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Dragon Age2: First Impressions - Page 2

Blogs > wacksteven
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Prev 1 2 All
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
March 10 2011 22:41 GMT
#21
Guys, it's owned by EA. They just want drain all the juice from the game.

It reminds me of DA:O "mods" that you payed 10$, for basically... nothing (except Shale of course).
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
Crais
Profile Blog Joined March 2010
Canada2136 Posts
March 10 2011 22:51 GMT
#22
I just bought Dragon Age 1 and have put off playing it. I bought it on a whym from a steam sale and have no idea what it is even about heh.
RIP MBC Game Hero
proxY_
Profile Joined July 2010
United States1561 Posts
March 10 2011 22:59 GMT
#23
I agree with the difficulty level, there seems to be a giant spike from normal to hard (haven't really messed with nightmare). I actually found that I couldn't beat the first ogre on hard but that was probably more a reflection on me picking crappy skills to start off and not wanting to spend 10 minutes kiting the thing around.
sc4k
Profile Blog Joined January 2010
United Kingdom5454 Posts
March 10 2011 23:05 GMT
#24
Why did you play 3 playthroughs of DA:O?? Please go and buy a game called Baldur's Gate II and play something about 2492384239482798734x better than DA.
EchOne
Profile Blog Joined January 2008
United States2906 Posts
Last Edited: 2011-03-10 23:49:41
March 10 2011 23:49 GMT
#25
On Mages wearing plate:

I feel like it's a much worse idea in DA2 than in DA:O, assuming I'm comparing to the DA:O BM/AW. I'm just contemplating though; I haven't tried it myself.

Gear: Higher level robes actually have a shitload of armor. My Act 3 mage is wearing robes with 250 armor, and I haven't been able to find plate with more armor. Even if that's just an exceptional piece of gear, there's no huge disparity between plate and cloth armor values in general. Robes also give you the much needed +% elemental damage that will make Nightmare bosses last slightly less of an eon.

Sustained abilities: In DA:O you were able to stack virtually every mage buff, a combination both normally impossible and ridiculously strong. In DA2 there simply aren't that many buffs to stack.

Trade-offs: In DA2 you need to trade 2 stats, both damage and mana, for hitpoints in order to wear plate. With hobbled damage, the plate mage is relegated only to tanking. In DA2, warriors are given a host of survival and threat management skills that trump a mage's repertoire in tanking. If you aim for as much blood magic efficiency (1 more point of mana per health) gear as possible, you'll be foregoing other, better gear choices like the of the Spiral set.
面白くない世の中, 面白くすればいいさ
samje
Profile Joined August 2010
United Kingdom7 Posts
March 11 2011 00:27 GMT
#26
Anders being back in the game pains me more than anything else, though being unable to change your groups armour comes a close second
Poo
Profile Blog Joined August 2010
Canada536 Posts
March 11 2011 19:26 GMT
#27

:D can't wait for your review.
I'm playing the game through right now on a male rogue and am only about level 9. My thoughts so far:
- Good combat
- Excellent Story
- Acceptable/Subpar Graphics
- The classes are automatically accessible in DAO2 and you don't have to hunt for trainers which was a big ++ in my opinion, currently leveling in Shadow.
- I'm sort of disappointed in the music, I would really rather play my own music than listen to what is provided in the game... maybe its just me?
- I REALLY don't like how I'm still stuck in Kirkwall.. I'm not sure how much longer I have to stay in the city, but, even at level 9.. I reallly want to leave and never go back..

I may stream my game later this weekend/maybe tmrw evening.
Try hard or don't try at all.
RndmGdNck
Profile Joined February 2011
United States60 Posts
March 12 2011 00:13 GMT
#28
On March 12 2011 04:26 Stealthypoo wrote:
- I REALLY don't like how I'm still stuck in Kirkwall.. I'm not sure how much longer I have to stay in the city, but, even at level 9.. I reallly want to leave and never go back..

That's the entire game
Poo
Profile Blog Joined August 2010
Canada536 Posts
March 12 2011 00:16 GMT
#29
On March 12 2011 09:13 RndmGdNck wrote:
Show nested quote +
On March 12 2011 04:26 Stealthypoo wrote:
- I REALLY don't like how I'm still stuck in Kirkwall.. I'm not sure how much longer I have to stay in the city, but, even at level 9.. I reallly want to leave and never go back..

That's the entire game


That makes me immensely... I guess I'll be visiting the brothel a lot since that's one of the few enjoyable parts of the city (my character got offered some favors by a male elf.. lolz no homo. )
Try hard or don't try at all.
MeatyThud
Profile Joined September 2010
United Kingdom14 Posts
March 21 2011 22:50 GMT
#30
i've been playing on nightmare, it's more important to get positioning and movement right, and obviously to avoid aoe on your allies, at least early game while you don't have as many tactical abilities. i find that taking the fight away from where it starts is crucial to get a little extra breathing time between waves of enemies. generally i first focus down ranged enemies asap, then hit and run normal melee taking care not to get pulled into prolonged exchanges of blows while heavily outnumbered (think marine staggering :p), and finally tackle the elites/boss when all the waves are done. usually need one or two heals or potions per fight handling it this way.
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