• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:26
CEST 11:26
KST 18:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy6[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple0BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Weekly Cups (Sep 13-20): herO scores triple Why are Markdown files commonly used in documentat Balance hotfix patch 5.0.16b (July 16) StarCraft open world shooter announced at BlizzCon SC4ALL II: StarCraft 2 Player Announcement 8/8
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Recent recommended BW games an AI researcher's take on the ladder bot Bot on ladder BSL Season 23 [ASL22] Ro8 Preview: In A Tizzy
Tourneys
[ASL22] Ro8 Day 1 [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues [ASL22] Ro16 Group D
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13297 users

Starcraft 2 n00b ep 21 - Good execution, bad plan

Blogs > KingOctavious
Post a Reply
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
March 30 2011 19:51 GMT
#1
Man, I am in a huge SC2 rut. I can’t remember the last game I won on the ladder (luckily, I’ve only been playing two or three games a day). Most of the games, I’ve been rolling Terran, so, naturally, that’s the race that I’ve been the most frustrated with lately. Here is but one example of my failings as Terran.

I go for a three rax against Protoss, having recently tried various other builds to my detriment. Anticipating stalkers with a transition to colossi, I go heavy on marauders with concussive shells. My build and timing is nearly perfect. I have no build delays over a second or two, and I move out with ten units (6 marauders, 4 marines) while I expand, build a factory, and pump out some more marines behind the push.

I get to the other guy’s base, walk up the ramp (marauders-first), and am greeted by four zealots backed by a number of stalkers. The zealots begin shredding the marauders to pieces while the stalkers provide some supporting fire. Stupidly, I don’t back off, even though I have concussive shells. My entire army is wiped out at the expense of a measly two zealots.

He then moves out to counterattack. I’m thinking “Blunder rule, blunder rule. I’ll be able to hold him off” — the rule Day[9] referred to about waiting for a certain amount of blunders before you all-out attack your opponent. But it didn’t even matter. He so efficiently decimated my army that not even my near-constant marine production during my attack could hold off his forces — especially when the colossus arrived.

Here is the replay with commentary:



Lessons learned:

1. It’s rarely a good idea to push early against Protoss, for various reasons, but if you do, you gotta scan the base before waltzing in.

2. For goodness’ sake, if your marauders (with concussive shells, no less) are getting torn to pieces by zealots, RETREAT!

3. The blunder rule doesn’t applied if your blunder is actually an uber-fail.

Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
tofucake
Profile Blog Joined October 2009
Hyrule19257 Posts
Last Edited: 2011-03-30 20:07:29
March 30 2011 20:01 GMT
#2
Marine before OC.

Also, the Stim Nerf has hit this timing quite hard (but you didn't get stim early enough at all). You also picked up on the not scouting bit, which would have saved you a lot of headache. Starting stim when you got your first Tech Lab may have been a good idea.

Microing that last Marauder was probably not a good idea either. You could have go back to your base and done other macro-y things.

Also, when you saw him moving out you should have put down a couple bunkers at the top of your ramp.

And also, SCV at the watch tower early on. Scout his base, move to watch tower.
Liquipediaasante sana squash banana
Falcon_NL
Profile Joined September 2010
Netherlands236 Posts
March 30 2011 20:18 GMT
#3
that blunder rule applies for the blunders your opponent make. Not your own blunders, that would be dumb as fuck xD
and its a BLACK HOLE !! OH MY GOD BLACK HOOOOLEEE - Tobi Wan
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
March 31 2011 02:54 GMT
#4
On March 31 2011 05:18 Falcon_NL wrote:
that blunder rule applies for the blunders your opponent make. Not your own blunders, that would be dumb as fuck xD


Lol, I know. Sorry if I wasn't clear on that. I meant that I saw my opponent coming after me after I made one blunder, so I thought that HE was making a blunder rule mistake. I thought, "Well, I've only made one blunder, and now he's moving out to attack me, so I should be able to hold him off." I was basically applying it in reverse and coming to the conclusion that I would be okay.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
March 31 2011 02:56 GMT
#5
On March 31 2011 05:01 tofucake wrote:
Marine before OC.

Also, the Stim Nerf has hit this timing quite hard (but you didn't get stim early enough at all). You also picked up on the not scouting bit, which would have saved you a lot of headache. Starting stim when you got your first Tech Lab may have been a good idea.

Microing that last Marauder was probably not a good idea either. You could have go back to your base and done other macro-y things.

Also, when you saw him moving out you should have put down a couple bunkers at the top of your ramp.

And also, SCV at the watch tower early on. Scout his base, move to watch tower.


Yeah, I wasn't really trying to have stim at that first attack. That's why I went for the concussive shells first. But maybe you're right. I might have been better off going stim first and holding back my first push a little longer.

I do actually move my SCV to the watchtower after scouting, too. Obviously I need to work on doing that more consistently.

Good point about pulling the marauder all the way back and focusing on macro. That micro really didn't help a bit and just pulled my attention away from other things.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
Please log in or register to reply.
Live Events Refresh
Next event in 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko19
StarCraft: Brood War
BeSt 662
Larva 274
Barracks 181
Mong 152
Sexy 150
Hyuk 104
Killer 92
Shinee 81
Stork 55
Hm[arnc] 54
[ Show more ]
HiyA 41
Sharp 21
JulyZerg 14
ajuk12(nOOB) 8
zelot 5
Dota 2
Gorgc3669
Counter-Strike
olofmeister1329
byalli1026
shoxiejesuss776
kRYSTAL_28
edward15
Other Games
singsing1203
crisheroes250
Sick205
Maynarde157
Pyrionflax120
ViBE54
Mew2King33
Organizations
Dota 2
PGL Dota 2 - Main Stream5430
PGL Dota 2 - Secondary Stream2743
StarCraft: Brood War
lovetv 4
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH337
• LUISG 36
• mYiSmile16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21404
Upcoming Events
Afreeca Starleague
34m
Shine vs Rush
WardiTV Weekly
1h 34m
Monday Night Weeklies
6h 34m
Sparkling Tuna Cup
1d
Afreeca Starleague
1d
Light vs EffOrt
OSC
1d 2h
PiGosaur Cup
1d 14h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
3 days
[ Show More ]
Korean StarCraft League
4 days
CranKy Ducklings
5 days
GSL
5 days
Yamato Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.