cast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.