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1000 or how to beat brutal computers in RA2

Blogs > Meapak_Ziphh
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Meapak_Ziphh
Profile Blog Joined June 2010
United States6786 Posts
Last Edited: 2011-01-27 08:13:13
January 27 2011 08:11 GMT
#1
Well TL this is my thousandth post. I could do the usual thousand post thing and explain how I found TL and talk all about SC2 and my goals for the game… but I’m not. For one thing, I’ve already outlined these things in my hundredth post (Yes I was so egotistical baller that I wrote a hundredth post blog). For another thing, a dying graphics card makes it miserable to play SC2.

I’d like to take a moment to thank all the people who made this thousandth post possible: All those in the mafia forum. You guys are great to argue with and though I really haven’t gotten to know any of you really well you all seem like totally awesome people. The mafia forum is my favorite place on TL so thanks to all of you who make t so fun (I’m not going to make any personal call outs because I’d inevitably forget someone ).

So you ask, what will I talk about for my thousandth post? Well I’m going to teach you how to beat 7 comps on brutal in C&C RA2 Yuri’s revenge. I play this without super weapons or crates, I have money set on high, and I play at faster speed. The map I can do this most consistently on is Russian Roulette spawning in the 9 o’clock position. The race I’ll be using is Yuri.

Start by building a bio reactor and putting your first bunch of initiates in the reactor. Depending on how many you start with you should fill the reactor up and this will give you enough power to last the first several minutes of the game. While the reactor is building start constructing tank bunkers for your starting tanks. After the reactor finishes you should build one barracks. Remember because you started with money on high you don’t have to build a slave miner right away. As your barracks is building continue making bunkers until you’ve bunkered up all your tanks. When you barracks finishes build your slave miner so that you can kick start your income. Once this is done immediately build a psychic detector so you can begin training Yuri clones. Once your psychic detector is done, start pumping out the Yuri clones and begin building your factory.

The clones will start popping right as the first attack comes. This is the hardest part. You have to hold your bunker line with two or three clones against all 7 comps. However it is manageable. The first step is to put your factory on hold so you can divert all excess cash to repairing your bunkers. Make sure that you keep your clones in the back and do most of the fighting in front of your bunkers so you can keep your miner and buildings safe. If you micro the units your clones mind control well it is possible to sustain zero losses of your own units however if you have any Allied enemies they will probably kill at least one tank with harriers as you have no AA at this point.

Throughout this time you should continue producing clones so at some point you are able to mind control all incoming enemies. Once this first attack has been repulsed continue building your factory. As soon as it finishes, build a slave miner out of the factory and build a slave miner out of the building production tab. Build additional reactors as necessary. There are three entrances to your base in the 9 o’clock position so as soon as the pressure is off from the first attack you should move out and secure each of the entrances. This makes you fight a three front war but it is actually more efficient that way because the attacking forces will be split and not so powerful. When your two new slave miners are completed, you will now have enough income to mount a good basic defense. Add a grinder to gain extra cash from the units your clones mind control and you’ll be well on your way to financial security.

However this security will not last. You need AA. After the first couple of attacks fail the soviet enemies will switch to kirovs. If you have three or four soviet enemies then you need to start pumping gatling tanks. Rally them to the ledge outside your base where the kirovs fly over and start massing. At least fifteen are needed in order to take the kirovs out before they get to your base. Remember, kirovs will damage anything they fall on when they die so make sure to micro your gatling tanks away from the impact points. If you’ve survived so far, you should have between thirty and fifty clones and twenty or so gatling tanks. No air units should be able to hit your base and almost all attacking units should be mind controlled and sent to the grinder. If your sphere of influence is wide enough then you can feel free to take two of the oil refineries outside of your base for extra income.

At this point you should be secure enough to tech up. Get that battle lab out so you can get the cloning vats to pump clones faster. Also the battle lab will unlock your only valuable offensive unit, the flying disk. However these are only useful in flocks of twenty or more so add on some factories to increase production speed and start waiting. If you happen to mind control group of valuable units such as prism tanks feel free to use them to go on the offensive. Remember, every mind controlled unit represents you playing with house money; you’re gaining an advantage even if you lose them because your enemy doesn’t have them.

As soon as you’ve reached critical mass of disks it’s time to make your assault. Remember to immediately use the disks siphons to shut down static AA defense and start stealing money from the refineries. Then just waste the base and roll to the next. Congratulations! You’ve just beat 7 brutal computers.

This was probably pretty boring for those who don’t play RA2 and for those who do you’re all probably saying “noob please there are easier was to do this.” But hey! These are the first set of brutal comps I beat in any game so I thought this was thousand post worthy. Hope you enjoyed :D

Edit: Hell yeah Corsair!!! My favorite BW unit :D

***
Forti et Fideli ~ TL Mafia Forum: Come play with us! ~ Go Samsung KHAN, Stork, JangBi , Shine, Grape, and TurN Fighting!~ wat
aidnai
Profile Joined January 2010
United States1159 Posts
January 27 2011 08:15 GMT
#2
hey meapak, congrats on 1000 (I'm getting there myself--mafia makes it go pretty quick). I don't play C&C so forgive me for not reading much of your post lol
GoShox
Profile Blog Joined December 2007
United States1843 Posts
January 27 2011 08:20 GMT
#3
Hahaha Red Alert 2 was so fun Yuri was so imbalanced though!

I remember way back when I used to play online with my brother's friend, the 3 Kirov attacks that the brutal computer did would just smash us though . The online co-op was pretty fun if you could get a reliable partner though
a176
Profile Blog Joined August 2009
Canada6688 Posts
January 27 2011 08:33 GMT
#4
protip: attack dog is immortal during its attack animation. you can take out an entire conscript army with 1 attack dog.

its true, i've done it.
starleague forever
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
January 27 2011 09:38 GMT
#5
^ same with mechanical spiders. Tactic sounds like fun, but iirc there are some maps that are almost islands, in that your only entrances are bridges. It'd be easier to defend these maps. And prism tanks would be a bitch with their range

Thanks for the tips.
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
Last Edited: 2011-01-27 09:46:44
January 27 2011 09:44 GMT
#6
RA2 competitive scene was good .. Yuri's revenge sucked

you can beat any number of AI .. just turtle and ready to spam Flak Traks, Gatling tanks, or IFVs with Heavy GI and Engineer inside ..
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
January 27 2011 10:45 GMT
#7
Congratz on 1k :D

ChaseR
Profile Blog Joined July 2009
Norway1004 Posts
Last Edited: 2011-01-27 13:00:44
January 27 2011 12:54 GMT
#8
RA2&Yuri had such marvelous very fun campaigns and is probably one of the most fun RTS games I can remember playing but there where so many OP units and super weapons it was beyond hope of balance.

My favorite side would be the Allies <3 Guardian G.I. and regular G.I.'s where so awesome with all the combinations you could do with them in a battle fortress. I also just loved chrono teleporting 9 Prism tanks in the back of any base and just massacre everything with ease...
Life is not Fucking Fair and Society is not Fucking Logical - "Frankly, my dear, I don't give a damn"
RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
January 27 2011 13:15 GMT
#9
<3 meapak. Congrats on your thousandth.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
January 27 2011 15:44 GMT
#10
Though I enjoyed the campaign of Tiberian Sun+Firestorm more than that of RA2, I still love the game. I remember playing online with "sell yuri" and I'll probably try this out just for old times' sake,
If you are not Bisu, chances are I hate you.
GoShox
Profile Blog Joined December 2007
United States1843 Posts
January 28 2011 00:01 GMT
#11
TeamLiquid Red Alert 2 (not Yuri's Revenge) tourney go?
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