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Terran Vs Protoss Strategy - Gold/Plata Level

Blogs > Osmeus
Post a Reply
Osmeus
Profile Blog Joined January 2011
United States40 Posts
Last Edited: 2011-02-20 23:39:44
February 20 2011 23:36 GMT
#1
Okay Guys, this is a basic StarCraft II strategy that i used on my quest to achieve to the league "Gold". This strategy is so great because it allows you to counter Stalkers and Centry as well as any unit he can get. Before you try it in an actual league game I want you to first practice it a few times until you get the hang of it.

Start off by a Supply Depot at 10/11.

Send another SCV to scout after calculating that your Supply is half finished.

After you have an SCV building the Supply Depot at 10/11 you are to start building another 2 SCV's before you Start Building your Barracks.

Now that your Supply Depot is finished at 12/19 you should place the Barracks.

Build One more SCV and build your first Refinery at 13/19. (After your Refinery finishes Immediately send 2 more SCVs to start mining off it with the one that constructed the Refinery).

"!!VERY IMPORTANT!!" Don't forget to get Orbital Command Center at 15/19 because if you do, you will not get mules from it. It may seem it's not that important but trust me, it is. I recommend that after you throw down 3 mules save 50 for some kind of cloak build or to scan his deep base after he has enough units to kill 1 beautiful SCV.

At 16/19 after you start to research "OCC" you should start building your second Supply Depot so that you don't get Supply Blocked. (GET A MARINE BEFORE YOU START BUILDING YOUR 2ND SUPPLY)

At 17/27 you should start making your second barracks so that you get tech lab on the first barracks after your first marine pumps out of it.

18/27, add another barracks, don't forget that you should never stop producing SCVs! NEVER EVER FORGET IT! SCV= Gud Eco.

I start building my 3rd supply at 22/27 because it is easier to keep up with marauder/SCV/marine production.

After your second barracks is finished add a Tech Lab ASAP, do this to the third barracks as well.

At 28/35 pull an SCV from mineral line to start building your refinery. The reason I do this is because when I build something I do it by selecting an SCV, I click "B" then Shift+B... Select a place to click to build your Barracks and double click your right mouse clicker.

31/35, build a bunker at the front of your base in case of an early Zealot rush or harass. After you have an SCV building the Bunker at the front of your ramp, make another Supply Depot.

At 39/43 you should start with your Factory without disturbing the SCV/MARAUDER/MARINE production.
[{If you see that my building is a little different from yours, don't worry about it because yours will change once you go on a league game due to scans and finding more info about their build.}]

After your SCV is building the Supply Depot, send it to build another one close to it.

43/59, Get reactor on the factory and build the Starport next to or close to the Factory.

After your Starport finishes lift it and switch positions with the factory so that the reactor produces mediviacs or vikings incase he decides to go Colossis.

When you feel like you have around 10-15 Marines and about 15 Marauders, start building your late Ghost Academy. After your Ghost Academy finishes produce 3-4 ghosts so that you can emp at the enemy.

Well guys, this is my latest Terran Vs Protoss strategy. Use it if you like and try to make some editions to the build so that you make it your own. Thats all for now!

~Osmeus

Flash, you're the greatest, behold! the savior of the terran race. tananananaanann
limonovich
Profile Joined September 2010
England226 Posts
February 20 2011 23:41 GMT
#2
i am bronze and what is this
trololo
unit
Profile Blog Joined March 2009
United States2621 Posts
February 20 2011 23:52 GMT
#3
i am a diamond/masters(mostly masters opponents) toss and i feel like all of this was obvious must be the BW kicking in so many things i take for granted
Skithiryx
Profile Joined August 2010
Australia648 Posts
February 21 2011 00:13 GMT
#4
Appreciate all the effort you put into writing this, but you can get to Diamond with a one base 3/4 Rax every game - you should however learn many many more builds than this to be a good player.

But before even ever worrying about specific builds and timings you should work on nothing more then your macro, if you're Constantly building workers and keeping your money sub 500, then you're going to have ALOT more success then trying any cute play like this.
nekuodah
Profile Joined August 2010
England2409 Posts
February 21 2011 00:32 GMT
#5
You are worrying way too much about details, just focus on constant production/not been supply blocked. Broadstrokes are what you want.
MrRicewife
Profile Blog Joined February 2011
Canada515 Posts
February 21 2011 01:45 GMT
#6
If you want to get out of gold/plat... or give advice, this is the complete opposite information you should be providing.

Everything below and including diamond is all about understanding the fundamentals, increasing your apm, understanding scouting, learning macro properly, and possibly the most important, constant worker production.

If I were to focus on two things before masters it would absolutely be, without a doubt:

What do I do with the information I have scouted? (This includes anything from the beginning scout to the end of the game.) Importance: if you understand what is going on, you will be able to counter cost effectively, which wins you games.

Worker production. Importance: economy is the biggest oversight for all bad players - also, players think they have enough workers (25 at the patch, 6 on gas) so they stop. This is a blunder, because in higher level play, worker harass is the norm. Also, extra workers is for moving to the next patch when the expansion is up.
So? My dad can beat up your dad. - Jesus
alexnos
Profile Joined February 2011
Romania32 Posts
Last Edited: 2011-02-21 13:10:06
February 21 2011 13:07 GMT
#7
i am a gold player and am winning a decent amount of games.
The most important thing is macro and do not get supply blocked.
I use only 1 build just so that i can improve my macro.
After a while of focusing only on macro i found out that the only toss that can defeat me
are >=plat.
I'm using thor as may backbone unit and adding support units depending on what the opponent is throwing at me.
So my advice would be jut to macro as hard as you can and leave the details for later
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