[GSL] Code S Season 1 2016 - Ro16 Group A - Page 10
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Fyzar
Netherlands8009 Posts
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Elentos
55454 Posts
Poll: Recommend Trap vs TaeJa game 1? ★★★ - Good game. (8) ★ - Don't watch this if you have a choice. (5) ★★ - It was kind of meh. (2) ★★★★ - Great game. (0) ★★★★★ - Do not miss this game under any circumstances. (0) 15 total votes Your vote: Recommend Trap vs TaeJa game 1? (Vote): ★ - Don't watch this if you have a choice. | ||
graNite
Germany4434 Posts
On April 01 2016 19:25 KristofferAG wrote: Wait I thought things were going well for TaeJa When exactly? When the liberators got 3 probes? | ||
RHoudini
Belgium3626 Posts
On April 01 2016 19:25 deacon.frost wrote: I was writing about that Liberator harass though I know. I was writing about that DT harass :D. | ||
HomeWorld
Romania903 Posts
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Disarmed
Austria721 Posts
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brickrd
United States4894 Posts
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KristofferAG
Norway25711 Posts
On April 01 2016 19:25 graNite wrote: When exactly? When the liberators got 3 probes? No I kinda got that didn't work, but I figured his push wouldn't get smashed as hard. I haven't watched SC2 in years so I'm gonna blame that for my ignorance. | ||
Elentos
55454 Posts
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Schelim
Austria11525 Posts
On April 01 2016 19:26 KristofferAG wrote: No I kinda got that didn't work, but I figured his push wouldn't get smashed as hard. I haven't watched SC2 in years so I'm gonna blame that for my ignorance. welcome back bro | ||
graNite
Germany4434 Posts
On April 01 2016 19:27 Elentos wrote: Hey TaeJa, if you pull SCVs against an archon, maybe focus down the archon at some point. Also hold position on the archon to block it... | ||
brickrd
United States4894 Posts
On April 01 2016 19:26 KristofferAG wrote: No I kinda got that didn't work, but I figured his push wouldn't get smashed as hard. I haven't watched SC2 in years so I'm gonna blame that for my ignorance. i think taeja wasn't expecting/hoping for charge to be done? he was trying to fly around and be fancy with the tanks when the zealots started charging in, then he was like "oh shit" and had to retreat his entire bio army, which allowed the protoss army to charge through the liberation zones without taking damage from the bio | ||
KristofferAG
Norway25711 Posts
Thanks, good to hear Tastosis casting Starcraft again! | ||
Elentos
55454 Posts
On April 01 2016 19:26 brickrd wrote: i don't think protoss is imba, but it does always seem like they have the most variety of viable units and unit compositions... they just have so many units that are solid against a lot of different things And as punishment they have to play the same composition every game against Zerg. | ||
seemsgood
5527 Posts
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Durnuu
13275 Posts
On April 01 2016 19:28 Elentos wrote: And as punishment they have to play the same composition every game against Zerg. And in PvP, unless you think sOs' carriers builds are viable | ||
brickrd
United States4894 Posts
On April 01 2016 19:30 Durnuu wrote: And in PvP, unless you think sOs' carriers builds are viable in both cases the problem is ground units that are too good against everything else on the ground (disruptor, lurker, immortal) | ||
Noonius
Estonia17413 Posts
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KristofferAG
Norway25711 Posts
Actually used supply calldown? | ||
Elentos
55454 Posts
On April 01 2016 19:30 Durnuu wrote: And in PvP, unless you think sOs' carriers builds are viable According to some Protoss players I've heard talk about it - mainly PtitDrogo - the carrier builds are completely broken on Dusk Towers in PvP. | ||
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