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Great Destroyer demo video

Blogs > IskatuMesk
Post a Reply
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
December 28 2009 02:50 GMT
#1
A while ago I was posting blogs about my mod, Armageddon Onslaught, and then finally a release thread. I understand though that there's probably a lot of people who never played it for one reason or another, so I made a video demonstration the Great Destroyer, explaining some of the difficulties I faced when designing and building him, and detailing his mechanics.



I was debating on whether or not this was interesting enough to post on TL... maybe someone will get a kick out of the Great Destroyer slaughtering hundreds of marines or my voice acting, at least.

*****
Zurles
Profile Joined February 2009
United Kingdom1659 Posts
December 28 2009 02:54 GMT
#2
lol his attack affects are pretty sweet.
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
Last Edited: 2009-12-28 03:11:08
December 28 2009 03:09 GMT
#3
Here's his sprite sheet showing 3 frames of 4 of the explosion effects. You can see that Starcraft's 256 color palette totally mangled them ingame. The top row of graphics are processed from Diablo 2, the big explosions were created by myself in 3ds max using Afterburn.

[image loading]
2minutevictory
Profile Joined December 2009
United States89 Posts
December 28 2009 03:11 GMT
#4
this unit is almost as strong as jaedongs mutalisks
+ Show Spoiler +
that great destroyer thing is pretty sweet
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
December 28 2009 03:16 GMT
#5
lol, that's amazing man!
Moderator<:3-/-<
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
December 28 2009 03:16 GMT
#6
Ridiculous effects, I can't even imagine what it's like playing against that thing. Have you actually playtested it to check if it's beatable? ;o
Savior broke my heart ;_; || twitch.tv/onnings
geegee1
Profile Blog Joined April 2009
United States618 Posts
December 28 2009 03:23 GMT
#7
oh god. if i get a unit as a terran unit that costs 1 mineral 1 gas. you all bow for me as bonjwa.
pew pew
So no fek
Profile Blog Joined June 2005
United States3001 Posts
December 28 2009 03:31 GMT
#8
I kind of want to play this game now. :o
#1 Shuttle fan - TeamLiquid CJ Entusman #36 BW4lyfe
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
December 28 2009 03:37 GMT
#9
On December 28 2009 12:16 plated.rawr wrote:
Ridiculous effects, I can't even imagine what it's like playing against that thing. Have you actually playtested it to check if it's beatable? ;o


It is beatable, but you need to have a lot of resources waiting for it when it arrives.

Unfortunately due to the mod's instability you rarely get the chance to kill it or be killed by it. That's why I released the mod incomplete. :\
unit
Profile Blog Joined March 2009
United States2621 Posts
December 28 2009 03:42 GMT
#10
cant u emp then plague the sucker???
Methos
Profile Blog Joined January 2009
United States206 Posts
December 28 2009 03:49 GMT
#11
plague wears off after a certain amount of health though (depends on how much heath this thing has)

Awesome idea though. I'm surprised you were about to do this on starcraft.
p4ge
Profile Blog Joined December 2008
Canada160 Posts
December 28 2009 03:56 GMT
#12
lol impressive, that was pretty entertaining
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
Last Edited: 2009-12-28 04:03:58
December 28 2009 04:02 GMT
#13
Plague does 300 damage (pretty sure it was 300 anyway). It'll ignore armor, but it's not really going to contribute that much DPS in such an intense battle.

Also, zerg are unplayable in the mod due to the cannibalization of the zerg race. I also had to cannibalize two tilesets and virtually every unused entry in the game.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
December 28 2009 05:02 GMT
#14
On December 28 2009 13:02 IskatuMesk wrote:
Plague does 300 damage (pretty sure it was 300 anyway). It'll ignore armor, but it's not really going to contribute that much DPS in such an intense battle.

Also, zerg are unplayable in the mod due to the cannibalization of the zerg race. I also had to cannibalize two tilesets and virtually every unused entry in the game.


I thought it was 250?
Lim Yo Hwan forever!
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
December 28 2009 05:08 GMT
#15
Maybe. I remember it being 300... Let's check.

Yep, it's 300 according to Datedit on the latest patch.
Whiplash
Profile Blog Joined October 2008
United States2929 Posts
December 28 2009 05:26 GMT
#16
I've seen mesk's work before and its all insanely cool stuff.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
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