• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:31
CET 05:31
KST 13:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview11Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)39
StarCraft 2
General
StarCraft 2 Not at the Esports World Cup 2026 HomeStory Cup 28 - Info & Preview Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued herO wins SC2 All-Star Invitational
Tourneys
HomeStory Cup 28 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) KSL Week 85 OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open!
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Liquipedia.net NEEDS editors for Brood War Can someone share very abbreviated BW cliffnotes? BW General Discussion [ASL21] Potential Map Candidates
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Let's Get Creative–Video Gam…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1660 users

Starcraft 2 n00b ep 21 - Good execution, bad plan

Blogs > KingOctavious
Post a Reply
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
March 30 2011 19:51 GMT
#1
Man, I am in a huge SC2 rut. I can’t remember the last game I won on the ladder (luckily, I’ve only been playing two or three games a day). Most of the games, I’ve been rolling Terran, so, naturally, that’s the race that I’ve been the most frustrated with lately. Here is but one example of my failings as Terran.

I go for a three rax against Protoss, having recently tried various other builds to my detriment. Anticipating stalkers with a transition to colossi, I go heavy on marauders with concussive shells. My build and timing is nearly perfect. I have no build delays over a second or two, and I move out with ten units (6 marauders, 4 marines) while I expand, build a factory, and pump out some more marines behind the push.

I get to the other guy’s base, walk up the ramp (marauders-first), and am greeted by four zealots backed by a number of stalkers. The zealots begin shredding the marauders to pieces while the stalkers provide some supporting fire. Stupidly, I don’t back off, even though I have concussive shells. My entire army is wiped out at the expense of a measly two zealots.

He then moves out to counterattack. I’m thinking “Blunder rule, blunder rule. I’ll be able to hold him off” — the rule Day[9] referred to about waiting for a certain amount of blunders before you all-out attack your opponent. But it didn’t even matter. He so efficiently decimated my army that not even my near-constant marine production during my attack could hold off his forces — especially when the colossus arrived.

Here is the replay with commentary:



Lessons learned:

1. It’s rarely a good idea to push early against Protoss, for various reasons, but if you do, you gotta scan the base before waltzing in.

2. For goodness’ sake, if your marauders (with concussive shells, no less) are getting torn to pieces by zealots, RETREAT!

3. The blunder rule doesn’t applied if your blunder is actually an uber-fail.

Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
tofucake
Profile Blog Joined October 2009
Hyrule19192 Posts
Last Edited: 2011-03-30 20:07:29
March 30 2011 20:01 GMT
#2
Marine before OC.

Also, the Stim Nerf has hit this timing quite hard (but you didn't get stim early enough at all). You also picked up on the not scouting bit, which would have saved you a lot of headache. Starting stim when you got your first Tech Lab may have been a good idea.

Microing that last Marauder was probably not a good idea either. You could have go back to your base and done other macro-y things.

Also, when you saw him moving out you should have put down a couple bunkers at the top of your ramp.

And also, SCV at the watch tower early on. Scout his base, move to watch tower.
Liquipediaasante sana squash banana
Falcon_NL
Profile Joined September 2010
Netherlands236 Posts
March 30 2011 20:18 GMT
#3
that blunder rule applies for the blunders your opponent make. Not your own blunders, that would be dumb as fuck xD
and its a BLACK HOLE !! OH MY GOD BLACK HOOOOLEEE - Tobi Wan
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
March 31 2011 02:54 GMT
#4
On March 31 2011 05:18 Falcon_NL wrote:
that blunder rule applies for the blunders your opponent make. Not your own blunders, that would be dumb as fuck xD


Lol, I know. Sorry if I wasn't clear on that. I meant that I saw my opponent coming after me after I made one blunder, so I thought that HE was making a blunder rule mistake. I thought, "Well, I've only made one blunder, and now he's moving out to attack me, so I should be able to hold him off." I was basically applying it in reverse and coming to the conclusion that I would be okay.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
March 31 2011 02:56 GMT
#5
On March 31 2011 05:01 tofucake wrote:
Marine before OC.

Also, the Stim Nerf has hit this timing quite hard (but you didn't get stim early enough at all). You also picked up on the not scouting bit, which would have saved you a lot of headache. Starting stim when you got your first Tech Lab may have been a good idea.

Microing that last Marauder was probably not a good idea either. You could have go back to your base and done other macro-y things.

Also, when you saw him moving out you should have put down a couple bunkers at the top of your ramp.

And also, SCV at the watch tower early on. Scout his base, move to watch tower.


Yeah, I wasn't really trying to have stim at that first attack. That's why I went for the concussive shells first. But maybe you're right. I might have been better off going stim first and holding back my first push a little longer.

I do actually move my SCV to the watchtower after scouting, too. Obviously I need to work on doing that more consistently.

Good point about pulling the marauder all the way back and focusing on macro. That micro really didn't help a bit and just pulled my attention away from other things.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #70
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 232
FoxeR 94
StarCraft: Brood War
Shuttle 489
ZergMaN 68
Noble 28
Icarus 10
Light 0
Dota 2
monkeys_forever619
febbydoto26
League of Legends
JimRising 1224
C9.Mang0471
Counter-Strike
m0e_tv1087
Coldzera 836
Other Games
summit1g8896
ViBE151
Maynarde125
Organizations
Other Games
gamesdonequick940
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH295
• Hupsaiya 96
• Response 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1977
• Rush791
• Lourlo669
Upcoming Events
Replay Cast
19h 29m
Wardi Open
1d 7h
WardiTV Invitational
2 days
Replay Cast
2 days
The PondCast
3 days
WardiTV Invitational
3 days
Replay Cast
3 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

Proleague 2026-01-31
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.