• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:37
CET 02:37
KST 10:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1114 users

GSL 2011 S1 CodeS Groups E-F

Blogs > pullarius1
Post a Reply
pullarius1
Profile Blog Joined May 2010
United States523 Posts
Last Edited: 2011-01-07 16:46:59
January 06 2011 17:55 GMT
#1
Updated for group F! Tell me if you think it makes more sense to do one blog post a day. I'll make another for just group F and make this just group E.

Group E - Intelligent Rainbows?
NsPGenius, ST_RainBOw, LeenockfOu, AnyproPrime.WE
+ Show Spoiler +

Match 1: ST_RainBOw v LeenockfOu
+ Show Spoiler +
Shakuras Plateau, close positions

      Leenock hatches first. Rainbow expands after a barracks, then techs up to a factory for siege tanks and starts an early +1 weapons off three barracks(TRR). Leenock gets his lair, a baneling nest, and a spire. Rainbow uses a new starport to make a viking. He also starts +1 armor and stim. Leenock expands. Rainbow starts pushing through the rocks that separate the mains, building almost ten turrets as he slowly inches up. After some nice micro on both sides, Rainbow manages to kill Leenock's lair. At this point there are turrets and tanks entrenched in Leenocks main, so he is forced to gg.

This was a great push by Rainbow. He had a plan, and steamrolled across the map with it.

Rainbow wins

Rainbow 1-0
Genius 0-0
Anypro 0-0
Leenock 0-1
Match 2: NsPGenius v AnyproPrime.WE
+ Show Spoiler +
Lost Temple, cross positions

      Anypro goes for a three gate blink rush. Genius goes for a more standard three gate robo. Anypro misses his blink! After seeing the first blink Genius lays down three perfect, sight-denying forcefields, which allow him to get two immortals out. Anypro, seeing his strategy fail, expands and falls back to his base. Genius gets blink himself. He totally jukes Anypro at his expansion and takes out the nexus. Then he moves into the main, and Anypro concedes.

Superb control by Genius. Also, blink against blink seems like a nifty strategy.

Genius wins.

Rainbow 1-0
Genius 1-0
Anypro 0-1
Leenock 0-1
Match 3:
+ Show Spoiler +
ST_RainBOw v AnyproPrime.WE

Delta Quadrant, Anypro clockwise

      Rainbow builds two marines, two marauders and bullies his way up Anypro's ramp. Rainbow brings a bunch of scvs with his next wave. Anypro eventually gets a void ray out, but, by that time, Anypro has only six probes left. He pokes with his void ray, but sees a bunch of marines, and leaves the game.

I remember losing to this build over and over again in the beta :-/

Rainbow wins

Rainbow 2-0
Genius 1-0
Leenock 0-1
Anypro 0-2
Match 4:
+ Show Spoiler +
NsPGenius v LeenockfOu

Xel'Naga Caverns

      Leenock hatches first. Genius 4-gates. It works

Genius bangs his own noise sticks in his booth. Leenock tries to hang himself with his headphone cords.

Rainbow 2-0
Genius 2-0
Leenock 0-2
Anypro 0-2
Match 5:
+ Show Spoiler +
ST_Rainbow v NsPGenius

Shakuras Plateau, close positions

      Rainbow gets a reaper, which is denied by a stalker. Genius gets a fast robo and observer, then expands. When his observer spots marines and tanks coming through the rocks, he cancels the nexus and starts with immortals. Genius gets a warp prism, picks up his immortals and sandwiches Rainbows forces, wiping them out with units to spare. The same situation plays out again a couple minutes later, except this time with scvs joining the fight. Genius holds again, and counter-attacks after expanding. His push is repelled but only after pretty significant damage. Rainbow tries one more push, and leaves the game when it fails.

Genius 3-0s out of a tough group. That same push that destroyed Leenock was smashed by Genius. The warp prism play with the immortals was pretty spiffy.

Genius 3-0
Rainbow 2-1
Leenock 0-2
Anypro 0-2
Match 6:
+ Show Spoiler +
LeenockfOu v AnyproPrime.WE

Jungle Basin

      Leenock hatches first. Anypro looks like he's going to go with an early nexus, but instead pylons in the bottom of Leenock's backdoor ramp. All buildings involed eventually get canceled. Leenock instead expands to his side's lateral expansion. Leenock get a lair, spire, and re-expands to his back door. Anypro sticks to gateways, making six of them, getting blink and uprgrades. Leenock focuses on getting huge swarms of zerglings and mutalisks. Anypro just makes more and more stalkers against zergling/mutalisk, sending them to Leenock's third in groups of around twenty five or so. It doesn't work, and after a few such failed attacks, Leenock is significantly ahead in food. When Leenock finally attacks, he wins.

Hard to tell if this was a planned strategy by Anypro, or if he just made it up on the spot. He saw nothing but mutalisks and zerglings, and made exclusively units that do terribly against them in the numbers he was attacking with. Again, I remember once thinking that mass stalker might beat mass muta. But it doesn't.

Leenock wins.

Genius 3-0
Rainbow 2-1
Leenock 1-2
Anypro 0-3


Group E Results:
+ Show Spoiler +
Final seeding:
1 NsPGenius 3-0
2 ST_RainBOw 2-1
3 LeenockfOu 1-2
4 AnyproPrime.WE 0-3

Star Tale and NeNEX get their first players into the RO16, and Prime.WE extends its streak to 0-4, with only Check and MarineKing in the tournament. Genius definitely seemed like the one to beat in this group; hopefullyhe will return to his winning ways.

+++++++++++++++++++++++++++++++++++

Group F - The Protoss Gauntlet
oGsMC, oGsInca, oGsNaDa, SanZenith
+ Show Spoiler +

Match 1: oGsMC v oGsNaDa
+ Show Spoiler +
Shakuras Plateau, cross positions

      Both players stick to tier 1 and fast expand. Nada gets stim/shields off three barracks (TTR). MC starts a robo after four gateways. The initial forces of both players neutralize outside of MC's natural, with MC keeping a few stalkers alive. MC gets his robotics bay. Nada adds on a couple more barracks, starts + 1 weapons/concussive shells, and techs to starport for medivacs. MC takes his lateral third. Nada attacks again. MC loses his colossus, but wins the battle with a dozen stalkers left over. MC gets blink and two forges for +1/+1 as he adds on more gateways. Nada expands to his interior third, which instantly gets harassed by an ever-growing ball of blink stalkers. Nada gets ghosts. MC gets templar. Yet another big battle goes in MC's favor as chargelots and stalkers tear through marauders. MC takes his forth and attacks Nada's third. When Nada loses the scvs at his third, he gg's.

MC continues his great play from December. The transition from colossus/stalker/sentry into mass warpgate chargelot/blink/templar was so smooth and efficient. Nada was the aggressor in all three confrontations, and lost each battle pretty convincingly. MC was also able to out-expand Nada, which tells me that MC better understands the timings of this match up.

MC wins.

MC 1-0
San 0-0
Inca 0-0
Nada 0-1
Match 2: sanZenith v oGsInCa
+ Show Spoiler +
Metalopolis, close positions

      A cheesy, but crisply executed build by Inca. San had even said in his interview that he didn't want to lose so quickly this time. Whoops.

MC 1-0
Inca 1-0
San 0-1
Nada 0-1
Match 3:
+ Show Spoiler +
oGsInCa v oGsNaDa

Delta Quadrant, Nada clockwise

      Nada makarrackses (Double triple word score, double letter score on the 'a' and 's', bingo bonus: 302 points)*. Inca proxies a... robo. Nada goes for an early concussive shell marauder rush, following up with a reactor, stim, and a command center. Nada's first units get forcefields out, prompting them to return to his base. Meanwhile, Inca has devoted a lot into chronoboosting out three immortals. Inca's infantry joins up with the immortals to push Nada's army up his ramp as he himself expands to his natural. Nada's control is a little bit better and successfully defends the top of his ramp, but Inca sets up a solid contain that will last for a good chunk of the game.
      Inca get his robotics bay. Nada techs up to starport for medivacs and finally lands his extra command center at his back door. Nada drops the empty main of Inca. Inca counterattacks, but loses a lot to Nada's concave, including all but a single colossus, and retreats back into a containment position at the bottom of Nada's ramp. Inca expands to another main as his third. Nada starts ferrying units down to his natural. Inca catches wind of it and attacks Nada's forces as they are trapped behind the mineral line. Nada loses his ground army, but his vikings kill all the colossi. A confrontation at Nada's ramp results in a victory for Nada and allows him to finally break out of his base and take out the proxied robo- along with the rest of Inca's army. Nada follows up by rolling into and over Inca's natural, which makes Inca leave the game.

Inca seemed pretty upset in his booth after losing from such a strong position. Nada just had better control and made better decisions. It was pretty impressive for Nada to break out of a colossus contain with just marine/marauder/viking after starting viking production so late in the game. I think it all started going downhill for Inca after he panickedly attacked up the ramp in response to Nada's drop. He unnecessarily lost three colossus to marauders when he impatiently engaged them at close range despite having thermal lance. The proxied robo was pretty cool, though. Since a big problem with colossi and immortals is their speed.

*This is opposed to just 266 points for 'makaraxes.'

Nada wins.

MC 1-0
Inca 1-1
Nada 1-1
San 0-1
Match 4:
+ Show Spoiler +
oGsMC v sanZenith

Metalopolis, close by air

      San gets three gates and a stargate. MC get three gates and a twilight council for blink. MC blinks up San's ramp, outmicroes him, and forces him out of the game.

Someday, on some map, with some build, in some tournament, San will win an epicly long macro war against an amazing opponent.

MC wins.

MC 2-0
Inca 1-1
Nada 1-1
San 0-2
Match 5:
+ Show Spoiler +
oGsInCa v oGsNaDa

Lost Temple, cross positions

      Nada goes for an early concussive shell and a reaper, followed soon after by a command center. Inca one-gate expands. Nada adds on three more barracks (TTRR) and starts stim/shields. Inca goes three gate robo/robo bay. John eats Tasteless's bagel. Nada's first marine/marauder push takes out Inca's second nexus and retreats. Inca just did not have enough ground forces, and cast some pretty terrible forcefields, which Nada just walked around. Nada gets two starports which steal reactors from the two barracks. The displaced barracks both build tech labs. One starport makes vikings, the other makes medivacs. Nada starts +1 weapons and expands to his gold.
      Nada gets up to seven barracks with his huge economy. Nada takes a forth and attacks. Inca has some much better forcefields this time and defends easily, doing a lot of damage to Nada's army. But Nada takes a fifth, and a sixth, while setting up a huge marauder/medivac/viking army outside Inca's base. Inca tries to break out once he is maxed, but fails and packs his bags for the up and down matches.

Interesting how similar Nada's strategy was to the one he used against MC. In the game against MC, Nada had three barracks against four gateways and lost. In this game Nada had four barracks against three gateways and won. I think this really says something about how fast it is safe for protoss to tech against terran, and vice-versa. It was great to see Nada take the entire map once he got ahead, and start to set up static defenses/sensor towers in the middle of the map.

Nada wins.

MC 2-0
Nada 2-1
Inca 1-2
San 0-2
Match 6:
+ Show Spoiler +
Not needed. He is Iron, man.

Final seeding:
1 oGsMC 2-0
2 oGsNaDa 2-1
3 oGsInCa 1-2
4 sanZenith 0-2


Group F Results:
+ Show Spoiler +
Final seeding:
1 oGsMC 2-0
2 oGsNaDa 2-1
3 oGsInCa 1-2
4 sanZenith 0-2

MC continues his dominance from last season, the GissdoKotH, and the YGosu Invite. He seemed to dominate a pretty stacked group. For the record, MC is 40-9 since the start of GSLOpen 3, and has not lost a single BOx besides a BO1 in the group stage of the YGosu. He is a beast. The Old Generation Starcrafters get two of their best players into the next group stage, where they will hopefully not have to take out another one of their teammates.



*****
@pullarius1
SushilS
Profile Joined November 2010
2115 Posts
January 06 2011 18:02 GMT
#2
Group F!! Nada pleeease give me wat I need!
Cant wait.
iceiceice: I’m going to make this short; I am the one true tinker player.
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
January 06 2011 18:16 GMT
#3
group F is the most stacked group by far. MC, inca, nada and sanzenith. any of those guys could go to ro16 and most of em could probably reach ro4. Geez.
Developer for http://mtgfiddle.com
DarkPlasmaBall
Profile Blog Joined March 2010
United States45022 Posts
January 06 2011 18:24 GMT
#4
Great write-up for Group E, thanks!

Nada and MC win Group F, please!!!!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
January 06 2011 18:55 GMT
#5
I can't see Nada getting out of group F. MC and InCa will battle for 1st and 2nd places.
"windows bash is a steaming heap of shit" tofucake
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
January 06 2011 19:34 GMT
#6
On January 07 2011 03:55 Djagulingu wrote:
I can't see Nada getting out of group F. MC and InCa will battle for 1st and 2nd places.


Yeah
mc vs nada
inca vs sanzenith
mc vs sanzenith
inca vs nada
inca vs nada

1. mc
2. inca
3. nada
4 sanzenith
Developer for http://mtgfiddle.com
pullarius1
Profile Blog Joined May 2010
United States523 Posts
Last Edited: 2011-01-07 16:47:37
January 07 2011 16:47 GMT
#7
Updated with group F
@pullarius1
SushilS
Profile Joined November 2010
2115 Posts
January 10 2011 16:15 GMT
#8
NIcely done, sir! Also, Liked the jon-eating-bagel update on the BR!!
iceiceice: I’m going to make this short; I am the one true tinker player.
Please log in or register to reply.
Live Events Refresh
OSC
23:00
OSC Elite Rising Star #17
ReBellioN vs HiGhDrA
Shameless vs Demi
LetaleX vs Mute
Percival vs TBD
Liquipedia
BSL 21
20:00
ProLeague - RO32 Group B
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
ZZZero.O102
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech126
Ketroc 48
StarCraft: Brood War
Artosis 709
UpATreeSC 141
ZZZero.O 102
NaDa 23
Super Smash Bros
hungrybox1543
Other Games
summit1g9466
Grubby2544
fl0m576
Maynarde134
JuggernautJason15
Models2
Organizations
Other Games
gamesdonequick1426
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 89
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21126
League of Legends
• imaqtpie3222
Other Games
• Scarra801
Upcoming Events
OSC
7h 23m
Wardi Open
10h 23m
Wardi Open
14h 23m
Replay Cast
21h 23m
WardiTV Korean Royale
1d 10h
Replay Cast
2 days
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
3 days
RSL Revival
3 days
Solar vs Zoun
MaxPax vs Bunny
[ Show More ]
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
Replay Cast
3 days
RSL Revival
4 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.